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Splendor box art

Splendor

Game ID: GID0298393
Game Info
Year
2014
Players
2-4
Age
10+
Playtime
30 min
Complexity
1.8/5
Collection
Ratings
Expansions & Family
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Splendor is a game of chip-collecting and card development. Players are merchants of the Renaissance trying to buy gem mines, means of transportation, shops—all in order to acquire the most prestige points. If you're wealthy enough, you might even receive a visit from a noble at some point, which of course will further increase your prestige.

On your turn, you may (1) collect chips (gems), or (2) buy and build a card, or (3) reserve one card. If you collect chips, you take either three different kinds of chips or two chips of the same kind. If you buy a card, you pay its price in chips and add it to your playing area. To reserve a card—in order to make sure you get it, or, why not, your opponents don't get it—you place it in front of you face down for later building; this costs you a round, but you also get gold in the form of a joker chip, which you can use as any gem.

All of the cards you buy increase your wealth as they give you a permanent gem bonus for later buys; some of the cards also give you prestige points. In order to win the game, you must reach 15 prestige points before your opponents do.

Description

Splendor is a game of chip-collecting and card development. Players are merchants of the Renaissance trying to buy gem mines, means of transportation, shops—all in order to acquire the most prestige points. If you're wealthy enough, you might even receive a visit from a noble at some point, which of course will further increase your prestige.

On your turn, you may (1) collect chips (gems), or (2) buy and build a card, or (3) reserve one card. If you collect chips, you take either three different kinds of chips or two chips of the same kind. If you buy a card, you pay its price in chips and add it to your playing area. To reserve a card—in order to make sure you get it, or, why not, your opponents don't get it—you place it in front of you face down for later building; this costs you a round, but you also get gold in the form of a joker chip, which you can use as any gem.

All of the cards you buy increase your wealth as they give you a permanent gem bonus for later buys; some of the cards also give you prestige points. In order to win the game, you must reach 15 prestige points before your opponents do.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 250
This page: 50
Sentiment: pos 39 · mix 3 · neu 2 · neg 1
Mentions per page
Showing 101–150 of 250
Video gDfKavOD90w Review at 0:01 sentiment: positive
video_pk 79538 · mention_pk 193031
Splendor video thumbnail
Click to watch at 0:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Adds a ton of depth without a lot of overhead.
  • Makes the game deeper and gives more things to go for, explore, and use tactically.
  • The change in board state due to fewer gems available already changes strategy.
  • The special ongoing abilities from the counterfeit cards are the favorite part and really change what you're doing.
  • The other player knows what these abilities are and has to take that into account.
  • Not a lot of overhead because you get spoon-fed new abilities as they come out (only three at a time).
  • Changing strategy with the new nobles is huge.
  • Adds a lot of new strategies and a new mechanism.
  • Makes a game that didn't need an expansion and felt close to perfect, even better.
  • The nobles can be introduced all the time.
  • Adds a little more mechanism and a little more going on, but not too much.
  • Fantastic little addition, little in size, but big in strategy.
Cons
  • Referencing two rulebooks can be a downside.
  • Could have added a player aid with all the abilities.
Thematic elements
Comparison games
  • Splendor
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Splendor Duel first came out, I was a flag bearer cuz I got a special retreat at Gen Con one year getting you some special coverage of it, and I was one of the first to review it, and I said this game is even better than Splendor.
  • Now, this is a mini expansion in size, but not necessarily in strategy. This adds a ton of depth um you know, without a lot of overhead.
  • Overall, this is a fantastic little addition that again, little in size, but big in strategy.
  • And that is Splendor Duel Counterfeiters. This is the Game Boy Geek breaking down barriers, growing relationships with board games by helping you find the next one you love.
  • Game Toppers upgrades every game you play being the one table to rule them all with Game Toppers. Play kits, dining covers, premium game mats, and more.
References (from this video)
No references stored for this video.
Video l-49A6F6rcc Rules Teach at 0:01 sentiment: positive
video_pk 79300 · mention_pk 192704
Splendor video thumbnail
Click to watch at 0:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Simple set collection game.
  • Cards become a permanent currency offering discounts.
  • Race to 15 prestige points triggers game end.
  • Nobles provide extra points based on collected cards.
Cons
  • The theme is completely tacked-on and doesn't matter at all.
Thematic elements
  • merchants turning raw gems from mines into...
  • Renaissance-era
  • The theme is completely tacked-on and doesn't matter at all.
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players choose from face-up cards available on the table.
  • End-game trigger — Reaching a certain point threshold triggers the end of the game, with the current round being completed.
  • Hand Management — Players can reserve cards into their hand, with a hand limit of 3.
  • Resource Management — Players collect and spend gem tokens to purchase cards.
  • Set Collection — Players collect cards which provide permanent currency/discounts for future purchases.
  • Set Collection (Card Bonuses) — Purchased cards provide permanent gem bonuses that act as a discount for future card purchases.
  • Set Collection (Noble Prerequisites) — Acquired cards contribute to meeting prerequisites for claiming Noble tiles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's Ryan from Nights Around a Table, and this is Splendor, a simple set collection game for 2-4 players.
  • The theme is completely tacked-on and doesn't matter at all.
  • The first player to 15 prestige points triggers the end of the game, and then you finish out the round.
References (from this video)
No references stored for this video.
Video ogKsGRlUW4M All You Can Board Top 5 List at 4:30 sentiment: positive
video_pk 78726 · mention_pk 191762
All You Can Board - Splendor video thumbnail
Click to watch at 4:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • great introductory engine-building game
  • easy to grasp for adults and kids
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — engine-building and resource collection; gradual ramp with a tipping point where you gain cards for free
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Sleeping Gods is great i'm so excited to explore more of this
  • Enchanted Plumes is my play of the month
  • it's a great introduction to the engine building and it's just always a lot of fun to play
References (from this video)
No references stored for this video.
Video NBiugoNxm7U People University Top 10 List at 27:10 sentiment: positive
video_pk 74197 · mention_pk 178577
People University - Splendor video thumbnail
Click to watch at 27:10 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Expansion adds interesting modules
  • Highlights affordable cards
  • Tactical depth for experienced players
  • Streamlined on BGA
Cons
  • Can fall into the trap of just buying what's available early on, not following a long-term strategy
  • Better in person for strategic planning
Thematic elements
  • Gem Trading
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players choose actions like taking gems, reserving a card, or buying a card.
  • Engine Building — It's a perfectly neatly built game.
  • Set Collection — Collecting gem tokens and cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a long game, but I feel like Terforming Mask is longer.
  • I enjoy Arknova on BJ as much as I do in person, I think.
  • It's a game that on paper shouldn't actually work as a turnbased game because of how much you have to remember from turn to turn, but it's always been a nice one.
  • it's a very very great game on board game arena because there's less maintenance like because otherwise there are some maintenance there are some icons that can be just explained easily on board game arena mouse hovering action
  • Such a great game. Like it's such a great game in real but then the maintenance also less. So in board game arena.
  • A two-player cooperative game of limited communication which is that's what happened in Board Game Arena.
  • We pretty much had a game of The Crew going non-stop for a year, a year and a half.
  • BGA gives us the chance, even in slow turn-based version, to play those tough scenarios. I've had a lot of fun with many of those scenarios.
References (from this video)
No references stored for this video.
Video 3juGASMQE1I Discussion at 0:59 sentiment: positive
video_pk 72639 · mention_pk 172007
Splendor video thumbnail
Click to watch at 0:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • why do i really like you know complicated games
  • there's a level of of reward there for when you can kind of parse the design parse the system
  • it's almost like a relationship that you have with the game and it just can be more and more and more rewarding as you start to plumb the depths
  • so the complicated games the games that that require more commitment and more of your time there's a certain level uh to that that that i think is a lot rewarding
References (from this video)
No references stored for this video.
Video JXdQ8cExKDw Rules Teach at 0:04 sentiment: positive
video_pk 70427 · mention_pk 167396
Splendor video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Three ways to win provide strategic variety.
  • Card abilities introduce new mechanics and advantages.
  • Privilege tokens offer slight advantages.
  • The game is a special two-player only version of Splendor.
Cons
none
Thematic elements
  • Gem cutting
Comparison games
  • Splendor
  • Seven Wonders duel
Mechanics (from transcript analysis)
  • Action Point Allowance — On your turn, you can perform one of three main actions: take gems, reserve a card with a gold token, or buy a card.
  • Card Drafting — Players can reserve cards from a face-up display or face-down from decks.
  • Engine Building — Purchased cards provide permanent discounts on future purchases.
  • Press Your Luck — Taking three gems of the same color or both pearls results in the opponent getting privilege scrolls.
  • Set Collection — Players collect cards of the same color to achieve a victory condition.
  • Take That — Certain card abilities allow players to take tokens from opponents or their opponent's privilege scrolls.
  • Worker Placement — Players take tokens from a shared board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you and a friend go head to head in a special two-player only version of the popular gem cutting game Splendor
  • if you blindly gun for a certain strategy without carefully watching what your opponent is doing you may end up getting flanked
  • Splendor duel has three ways to win
References (from this video)
No references stored for this video.
Video 137qweSmNgs Meeple University Playthrough
video_pk 70076 · mention_pk 166975
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • awesome this game is so good on board game arena it's so quick
  • the base game is so fun
  • it's getting intense here everybody
  • this live stream is called live and live chill and play
  • never give up never think
References (from this video)
No references stored for this video.
Video om8-S5LOlmc Meeple University Rules Teach
video_pk 70186 · mention_pk 167089
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hello and welcome to maple University
References (from this video)
No references stored for this video.
Video om8-S5LOlmc Meeple University Rules Teach at 0:09 sentiment: positive
video_pk 70186 · mention_pk 246906
Meeple University - Splendor video thumbnail
Click to watch at 0:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cards serve as permanent resources, reducing the need for chips as the game progresses.
  • Gold chips act as wild cards, providing flexibility in purchasing.
Cons
  • Players cannot end their turn with more than ten chips and must return excess.
Thematic elements
  • gem merchants
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players can buy any of the face-up cards or reserve them for later purchase.
  • End game trigger — The game ends when a player reaches 15 prestige points, triggering a final round.
  • Resource Management — Players manage their collection of gem chips and purchased cards, with a hand limit of ten chips.
  • Set Collection — Players collect gem chips and cards to fulfill requirements for other cards or noble tiles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hello and welcome to maple University
References (from this video)
No references stored for this video.
Video 137qweSmNgs Meeple University Playthrough at 1:10 sentiment: positive
video_pk 70076 · mention_pk 241502
Meeple University - Splendor video thumbnail
Click to watch at 1:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Base game described as very fun and enjoyable
  • Fast, quick turns and easy-to-explain rules
  • Engaging endgame with nobles and color combos
Cons
  • Acknowledgement of luck elements in the draw that can influence outcomes
Thematic elements
Comparison games
  • Marvel Splendor (the Marvel version)
  • Doom & Perry
Mechanics (from transcript analysis)
  • card acquisition choices — On a turn, players can take three gems of different colors or two gems of the same color to fuel purchases.
  • End-Game Condition and Scoring — The game ends when a certain threshold is reached; points are totaled from cards and nobles, with 15 points referenced in the discussion.
  • gem costs and card purchasing — Players pay gem costs shown on cards to buy development cards; cards provide permanent money used for future purchases.
  • Multi-Use Cards — On a turn, players can take three gems of different colors or two gems of the same color to fuel purchases.
  • nobles bonus — If a player has a specific combination of colored cards, a noble card automatically comes to them and awards points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • awesome this game is so good on board game arena it's so quick
  • the base game is so fun
  • it's getting intense here everybody
  • this live stream is called live and live chill and play
  • never give up never think
References (from this video)
No references stored for this video.
Video 137qweSmNgs Meeple University Playthrough at 4:26 sentiment: positive
video_pk 70076 · mention_pk 256727
Meeple University - Splendor video thumbnail
Click to watch at 4:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
  • Splendor (base)
Mechanics (from transcript analysis)
  • variant rules — Mentioned as a variant of Splendor with a Marvel theme; mechanics not described in detail.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • awesome this game is so good on board game arena it's so quick
  • the base game is so fun
  • it's getting intense here everybody
  • this live stream is called live and live chill and play
  • never give up never think
References (from this video)
No references stored for this video.
Video JuSOzY2D5pI Watch It Played Rules Teach at 0:00
video_pk 68284 · mention_pk 164663
Watch It Played - Splendor video thumbnail
Click to watch at 0:00 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video T4KSM5CBL4k Other at 7:33 sentiment: positive
video_pk 67971 · mention_pk 164289
Splendor video thumbnail
Click to watch at 7:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Renaissance merchants pleasing nobility by collecting jewels
Comparison games
  • Splendor
Mechanics (from transcript analysis)
  • Set Collection — Players collect jewels to please nobility.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Taglines so perfect you couldn't possibly misconstrue what game they were talking about.
  • I'll be honest, some of these are easier than others.
  • Let it be written. So let it be done.
  • That's a man that's speaking from personal experience.
  • Sometimes you learn things about games when you look at their taglines.
  • I don't like the question master anymore.
  • It's confusing without a question master.
  • Why didn't I go with my gut? Why did I change my mind?
  • Everything has value. the most democratic place on earth.
References (from this video)
No references stored for this video.
Video JjhKJfvLPO0 Top List at 16:06 sentiment: positive
video_pk 67338 · mention_pk 163394
Splendor video thumbnail
Click to watch at 16:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Reinvigorated love for the Splendor system
  • Considered a better version of Splendor
  • Added multiple paths to victory, increasing strategy
  • Keeps the game interesting with dynamic strategy shifts
  • Highly recommended even for those who didn't like the original Splendor
Cons
  • Reviewer had fallen out of love with the original Splendor due to repetitive strategy
  • Original Splendor was superseded by other games like Century and It's a Wonderful World for the reviewer.
Thematic elements
  • Gem collection and engine building
Comparison games
  • Splendor
  • Century
  • It's a Wonderful World
Mechanics (from transcript analysis)
  • Engine Building — Buying cards that provide resources or discounts to acquire more valuable cards.
  • Multiple paths to victory — Introduces three different ways to win the game, unlike the original Splendor.
  • Set Collection — Collecting sets of gems (tokens) to purchase cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This process has shown me why I haven't done this before because I've been so stressed out.
  • I have lost sleep over the last couple nights thinking about this top 10 video, you know, because you're constantly like, 'Well, how do I leave that game out? I love that game, but I got to leave that game out.'
  • So, these are my top 10 uh two-player games of all time.
  • And then my number one two-player game of all time is sort of a slash pick because it is Lord of the Rings Duel for Middle-Earth slash Seven Wonders Duel.
  • I still have 7 Wonders Duel in my collection and it will never leave.
  • I would love to hear uh what you love in the comments and stuff.
  • What What are your favorite two-player games of all time?
  • Next month will be my top 10 cooperative games of all time.
References (from this video)
No references stored for this video.
Video HOnGem6MIy4 Analysis at 13:08 sentiment: positive
video_pk 67331 · mention_pk 163325
Splendor video thumbnail
Click to watch at 13:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Worth trying.
  • Great two-player game.
Cons
none
Thematic elements
Comparison games
  • Splendor
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's just going to be the winner of this tournament because we've done some randomization here with some of the games that we've matched up.
  • kind of a popularity contest each time.
  • there I don't think there is a single pairing where to me it's just an obvious choice. These are all going to be tough choices.
  • Again, they're all two player games, so we won't belabor it by telling you that every single time.
  • I don't mind stepping my foot on the scales as much as I possibly can, as much as you even care, but come on, Quarto.
  • I do love Crokinole, but It would have been too easy he thinks if Crokinole was on the list. Clear winner.
  • Maybe my favorite two player game. So, I mean, I it is my probably my favorite
  • It is addictive. Once I started playing it, I just kept playing it.
  • It's so good.
  • It is like one of the greatest two-player game experiences.
  • If you don't know what Zenith is, give Zenith a try.
  • This is a toss-up. This is going to be a jump ball for sure.
  • If there's a game that I think more unanimously will get uh votes other than War of the Ring, it might be Star Wars Rebellion.
  • Boop is so well loved that I think Pagan might have a uphill battle, but Pagan is a little newer.
  • Splendor Duel is worth trying for sure.
  • It is such a great two-player game.
  • Fugitive is probably uh even more so than Pagan my pick for like two-player deduction
  • Twilight Struggle I think was number one for for years. Like you forever. Like for a very very long time.
  • Lost Cities. People that have been in the hobby long enough at this point.
  • Make sure everyone has fun at the table
  • We are going to do a bracketed tournament for two player games culminating in not what I would say, it's not going to be the best two player game necessarily. It could be. It might be, but it's just going to be the winner of this tournament because we've done some randomization here with some of the games that we've matched up
  • You can fill out your own brackets, but you are also going to be picking the winners cuz we're going to be running polls on our Discord for each and every match up so that it's I mean, for lack of a better way of putting it, kind of a popularity contest each time.
  • I think Twilight Struggle was the game that popularized the two-player experience, at least as far as I'm concerned.
  • Oh, for a long time. Forever.
  • it is what a lot of people think of when you say when you say, 'Name a two-player game.' Lost Cities.
  • These These do have the the downside of being a little older games.
  • go to our Discord cuz as you're watching this right now, you can go to our Discord and go to the two-player March Madness channel on Discord. You'll be able to download the brackets. You'll be able to participate in all the polls that we're doing there.
References (from this video)
No references stored for this video.
Video _QIJ1D4rpLc Review at 0:01 sentiment: positive
video_pk 67201 · mention_pk 163172
Splendor video thumbnail
Click to watch at 0:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — Liked because at the beginning of the game, players are doing a few things, and by the end, they are doing many things, which is satisfying.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Splender might be the most famous game like that. I like it because at the beginning of the game, you're like, "Yeah, I'm doing a few things." And by the end, YOU'RE LIKE, "I'M DOING ALL OF THESE THINGS." It's so satisfying.
  • Glimmer Deep is a new engine building game that is quite unique.
  • It's fun to figure out all those combos and conversions you need to do well.
  • So, there's a lot of replayability in exploring those.
References (from this video)
No references stored for this video.
Video BhUPad-QAzA Murf Brothers Top 10 List at 13:10 sentiment: positive
video_pk 66220 · mention_pk 161021
Murf Brothers - Splendor video thumbnail
Click to watch at 13:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Tactically tight and quick to play
  • Elegant spin on a classic engine of gem drafting
Cons
  • Some players may prefer base Splendor drafting
  • May feel similar to original in some plays
Thematic elements
  • Array
  • Renaissance / gem economy
Comparison games
none
Mechanics (from transcript analysis)
  • Card-based victory path — Complete cards to gain points and build a scoring engine.
  • Center-board gem drafting — Draft gem tiles from a central board in a structured pattern to fulfill card requirements.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're a two-player game, right?
  • We're the brothers Murf. As you heard there are there's there's another brother and a sister. So there's four of us.
  • Let's talk about our favorite ones.
  • This is our favorite two-player versions of game.
  • I really enjoy tug-of-war games.
References (from this video)
No references stored for this video.
Video tNEj6NFAX80 Unknown Channel Top 10 List at 12:46
video_pk 66201 · mention_pk 160930
Unknown Channel - Splendor video thumbnail
Click to watch at 12:46 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Array
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is my Lucy Goosey ranking.
  • This video is sponsored by Goblins Hate Christmas, a small indie game that wants to bring a smile to your face this Christmas.
  • This is mostly unscripted.
  • This is extremely hard to do at a glance of that year.
  • Okay. So, that's it for the video. Yep. See you guys soon.
  • Oh, I know I'm going to get some comments about what I missed, but that's just how it is.
References (from this video)
No references stored for this video.
Video TW9jxEwBaJw Top 15 List at 1:00 sentiment: positive
video_pk 66142 · mention_pk 160762
Splendor video thumbnail
Click to watch at 1:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • easy entry into engine-building concepts
  • offers meaningful interaction due to limited chip supply
Cons
  • can become cutthroat due to chip scarcity
Thematic elements
  • gem-based resource collection / engine-building
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — you gain gems (chips) and spend them on cards to enable future purchases
  • engine-building — you gain gems (chips) and spend them on cards to enable future purchases
  • Set Collection — gems are collected and used to acquire cards that discount future purchases
  • set collection / resource management — gems are collected and used to acquire cards that discount future purchases
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "Splender is a light engine building game so it's one of the simpler engine building games out there"
  • "it's not going to cost you an arm and a leg"
  • "the core of the game is Network building"
  • "this is the best Gateway entry point to action point allowance Cooperative gaming"
  • "King of Tokyo is a game that at its simplest it took what had existed for 70 years with Yahtzee"
  • "Telestrations is a drawing game and I don't think any board game collection is complete without a drawing game"
  • "Gateway Island from Van Rider game for $20"
References (from this video)
No references stored for this video.
Video KtD2finM9hE All You Can Board Top 10 List at 15:16 sentiment: positive
video_pk 66023 · mention_pk 160415
All You Can Board - Splendor video thumbnail
Click to watch at 15:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • potential for a solid new two-player game built on a strong core
  • ease of learning and quick play typical of Splendor
Cons
none
Thematic elements
  • engine-building with jewels in a two-player format
  • two-player adaptation of the Splendor jewel-collecting engine
  • strategy-focused, accessible drafting/collection
Comparison games
  • Splendor
  • Seven Wonders Duel
Mechanics (from transcript analysis)
  • two-player adaptation of a jewel-drafting engine — transforms the original jewel-picking system into a dedicated two-player experience with a board and new flow.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "zoo vadis and it's actually a re-implementation of a game that came out years ago called quovatus i believe"
  • "the new game still has that same political theme but now it's all with animals"
  • "asymmetric abilities for all the animals"
  • "expand the game to play with six and seven"
  • "Nightfall being a new game from Red Raven Games automatically puts on my list"
  • "I cannot wait to try this myself and just see how different that experience is from the team based game"
  • "this is agent c i believe is how you pronounce it"
  • "this game actually comes with essentially an analog computer but no electricity no plugging in or anything like that"
  • "you're trying to unlock secret codes by putting these punch cards into this little computer type thing"
  • "that is seven wonders duel"
  • "it's taking the essence of everything splendor is and packaging it specifically for two players"
  • "i'm really excited at the prospect of everything about this"
References (from this video)
No references stored for this video.
Video l2G0fzI4DpI Discussion at 9:31 sentiment: positive
video_pk 65817 · mention_pk 159707
Splendor video thumbnail
Click to watch at 9:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • engine-building is accessible
  • clear path to victory with cards and gems
Cons
  • can start to feel repetitive over many plays
Thematic elements
  • gem market with nobles
Comparison games
  • Splendor
  • Project L
Mechanics (from transcript analysis)
  • Engine Building — buying cards to gain permanent gem bonuses
  • engine-building — buying cards to gain permanent gem bonuses
  • points race to 15 — collect cards that provide points; first to 15 wins
  • token drafting — take gems from a market to purchase cards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is going to be a versus series
  • which one would i keep and which one i wouldn't keep
  • let me know if you guys like the series
  • these are four match-ups like i said this is the first video in this new series
  • i love both games but barron park would be my keep and new york zoo would have to go
References (from this video)
No references stored for this video.
Video 31w2gWoThmM Watch It Played Rules Teach at 0:13 sentiment: positive
video_pk 65390 · mention_pk 159049
Watch It Played - Splendor video thumbnail
Click to watch at 0:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Accessible
  • Simple to teach
  • Hooked the gaming group
  • Allows for engine building
  • Strategic adaptation is necessary
  • Interactive blocking is a key element
  • Varied Nobles offer replayability
Cons
none
Thematic elements
  • acquiring prestige
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — purchase cards from uh the the playing area right the cost of the card is indicated on the bottom corner
  • Chip collecting — you want to acquire these chips these will allow you to buy the cards that are here before us so I have two options when I'm uh picking chips I can either take three each different color or if there's at least four chips in one of these poker uh chip Stacks I can take two of the same color
  • End game trigger — the end of the game is triggered when you hit 15 points however everybody gets an equal turn
  • Hand Management — I can reserve a card and stop you from acquiring that card okay and hold it in my hand and at a later turn I can go ahead and build that again
  • Resource Management — you can't hoard all the chips uh you're only allowed to have a maximum of 10 in front of you at a given time
  • Set Collection — the object of the game is uh to accumulate uh mines ships and um artisans in order to uh get Prestige and the game is all about acquiring Prestige points
  • Tableau Building — once you purchase a card you put it you lay it down in front of you
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this thing hooked us it really did
  • it was super simple to teach
  • you can't hoard all the chips uh you're only allowed to have a maximum of 10 in front of you at a given time
  • the strategy changes as the market evolves as well and so you sort of have to adapt your strategy as you're moving along in the game
  • in order for you not to finish is I'm going to take this card and I'm going to hold it in my hand and I'm going to get a yellow chip instead of acquiring chips instead
References (from this video)
No references stored for this video.
Video HW1UosD_KV8 Grant Lyon Discussion at 0:00
video_pk 65352 · mention_pk 159006
Grant Lyon - Splendor video thumbnail
Click to watch at 0:00 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — A solid introduction to engine building games.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Splender is a solid introduction to engine building games
  • at some point you might be seeking more
  • the most likeforlike comparison with Splender is Sentry
  • it's a wonderful world might be my own personal favorite engine building game
  • Aquatica is one of the most gorgeous and unique engine building games you can play
  • everdale mixes work replacement with engine building
  • wingspan is an engine building game all about birds
  • it's got these little eggs in it that will be one of your favorite components in any game ever guaranteed
References (from this video)
No references stored for this video.
Video rue8-jvbc9I watch it played Rules Teach at 0:20 sentiment: positive
video_pk 65254 · mention_pk 158889
watch it played - Splendor video thumbnail
Click to watch at 0:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Developments provide permanent bonuses that are kept and do not count against the token limit.
  • Gold tokens act as wild gems for purchases.
  • Nobles provide prestige points for collecting specific sets of developments.
Cons
  • Cannot have more than ten tokens (including gold) at the end of your turn.
  • Cannot refuse a noble if attracted.
  • If more than one noble is attracted, you must choose one and leave others.
Thematic elements
  • rich merchants working to turn raw gems into precious jewels earning the attention of wealthy Nobles
Comparison games
none
Mechanics (from transcript analysis)
  • Drafting — Players draft face-up development cards or reserve cards from face-down decks.
  • Engine Building — Purchasing developments grants permanent gem bonuses that make future purchases easier and more efficient.
  • resource drafting — Players collect three different colored gems or two of the same color, with limits on how many tokens can be held.
  • Set Collection — Players collect developments which provide permanent bonuses and prestige points, and can also attract Nobles based on collected development types.
  • Take That — Players can reserve developments that others might want or that would give opponents too many points, potentially denying them to others.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hi everyone welcome to watch it played
  • My name is Rodney Smith in this video we're going to learn the tuna four player game Splendor published by space cowboys and Asthma day
  • As soon as a player has 15 or more prestige points that triggers the last round of the game and at that point whoever has the most prestige is the winner
  • Gold is special because it's wild anytime you buy a development you can trade a gold token in in place of any other gem.
  • But until the next episode thanks for watching
References (from this video)
No references stored for this video.
Video KHr6FU0Vf_k Let's Table It Top List at 0:13 sentiment: neutral
video_pk 64584 · mention_pk 158053
Let's Table It - Splendor video thumbnail
Click to watch at 0:13 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • resource management and engine-building
  • Renaissance trade
  • abstract/economy-driven
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — accrue effects from purchased cards to generate more resources
  • Resource Management — manage token pools to optimize purchases
  • Set Collection — collect gem tokens to purchase cards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video h8dhfJGspJI watch it played Rules Teach at 0:13 sentiment: positive
video_pk 64287 · mention_pk 157735
watch it played - Splendor video thumbnail
Click to watch at 0:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • crafting jewels to satisfy powerful members of the community
  • two-player competition among jewelers to rise in fame and fortune
  • instructional tutorial
Comparison games
  • Splendor
Mechanics (from transcript analysis)
  • Bag Building — When tokens are taken or the board needs restocking, tokens are drawn from the bag to fill spaces in order.
  • Bonuses from purchased cards — Purchased cards may provide permanent bonuses reducing future costs.
  • End Game Bonuses — The game ends when a victory condition is met at the end of a turn.
  • End-game conditions & end turn — The game ends when a victory condition is met at the end of a turn.
  • Gold as wilds — Gold tokens can substitute for any gem or pearl token when paying costs.
  • Mandatory actions — On a turn you must choose one of three mandatory actions: take up to three tokens, take gold and reserve a Jewel, or purchase a Jewel.
  • Optional actions — On a turn you may perform either both or none of the optional actions listed (privileges and replenish).
  • Overlap symbols and effects — Some cards grant ongoing effects and may overlap with other cards to count as additional gems.
  • Prestige points and crowns — Cards provide prestige points; crowns (royals) can be collected and trigger endgame progress.
  • Privilege tokens / privileged Scrolls — Privilege tokens are gained and used to perform optional actions; replenishment interacts with these tokens.
  • Replenishing the game board — When tokens are taken or the board needs restocking, tokens are drawn from the bag to fill spaces in order.
  • Reserves and purchases — Players may reserve cards to deny opponents or purchase cards using paid tokens and gold wilds.
  • Token collection rules — Tokens must be taken in a straight, unbroken line and non-gold tokens are collected (gold is wild).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this title has been designed to create a unique experience for just two players
  • The game is played over a series of turns starting with the first player and then going back and forth until somebody wins
  • be the first to satisfy one of the game's three possible Victory conditions and you'll win
References (from this video)
No references stored for this video.
Video BuEj4rANinA Meeple University Review at 0:10 sentiment: positive
video_pk 64246 · mention_pk 157707
Meeple University - Splendor video thumbnail
Click to watch at 0:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • reinvention of Splendor for two players
  • two-player balance and interplays
  • pearls keep engine-building relevant
  • great artwork
  • travel-friendly/compact box
  • lots of micro-interactions and options
Cons
  • more complex and longer than the original
  • some actions not universally loved
  • not a stomp-your-opponent game; requires strategic counterplay
Thematic elements
  • jewelry
  • jewelry/gems theme
Comparison games
  • Splendor (original)
  • Beer and Bread
Mechanics (from transcript analysis)
  • board replenishment and chicken dynamic — When the board is replenished, the other player also receives a scroll; this creates a tension dynamic about who replenishes the board.
  • Bonus actions on cards — Cards provide bonus actions (extra gems, extra turns, etc.).
  • chip limit — There is a chip limit (10) and reserves are capped (maximum of 3).
  • crowns and nobles — Crowns (replacing Royals) determine when nobles can be taken from the top of the display.
  • Engine Building — Pearls are a limited gem type that influence engine-building and card purchasing.
  • gem drafting in lines — Draft up to three gems in a straight line (horizontal, vertical, or diagonal).
  • Gold as Wild — Gold chips function as wilds for purchases.
  • pearls and wilds — Pearls are a limited gem type that influence engine-building and card purchasing.
  • powerful actions grant opponent a free gem — If you take a powerful action, your opponent gets a free gem of their choice.
  • reserve to gain gold — Reserve a card to take a gold chip and/or to reserve a card from the display.
  • steal from opponent — Some cards allow stealing a chip from the opponent.
  • victory conditions — The game ends when a player reaches 20 points, collects 10 crowns, or has 10 points in the same column.
  • wilds enabling row completion — Wilds let you continue building a row you’ve already started.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a nice reinvention of the Splendor game
  • I really like what the pearls bring
  • it's not a big table hog
  • first player to reach an objective is the winner
References (from this video)
No references stored for this video.
Video rRFNAGoZaKE Meeple University Playthrough at 0:51 sentiment: neutral
video_pk 64052 · mention_pk 157545
Meeple University - Splendor video thumbnail
Click to watch at 0:51 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
  • Flamecraft
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm going to get everyone to guess what
  • you say it's a coin from flamecraft no
  • listen to it huh Splender
  • yes you want a copy of floting clothes
References (from this video)
No references stored for this video.
Video TSqUBtc-BS4 Board Game Dad Top List at 3:51 sentiment: positive
video_pk 63246 · mention_pk 156588
Board Game Dad - Splendor video thumbnail
Click to watch at 3:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautifully streamlined engine builder
  • Swift turns and clear progression toward endgame
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Discount-driven progression — The more cards you buy, the more affordable future cards become.
  • Engine Building — Coins are used to buy cards that provide discounts on future purchases.
  • Engine-building using cards — Coins are used to buy cards that provide discounts on future purchases.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The rules are very simple.
  • This is a game that is approachable for anyone.
  • For people who really want to have more social interaction on a game night and they don't mind things getting a bit heated.
  • a beautifully streamlined engine builder.
  • Carcasson is the quintessential introduction to tile placing.
  • Cooperative gameplay where everyone wins together or loses together.
  • Seven Wonders provided an innovative solution to a problem in board games.
  • Dominion established the now very popular deck building mechanic.
  • Wingspan is first and foremost a gorgeous game and it really upped the standards for what people expect when they buy a modern board game.
  • Everddell with its stunning table presence featuring the Evertree centerpiece, amazing resources, and beautiful artwork on all of the cards.
References (from this video)
No references stored for this video.
Video XZ40e6CxUZs Board Game Critique Top List at 2:25 sentiment: mixed
video_pk 62513 · mention_pk 155166
Board Game Critique - Splendor video thumbnail
Click to watch at 2:25 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Elegant, unobtrusive engine-building loop.
  • Low barrier to entry and quick plays make it gateway-friendly.
Cons
  • Zero-sum interaction is minimal; interaction is mostly blocking/reserving.
  • Card distribution and luck often determine who accelerates first.
  • Learning curve flattens quickly; depth is not as rich as appearance suggests.
Thematic elements
  • Engine-building economy with gem tokens and development cards
  • Renaissance gem trade and development of a merchant engine
  • Abstract engine growth rather than direct confrontation
Comparison games
  • Catan
  • Azul
  • Wingspan
Mechanics (from transcript analysis)
  • Cascading Purchases — Purchasing cards unlocks future discounts or bonuses.
  • Delayed Purchase — Purchasing cards unlocks future discounts or bonuses.
  • Engine Building — Acquire cards that reduce future costs and accelerate your engine.
  • Resource Gating — Gems function as currency to purchase development cards.
  • Resource Management — Gems function as currency to purchase development cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • BGG's rating system struggles with distinguishing between this is an excellent party game and this offers repeated strategic depth.
  • Accessibility isn't the same as complexity. Beautiful components aren't the same as mechanical richness.
  • Memorable first plays aren't the same as longevity. These games are genuinely excellent gateways.
  • If you're brand new to modern board gaming, many of these are fantastic entry points. They teach mechanics painlessly and generate fun.
References (from this video)
No references stored for this video.
Video pecMedYR9II Board Game Critique Analysis at 5:46 sentiment: positive
video_pk 62503 · mention_pk 155125
Board Game Critique - Splendor video thumbnail
Click to watch at 5:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • elegant and accessible
  • tight engine with satisfying decisions
Cons
  • interaction is limited; often feels like solo play next to others
Thematic elements
  • merchant prosperity and noble patronage
  • renaissance/gem-trade economy
  • elegant, economic engine with clear progression
Comparison games
  • Dominion
Mechanics (from transcript analysis)
  • Compound Scoring — nobles visit for extra points when requirements are met
  • Engine Building — build a discount engine that persists across turns
  • engine-building — build a discount engine that persists across turns
  • noble scoring — nobles visit for extra points when requirements are met
  • reserve and gold tokens — reserve cards and use gold (wild) to finance purchases
  • Set Collection — collect gem tokens to buy development cards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Multiplayer solitaire shouldn't automatically be a red flag.
  • The real takeaway is that multiplayer solitaire isn't a problem if the mood matches.
  • You're mostly in your own 15 card puzzle, glancing up occasionally when someone takes a meadow card or a limited event.
  • The bird theme and real species facts pull in players who might never touch a typical sci-fi or fantasy hero.
  • It's the best of multiplayer solitaire.
References (from this video)
No references stored for this video.
Video JZL17bcpjEA Board Game Critique Discussion at 8:21 sentiment: negative
video_pk 62510 · mention_pk 155154
Board Game Critique - Splendor video thumbnail
Click to watch at 8:21 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • set-collection and resource optimization — players collectgem tokens to purchase development cards with increasing prestige.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Trust us.
  • Verify everything, trust nothing.
  • The biggest lie board game companies tell might be the simplest. Trust us.
  • You're buying version 1.0 that needs patches, but there's no disclaimer saying software may require updates.
  • The app has potential for gamebreaking bugs, especially in stretch goal missions.
References (from this video)
No references stored for this video.
Video cXl8k6UwRZc Get into games Review at 0:00 sentiment: positive
video_pk 61671 · mention_pk 154318
Get into games - Splendor video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deeper, more thinky two-player experience
  • Multiple win conditions and strategic depth
  • New gem types and limited availability add crunch
  • Scrolls add strategic variety and actions on a turn
Cons
none
Thematic elements
  • gem trading and prestige through gem collection and scroll-powered actions
  • Renaissance gem market; two-player duel
  • abstract/resource-management
Comparison games
  • Splendor
Mechanics (from transcript analysis)
  • bonus actions and scrolls — Gaining scrolls that grant immediate or ongoing effects on a turn.
  • engine-building / card drafting — Acquire cards that provide ongoing benefits and bonuses; strategic card selection.
  • multi-path victory — Three win conditions: points, crowns, or gem-color bonuses.
  • Set Collection — Players collect gem tokens to acquire cards and gain points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the way I will be playing Splendor
  • possibly the best duel game
  • far superior game
References (from this video)
No references stored for this video.
Video G3XrZkrmuco Crimsonboardgames Discussion at 8:21 sentiment: positive
video_pk 61633 · mention_pk 154255
Crimsonboardgames - Splendor video thumbnail
Click to watch at 8:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • amazing introductory game for newcomers
  • nostalgic and enduring appeal
Cons
  • not played as often as before
Thematic elements
  • Array
  • Renaissance gem trades
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love Chronicles of Crime: 1400
  • I love Splendor it's an amazing game it's a great introductory game to people who don't play as much board games
  • Treasure Island I'm definitely keeping Treasure Island
  • Sushi go we're keeping Sushi go Love Sushi go great game
  • Point salad I love Point salad so fun so quick I love that everything keeps changing you can set your own goals for the game it's just very fun very cute love the artwork
  • Smash Up this game also doesn't get played at all I've played it maybe two times a long long time ago
  • Sleeping Gods I mean never getting rid of this what a beautiful beautiful game and just so exciting and yeah very heavy
References (from this video)
No references stored for this video.
Video Zd-0nMlvhx0 Shelfside Review at 0:05 sentiment: positive
video_pk 60638 · mention_pk 153024
Shelfside - Splendor video thumbnail
Click to watch at 0:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Amazing components and insert
  • Premium gem pieces and metal minis
  • Balanced two-player interaction
  • More interactive than base Splendor
  • Good value and replayability
Cons
  • Can feel dry for some players
  • Increased complexity; not a gateway game anymore
  • Managing two boards may overwhelm new players
Thematic elements
  • Array
  • Renaissance Europe
  • informational
Comparison games
  • Splendor
Mechanics (from transcript analysis)
  • Delayed Purchase — Owning cards of a color reduces the cost of future buys, increasing tempo.
  • Discount/Tempo — Owning cards of a color reduces the cost of future buys, increasing tempo.
  • Gold as Wild — Gold tokens act as wilds to substitute any gem color.
  • Nobles — Noble tiles provide points and onetime bonuses when specific conditions are met.
  • Reserve — Reserve a card to buy later, earning a gold/wild token.
  • Resource Management — Players collect gem tokens to purchase cards and gain points.
  • Set Collection — Acquire cards to build a strategic engine and discounts over time.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Masterpiece it's a masterpiece
  • a breath of fresh air with different strategies to use
  • crunchier than normal Splendor
  • it's not really a gateway game anymore
  • this is actually crunchier than normal Splendor
References (from this video)
No references stored for this video.
Video Cj8GPMiL1rU Neon Gorilla Top List at 0:19 sentiment: mixed
video_pk 60517 · mention_pk 152900
Neon Gorilla - Splendor video thumbnail
Click to watch at 0:19 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Two-player focus with streamlined rules
  • Ties into Splendor's core mechanics
Cons
  • May feel less flavorful or thematic than the original
  • Not the primary focus of the discussion in the transcript
Thematic elements
  • head-to-head engine-building and competition
  • two-player variant of the gem market
  • direct confrontation and strategic tightening
Comparison games
  • Splendor
Mechanics (from transcript analysis)
  • Engine Building — build a personal engine through card acquisitions.
  • engine-building — build a personal engine through card acquisitions.
  • head-to-head competition — direct competition with your opponent, possibly affecting choices.
  • Set Collection — collect gems to acquire development cards in a duel format.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Splender is the OG.
  • you can teach it to a gateway gamer, but you can also really be a heavy gamer on it.
  • it's the poker chips. It's smooth.
  • Splender Killer gets thrown around like so much.
References (from this video)
No references stored for this video.
Video Zd-0nMlvhx0 Shelfside Review at 0:23 sentiment: positive
video_pk 60638 · mention_pk 153025
Shelfside - Splendor video thumbnail
Click to watch at 0:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Increases interactivity over base Splendor
  • Five bottom row cards add more choice
  • Dynamic pace with central board and five new bottom cards
  • Premium components and good visual design
Cons
  • More complexity; not a casual gateway
  • Two boards to manage may be overwhelming for some players
Thematic elements
  • Array
  • Renaissance Europe
  • informational
Comparison games
  • Splendor
Mechanics (from transcript analysis)
  • Delayed Purchase — Reserve a card to buy later; reserved cards may be purchased later
  • Nobles/Royals — Royal cards provide points and a one-time usability bonus.
  • Pearl/Gems Row — Gem pickups occur in rows from the center; pearls are a new rare gem with penalties.
  • privilege tokens — Privilege actions allow taking a gem for free or refreshing the center at the start of your turn.
  • Reserve — Reserve a card to buy later; reserved cards may be purchased later
  • Resource Management — Grab gems to buy cards and activate card abilities.
  • three win conditions — Win by points, crowns, or nobles; adds strategic cross-pressure.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Masterpiece it's a masterpiece
  • a breath of fresh air with different strategies to use
  • crunchier than normal Splendor
  • it's not really a gateway game anymore
  • this is actually crunchier than normal Splendor
References (from this video)
No references stored for this video.
Video FyjM4V0Rcu8 Shelfside Playthrough at 0:45 sentiment: mixed
video_pk 60646 · mention_pk 153042
Shelfside - Splendor video thumbnail
Click to watch at 0:45 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • engaging, fast-paced gameplay
  • clear engine-building progression
  • visually appealing components
Cons
  • can be mentally exhausting to track many pieces
  • slightly more complex than typical light games
Thematic elements
  • wealth accumulation through gem-based engine-building
  • Renaissance-era gem trading
  • economic engine with visible progression
Comparison games
  • Coup
  • Last Word
Mechanics (from transcript analysis)
  • Card Drafting — Choice of which cards to buy each turn to optimize future purchases.
  • card drafting / purchase order — Choice of which cards to buy each turn to optimize future purchases.
  • scoring via noble cards — Nobles grant additional points when prerequisites are met.
  • set collection / engine-building — Cards provide permanent bonuses and generate points; nobles reward with points.
  • token collection and exhaustion — Players collect gem tokens to purchase cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • weirdest game of Splendor I've ever played, it's an experience
  • I burned 155 calories
  • this is probably one of the dumbest ideas I've had
  • I can't think of a single word right now
  • that's five letters I'm tired I'm running
References (from this video)
No references stored for this video.
Video Cj8GPMiL1rU Neon Gorilla Top List at 0:50 sentiment: positive
video_pk 60517 · mention_pk 152899
Neon Gorilla - Splendor video thumbnail
Click to watch at 0:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Accessible to gateway gamers
  • Smooth engine-building
  • Depth for heavier players
  • Elegant use of casino-style poker chips as resources
Cons
  • Pacing can be slow for some players
  • Less thematic narrative compared to some theme-heavy games
Thematic elements
  • engine-building and set-collection through gem cards and nobles
  • Renaissance-era gem market
  • abstract economic progression with evolving engine
Comparison games
  • Splendor Duel
Mechanics (from transcript analysis)
  • Engine Building — purchasing cards advances the player's engine, enabling more efficient resource generation.
  • engine-building — purchasing cards advances the player's engine, enabling more efficient resource generation.
  • noble cards / prestige points — acquiring noble cards via gem combinations to gain points and objectives.
  • Resource Management — managing gem tokens to fund card purchases and maintain options.
  • Set Collection — players gather gem resources to purchase development cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Splender is the OG.
  • you can teach it to a gateway gamer, but you can also really be a heavy gamer on it.
  • it's the poker chips. It's smooth.
  • Splender Killer gets thrown around like so much.
References (from this video)
No references stored for this video.
Video ZhM7n8mWTNo Shelfside Discussion at 7:06 sentiment: positive
video_pk 60647 · mention_pk 153047
Shelfside - Splendor video thumbnail
Click to watch at 7:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Array
  • Medieval
  • Abstract
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Daniel picked up some new game called gloom Haven that looked interesting to him
  • I lent Arkham Horror first edition
  • we did call it Shelfs side
  • the Dune video got some traction then wingspan
  • Battlestar Atlantica
  • Suburbia review
References (from this video)
No references stored for this video.
Video f9ytY874CRc Man vs Meeple Discussion at 9:14 sentiment: positive
video_pk 60466 · mention_pk 152877
Man vs Meeple - Splendor video thumbnail
Click to watch at 9:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Described as a major matchup with strong history
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's literally a popularity contest.
  • Code Names Duet is also just a lot of fun.
  • Santorini has the legs to make it to the final four.
  • Zenith narrowly edged it out 51% to 49% of the vote on this one.
  • Watergate is my favorite two-player game.
  • I'm 6 and 0 on Cena so far.
References (from this video)
No references stored for this video.
Video Vi3RGk5DoH4 Shelfside Analysis at 11:55 sentiment: positive
video_pk 60660 · mention_pk 153067
Shelfside - Splendor video thumbnail
Click to watch at 11:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Solid core engine
  • Pacing works well with timers
Cons
  • Timer pressure could affect the deliberation in card choices
Thematic elements
  • Array
  • economic engine
Comparison games
  • Seven Wonders Duel
Mechanics (from transcript analysis)
  • Resource Management — managing gem resources to enable purchases
  • Set Collection — players collect gems to acquire cards that generate points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love playing with the chess timer
  • it's addicting
  • my final say is to at least try using a chest timer for one of your two player games
  • we could finish brass Birmingham under 75 minutes
  • this chest timer is My Little Secret Weapon to use with a handful of friends to get through our favorite games faster
  • I definitely think we could do it more games less time
References (from this video)
No references stored for this video.
Video aH2cPswdKv0 kovray Top List at 11:00 sentiment: positive
video_pk 60436 · mention_pk 152833
kovray - Splendor video thumbnail
Click to watch at 11:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight, approachable engine-building design
  • high production quality and polished components
  • well-suited to couples who want a compact, strategic two-player experience
Cons
  • limited player count (two-player only) may reduce variety for some groups
  • pace can be intense for casual players
Thematic elements
  • engine-building via gem collection
  • medieval gem trade in an abstract setting
  • abstract
Comparison games
  • Splendor
  • Gloomhaven
Mechanics (from transcript analysis)
  • dynamic board / spiraling action flow — the board evolves as players spend resources, creating evolving opportunities.
  • Engine Building — players build an engine by collecting gems to purchase more powerful cards.
  • engine-building — players build an engine by collecting gems to purchase more powerful cards.
  • Set Collection — gems are collected and used to acquire increasingly powerful assets.
  • set collection / resource management — gems are collected and used to acquire increasingly powerful assets.
  • two-player balance and blocking — players must monitor the opponent and adapt to stop or outrun their engine.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a game of passive aggressive cohabitation
  • it's like War except with compliments
  • the core of this game is really the collecting the gems
  • there are three different ways to win this game
  • it's a pool of dice that you're going to be using for your actions both on offense and on defense
  • the neat thing about this game is it is a pool of dice
  • you learn what's important to each other you've been through some of the dialogue
References (from this video)
No references stored for this video.
Video KyH3cslo6jM Banter and Boards Top List at 3:25 sentiment: positive
video_pk 59852 · mention_pk 152352
Banter and Boards - Splendor video thumbnail
Click to watch at 3:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • snappy pacing and quick setup
  • ease of teaching to new players, yet depth for experienced players
  • strong two-player head-to-head potential and engaging engine-building
Cons
  • late-game can feel cutthroat or harsh as the engine powers spike
  • not a direct replacement for classic Splendor for some players
Thematic elements
  • engine-building and gem-based commerce
  • Renaissance Europe, jewel trade and merchant competition
  • historical merchant simulation with competitive tension
Comparison games
  • Splendor
Mechanics (from transcript analysis)
  • card purchasing and permanent discounts — cards grant permanent discounts toward future purchases, enabling more powerful combos
  • Engine Building — players build a purchasing engine by acquiring cards that provide ongoing discounts and resources
  • Multi-Use Cards — some cards function as wilds or alter color requirements, increasing strategic options
  • nobles/royal rewards (crowns) — certain cards grant crowns or trigger noble bonuses providing victory points and effects
  • privilege tokens — tokens that let you grab a gem before your turn, adding strategic tempo and flexibility
  • Resource Management — players take gem tokens to fund card purchases, managing limited resources each turn
  • resource management and token collection — players take gem tokens to fund card purchases, managing limited resources each turn
  • wild/color-flexible cards — some cards function as wilds or alter color requirements, increasing strategic options
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • cooperative dice placement game where both players act as pilots trying to land a commercial plane
  • Watergate is a tug of war with momentum tokens and evidence board connections
  • Unmatched is an asymmetric duel with different abilities and a strong 'last one standing' goal
  • That Time You Killed Me looks like chess but plays thinky with time travel modules
References (from this video)
No references stored for this video.
Video yQT6H466YQU The Board Game Garden Discussion at 22:57 sentiment: positive
video_pk 42164 · mention_pk 127918
The Board Game Garden - Splendor video thumbnail
Click to watch at 22:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight and fast
  • clear decisions
Cons
  • table presence can be light
Thematic elements
  • gem collection, engine-building
  • Renaissance gem trading
Comparison games
  • Castles of Burgundy
Mechanics (from transcript analysis)
  • Engine Building — build a scoring engine through cards
  • engine-building — build a scoring engine through cards
  • Set Collection — collect gems to purchase cards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Level Up Retreat is probably one of my favorite, if not my favorite convention.
  • If you see me at a convention please come and say hi.
  • You are somebody's reason to smile.
References (from this video)
No references stored for this video.
Video IEyptD08TjU TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews Top 100 List at 29:44 sentiment: positive
video_pk 41693 · mention_pk 126371
TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews - Splendor video thumbnail
Click to watch at 29:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • refined take on a beloved engine-building system
  • tight, tactical with fewer downtime moments
Cons
  • not as replayable as the base game for some groups
Thematic elements
  • gem collection and card development
  • gem investment in a streamlined two-player duel
  • abstract economy
Comparison games
  • Splendor
Mechanics (from transcript analysis)
  • two-player duel variant of Splendor — condensed economy and direct competition with simplified rules
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a gem and Kenitzia brilliance with Feld style.
  • The action selection mechanism is the cog that makes this game go.
  • This game is literally clue on steroids.
  • So many fun, interesting little reveals as you're going through it.
References (from this video)
No references stored for this video.
Video MIxSdZc959E JestaThaRogue Top 10 List at 26:11 sentiment: positive
video_pk 41490 · mention_pk 125801
JestaThaRogue - Splendor video thumbnail
Click to watch at 26:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • clean, elegant mechanics with broad appeal
  • Pokemon edition adds familiar flavor without overwhelming complexity
Cons
  • editions with license themes can complicate production
  • some editions dilute original balance
Thematic elements
  • engine-building through resource collection and card acquisition
  • renaissance gem trading hub turned into Pokémon-themed version
  • compact economic engine-building with a light thematic leash
Comparison games
  • King of Tokyo
  • Millennium Blades
Mechanics (from transcript analysis)
  • Engine Building — players collect gems and buy cards to increase their wealth and capabilities.
  • engine-building — players collect gems and buy cards to increase their wealth and capabilities.
  • Set Collection — collecting specific gem types to trigger bonuses and victory points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm Ro from the Road.com and these are my top 10 anime plus how I would rethe them into a current modern board game.
  • All spoilerfree, of course.
  • Let me know your favorite anime. If there's any anime you're watching at the moment you think would be good, let me know so I can add it to my watch later list.
  • Destiny's. It's a fantasy app-driven game where you build the map out as you play and the app will tell you where things go.
References (from this video)
No references stored for this video.
Video j2vb2MFZBQE Stonemaier Games Top List at 13:03 sentiment: positive
video_pk 39765 · mention_pk 120033
Stonemaier Games - Splendor video thumbnail
Click to watch at 13:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Elegant, clean progression and sense of ongoing progression
  • Clear upgrade path and strong sense of value for discounts
Cons
  • Tends to be classic; may feel less novel to some players
  • Numerous versions exist (Marvel, Pokemon, Duel) which may dilute the core experience
Thematic elements
  • Trading gems to acquire permanent resources
  • Renaissance gem trading with simple but deep economic progression.
  • Abstract, highly strategic
Comparison games
  • Seven Wonders
  • Seven Wonders Duel
Mechanics (from transcript analysis)
  • Limited token stock — You cannot stockpile unlimited gems, preserving value of discounts.
  • Ongoing resources on cards — Each card purchased provides an ongoing resource (gem) usable in future purchases.
  • Stock Holding — You cannot stockpile unlimited gems, preserving value of discounts.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Skyler: My favorite game featuring ongoing discounts is Flamecraft.
  • Dylan: This is my favorite of the West Kingdom trilogy, and managing ongoing discounts is a major key to success in the game.
  • Aaron: Space the final frontier. These are the voyages of whatever you name your ship.
  • Caitlyn: In Ark Nova, you can claim partner zoos in four of the five continents. And whenever you play an animal into your zoo that matches one of your partner zoos, you get a three credit discount on the animals cost.
  • Skyler: This creates a very low conflict environment where everyone helps to improve the town, making it awesome for families.
  • Jamie: Lord of the Rings Duel for Middle-earth really got me thinking about the decision space of do I spend money on a card now or wait to get the resource that a card provides so I don't have to pay it in the future.
References (from this video)
No references stored for this video.
Video ZwvjrYHZ5qc Board Game Dad Top 10 List at 16:48 sentiment: positive
video_pk 39601 · mention_pk 119602
Board Game Dad - Splendor video thumbnail
Click to watch at 16:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • classic, accessible engine-builder
  • strong, fast-paced rounds; highly replayable
Cons
  • well-known; may feel familiar to experienced players
Thematic elements
  • engine-building through resource acquisition
  • renaissance gem trade
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — Acquire gem tokens to buy cards that grant points and future benefits; aim to build a scoring engine.
  • engine-building / resource management — Acquire gem tokens to buy cards that grant points and future benefits; aim to build a scoring engine.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's not a card game like cribbage but it sort of scratches the same itch
  • it's a lot easier to play Decrypto than it is to describe it
  • this game is so light that we could easily have a drink and talk while we played the game
  • Monikers is the kind of game where you can go to a store and you can pay money to get a box with a nice picture on the front and open the box and inside use the cards and play the game that's fine
  • Splendor needs no introduction
  • it's essentially a card game you're drawing cards and then you have a set to advance on tracks
References (from this video)
No references stored for this video.
Video sHCMCUNNNdI TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews Top 10 List at 33:35 sentiment: positive
video_pk 37802 · mention_pk 113595
TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews - Splendor video thumbnail
Click to watch at 33:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight design, very fast rounds
  • scales wonderfully with player count
  • expansions add meaningful twists
Cons
  • some players feel two-player play is weaker
  • later expansions can complicate the baseline experience
Thematic elements
  • fast engine-building with resource-based clicks
  • Renaissance-era gem trade
  • clean, elegant, highly efficient
Comparison games
  • Biblios
  • Arboretum
Mechanics (from transcript analysis)
  • Engine Building — collect gems to purchase cards that generate ongoing benefits
  • Set Collection — cards provide combinations that boost points and bonuses
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This started a whole new genre of games.
  • Finca is underrated.
  • Camel Up revitalized and broadened the appeal of betting-themed games.
  • Splendor is a top 100 game.
  • The second edition fixes a major problem that many people had with the first edition.
  • Arboretum is two-player only and still shines with the right group.
References (from this video)
No references stored for this video.
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