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Unsettled box art

Unsettled

Game ID: GID0373454
Game Info
Year
2021
Players
2-4
Age
14+
Playtime
90 min
Collection
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Description

Lost amidst the surreal and bizarre unknowns of the far reaches of the cosmos, your crew of explorers must pull together to discover the resources necessary to survive the long journey home.

Unsettled is a 2-4 player cooperative survival adventure set in the wondrous and unnerving fringes of uncharted space. There are no enemies and no combat, only an environment where every step, every breath, every particle around you could mean immediate, terrifying, death. Enemies are the least of your concerns.

In these incredible conditions you must complete a series of tasks necessary to your continued survival. Perhaps the water reclamation system on the ship needs repair, or (as usual) food supplies are running low. Before you lies a strange alien landscape - it’s up to you to complete these tasks using…whatever you find out there.

Each time you play you will have a different combination of survival tasks to complete and the things you discover (and their weird properties) will be different as well. So while you always start out knowing what problems you need to solve you have no idea how you’re going to use the world before you to do so (or what the world is going to do to you while you try).

As you explore the environment, encountering wild & unique opportunities along the way, you will work closely with the rest of your crew to achieve your goal of continued existence. The only thing you can be sure of is each other; lose that trust and you’ll lose all hope of survival.

—description from the designer

This core set comes with 2 planets, Planet 001-Wenora and Planet 002-Grakkis, which are not available individually.

Embrace your fungal hosts and discover mind-bending abilities beyond your imagination or be absorbed forever. Unsettled: Wenora is the 1st planet box for "Unsettled".

Wenora is a bizarre and wondrous fungal jungle teeming with alien vegetation and gargantuan spore-based lifeforms.

Growth in this place is of a scale beyond any we've encountered. Life drips and pulsates disturbingly, mysterious pastes and powders covering most of the planet's crawling surfaces. Simply traversing the land is deeply unnerving, yet awe inspiring all the same. Tentacles, toxic spores and an alarming array of suction cups abound.

Things you may find here:

Electromagnetic Polypores
Incandescent Slime
Floating Tentacle Knots
Screaming Glow Frogs
Telekinetic Microbe Clouds

Discover pathways to the skies to escape violent storms and enormous creatures that haunt the surface. Unsettled: Grakkis is the 2nd planet box for "Unsettled".

Grakkis is a sand-swept desert ruins. What was once a massive planet-wide forest of unfathomably large trees is now that forest's graveyard - all the trees having long since petrified to a stone-like state. Some have crumbled into interesting formations. Some had rotted before petrifying, creating strange caves and crevices, many of them thousands of feet above ground. Colossal alien lifeforms, disturbing in their appearance, wander the wasteland. They tower horrifyingly in the distance like gods in some waking existential nightmare.

Things you may find here:

Musical Stonewood Formation
Falling Stone-Fruit Bombs
Bioluminescent Paste
Blooming Geodes
Gaseous Sand Storms

Description

Lost amidst the surreal and bizarre unknowns of the far reaches of the cosmos, your crew of explorers must pull together to discover the resources necessary to survive the long journey home.

Unsettled is a 2-4 player cooperative survival adventure set in the wondrous and unnerving fringes of uncharted space. There are no enemies and no combat, only an environment where every step, every breath, every particle around you could mean immediate, terrifying, death. Enemies are the least of your concerns.

In these incredible conditions you must complete a series of tasks necessary to your continued survival. Perhaps the water reclamation system on the ship needs repair, or (as usual) food supplies are running low. Before you lies a strange alien landscape - it’s up to you to complete these tasks using…whatever you find out there.

Each time you play you will have a different combination of survival tasks to complete and the things you discover (and their weird properties) will be different as well. So while you always start out knowing what problems you need to solve you have no idea how you’re going to use the world before you to do so (or what the world is going to do to you while you try).

As you explore the environment, encountering wild & unique opportunities along the way, you will work closely with the rest of your crew to achieve your goal of continued existence. The only thing you can be sure of is each other; lose that trust and you’ll lose all hope of survival.

—description from the designer

This core set comes with 2 planets, Planet 001-Wenora and Planet 002-Grakkis, which are not available individually.

Embrace your fungal hosts and discover mind-bending abilities beyond your imagination or be absorbed forever. Unsettled: Wenora is the 1st planet box for "Unsettled".

Wenora is a bizarre and wondrous fungal jungle teeming with alien vegetation and gargantuan spore-based lifeforms.

Growth in this place is of a scale beyond any we've encountered. Life drips and pulsates disturbingly, mysterious pastes and powders covering most of the planet's crawling surfaces. Simply traversing the land is deeply unnerving, yet awe inspiring all the same. Tentacles, toxic spores and an alarming array of suction cups abound.

Things you may find here:

Electromagnetic Polypores
Incandescent Slime
Floating Tentacle Knots
Screaming Glow Frogs
Telekinetic Microbe Clouds

Discover pathways to the skies to escape violent storms and enormous creatures that haunt the surface. Unsettled: Grakkis is the 2nd planet box for "Unsettled".

Grakkis is a sand-swept desert ruins. What was once a massive planet-wide forest of unfathomably large trees is now that forest's graveyard - all the trees having long since petrified to a stone-like state. Some have crumbled into interesting formations. Some had rotted before petrifying, creating strange caves and crevices, many of them thousands of feet above ground. Colossal alien lifeforms, disturbing in their appearance, wander the wasteland. They tower horrifyingly in the distance like gods in some waking existential nightmare.

Things you may find here:

Musical Stonewood Formation
Falling Stone-Fruit Bombs
Bioluminescent Paste
Blooming Geodes
Gaseous Sand Storms

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 28
This page: 28
Sentiment: pos 22 · mix 3 · neu 0 · neg 1
Mentions per page
Showing 1–28 of 28
Video xTuGIa80-rM Getting Games Discussion at 21:01 sentiment: positive
video_pk 91333 · mention_pk 244966
Getting Games - Unsettled video thumbnail
Click to watch at 21:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • cooperative survival adventure
  • science-fiction cosmos; survival scenario
  • perpetual survival environment
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative play — Two to four players cooperate to survive.
  • survival/exploration mechanics — Exploration in a hostile, resource-constrained environment.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a ravans burger release and they're a huge board game publisher
  • it's a cooperative dice game
  • Back to the Future as a movie franchise is all about time travel
  • you are going to be building out network tiles all across this map
  • hidden movement
  • I think this is a wonderful looking cover
  • this is an incredibly ambitious game
  • the decisions that you make have a lasting impact on game to game
  • history is embedded in each copy
  • there are no scripted narratives or predetermined end points
  • it's a work replacement style game but the workers are communal
  • the unique meeple distribution system and innovative mechanism of mining the resources
  • the card game looks like it has a lot of similar things to fresco the main game
  • in the dice game version you are going to be rolling dice exactly three times
References (from this video)
No references stored for this video.
Video nbShYY3CTWc Watch It Played Top 10 List at 12:44 sentiment: positive
video_pk 90002 · mention_pk 239968
Watch It Played - Unsettled video thumbnail
Click to watch at 12:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
  • immediate terrifying death is possible
Thematic elements
  • survival in a hostile environment
  • uncharted space
  • environmental narrative
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative survival — a 2-4 player cooperative survival adventure set in the wondrous and unnerving fringes of uncharted space.
  • Environmental exploration — as players explore the environment encountering wild and unique opportunities along the way.
  • task completion — players must complete a series of tasks necessary to their continued survival.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we've tracked the board games with the biggest gains in popularity traffic discussion sales and news this month and have compiled the top 10 into this list of games with momentum
  • and this episode's first sponsor is no stranger to surprises though these usually turn out to be a dagger sunk into your back
  • so it sounds like garfell games is going to give players a lot to look forward to for quite some time to come
  • the publisher splatterspellin has been generating a bit of buzz recently
  • the momentum of the next highest climbing game on this month's list should come as no surprise to anyone familiar with the popularity of its source material
  • who among us hasn't had a potion explode
  • so you know a tuesday hegemony is an asymmetric politico-economic card-driven board game
  • the success of the historical brian beru rested on four pillars his victories against the vikings the favor he managed to garner with the church the alliances he forged through political marriages and his extensive expertise in decorative napkin folding
  • a game that first appeared on store shelves 32 years ago kicks off our top three
  • and that is how i knew i was getting older can't even remember the year i was born in
  • because mars needs more scented candle stores
  • so players looking to trick out their copy of the game may want to keep an eye out for these potential upcoming upgrades
  • you know like outside
  • congratulations you've survived to the end of this episode but there's more games to discover by continuing on to 25 board games that are available right now or one of watch it plays other entertaining and informative videos
References (from this video)
No references stored for this video.
Video KV5gbdWB_po Hungry Gamer Discussion at 54:47 sentiment: positive
video_pk 89062 · mention_pk 235956
Hungry Gamer - Unsettled video thumbnail
Click to watch at 54:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • humorous writing
  • puzzles and replayability
Cons
  • setup complexity
  • expansions add cost
Thematic elements
  • satirical British humor in a sci-fi adventure
  • planet exploration with modular modules and variable maps
  • hilarious writing and puzzle-like missions
Comparison games
  • Isis Vanguard
  • Oathsworn
Mechanics (from transcript analysis)
  • Cooperative Actions — use tech to enable cooperative actions
  • cooperative/solo puzzle missions — coordinate powers to complete missions
  • tech powers unlocks — use tech to enable cooperative actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this was truly scientific
  • the reasoning that people were giving for why they picked what they picked was just crazy
  • Beatrice the board game dog eating blueberries basically yeah
  • it's a satire capitalism
  • a euro game about monks and little tiny puppies
  • the donkey cart
References (from this video)
No references stored for this video.
Video o3Pwu4xjc4c slickerdrips Discussion at 30:59 sentiment: positive
video_pk 86381 · mention_pk 223223
slickerdrips - Unsettled video thumbnail
Click to watch at 30:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Amazing solo dungeon crawl game.
  • Players can discover unique quirks of each planet.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the Restriction is supposed to be and when we moved which was a few years ago now it did get to these shelves are it get the games to fit on those shelves I think we did that and maybe had a bit of room to spare but since moving it's yeah there's a lot of extra shelves downstairs
  • 300 is the mark of too much and that includes like the shelves of tiny games of the game and the C crazy
  • it's size is driving it more than the numbers and as I said it's it's got a it's got to shrink down to mostly this room and there are big gaps but yeah it'll happen
  • Mansions is like a cube to itself Eldritch horror is a Quee to itself
  • Shadows of Brimstone that's probably the game that's it's probably tied from tied with Marvel United for a game that's taken up the most amount of space
  • box size is the issue and that's why like it's so one of them may be um like Imperial like Imperial was a cool idea and a a great train game but like one of the major things it's get it's got against it is that's one whole cax Cube for that game also box size is the issue
  • the game is always a favorite I think we've all got a copy of the game it never needs taken anywhere
  • My number one wish list for board game arena is more Cooperative games
  • I am continuously and constantly in gam castles of burgundy and I'm still no better at it
References (from this video)
No references stored for this video.
Video jVMFAXPsDys Sir Thecos Unboxing at 0:50 sentiment: positive
video_pk 86021 · mention_pk 221761
Sir Thecos - Unsettled video thumbnail
Click to watch at 0:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Clever modular design allowing for different planet combinations in one box.
  • High quality components, including thick tokens, sturdy player boards, and nice dice.
  • Amazing artwork and clean aesthetic.
  • Scalable challenge levels per planet.
  • Potential for unique puzzling experiences with each planet.
Cons
  • Potential for reduced replayability once a planet's puzzle is solved.
  • May have a lot of rules to learn.
Thematic elements
  • Exploration Survival
  • Wondrous and bizarre fringes of uncharted space
Comparison games
  • Century: Golem Edition
  • Cthulhu: Death May Die
Mechanics (from transcript analysis)
  • cooperative play — The game is described as cooperative and can be played solo.
  • Modular Board — The game features a base framework with interchangeable planet boxes, allowing for different scenarios or 'episodes'.
  • Variable player powers — The game includes character avatars and player boards where avatars can be placed, suggesting unique player roles or abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • figure it out or die
  • this is a very cool modular approach here I really like this
  • I absolutely love this and I like the clean design because the artwork in the game is amazing and outside it's just it's not exciting but it's nice it's like I enjoy this quite a bit like all these different colors here for these different planets it's like yeah it's very nice I like this very clean
References (from this video)
No references stored for this video.
Video EucviY0bcv0 Rahdo Runs Through Top List at 37:44 sentiment: positive
video_pk 85808 · mention_pk 220634
Rahdo Runs Through - Unsettled video thumbnail
Click to watch at 37:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Exceptional hard science fiction theme
  • Unique and truly alien encounters
  • Engaging dice action management system
  • Great storytelling and sense of adventure
  • Offers significant replayability with multiple planets and scenarios
Cons
  • Can be difficult
  • Learning curve for scenarios
  • Storage solution is awkward (boxes are too big)
Thematic elements
  • hard science fiction, survival
  • alien planets
  • scenario-driven
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative play — Players work together as scientists to survive and escape.
  • dice action management — Utilizes a dice system for actions and resource management.
  • scenario-based — Each planet offers unique scenarios and encounters.
  • Survival — Focuses on surviving hostile alien environments.
  • Variable player powers — Players control different scientists, implied to have unique abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Time Stories is a system to have adventures, and there are a ton of different expansions that let you have adventures in, um, you know, you know, ancient Greece or, uh, you know, the the Roaring 20s or in the future, all kinds of things.
  • Every time you play, you get a new adventure. And, um, it's absolutely brilliant. the best some of the best storytelling I've ever seen in board games because this game forces players to become the storytelling...
  • the original White Cycle, the I think it was 13 adventures in Time Stories is some of Jensen and my favorite adventuring gameplay we have ever seen and I highly recommend it...
  • It is constantly under attack from wave after wave of bad guys.
  • This is probably my most combat heavy game that I have talked about today and it's really saying something how good this is considering the combat is very dice roll to resolve which is something I normally don't like. But here the gameplay and the adventure uh and the replayability of the original Andor mission 3 had a really wonderful system...
  • one of my favorite cooperative games of all time. Although of all of Andor, it's the original box is still the best.
  • Runebound second edition, not third edition. Third edition is okay, but they made some big changes moving away from second edition. and second edition is where it's at.
  • what always pulled me in was the adventure of travel. I have to admit travel is often my least interesting element of of an adventure game unless they do something really interesting. And this game's travel system is brilliant.
  • you roll dice when you're going to move and all uh a bunch of different terrain types show up and every time you want to move it's a puzzle of right well with these dice what is going to be the way I travel through the world?
  • they're the coolest dice you've ever seen. Big and chunky. And then solving that puzzle.
  • the original uh Runebound Second Edition is absolutely phenomenal. one of the all-time greats uh for a true sense of adventures. We race against the clock to save a fantasy world and I love it to pieces and that would have been I believe uh my number four
  • for honorable mentions, the one that didn't make it on my mind that Richard point out was Dead Reckoning. I really like that one.
  • We just had an adventure, folks. The internet blew up on us.
References (from this video)
No references stored for this video.
Video EucviY0bcv0 Rahdo Runs Through Top List at 1:25:41
video_pk 85808 · mention_pk 220650
Rahdo Runs Through - Unsettled video thumbnail
Click to watch at 1:25:41 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • exploration, survival
  • space
  • narrative-driven
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Time Stories is a system to have adventures, and there are a ton of different expansions that let you have adventures in, um, you know, you know, ancient Greece or, uh, you know, the the Roaring 20s or in the future, all kinds of things.
  • Every time you play, you get a new adventure. And, um, it's absolutely brilliant. the best some of the best storytelling I've ever seen in board games because this game forces players to become the storytelling...
  • the original White Cycle, the I think it was 13 adventures in Time Stories is some of Jensen and my favorite adventuring gameplay we have ever seen and I highly recommend it...
  • It is constantly under attack from wave after wave of bad guys.
  • This is probably my most combat heavy game that I have talked about today and it's really saying something how good this is considering the combat is very dice roll to resolve which is something I normally don't like. But here the gameplay and the adventure uh and the replayability of the original Andor mission 3 had a really wonderful system...
  • one of my favorite cooperative games of all time. Although of all of Andor, it's the original box is still the best.
  • Runebound second edition, not third edition. Third edition is okay, but they made some big changes moving away from second edition. and second edition is where it's at.
  • what always pulled me in was the adventure of travel. I have to admit travel is often my least interesting element of of an adventure game unless they do something really interesting. And this game's travel system is brilliant.
  • you roll dice when you're going to move and all uh a bunch of different terrain types show up and every time you want to move it's a puzzle of right well with these dice what is going to be the way I travel through the world?
  • they're the coolest dice you've ever seen. Big and chunky. And then solving that puzzle.
  • the original uh Runebound Second Edition is absolutely phenomenal. one of the all-time greats uh for a true sense of adventures. We race against the clock to save a fantasy world and I love it to pieces and that would have been I believe uh my number four
  • for honorable mentions, the one that didn't make it on my mind that Richard point out was Dead Reckoning. I really like that one.
  • We just had an adventure, folks. The internet blew up on us.
References (from this video)
No references stored for this video.
Video a_UcgyoZILA Meet Me At The Table Other at 2:22:08 sentiment: positive
video_pk 85051 · mention_pk 217220
Meet Me At The Table - Unsettled video thumbnail
Click to watch at 2:22:08 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Nemesis is not a stealth game.
  • I'm just in sheer panic mode.
  • This is just crap. You can just bring whatever you want. This is stupid.
  • The map is already out where in this one you don't know where the map is.
  • It's like four games in one. And it's out of control.
  • It was a ton of fun until we fought the labyrinth dude for the first time because we had no idea how to deal with the labyrinth tiles I was putting on.
  • It's hard. That's a hard game.
  • I'm still paying painting my chronicle of Dungore.
  • We have shareholders. You must buy more stuff.
  • The first rule was assemble your army. pick some models you want to play with and put them on the board.
  • Finecast. Yeah, that was that a lot of people called that fail cast. Yeah, that did not go. That did not go so well.
  • Slap and drop, and let them flop.
  • My backpack's done. I didn't have to do any special nine shades of mixing and all this stuff.
  • I'm going to use some bronze here. Not that one.
  • It's about it. Unless you do adept as custodians like I did. I only had to buy one battle battle box and it was 100,000 points where like most armies in a battle box you get like three to 500 points.
  • It's amazing how much more feeling or ambiance I guess you get playing playing with painted miniatures than just gray.
  • We have shareholders. You must buy more.
  • Welcome to Games Workshop.
  • The queue never ends. It just keeps on growing.
  • I was playing Warhammer the other day with my son and only half my armor is painted. I'm like just doesn't feel right seeing like a group of great into the battlefields like oh I want those guys to die.
  • It's really good detail for for that plastic.
  • Slop, drop, and let them flop.
  • I had so many night goblins, it was out of control, dude.
  • We are currently unsettled. We're not unsettled on unsettled.
References (from this video)
No references stored for this video.
Video rZN91xAbfxU Rahdo Runs Through Top List at 26:13 sentiment: positive
video_pk 84146 · mention_pk 213531
Rahdo Runs Through - Unsettled video thumbnail
Click to watch at 26:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Hardest of hard science fiction
  • Truly alien environments
  • Fires the imagination
  • Wonderful dice to manipulate
  • Loved by both host and wife
Cons
none
Thematic elements
  • Lost in space scientists crash landing and using science to survive and escape.
  • Alien planets
  • Emergent narrative through exploration and problem-solving
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Uses large, colorful dice for action selection.
  • Adventure game — Players are scientists who have crash-landed and must survive using their minds and scientific knowledge.
  • cooperative play — Players work together to achieve survival goals.
  • Modular planets — The base game comes with six different planets, with more released, offering high replayability.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I figured, hey, it's 2025. Let's finally get to it. There's nothing to it but to do it.
  • When in doubt, err toward omission. A null field is always better than a wrong field.
  • I don't do the thing where, oh, it's number 13, it's number 12. No, I just tell you what the games are. I'm I'm not trying to hide it.
  • This is one of the greatest of all time and it's so criminally overlooked.
  • This is the hardest of hard science fiction you will ever see in the board game industry.
  • It's a little miracle of design.
References (from this video)
No references stored for this video.
Video qKPiWBUeIac One Stop Co-op Shop Top List at 1:06 sentiment: positive
video_pk 84107 · mention_pk 213226
One Stop Co-op Shop - Unsettled video thumbnail
Click to watch at 1:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great interesting powers and abilities
  • Really fun for solo
  • Tons of replayability
  • Great strategic puzzle
Cons
  • A little bit difficult to get to the table
  • Quite stressful in the play
Thematic elements
  • sci-fi cooperative and solo exploration
Comparison games
none
Mechanics (from transcript analysis)
  • action system — Combined with abilities and powers to create a strategic puzzle.
  • cooperative play — Loved for cooperation with great interesting powers and abilities to help out other players.
  • Resource Management — Part of the strategic puzzle.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is my number one game of all time for competitive play. But when you play with my unofficial solo mode, yes, it's unofficial. It's still really good. Try it out. When you play with my unofficial solo mode, it drops down to number nine because I I freely admit that the game is best competitively.
  • This is an awesome game from Renegade Solo series. A bag builder where you're drawing out tokens and trying to fight off enemies. Again, tons of variety with the ships. Tons of variety with the bosses. Uh so many ways to build your bag. So much excitement. I love that you defeat enemies to get new stuff in your bag. So you're not like wasting time spending money. You're just going to town.
  • But the core like card system is still great, but they made it even better. The exploration is second to none. Finding out where you are in the world and mastering your environment.
  • this game just punched me in the face until I said, "Okay, it's unstoppable."
  • But yeah, if you're talking variety, if you're talking great card combos and awesome action play and asymmetry and just crazy goodness, you can't really go wrong with Spirit Island, right?
  • But anyway, Settles and Multiverse. Love the hero variety. Love the card play. Love the boss variety. You know, is the game frustrating sometimes? Yeah, but way less than the original edition. And you just can't beat the fun.
  • I love the hero variety. I love the boss variety. I like it competitive play. I like it solo. Oh, I like it co-op. I like it every way I could get it.
  • Characters, variety, cool tactical play, amazing story, amazing exploration, like really take every other game on this list and take the cool things about it.
  • I own way too much stuff for it. I'm not saying I like recommend it to everybody. I've spent even before they started sending me review copies of stuff, I spent like over $1,000 on this game, but I'm in. I spent it and now it's here and I can play it and it's great.
References (from this video)
No references stored for this video.
Video mXIwGKctI9s Board Game Buzzz Discussion at 4:12 sentiment: positive
video_pk 83202 · mention_pk 209231
Board Game Buzzz - Unsettled video thumbnail
Click to watch at 4:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging survival theme and discovery
Cons
  • Potentially heavy/complex for some players
Thematic elements
  • survival and exploration with a worry-inducing atmosphere
  • cooperative exploration into strange zones
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative exploration — players work together to explore and survive in a hostile, evolving environment
  • Cooperative Game — players work together to explore and survive in a hostile, evolving environment
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love Dice Throne. I love having all of them, and I love having just to have all the options.
  • One box is plenty.
  • Return to Dark Tower, a fantastic game. Never going anywhere.
  • Duel for Cardia is so good. I'm like obsessed with this game.
  • Radlands, I love this game. It's not going anywhere.
  • Orbit was my favorite out of the three. I think I am going to pull Ego and Silos.
  • 31 games. So we hit the mark.
  • Blink, not going anywhere.
References (from this video)
No references stored for this video.
Video S6O0mdiAk1Q Playthrough at 2:16 sentiment: positive
video_pk 68083 · mention_pk 164410
Unsettled video thumbnail
Click to watch at 2:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The game is very puzzly and enjoyable.
  • The different planets offer unique experiences.
  • The cooperative aspect is fun.
  • The dynamic environment adds challenge.
  • The mechanics are well-designed and engaging.
Cons
  • The constantly flipping cards can be annoying.
  • Some players found the game difficult to track.
  • The chat functionality on the stream was problematic.
Thematic elements
  • Navigating the extremes of a volatile environment with extreme temperature shifts and unpredictable conditions, specifically finding ice in a blazing desert.
  • Tawa, a planet with an accelerated and dramatic day/night cycle, bombarded by a nearby star with mysterious starglow energy.
Comparison games
  • Vantage
Mechanics (from transcript analysis)
  • action selection — Players use dice to perform actions like moving, resting, investigating, and building.
  • cooperative play — Players work together to achieve the scenario's goals.
  • day/night cycle — The planet has a day/night cycle that shifts across the board, changing the conditions of the nodes.
  • Environmental effects — The planet's conditions, like heat and energy waves, impact players and their equipment.
  • Resource Management — Players need to manage water and other resources, with actions costing resources or causing distress.
  • Set Collection — Players aim to collect specific items like hail and data to progress.
  • Variable player powers — Explorers have unique abilities or roles, like Luna's ability to interact with certain elements.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We survived. I mean, we cheated royally, but that was fun.
  • It's definitely puzzly, but it's it's enjoyable.
  • The stream versus regular streams. 327% more brain cells.
  • Lathering with secretions.
  • We need to get Luna here and then I can use this to move those closer to her and that gets it.
References (from this video)
No references stored for this video.
Video 28OYDyfStG4 Playthrough at 0:06 sentiment: positive
video_pk 67835 · mention_pk 164104
Unsettled video thumbnail
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique system with varied planets, tiles, and tasks.
  • Engaging puzzle element.
  • Cool thematic integration.
  • Offers a great sense of exploration.
  • The 'apply smelly jelly' breakthrough is amazing and helpful.
Cons
  • Can lose from pure randomness.
  • The planet is described as 'gross' and 'unsettling'.
Thematic elements
  • Proving that the reality of space travel is far more illustrious than the fictions we read as kids.
  • The massive severed head of an ancient celestial being floating through the dark recesses of existence.
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players choose from a variety of actions each turn, such as move, investigate, theorize, rest, and traverse.
  • cooperative play — The playthrough is described as cooperative, with multiple characters (Chad, Sophie/Sophia, Luna) working together.
  • Deck building/Card play — The game uses decks of cards for various elements like waking nightmares, behavior cards, and anomaly cards.
  • Dice Rolling — Players use dice with different pips to perform actions, and these dice are often pips up or down based on actions and abilities.
  • Modular Board — The planet is divided into nodes or tiles, and some start face up, with movement restricted between interior and exterior sections.
  • push-your-luck — Some actions involve risk, like investigating or drawing cards, with potential negative consequences.
  • Resource Management — Players collect and spend resources like materials, power, and data to achieve objectives and overcome challenges.
  • Set Collection — Players need to gather specific types of anomalies (adrenaline, lucites, pheromone) to complete objectives.
  • threat management — Players must manage the threat of 'blood suckers' that spawn and move towards explorers, requiring them to avoid or trap them.
  • Worker placement/Action activation — Players use dice as 'focus cubes' that are placed on action spots, and these dice can be 'pipped up' or 'down' to influence actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The massive severed head of an ancient celestial being floating with a comfortingly lifeless calm through the dark recesses of existence.
  • This truly will be one to write home about.
  • Distress from blood sucker attacks causes you to experience terrifying visions.
  • I absolutely love Unsettled.
  • What a game, my friends.
References (from this video)
No references stored for this video.
Video vpTOE23Ji8Q Board Stupid Top List at 18:57 sentiment: positive
video_pk 35607 · mention_pk 106399
Board Stupid - Unsettled video thumbnail
Click to watch at 18:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • production quality stands out
  • scales well with player counts and offers strong replayability
  • storytelling-lite approach feels accessible
Cons
  • scenario variety can be as important as box quality; may require extensive setup
Thematic elements
  • cooperative puzzle-solving with scenario-based objectives
  • alien planets with exploratory scenarios
  • scenario-driven cooperative exploration with varying planet rules
Comparison games
  • Exit: The Game
  • The 7th Continent
Mechanics (from transcript analysis)
  • scenario-based puzzle solving — each planet provides rules and objectives; teams adapt to unique constraints
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "tile placement and open market..., it's a smooth and perfect tile placement game"
  • "Cascadia is a fantastic game that you can play with everyone"
  • "endless winter paleo Americans is wide and thinky; a big, ambitious euro"
  • "mind management is the best sort of one game you can buy"
  • "production is insane—deluxe, beautiful components"
  • "unsettled is a giant puzzle with every planet different"
  • "Iki is a tremendous Euro game I absolutely love"
References (from this video)
No references stored for this video.
Video aDhSkqZGOpQ Quackalope Discussion at 12:44 sentiment: positive
video_pk 35328 · mention_pk 105442
Quackalope - Unsettled video thumbnail
Click to watch at 12:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cooperative feel with accessible entry points
Cons
  • Potential overlap with other co-op titles in the list
Thematic elements
  • cooperative exploration / pick-and-deliver style
Comparison games
  • Vagrant Song
  • Cosmic Frog
Mechanics (from transcript analysis)
  • Cooperative Game — Players work together to complete scenario objectives with variable threats.
  • cooperative play / scenario-based — Players work together to complete scenario objectives with variable threats.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I could send him resurgence.
  • Resurgence is a lovely bag building Euro game.
  • Cosmic Frog could really fit on his shelf.
  • I would be sad to see it go.
  • If there's enough interest, if there's like half a dozen people out there that are like, I'd join a book club.
  • What do you think I should send? I'm not going to make a final decision, and I might not even choose what I hear the most of down in the comments, but I do want your advice.
References (from this video)
No references stored for this video.
Video OI64PHrjMxk BoardGameCo Top 100 List at 6:25 sentiment: positive
video_pk 35173 · mention_pk 105004
BoardGameCo - Unsettled video thumbnail
Click to watch at 6:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong solo support
  • High replayability across different worlds
  • Engaging system with humor
Cons
  • Learning curve
  • Coordination can be fiddly
Thematic elements
Comparison games
  • Evidel
  • Spirit Island
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love engine-building and sequencing in these games; every play feels like solving a dynamic puzzle.
  • The expansions add a ton and often push a game to new heights.
  • Crossovers are fascinating; it shows how flexible these systems can be.
References (from this video)
No references stored for this video.
Video rrW3d3JKa3U Board Games for One Review at 1:06 sentiment: positive
video_pk 31491 · mention_pk 92762
Board Games for One - Unsettled video thumbnail
Click to watch at 1:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong crew experience and teaching
  • fun, chaotic teamwork with a lighthearted tone
Cons
  • can feel easy depending on the group; may be too light for some
Thematic elements
  • survival in alien-infested environments
  • cooperative adventure with sci-fi/exploration flavor
  • groaning, humorous, pulp-like
Comparison games
  • Pandemic
  • Space Alert
Mechanics (from transcript analysis)
  • Cooperative Game — players work together to survive and achieve objectives
  • cooperative play — players work together to survive and achieve objectives
  • dice-driven events — random events shape danger and progression
  • Events — random events shape danger and progression
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is like the Super Smash Brothers kind of. I know, I know.
  • If you're a heavier gamer and you don't like, you know, people messing with your plans, you'll hate this.
  • This was absolutely beautiful. I love how well it moved.
  • The goddess made me do it.
  • I would buy it.
  • Moon Colony Bloodbath... engine destroying game, sick sense of humor
References (from this video)
No references stored for this video.
Video WoyWR9aLmd4 The Broken Meeple Top List sentiment: negative
video_pk 13601 · mention_pk 39750
Overall sentiment (raw)
negative
Pros
none
Cons
  • very punishing game
  • punishes exploratory play
  • too tight time constraints
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's not even a game it's just like a story
  • why is it there this is the game about inventions and this is basically telling me to make cutesy patterns with tiles
  • the bane of my freaking life this horrible game
  • I just want to feel like right I can do this I can do this
  • just design one good game one good game one good mode
  • why can't I tell you
  • they just made them a lot worse
  • it's a red flag to the game is going to suck
References (from this video)
No references stored for this video.
Video lWfUoUBIC6Q Quackalope Top List at 10:46 sentiment: mixed
video_pk 10571 · mention_pk 31138
Quackalope - Unsettled video thumbnail
Click to watch at 10:46 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • highly replayable with modular modules
  • strong cooperative puzzle design and atmosphere
Cons
  • theme can skew away from Halloween for some players
  • can be heavy and crunchy for beginners
Thematic elements
  • cosmic horror/satirical horror vibes in space
  • alien worlds, planetary exploration, sci-fi unknowns
  • episodic puzzle-solving with modular scenarios
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative exploration — Players work together to explore modular board areas and uncover puzzles.
  • modular/scenario-based content — Each game session can present different puzzles and layout variations.
  • time pressure — Turns impose pressure as players race to solve challenges.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Arkham Horror is an insanely beloved game with a ton of available content
  • not all of this is Halloween but some of it certainly feels similar to unsettled
  • Final Girl is there for you which is probably more of my audience than I'd like to admit
  • this is very Halloween the comma my book is all about the occult
References (from this video)
No references stored for this video.
Video blNnN78Hf2o Beyond Solitaire Discussion at 2:20 sentiment: positive
video_pk 8813 · mention_pk 25987
Beyond Solitaire - Unsettled video thumbnail
Click to watch at 2:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong solo play
  • interlocking puzzle design
  • high replay opportunities
Cons
  • limited published details online
Thematic elements
  • cooperation and tactical puzzle solving
  • Sci-fi cooperative exploration puzzle
  • puzzle-driven, interlocking actions
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative Game — players work together to manage threats and objectives
  • cooperative play — players work together to manage threats and objectives
  • solo-focused play — strong solo variant with interlocking actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Folklore is such a great classic Gothic horror kind of Dungeon Crawl.
  • Snowdonia is still on here baby going strong.
  • Pavlov's house should be in the top 100 because Pavlov's house is a solo game and it's not really multiplayer.
  • it's the joy of It's a Wonderful World... the journey.
  • pandemic Legacy season one is above it, I don't know maybe people play it solo
References (from this video)
No references stored for this video.
Video ohqoH19Gtj0 3 Minute Board Games Review at 0:15 sentiment: mixed
video_pk 8059 · mention_pk 23740
3 Minute Board Games - Unsettled video thumbnail
Click to watch at 0:15 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Strong writing and atmospheric feel; charming and captivating
  • Unique core cube mechanic that is simple to understand but deep in strategy
  • Encourages bold, experimental play and exploration
  • Variety of adventures with chance for meaningful character development
Cons
  • Puzzle-centric design may reduce replayability after a planet is solved
  • Some cards (breakthrough/anomaly) can feel game-breaking and require balancing risk
  • Heavy reliance on cooperation and group willingness for bold moves
Thematic elements
  • Exploration, survival, scientific discovery
  • Space exploration on a hostile alien world; crew on a scarab attempting to survive
  • Puzzle-driven adventures with humorous, narrative flavor
Comparison games
  • Far Away
  • Nemesis
Mechanics (from transcript analysis)
  • Action cube economy — Each player has three focus cubes; actions require allocating cubes, with up/down arrows adjusting level and consuming time
  • Cooperative Game — Traverse lets two characters move together; Luna robot can be moved to find resources
  • Facility building and resource harvesting — Build facilities, harvest planet resources, complete survival goals
  • Insight and breakthroughs — Purple insight symbol gained through actions; boosts the insight track; reaching top may draw breakthroughs and require comprehension
  • Investigation and discovery — Investigate to draw discovery cards that grant more actions; can lead to anomaly card upgrades
  • Time Track — A shared time track advances as you rest; when it ends, endurance is reduced
  • Time track and rest — A shared time track advances as you rest; when it ends, endurance is reduced
  • Traverse and cooperative movement — Traverse lets two characters move together; Luna robot can be moved to find resources
  • Trust, distress, and support — Trust can be increased or reduced; distress consumes actions; support actions help remove distress from others
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • what a unique and interesting game unsettled is, and it's not the idea of exploring worlds that is unique, it's how you go about doing that
  • the best thing about this game is the writing and overall feel, it's charming and silly yet captivating
  • unsettled makes you pet it and try to shove the danger in your backpack
  • you must use all three cubes during your turn and at least one must go on the rest action which advances time
  • these cubes have sides showing your level of energy from three to zero
  • the core focus cube mechanic is very simple to manage, but the skill in the game really comes from making the best of your breakthrough and anomaly cards
References (from this video)
No references stored for this video.
Video nA6Hn5qAIJo The Dice Tower Top List at 50:52 sentiment: positive
video_pk 7665 · mention_pk 22697
The Dice Tower - Unsettled video thumbnail
Click to watch at 50:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • engaging storytelling
  • varied scenarios with good group engagement
Cons
  • rules can be intimidating when learning
Thematic elements
  • story-driven cooperative exploration
  • alien planet exploration
  • episodic, book-like unfolding of objectives
Comparison games
  • The Crew
  • D&D Adventure System
Mechanics (from transcript analysis)
  • cooperative storytelling — story cards drive progression and goals
  • dice-based actions — three dice govern actions with rest mechanics
  • Storytelling — story cards drive progression and goals
  • three-dice core system — two actions per turn plus rest or special tweaks
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Prelude expansion came out for this—game changer in expansions for me.
  • The vineyards expansion expands the board so all of a sudden you don't just focus on the board as much—you go over to your little vineyard.
  • This is one of those games that we went through all the effort to get every expansion and organize it, and we still pull it out.
References (from this video)
No references stored for this video.
Video RiFOfhs_f9I Board Game Spotlight Top List at 18:13 sentiment: positive
video_pk 6003 · mention_pk 17805
Board Game Spotlight - Unsettled video thumbnail
Click to watch at 18:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique experience
  • Unlike anything played before
  • Different scenarios for each planet
  • Incredible experience
  • Discovery-based gameplay
  • Great design focus on player experience
Cons
none
Thematic elements
  • space exploration
  • planetary exploration
  • discovery
Comparison games
  • Vindication
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a full day of gaming you got a plan for snack breaks you need to plan for nap breaks
  • this cool game about sliding these things around the board and it's so stinking satisfying
  • we really enjoy unfair but i don't enjoy all the mean stuff so every single piece so fun fair just really fixes that problem
  • this one completely changed what a roll and write can do
  • my brain turned to much like i literally need to power down for a little while and let my brain reset
  • there's something special about it you know that really makes it stick out amongst everybody else
  • this replaces terraforming mars for me
  • it is just such a smart idea that is so simple
  • orange nebula designs just incredibly unique incredible experiences
  • the way that you use your hand management and the resource management it all just sings together really well
  • they're there this isn't like a we're just going to reskin something
  • it does a really great job of letting those last two players have the opportunity to really challenge the people that are in first and second
  • it's quacks of quinlenberg the dice version
  • i'm a sucker from dice i love the tactical sensation of just chuck and dice
  • you really are paying attention to what's going to fill up each cauldron
  • the best hidden movement game that i've played ever
  • if you like the crew to begin with you can literally throw it in the trash and get this version
  • it's brilliant from a design standpoint it's absolutely brilliant
  • it's that wonderful tension right every round where am i gonna place where am i going to you know place my bid
  • it's so relaxing it's so satisfying it's gorgeous
  • i've needed my board gaming to be a warm thumpy blanket
References (from this video)
No references stored for this video.
Video VwhvpwZ_dww The Broken Meeple Discussion at 42:56 sentiment: positive
video_pk 5881 · mention_pk 17423
The Broken Meeple - Unsettled video thumbnail
Click to watch at 42:56 · YouTube ↗
Overall sentiment (raw)
mixed to positive (enthusiastic for theme; concerned about price and scale)
Pros
  • high production and strong thematic hooks
  • great variety across planets and playstyles
Cons
  • expensive; content scale and number of boxes can be overwhelming
  • some players may find it hard to justify full collection
Thematic elements
  • cooperative survival and puzzle-solving across varied worlds
  • alien planets with unique environments and survival puzzles
  • scenario-driven, with planetary themes
Comparison games
  • Vindication
  • Ark Nova
Mechanics (from transcript analysis)
  • cooperative play — players work together to survive each world/box, each with unique rules
  • modular scenario system — each box introduces a distinct puzzle and AI-like Gaia for solo play
  • variations by planet/box — different rules and challenges per box with replayability
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's only a game
  • three is my magic number
  • twitter is toxic
  • look at this artwork oh my word is this gorgeous
  • i'd probably give this a 7 out of 10 as a starting point
References (from this video)
No references stored for this video.
Video oACZTWzIxxo The Broken Meeple Review at 26:43 sentiment: mixed
video_pk 3327 · mention_pk 9824
The Broken Meeple - Unsettled video thumbnail
Click to watch at 26:43 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • ambitious space-theme
  • strong production values
Cons
  • complex rules
  • time commitment may not fit all groups
Thematic elements
  • Survival and exploration in a sci-fi setting
  • Space exploration with planetary missions
  • Scenario-driven exploration with modular planets
Comparison games
none
Mechanics (from transcript analysis)
  • focus_dice — focus dice govern actions and round efficiency
  • mission-based progression — each planet introduces new rules and goals to pursue
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "Silverwood Grove... absolute trash"
  • "I would actually give it a one out of 10"
  • "Campaign games... I'm done with campaigns"
  • "It's not going to be quick"
References (from this video)
No references stored for this video.
Video 8RUQyvR45Kk 3 Minute Board Games Discussion at 12:51 sentiment: positive
video_pk 2992 · mention_pk 8737
3 Minute Board Games - Unsettled video thumbnail
Click to watch at 12:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Excellent writing and thematic depth
  • High replayability with varied scenarios
Cons
  • Heavier narrative may not suit players seeking light campaigns
Thematic elements
  • Exploration and adaptation in varied scenarios
  • Unknown or alien environments with narrative prompts
  • high-quality, literary writing guiding scenarios
Comparison games
  • Ark Nova
Mechanics (from transcript analysis)
  • cooperative exploration — Players explore modular scenarios with evolving goals
  • narrative/scenario-driven play — Story-driven decisions shape outcomes across sessions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's not one for people who don't like dice rolls because it'd be very easy to blame the dice for you for bad play but there's plenty of mitigation in Final Girl
  • Regicide is a very simple Cooperative or solo game that you can play and you can play it using just a standard deck of cards
  • the crew 2 takes the original crew and just gets rid of all of the awkward parts of it and makes it a better game with more replayability
  • Block by Block Uprising is a great game ... it makes a political statement a very blunt political statement and I kind of respect as honesty there
  • Pan Am is a network building aircraft game but you initially expect to be a bit like Ticket to Ride where you just try to put down planes and and you know get long chains of them but it has a Twist where you're actively trying to get in the way of Pan Am as it expands so that they buy your networks off you
  • unsettled is an excellent game it has some of the best writing of any game I've played
  • Roll Camera it's a hoot track it down if you can go into it knowing that what you get out of it is what you put in
References (from this video)
No references stored for this video.
Video YNx5h_-wupw BoardGameCo Analysis at 3:16
video_pk 2080 · mention_pk 6026
BoardGameCo - Unsettled video thumbnail
Click to watch at 3:16 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The two by the way was Kingdoms for Lauren which is actually I think liked by others but I felt that you had to break your teeth on the rules to get to a game that was a whole lot of messiness.
  • I really did not love Kingdoms for Lauren but I respect that it's a game that will work for others.
  • The highest the highest individual score given out in 2022. So that's the 3.5 is the most common rating given.
References (from this video)
No references stored for this video.
Video PMnWyeuWLcg The Dice Tower Discussion at 28:25 sentiment: positive
video_pk 2094 · mention_pk 6135
The Dice Tower - Unsettled video thumbnail
Click to watch at 28:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong writing
  • varied planetary puzzles
Cons
  • alpha gaming dynamics can feel scripted
Thematic elements
  • cooperative survival with heavy writing
  • alien planet exploration with story-driven puzzles
  • clever, compact writing; highly narrative
Comparison games
  • Pandemic
  • Aeon's End
Mechanics (from transcript analysis)
  • Cooperative Game — players work together against a planetary puzzle
  • cooperative_play — players work together against a planetary puzzle
  • story_text — well-written flavor text drives immersion
  • variable_puzzle — each planet presents a distinct, unique challenge
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Magic the Gathering is a fantastic card game. It's a very complex card game.
  • This is a rock solid game. It just has it has gone through some seriously tumultuous growth.
  • Sea Salt and Paper... a delightful little card game that has really adorable origami art.
  • Dune Imperium is a very stressful game. It's a game that after I'm done playing, I need a break.
References (from this video)
No references stored for this video.
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