Skip to main content
CLANK! box art

CLANK!

Game ID: GID0445218
Game Info
Year
2016
Collection
Ratings
Expansions & Family
Mechanic profile
Percentile rank vs. all games
Vibe profile
Not enough video data yet
Description

Burgle your way\\tto adventure in\\tClank!, the new\\tdeck-building board game. Sneak\\tinto an\\tangry dragon's mountain\\tlair to\\tsteal\\tprecious artifacts. Delve deeper to find more valuable loot. Acquire cards for your deck and watch your thievish abilities grow. Be quick and be quiet. One false-step and\\t-- CLANK! Each careless\\tsound draws the\\tattention of the dragon, and each artifact stolen increases its rage. You can only enjoy your plunder if you make it out

Description

Burgle your way\\tto adventure in\\tClank!, the new\\tdeck-building board game. Sneak\\tinto an\\tangry dragon's mountain\\tlair to\\tsteal\\tprecious artifacts. Delve deeper to find more valuable loot. Acquire cards for your deck and watch your thievish abilities grow. Be quick and be quiet. One false-step and\\t-- CLANK! Each careless\\tsound draws the\\tattention of the dragon, and each artifact stolen increases its rage. You can only enjoy your plunder if you make it out

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 204
This page: 50
Sentiment: pos 43 · mix 2 · neu 2 · neg 1
Mentions per page
Showing 151–200 of 204
Video P6psv9cwfAc Allies or Enemies Top List at 1:24 sentiment: positive
video_pk 61079 · mention_pk 153510
Allies or Enemies - CLANK! video thumbnail
Click to watch at 1:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Legacy progression with meaningful permanent changes
  • Cooperative-leaning flexibility within a competitive framework
  • Engaging campaign with humorous writing and thematic charm
Cons
  • Campaign length and commitment required
  • Complexity and rules overhead for newcomers to legacy games
Thematic elements
  • Deck-building, exploration, and evolving quests through a legacy framework
  • Dungeon crawler with a living campaign that evolves over time as players alter the board and story
  • Campaign-driven storytelling with episodic evolution and changing components
Comparison games
  • Clank!
Mechanics (from transcript analysis)
  • Deck Building — Players curate a deck of cards that drives their actions in the dungeon and represents their resources.
  • deck-building — Players curate a deck of cards that drives their actions in the dungeon and represents their resources.
  • Dungeon Crawl — Players move deeper into a dungeon, balancing risk and reward as they acquire items and face challenges.
  • Dungeoneering / push-your-luck — Players move deeper into a dungeon, balancing risk and reward as they acquire items and face challenges.
  • legacy campaign mechanics — Boards, rules, and components permanently change based on outcomes of each session.
  • Legacy Game — Boards, rules, and components permanently change based on outcomes of each session.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "Terra Mystica is a game that maybe would be higher if it wasn't four player only"
  • "Clank is very much a competitive game because you're going down in the dungeon"
  • "This is like Star Wars built from the ground up"
  • "it's a dopamine machine"
  • "Cascadia is just a beautiful kind of chill tile placement game"
  • "it's such a weird fun time"
  • "Meadow is beautiful each of the cards looks like its own individual painting"
  • "Village is thematically strong and very atmospheric with age progression and a strong border between generations"
  • "Unmatched is my number 31"
  • "parade is a card game and it's golf rules so the lowest score wins"
References (from this video)
No references stored for this video.
Video dWDFgeX7G9k Allies or Enemies Top List at 10:09 sentiment: positive
video_pk 61105 · mention_pk 153572
Allies or Enemies - CLANK! video thumbnail
Click to watch at 10:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Tense and thematic dungeon crawl
  • Strong four-player dynamics
Cons
  • Can be punishing for new players
  • Over time, some player powers feel repetitive
Thematic elements
  • Adventure, roguelike deck-building
  • Dungeon crawling with a heist theme
  • Array
  • positive
Comparison games
  • The Adventurers: The Tomb of Zarkan
  • Thunderstone
Mechanics (from transcript analysis)
  • Deck-building + bag-building — Acquire cards to improve your deck while pulling cubes from a bag to determine events
  • Push Your Luck — The longer you stay in the dungeon, the higher the risk but greater rewards
  • push-your-luck tension — The longer you stay in the dungeon, the higher the risk but greater rewards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the first one we are going to talk about is root
  • this is a very cutthroat mean game
  • the awesome thing about space base is you're always involved no matter what the player count is
  • next up is Clank and we're not really going to specify a Clank the photos are probably going to be of Clank in space
  • the super fun old timey bicycle race
  • Terra Mystica is such a simple like a weirdly simple rule set I'm always amazed at how easy it is to explain this game even to fairly new players
  • you're working towards building a cathedral
References (from this video)
No references stored for this video.
Video 1RcXw6gbP18 Allies or Enemies Top List at 22:03 sentiment: positive
video_pk 61082 · mention_pk 153521
Allies or Enemies - CLANK! video thumbnail
Click to watch at 22:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tension and excitement from push-your-luck
  • decks and dungeon layout feel balanced and thematic
Cons
  • some players may find depth of choices overwhelming
Thematic elements
  • deck-building, push-your-luck dungeon delving
  • dungeon crawl with a thieving theme
  • tension-filled, dungeon-exploration with a heist flavor
Comparison games
none
Mechanics (from transcript analysis)
  • deck-building with push-your-luck — build a deck to progress through a dungeon while risking drawing bad cards
  • Dungeon Crawl — progress deeper for better rewards but increasing danger
  • dungeon depth vs. escape risk — progress deeper for better rewards but increasing danger
  • Noise tokens — pulling tokens determines damage and end conditions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's ugly as is a game comes
  • Prelude expansion which I'm going to say is the only expansion you need for this game
  • it's the chess of racing games
  • it's a game of inches
  • the Wind Waker-esque board game that is out there
  • the campaign element really nicely and I like that they group The like the each play is three chapters in a setting
  • you can play a game of this in an hour and a half with two players
  • you are building that Tableau and your Tableau gets outrageous
References (from this video)
No references stored for this video.
Video jJoj_mHVQl4 BoardGameGeek Top List at 5:53 sentiment: positive
video_pk 60260 · mention_pk 152677
BoardGameGeek - CLANK! video thumbnail
Click to watch at 5:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique integration of deck-building with board movement
  • varied variants like Clank! Catacombs and Clank! Legacy
Cons
  • sound hazard mechanic can increase tension and misstep risk
Thematic elements
  • heist/adventure with stealth and treasure
  • Fantasy dungeon crawl, dragon's lair
  • core loop of deck-building in a board game adventure
Comparison games
  • Clank! Legacy
  • Clank! Catacombs
  • Dominion
Mechanics (from transcript analysis)
  • board — board moves and you navigate dungeon, with dragon pursuing you.
  • Deck Building — build deck to improve movement, combat, sneaky skills.
  • deck-building — build deck to improve movement, combat, sneaky skills.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I LOVE IT
  • OG OG
  • The deck moves the game.
References (from this video)
No references stored for this video.
Video y7sB_qiCEhk Game Night Picks - Pair Of Dice Paradise Discussion at 0:13 sentiment: positive
video_pk 42950 · mention_pk 130648
Game Night Picks - Pair Of Dice Paradise - CLANK! video thumbnail
Click to watch at 0:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Succinct core loop of building a deck and delving a dungeon
  • Accessible yet with meaningful choices and tension
  • Expansions add varied themes and mechanics (Sunken Treasures, Mummy's Curse, Temple of the Ape Lords)
  • Flexible for new and experienced players; modular setups
Cons
  • Newcomers can be overwhelmed by the range of versions and expansions
  • Some expansions introduce complex rules and higher price points
Thematic elements
  • thievery, treasure pursuit, and survival as players retrieve artifacts and escape
  • Fantasy dungeon crawl where adventurers delve into a dragon-guarded dungeon
  • lighthearted, tongue-in-cheek with a rising dragon threat
Comparison games
  • Clank
  • Clank in Space
  • Acquisitions Incorporated
  • Temple of the Ape Lords
  • Sunken Treasures
  • Mummy's Curse
  • Gold Silke
Mechanics (from transcript analysis)
  • Deck Building — Each player assembles a personal deck of action cards that provide resources and actions.
  • deck-building — Each player assembles a personal deck of action cards that provide resources and actions.
  • Dungeon Crawl — The board is explored room by room; players move through dungeon spaces using boots and other movement cards.
  • dungeon exploration and movement — The board is explored room by room; players move through dungeon spaces using boots and other movement cards.
  • noise/detection by the dragon — Playing cards adds 'Clank' noise tokens that alert the dragon, increasing risk as you delve deeper.
  • risk management / push-your-luck — Players balance collecting treasure against the chance of failing to escape before the dragon awakens.
  • Set Collection — Artifacts are collected for points, with certain rules on when and how you can take them.
  • Set collection / artifact acquisition — Artifacts are collected for points, with certain rules on when and how you can take them.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • What escape may be easier said than done because every noise that they make referred to as Clank draws the attention of the dragon who also lives in the dungeon
  • the Clank series can be divided into three major categories: the original Clank, Clank in Space, and Clank Legacy with Acquisitions Incorporated
  • there's now nearly a dozen different games available in the Clank series and it could be a little bit overwhelming to try and discern the differences between each of the various versions
  • What's neat about this is this was a simple way to add a little twist to a player's timing as they explore the dungeon
References (from this video)
No references stored for this video.
Video VMdOhl9WN44 The Board Gaming Doctor Discussion at 5:35 sentiment: positive
video_pk 40740 · mention_pk 225457
The Board Gaming Doctor - CLANK! video thumbnail
Click to watch at 5:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • high accessibility for families and friends
  • still adds depth with expansions
Cons
  • can feel repetitive for long-term players
Thematic elements
  • risk, exploration, and escaping a dungeon
  • fantasy dungeon crawl with a heist motif
  • story-forward with push-your-luck tension
Comparison games
  • Dune Imperium
  • Lost Ruins of Arnak
Mechanics (from transcript analysis)
  • Bag Building — draw and manage a bag of cubes to resolve actions
  • bag_building — draw and manage a bag of cubes to resolve actions
  • Deck Building — players build a deck to perform actions and gain loot
  • deck_building — players build a deck to perform actions and gain loot
  • Push Your Luck — players risk noise tokens to gain more rewards
  • push_your_luck — players risk noise tokens to gain more rewards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Glass Road... layers upon layers as you play it.
  • I think glass roads is the perfect length and the perfect amount of complexity and strategy for me to replay over and over again.
  • Clank is an excellent game and this just makes it a little bit more accessible for people to try and play.
  • this card game is very tactical with a lot of different ways to score.
References (from this video)
No references stored for this video.
Video U5UtpcYKOyc Board Gaming Ramblings Discussion at 14:22 sentiment: positive
video_pk 40604 · mention_pk 224032
Board Gaming Ramblings - CLANK! video thumbnail
Click to watch at 14:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great entry into a legacy experience
  • Fun with friends new to legacy games
Cons
  • Story can be lengthy
  • Legacy commitment required
Thematic elements
  • Adventure, treasure, and evolving narrative
  • Dungeon crawl with evolving campaign
  • Campaign-driven, story-heavy progression
Comparison games
  • Clank Legacy: Acquisitions Incorporated
Mechanics (from transcript analysis)
  • Deck Building — Players leverage a growing deck to navigate a legacy dungeon and affect evolving outcomes.
  • Deck-building / action placement — Players leverage a growing deck to navigate a legacy dungeon and affect evolving outcomes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's been a great year of gaming
  • thank you to every single person who watched our videos in 2024
  • it's like a Choose Your Own Adventure if you subscribe you don't know what's going to happen
References (from this video)
No references stored for this video.
Video -JgSSwSckrQ Top 9 List at 11:07 sentiment: positive
video_pk 40310 · mention_pk 160944
CLANK! video thumbnail
Click to watch at 11:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong thematic feel
  • scales well from solo to group play
Cons
  • noise mechanic can be punishing if you make too much noise
Thematic elements
  • adventure and treasure hunting with risk
  • a villain ship in space; a heist adventure
  • climactic and cinematic
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — build a personal deck to perform actions
  • deck-building — build a personal deck to perform actions
  • marketplace drafting — buy new cards to upgrade your deck
  • noise mechanic — noise attracts the villain Eraticus, increasing risk
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Cascadia is not a punishing game at all.
  • This is such a unique game and one that I just don't get tired of.
  • Monikers is a party game.
  • This game just feels like an adventure.
References (from this video)
No references stored for this video.
Video nNbCrNBDeMU Rolls in the Family Year In Review at 18:27 sentiment: positive
video_pk 39567 · mention_pk 119458
Rolls in the Family - CLANK! video thumbnail
Click to watch at 18:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • a favorite among the group
  • fun for four players with a connected table
Cons
none
Thematic elements
  • heist adventure with falling loot
  • dungeon crawl with deck-building
  • story-driven dungeon crawl
Comparison games
  • Cartographers
  • Gloomhaven
Mechanics (from transcript analysis)
  • Deck Building — build a deck to generate actions and resources
  • deck-building — build a deck to generate actions and resources
  • Push Your Luck — risk taking to push further into the dungeon
  • push-your-luck — risk taking to push further into the dungeon
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • a life-changing moment
  • polyomino game
  • the most improbable sequence of events in this
  • Perfect 28 to take the lead
  • engine rolling, I mean, the gap often just continues to separate
  • this is the epitome of rolls in the family
  • this game is amazing
  • Hanabi? Nah, Hanabi
References (from this video)
No references stored for this video.
Video bjQ8L6Hm5D0 Totally Tabled Gift Guide at 13:06 sentiment: positive
video_pk 37227 · mention_pk 111766
Totally Tabled - CLANK! video thumbnail
Click to watch at 13:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Expands the popular Clank mechanic
  • Co-op dungeon exploration
Cons
  • Can be mechanically dense for casual gamers
Thematic elements
  • dungeon deck-building with exploration
Comparison games
  • Clank! A Deck-Building Adventure
Mechanics (from transcript analysis)
  • Deck Building — build and explore a dungeon while acquiring treasures.
  • deck-building with dungeon construction — build and explore a dungeon while acquiring treasures.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Dexterity games are an often forgotten part of the board game hobby, and I think they make the best gifts, especially for families with kids.
  • Clask is fast and frantic and just so much fun.
  • The best dexterity board game of all time, Clask.
  • A toy factor and table presence is essential for a great gift.
References (from this video)
No references stored for this video.
Video gXCVX7kQzVk Totally Tabled Top 10 List at 6:25 sentiment: positive
video_pk 35884 · mention_pk 107442
Totally Tabled - CLANK! video thumbnail
Click to watch at 6:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Straightforward deck-building
  • Exciting push-your-luck with dragon encounter
Cons
  • Can be fiddly with dragons and luck
Thematic elements
  • Heist and stealth with a loud clank
  • Fantasy dungeon crawl
  • Humorous and adventurous
Comparison games
  • Dominion
  • The Lost Ruins of Arnac
Mechanics (from transcript analysis)
  • Bag-building/Clank mechanic — Clank tokens accumulate and noise causes damage.
  • Deck Building — Cards provide movement, attack, and influence.
  • deck-building — Cards provide movement, attack, and influence.
  • Push Your Luck — Drafting for engine and risk of attracting dragons via Clank.
  • push-your-luck — Drafting for engine and risk of attracting dragons via Clank.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the game is simple and familiar enough to work as someone's first experience with deck building
  • Friday remains one of the most Innovative deck building games of all time
  • The Quest for El Dorado is a deck building racing game but instead of traversing a track players use their deck of cards to navigate through different terrain and with the modular map you can create pretty much any game board you want adjusting the play length as well as the difficulty simply by how you put the boards together
  • the deck building is just one part of a much larger heavier unforgiving efficiency puzzle
  • many of the most powerful cards generate Clank which is just noise that can alert the dragon into your presence
  • the loop is criminally underrated and one of the best cooperative games as well as one of the best deck building games ever made
  • The Lost Ruins of Arnac combines deck building with worker placement in a streamlined and satisfying way
  • Dominion began the deck building craze over 15 years ago and expansions are still being released to this day
References (from this video)
No references stored for this video.
Video _6S1ClNvmRY Board Games for One Top 10 List at 18:30 sentiment: positive
video_pk 34220 · mention_pk 161366
Board Games for One - CLANK! video thumbnail
Click to watch at 18:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fast setup and approachable
  • fun single-player/coop options and competitive interaction
Cons
  • dicey luck can feel punishing in solo runs
Thematic elements
  • Deck-building dungeon crawl with a space twist
  • Daring heist aboard a galactic vessel
  • light, adventurous storytelling through card play
Comparison games
  • Clank! A Deck-Building Adventure
  • Duelists of the Star Realms
Mechanics (from transcript analysis)
  • Deck Building — build a deck to perform actions and collect artifacts
  • deck-building — build a deck to perform actions and collect artifacts
  • Dungeon Crawl — draw Clank tokens and hope to avoid penalties
  • dungeon crawl / push-your-luck — draw Clank tokens and hope to avoid penalties
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • A lot of the fun was in the interactivity and watching others' plans unfold.
  • I didn't want four-player solitaire; everyone needs to stay engaged.
  • Diplomacy is the ultimate trust and treachery game.
References (from this video)
No references stored for this video.
Video qzqbp7IK0Pw Game Night Picks - Pair Of Dice Paradise Discussion at 5:09
video_pk 33322 · mention_pk 98968
Game Night Picks - Pair Of Dice Paradise - CLANK! video thumbnail
Click to watch at 5:09 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • engine building is one of my favorite because you just it's so satisfying.
  • Forgotten Waters is one of the funniest experiences you will ever have in board games.
  • Super Mega Lucky Box is like bingo on steroids.
  • I love auction games in general. RAW is my favorite auction game of all time.
  • There's no wrong way to do it.
References (from this video)
No references stored for this video.
Video _jX6LyyaKVM The Board Game Garden Discussion at 15:57 sentiment: positive
video_pk 33127 · mention_pk 98321
The Board Game Garden - CLANK! video thumbnail
Click to watch at 15:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • engaging and thematic
  • great with new players
  • plausible to compare with Clank in Space
Cons
  • can be punishing if unlucky
  • solo mode less engaging
Thematic elements
  • deck-building with dungeon crawl vibes
  • dungeon exploration to grab artifacts and escape the dragon
  • dungeon crawl with push-your-luck
Comparison games
  • Clank in Space
  • Clank Catacombs
Mechanics (from transcript analysis)
  • Bag Building — drain cubes into a bag that get drawn during dragon attack
  • Bag-building / random draw — drain cubes into a bag that get drawn during dragon attack
  • Deck Building — build a deck to take actions on dungeon crawl
  • deck-building — build a deck to take actions on dungeon crawl
  • Push Your Luck — risk to grab artifacts and escape before the dragon's attack
  • push-your-luck — risk to grab artifacts and escape before the dragon's attack
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the garden is growing
  • spirit island is my number two
  • near and far is my number one
  • you are somebody's reason to smile
References (from this video)
No references stored for this video.
Video ls4Bo6zzwE8 Meeple Mountain Discussion at 0:12 sentiment: positive
video_pk 32703 · mention_pk 96860
Meeple Mountain - CLANK! video thumbnail
Click to watch at 0:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong suspense and tension during play
  • High replayability due to varied ship locations
  • Beautiful artwork and components
  • Large variety of character options and flavor
Cons
  • Not cooperative; heavily competitive gameplay
  • Potential downtime or conflicts as players compete for pods
Thematic elements
  • Treasure hunt and escape within a spacefaring vessel
  • Spaceship adventure in a sci-fi setting
  • pulp sci-fi
Comparison games
  • Clank!
Mechanics (from transcript analysis)
  • Competitive end condition with limited escape pods — There are three escape pods; only one occupant per pod, creating tense competition to win.
  • Modular Board — Players navigate a ship by interacting with location tiles to progress toward the treasure.
  • Modular ship map exploration — Players navigate a ship by interacting with location tiles to progress toward the treasure.
  • Treasure collection and point scoring — Players pursue treasure during the run to maximize final score.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is Clank in space
  • it's amazing it is incredible we kept a pre-taped lid on it
  • very exciting and lots of suspense
  • you're still trying to race to get that treasure
  • awesome in this game you are trying to be the grand librarian
  • you are one of twelve different playable characters
  • it's a worker placement game but these guys do special abilities
  • it's about 20 minutes and it's a card game where you're trying to guess whether or not a row or a column is going to get completed first
  • the miko does this one I love his work
  • there's a reason why I was nominated for the kennerspiel des jahres this year because it is more the most unique worker placement games I play
References (from this video)
No references stored for this video.
Video vwNcT48viZI The Dice Tower Discussion at 9:23
video_pk 29912 · mention_pk 161420
The Dice Tower - CLANK! video thumbnail
Click to watch at 9:23 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We added them together. That was the incorrect usage there.
  • Blast some imps. Do it.
  • Tea fatigue is what I'm calling it.
  • We’re going to show you 200 through 101 and talk about them.
References (from this video)
No references stored for this video.
Video qwzUcm6jKwg Actualol Top List at 30:45 sentiment: positive
video_pk 29530 · mention_pk 86741
Actualol - CLANK! video thumbnail
Click to watch at 30:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Hybrid of deck-building and dungeon-crawl
  • Appeals to fans of multimedia tie-ins
Cons
  • Moderate complexity; can tighten with playtime
Thematic elements
  • Adventure in a dragon-guarded cavern
  • Deck-building dungeon crawl with a perilous risk-reward
  • Accessible, competitive
Comparison games
  • Gloomhaven
  • Scythe
Mechanics (from transcript analysis)
  • Deck Building — Acquiring better cards to navigate a dungeon and collect gems.
  • deck-building — Acquiring better cards to navigate a dungeon and collect gems.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Katan almost gives you like this bit of credos because it's like this German game
  • Wingspan does that well for me. It makes you want to be a board game ambassador
  • Werewolf could create upset or maybe not so much as like diplomacy or something
  • Code Names is my favorite game of all time
  • Pandemic Legacy that was one of the greatest board game experiences of my life
  • If you go to Golden Globes again and played a game after, I think it would be Wingspan
References (from this video)
No references stored for this video.
Video 3hFRQw__Swo Banter and Boards Review at 0:00 sentiment: positive
video_pk 29339 · mention_pk 257600
Banter and Boards - CLANK! video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging, accessible deck-building with a strong space-heist flavor that translates well to both casual and veteran players.
  • Thematic tension from the noise mechanism and the temptation of deeper vaults on the ship.
  • Solid engine-building feel; each game session can feel different due to card acquisition and card powers.
Cons
  • Potentially fiddly for solo play or players who dislike push-your-luck elements or noise risk systems.
  • Box and component quality can feel a bit overproduced for shorter, lighter sessions.
Thematic elements
  • deck-building, exploration, risk/reward, stealthy intrusion
  • Sci-fi ship with thieves attempting a heist aboard an alien vessel
  • cinematic, lighthearted, action-oriented
Comparison games
none
Mechanics (from transcript analysis)
  • board exploration / risk management — Navigating a ship map with rooms and corridors, balancing reward against the chance of triggering penalties (e.g., Clank tokens).
  • Card Drafting — Acquisition of new cards from a central market to add to a player's draw pile, influencing future hands.
  • card market / card drafting — Acquisition of new cards from a central market to add to a player's draw pile, influencing future hands.
  • Deck Building — Players construct and customize a personal deck to perform actions each turn, shaping engine strength and options.
  • deck-building — Players construct and customize a personal deck to perform actions each turn, shaping engine strength and options.
  • Push Your Luck — The closer you get to the command module, the higher the risk of drawing Clank tokens and attracting attention.
  • push-your-luck / noise tension — The closer you get to the command module, the higher the risk of drawing Clank tokens and attracting attention.
  • Risk Management — Navigating a ship map with rooms and corridors, balancing reward against the chance of triggering penalties (e.g., Clank tokens).
  • Set Collection — Gaining treasure and gear via card effects while managing resources like money, keys, and artifacts.
  • set collection / resource management — Gaining treasure and gear via card effects while managing resources like money, keys, and artifacts.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a game I just don't get tired of.
  • And this game really does well with players who are used to just playing video.
References (from this video)
No references stored for this video.
Video wRTa11SYPNs Board Gaming Ramblings Discussion at 0:00 sentiment: positive
video_pk 28240 · mention_pk 221990
Board Gaming Ramblings - CLANK! video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • engaging legacy framework
  • strong continuation from base game
Cons
  • ongoing commitment required
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • legacy campaign — Campaign with evolving components and story outcomes across sessions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • February is already gone and March is here.
  • we forgot last month but that is a new thing we want to do throughout the year.
  • we started this year with 160 unplayed games in the house.
  • the top three games that we played in February with that out of the way
  • it's the funnest game it's the best one of the month
  • click the pause button and go outside into the...
References (from this video)
No references stored for this video.
Video crEXyYdeDWM The Board Game Garden Analysis at 22:58 sentiment: positive
video_pk 28244 · mention_pk 82815
The Board Game Garden - CLANK! video thumbnail
Click to watch at 22:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging theme and tension
  • Solid introduction to deck-building with extra twists
Cons
  • Can be frustrating for players who dislike die-hard risk elements
  • Setup and bag-drawing can be fiddly
Thematic elements
  • Space dungeon-crawl with rogue-like elements
Comparison games
  • Dune Imperium
  • Clank (base game)
Mechanics (from transcript analysis)
  • Deck Building — Play cards to gain resources, combat and movement; manage a bag of cube tokens (Clank) that get drawn as you progress.
  • deck-building — Play cards to gain resources, combat and movement; manage a bag of cube tokens (Clank) that get drawn as you progress.
  • Push-your-luck / bag building — Clank cubes accumulate; drawing cubes triggers damage when alarms go off.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Clank in space is fantastic
  • this is quite a popular deck building worker placement game
  • Concordia is not really a deck building game but it is a deck building/hand configuration game
  • Lost Ruins of Arnak... the act of getting the most done on a turn as you possibly can
References (from this video)
No references stored for this video.
Video ZBYmFNdynq8 Board Gaming Ramblings Discussion at 59:18 sentiment: neutral
video_pk 28035 · mention_pk 244950
Board Gaming Ramblings - CLANK! video thumbnail
Click to watch at 59:18 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we haven't slept in a week
  • we brought all the games up here
  • sixty games, so it's gonna be an hour or so
References (from this video)
No references stored for this video.
Video ZWyioC6pAoc Game Night Picks - Pair Of Dice Paradise Discussion at 4:53 sentiment: neutral
video_pk 27689 · mention_pk 312461
Game Night Picks - Pair Of Dice Paradise - CLANK! video thumbnail
Click to watch at 4:53 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think that is a Feast for Odin
  • it's season two though
  • Clank that's yep I was opening my mouth I just didn't blurt fast enough
  • it's paladins of the West kingdom
  • Underwater Cities is that the name of that game
  • Scout I'm quick at blurting
  • tital blades Banner Festival
  • Kaleidoscope the board game is the best guess I have at this point is there an actual board game called cope
  • harmonies there you go what a strange filter yes for sure also love the game
  • it's a space game called arcs it is I can see it now yep I think you're right
  • my favorite game in the west kingdom series is architects of the West Kingdom
  • revive y nicely done
References (from this video)
No references stored for this video.
Video 8kHqigWJRs0 Our Family Plays Games Top 5 List at 25:12 sentiment: positive
video_pk 13518 · mention_pk 94405
Our Family Plays Games - CLANK! video thumbnail
Click to watch at 25:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong theme, varied maps, good family appeal
Cons
  • can run long; some maps feel unbalanced
Thematic elements
  • risk and stealth while exploring a dungeon
  • dungeon-crawl fantasy heist
  • adventure-y, light thematic
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — build a deck to perform actions and acquire cards
  • deck-building — build a deck to perform actions and acquire cards
  • Push Your Luck — draw from the dungeon deck and risk drawing Clank tokens
  • push-your-luck — draw from the dungeon deck and risk drawing Clank tokens
  • set collection / engine-building — collect cards to optimize engine and score
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • our Kickstarter's coming
  • we're gonna need your support
  • we love playing them
References (from this video)
No references stored for this video.
Video eWvTBPpTrFo The Brothers Murph Top List at 0:46 sentiment: positive
video_pk 12880 · mention_pk 37674
The Brothers Murph - CLANK! video thumbnail
Click to watch at 0:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Innovative legacy format within a familiar system.
Cons
  • Unplayed status may affect initial impressions.
Thematic elements
  • campaign that permanently modifies components and rules
  • Clank! universe with legacy progression
  • story-driven, evolving gameplay
Comparison games
  • Clank Acquisition Incorporated
Mechanics (from transcript analysis)
  • deck-building — Continued deck-building with evolving content.
  • legacy campaign — Permanent changes to components and rules over time.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Fight me. Don't do it. Aul
  • I really like this game.
  • Not my favorite. I've grown to like it, but it's going to be five today.
  • probably my favorite unmatched set.
  • It's going to be my number one today.
  • What's number four going to be? It's going to be Clank Acquisition Incorporated.
  • I have not played Clank Legacy, which this is.
  • So, it's a four for now, but could very much be higher once I play it.
  • I think my ranking is supreme on this
References (from this video)
No references stored for this video.
Video SSoL0c_K4jc Board Game Hangover Top List at 4:29 sentiment: positive
video_pk 12842 · mention_pk 103971
Board Game Hangover - CLANK! video thumbnail
Click to watch at 4:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • humorful storytelling
  • dynamic legacy progression
  • engaging campaign arcs
Cons
  • legacy upkeep can be heavy
  • tension with physical components
Thematic elements
  • humor and heist in a fantasy dungeon
  • deck-building dungeon crawl with a legacy campaign
  • story-driven, evolving with player choices
Comparison games
none
Mechanics (from transcript analysis)
  • deck-building — build and upgrade a hand to navigate a dungeon
  • dungeon exploration and boss encounters — move through rooms, acquire loot, and face a dragon boss
  • legacy mechanics — stickers, envelopes, and cards open as the campaign progresses
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's epic there's a lot of cards the island can get really big
  • the crew is the tiny thing I talked about cuz it's not epic it's not like big but it is crew is a simple trick-taking game
  • Welcome To The Moon is flip and write game basically
  • this is my number one but I completely get why it's number five
  • it's a cooperative game where all of you jump into a fight and try to defeat the big baddy
  • the story part where you just meet different people make choices that really matter and make you go into completely different directions
  • Sleeping Gods is definitely the definition of an epic campaign game
References (from this video)
No references stored for this video.
Video NUPYI6LqCRo BoardGameCo Top List at 41:50 sentiment: positive
video_pk 11715 · mention_pk 90090
BoardGameCo - CLANK! video thumbnail
Click to watch at 41:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • deck-building with legacy elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Our crossovers are like popcorn.
  • I adore Revive.
  • Planet Unknown. Highly enjoy it.
  • Mind Management is a hidden movement puzzle that really shines.
  • Bruge is a fantastic engine-builder with a huge stack of cars and cards.
  • Too Many Bones remains a powerhouse for me.
  • Isla and Something Shiny is something I won't forget.
  • Phantom Opera is one of the clever hidden movement implementations I know.
  • Feast for Odin is one I keep coming back to.
  • Northwood is a logic puzzle in solo form that I love.
  • Lord of the Rings trick taking game is a clever cooperative twist.
References (from this video)
No references stored for this video.
Video 74SacIKG1xc Our Family Plays Games Discussion at 43:24 sentiment: positive
video_pk 11470 · mention_pk 81263
Our Family Plays Games - CLANK! video thumbnail
Click to watch at 43:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • modular board adds replayability
  • tight Clank-legacy feel
Cons
  • random tile draws can cause downtime
  • some execution requires careful planning
Thematic elements
  • exploration and treasure hunting with ghosts
  • dungeon crawl with modular tiles
  • procedural dungeon exploration
Comparison games
  • Clank! In Space
Mechanics (from transcript analysis)
  • ghost threats — ghosts chase you and create constraints
  • tile-laying exploration — you place tiles as you move and reveal the dungeon
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's not cohesive at all
  • we're going to rate our games on a scale of one to ten
  • OFPG endorsement for the top picks
  • don't sleep on Acropolis
  • you can carry Cat in the Box easily
  • we love you bye now
References (from this video)
No references stored for this video.
Video LGzybpXBRoI Rolls in the Family Review at 0:56 sentiment: positive
video_pk 11063 · mention_pk 99183
Rolls in the Family - CLANK! video thumbnail
Click to watch at 0:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Highly satisfying exploration experience driven by modular, rotatable tiles that offer fresh layouts on each play.
  • Tile geometry and connections provide deep tactical decision-making and high replayability across sessions.
  • Accessible entry point for players already familiar with Clank-style deck-building games; smooth onboarding for newcomers who enjoy strategic exploration.
  • Well-suited for social play, particularly in four-player sessions, with ample interaction and collaboration opportunities.
  • Strong visual and thematic cohesion in tile art and design that enhances immersion.
Cons
  • Rotational tile mechanics can impose additional cognitive load for players new to modular boards.
  • Deck-building cadence may feel repetitive for players seeking quicker, more action-oriented rounds; pacing can hinge on random tile reveals and encounter outcomes.
  • Variant balance across player counts may shift; solo or two-player variants could feel differently paced compared to four-player co-op-style sessions.
Thematic elements
  • Adventure and risk in a fantasy dungeon; the tension between gathering treasure and the threat of making noise (thematic nod to 'clank') as you move deeper.
  • A modular, dungeon-crawl adventure where players navigate a dynamically assembled dungeon, uncovering rooms, treasures, and hazards as they attempt to escape the depths with their loot.
  • Emergent, player-driven storytelling shaped by tile reveals, card effects, and shared decision-making around the table; emphasis on cooperative problem-solving with light competitive undertones.
Comparison games
  • Arkham Horror: The Card Game
  • Clank! Catacombs
Mechanics (from transcript analysis)
  • Deck Building — Each player uses a personal deck to perform actions, access special abilities, and acquire new cards. The evolving deck progresses the player's power and options over the course of a session, influencing planning and risk-reward decisions.
  • deck-building — Each player uses a personal deck to perform actions, access special abilities, and acquire new cards. The evolving deck progresses the player's power and options over the course of a session, influencing planning and risk-reward decisions.
  • exploration_and_encounter — Exploration is the primary driver: revealing tiles, triggering encounters, revealing treasures, and unveiling hazards. Each revealed tile expands the board and introduces new choices, hazards, and potential rewards, sustaining a steady sense of discovery.
  • tile_rotation — Modular dungeon tiles are laid out and can be rotated to alter pathways, which reshapes the board geometry and strategic options each turn. This creates a tactile, spatial puzzle that rewards foresight and adaptability.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the exploration in this game is honestly one of the most fun like exploration feels in a board game I've played
  • every turn of exploration is just a blast
  • you can rotate it any way you want and connect it to where you're at
  • this one just really delivers
  • the tiles are just so cool
  • getting a tile and the tiles are just so cool... every tile has interesting things on it
  • rules-wise they were familiar
  • it felt like it fit the situation perfectly
References (from this video)
No references stored for this video.
Video 57fc8LV9ivE Actualol Discussion at 2:35 sentiment: mixed
video_pk 9966 · mention_pk 110020
Actualol - CLANK! video thumbnail
Click to watch at 2:35 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • strong thematic hook and recognizable IP
Cons
  • long-term commitment may deter casual players
  • complex setup and integration with legacy elements
Thematic elements
  • legacy-style with ongoing campaign and evolving content
Comparison games
  • Clank! (base game)
Mechanics (from transcript analysis)
  • Campaign progression — Progress across sessions alters availability and challenges.
  • deck-building — Players curate a deck to optimize exploration and escape from a dungeon.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • King's Dilemma is a beast.
  • I would never get rid of that one, that is perfect.
  • There is a real appeal to negotiation games; they're so interactive and social.
  • This is absolutely one of my favorite party games.
  • Two Rooms and a Boom is completely unique.
  • New Angeles is such a cool example of negotiation in a modern setting.
References (from this video)
No references stored for this video.
Video MmWJR1j3kMY Our Family Plays Games Discussion at 7:11 sentiment: mixed
video_pk 9832 · mention_pk 28968
Our Family Plays Games - CLANK! video thumbnail
Click to watch at 7:11 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Long-term campaign flavor and evolving gameplay
  • Cooperative play with a sense of progression
Cons
  • Risk of novelty wearing off if the group doesn’t persist
  • Requires consistent group to complete the legacy arc
Thematic elements
  • Legacy progression with naming/restoration of in-game assets
  • Fantasy heist in a corporate-flavored adventure world
  • Story-driven, evolving campaign with shared narrative arc
Comparison games
  • Charterstone
Mechanics (from transcript analysis)
  • Cooperative Game — Team-based goals with collective decision making
  • cooperative play — Team-based goals with collective decision making
  • Deck Building — Card-driven action selection shapes strategy each session
  • deck-building — Card-driven action selection shapes strategy each session
  • legacy campaign — Campaign progress permanently alters components/rules and sequence of play
  • Legacy Game — Campaign progress permanently alters components/rules and sequence of play
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we really enjoyed charterstone yes we did
  • and I'm kind of scared that we're going to go down that same route cuz they said oh after you finish the Clank Legacy you can play your new Clank game from that but do you really want to cuz you know you get to name stuff and you're doing stuff on it
  • we're changing up the format we're going to have some guest contributors coming on board
  • we are a true family in board gaming and Beyond
  • Santa's Workshop from Elf Creek gang I'm excited I can't wait to play I'm excited to play
References (from this video)
No references stored for this video.
Video jzSsS-TKwYs Tabletop Turtle Top List at 11:28 sentiment: positive
video_pk 9915 · mention_pk 124492
Tabletop Turtle - CLANK! video thumbnail
Click to watch at 11:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • humor and evolving campaign
  • shared world-building feel
Cons
  • fits best with Clank fans
  • campaign scale may be daunting
Thematic elements
  • deck-building with evolving campaign consequences
  • fantasy corporate fantasy world
  • humorous, long-term consequences
Comparison games
  • Clank! Legacy
  • Ninja All-Stars
Mechanics (from transcript analysis)
  • Deck Building — long-term campaign impacts on towns and franchises
  • deck-building with legacy — long-term campaign impacts on towns and franchises
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is obviously an S tier game.
  • I'm combining a few Clank games here, but they're all A tier.
  • I hate Kingdom Death Monster. I hate it.
  • This is an easy A tier game.
  • This is an S tier game.
  • Don't yuck yums.
References (from this video)
No references stored for this video.
Video SWywgQS_5UM Board Game Hangover Top 10 List at 15:10 sentiment: positive
video_pk 9233 · mention_pk 178756
Board Game Hangover - CLANK! video thumbnail
Click to watch at 15:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Amazing amount of story and content
  • Legacy elements add depth
  • Multiple playthroughs reveal different paths
  • Excellent deck building game
Cons
  • So much content you don't see all of it in one playthrough
  • Need to take different paths to experience everything
Thematic elements
  • Adventure and treasure hunting
  • Underground treasure heist
  • Legacy narrative
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — Core mechanic of Clank with push-your-luck
  • legacy — Story unfolds with stickers, ripped cards, and board changes
  • Legacy Game — Story unfolds with stickers, ripped cards, and board changes
  • Push Your Luck — Balance grabbing treasure vs not making noise
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • if ever somebody says that he has the top 10 games of all time never trust them it's in their opinion
  • if i could give a game 11 out of 10 clank legacy would be it
  • this is the reason why i fell in love with board games in general
  • it's my favorite solo game for sure the more i play it the more i want to play it
  • to be honest right now probably next year it will be different maybe tomorrow it will be different
  • the unknowing like what's gonna happen what's his agenda it's just an amazing experience
  • if you like deck building then i think you definitely like clank legacy like a lot
References (from this video)
No references stored for this video.
Video Z-uHqMQUbEc Foster the Meeple Discussion at 13:32 sentiment: positive
video_pk 8710 · mention_pk 109158
Foster the Meeple - CLANK! video thumbnail
Click to watch at 13:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fast and accessible
  • great thematic flavor and family-friendly
  • picks up momentum quickly
Cons
  • can be unforgiving with bad luck
  • thematic clank noise can be exhausting in long plays
Thematic elements
  • risk-taking and deck-building with a push-your-luck twist
  • an adventurous dungeon crawl with a dragon-guarded hoard
  • lighthearted, quick-to-play dungeon crawl
Comparison games
  • King of Tokyo
  • Martian Rails
Mechanics (from transcript analysis)
  • deck-building with noise tokens — Your cards form your engine; missteps can trigger dragon attacks.
  • Modular Board — Collect loot while avoiding the dragon.
  • modular board and loot collection — Collect loot while avoiding the dragon.
  • Push Your Luck — Draw cubes to progress; drawing too many cracks the tunnel.
  • push-your-luck — Draw cubes to progress; drawing too many cracks the tunnel.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's gotta be root it has to be root that's my guess
  • i didn't want to pick root because i knew that you would probably just assume i'd pick root
  • why eat all the flowers
  • eight days cat pistachio cheese pizza
References (from this video)
No references stored for this video.
Video _rWPdy6-EUU The Secret Cabal Gaming Podcast Top List at 6:18 sentiment: positive
video_pk 8178 · mention_pk 112666
The Secret Cabal Gaming Podcast - CLANK! video thumbnail
Click to watch at 6:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • space theme with witty card references
  • tension from push-your-luck mechanics
  • varied deck-building options
Cons
  • can be luck-driven at times
Thematic elements
  • deck-building with push-your-luck and humor
  • space exploration and heist aboard a ship
  • lighthearted, fun sci-fi adventure
Comparison games
  • Clank! (base game)
Mechanics (from transcript analysis)
  • board game with loot and adventure — locations on the ship contribute to loot and scoring
  • Deck Building — build a deck around artifacts to score points
  • deck-building — build a deck around artifacts to score points
  • Dungeon Crawl — locations on the ship contribute to loot and scoring
  • Push Your Luck — risk-taking to maximize artifact haul before escaping the ship
  • push-your-luck — risk-taking to maximize artifact haul before escaping the ship
  • Race — race to collect artifacts before others escape
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's just a wonderful deck building game with fantastic artwork thematically and replayability
  • Core Worlds is one of my favorite deck building games of all time
  • the board is gorgeous the territories the way they're laid out it just makes for well-done territory control
  • I love the card building concept in these games this one and blood rage as well you buy your monsters and your monsters for the game
  • Defenders of the Realm fantastic cooperative game you can't miss with this one plus it's got Larry Elmore art gives me that nostalgic feeling of Dungeons and Dragons in the 80s it's gorgeous
  • it's such a cool territory control game and these trilogy uses the cube tower for combat
  • combat what I love about the combat is the fact that it feels like medieval warfare because it takes a long time
  • it's a very cool war game
  • Terraforming Mars fantastic game
References (from this video)
No references stored for this video.
Video x_Uk5XThUW0 Actualol Top List at 14:55 sentiment: positive
video_pk 7735 · mention_pk 22822
Actualol - CLANK! video thumbnail
Click to watch at 14:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • playful tone
  • clever integration of legacy with a fantasy world
Cons
  • long campaign
  • group commitment required
Thematic elements
  • rogue-lite legacy
  • dragon's lair heist with corporate intrigue
  • cheeky, humorous
Comparison games
  • Clank!
Mechanics (from transcript analysis)
  • deck-building / dungeon crawl — improve and leverage cards to survive the dungeon
  • legacy — campaign with evolving content and consequences
  • Legacy Game — campaign with evolving content and consequences
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Sushi Roll is a dice game about eating sushi with such a perfect name that you can't help but feel the makers of 2014's sushi dice should all retire in shame
  • I love gambling on trying to collect the best set because if you do it feels like pulling off a full house in poker
  • it's not going to appeal to gamers who want strategic depth but if you want a light-hearted social game with big moments age of dirt is one-of-a-kind
  • Deep Blue is the year's big family game
  • this is the best storytelling board game I've ever played and it's not even close
References (from this video)
No references stored for this video.
Video i9iiQBpyUrE Rolls in the Family Top List at 2:56 sentiment: positive
video_pk 7325 · mention_pk 82751
Rolls in the Family - CLANK! video thumbnail
Click to watch at 2:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong exploration feel with varied tile layouts and interesting tile effects.
  • Fits the Clank system well, delivering tension and a sense of progression.
  • Accessible entry into the Clank family while still offering depth depending on player choices.
Cons
  • Pacing and tension can be highly dependent on player decisions and luck; some sessions may feel swingy.
  • For some groups, it can feel more chaotic than the base Clank games if players push aggressively.
Thematic elements
  • Exploration, risk, and deck-driven push-your-luck in a cooperative-to-competitive dungeon crawl.
  • Fantasy dungeon exploration within the Clank universe, a four-player setting with dungeon corridors and vaults.
  • Tile-driven exploration with dynamic path connections and dragon encounter tension.
Comparison games
  • Escape the Curse of the Temple
  • Clank system (general)
Mechanics (from transcript analysis)
  • deck-building — Players build and utilize a deck to move, collect artifacts, and influence outcomes.
  • push-your-luck / risk management — Decisions about how far to push explores and what artifacts to chase influence dragon threat and rewards.
  • tile-based exploration — The board reveals new tiles as players move, creating modular and variable layouts.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the exploration in this game, Ryan, it is so so good.
  • it's just a fun experience with Wonderlandians and the cards that come up.
  • the dopamine hit of exploring and flipping and deciding how you're going to orient.
  • This is probably the top one on my list of games in my collection that you haven't played.
References (from this video)
No references stored for this video.
Video 0LLat1e5ReM Board Game Hangover Top List at 3:40 sentiment: positive
video_pk 7296 · mention_pk 109725
Board Game Hangover - CLANK! video thumbnail
Click to watch at 3:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Dynamic changes during play
  • Story-driven progression with evolving rules
Cons
  • Tear-up mechanics may feel harsh for some players
Thematic elements
  • deck-building / legacy dungeon crawl
  • chapter-based with evolving rules
Comparison games
  • Gloomhaven
Mechanics (from transcript analysis)
  • deck-building — Deck evolves as you progress with new cards and abilities.
  • legacy elements — Permanent, game-altering changes like tearing cards and applying stickers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • two lists of six fantastic two-player games
  • it's super quick it's super easy and i love it
  • let us know whose list is better
  • this is like a video game feel to a board game
References (from this video)
No references stored for this video.
Video j2vkr97YPHo The Dice Tower Top List at 25:19 sentiment: positive
video_pk 6150 · mention_pk 93789
The Dice Tower - CLANK! video thumbnail
Click to watch at 25:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong exploration vibe
  • family-friendly
Cons
  • may require existing Clank familiarity
Thematic elements
  • carcassone-like path-building in a dungeon
  • dungeon exploration with loot and exploration
  • lively, exploratory adventure
Comparison games
none
Mechanics (from transcript analysis)
  • deck-building / push-your-luck — collect cards to explore and explore tiles for loot
  • Tile-based dungeon exploration — tiles fit together to form path networks; risk and reward from tiles
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is almost the perfect filler to me. This is Batswana.
  • It's a 20 minute knife fight.
  • You can play it with just about anybody.
  • This is one of the most punchy games in the series.
References (from this video)
No references stored for this video.
Video pNVxcNly6eY board game coffee Discussion at 38:00 sentiment: positive
video_pk 5782 · mention_pk 117428
board game coffee - CLANK! video thumbnail
Click to watch at 38:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • thematic integration with a well-known franchise vibe
  • engaging arena for group dynamics and humor
  • builds momentum for a longer campaign
Cons
  • still requires commitment and setup
  • some players may find rule complexity daunting
Thematic elements
  • legacy-style progression tied to a dungeon-crawl narrative
  • fantasy heist in a dragon-laden dungeon with a corporate twist
  • campaign with episodic dungeon dives and evolving rules
Comparison games
  • Betrayal Legacy
  • Betrayal at House on the Hill
Mechanics (from transcript analysis)
  • cooperative planning with narrative choices — Players collaborate while narrative-driven events shape future sessions.
  • dungeon-crawl deck-building — Card play drives dungeon actions and character progression.
  • legacy progression — Campaign with escalating consequences and evolving components.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a solid game with like this it pulls you in each stream
  • the tutorial format really helps you experience it differently
  • we had this new evolution of our game group for a good three months
  • betrayal legacy is still sitting on my shelf unplayed but I was intrigued
  • it's slower at the beginning but picks up and it's a good overall experience
References (from this video)
No references stored for this video.
Video ret2atPVYv8 Rolling Dice & Taking Names Discussion at 0:00 sentiment: positive
video_pk 5289 · mention_pk 118454
Rolling Dice & Taking Names - CLANK! video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • solid deck building game
  • enjoyed by various player types
Cons
  • some players report negative experiences
Thematic elements
  • heist
  • treasure hunting
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Gen Con is back baby
  • y'all we recorded an entire episode 301... and then we go into the process of sending the files to each other and it's only happened what maybe one other time Tony in 300 episodes where we didn't have the recorded file
  • please do not wear a backpack that's juts out about 16 to 24 inches from your back
  • when you land on one of those letters your opponents will draw a card
  • nobody feels out of the game or you don't have a chance
  • this game a seller game for me is that it's no fun if there's no way to win the game
  • so I'm wondering if the convention center if they would move it to the field
  • we went by there every day there was one or two gentlemen there that we just almost became friends with
  • games of the con I loved this game
  • I've played over three four thousand games on the iPad
  • go back to the roots that maybe started this whole deck building system
  • as tyrants of the underdark first time I played that game I thought wow this is a really brilliantly well done
References (from this video)
No references stored for this video.
Video K5LtI615OEc Rahdo Runs Through Top List at 1:18:19 sentiment: negative
video_pk 5370 · mention_pk 120904
Rahdo Runs Through - CLANK! video thumbnail
Click to watch at 1:18:19 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • high production quality
  • humor and production value
  • expands on Clank concepts
Cons
  • rage-inducing length and complexity
  • misalignment with legacy expectations for a few players
Thematic elements
  • legacy campaign in a dungeon-delving setting
  • D&D-inspired dungeon crawl with a humorous take
  • story-driven with evolving components
Comparison games
  • Clank Legacy 1
  • OEN
Mechanics (from transcript analysis)
  • boss encounters and evolving world — story-driven progression with branching outcomes
  • deck-building + legacy elements — campaign evolves with new content and envelope-based rewards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Crew does it better
  • This is an abstract game in its heart
  • I rage quit
  • Goblins Hate Christmas sponsorship
References (from this video)
No references stored for this video.
Video uqbUVClQaVI Rolls in the Family Analysis at 0:00 sentiment: positive
video_pk 5260 · mention_pk 91998
Rolls in the Family - CLANK! video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Dynamic map adds strategic depth and replayability
  • Exploration felt rewards careful planning and timely risk-taking
  • Tense, engaging tension from changing map and player interactions
Cons
  • Can be complex for first-time players
  • Tile tracking and orientation can slow down play for newcomers
Thematic elements
  • Adventure, risk, treasure hunt with changing danger
  • Dungeon crawl with modular, flip-able tiles that shape the dungeon as it is explored
  • Procedural, tension-filled exploration driven by tile arrangement and player interactions
Comparison games
  • Great Western Trail
  • Clank in Space
Mechanics (from transcript analysis)
  • Deck Building — Players build a deck of action cards to perform moves and gain resources.
  • deck-building — Players build a deck of action cards to perform moves and gain resources.
  • dynamic modular map — The dungeon layout emerges and shifts as tiles are revealed and manipulated.
  • pacing adaptation — Players must adjust their plans in response to other players' speeds and choices.
  • push-your-luck / risk management — Exploration increases treasure, but also the chance of alarm and danger as the map changes.
  • tile flipping / 180-degree flip — Tiles incorporated into the map can be flipped 180 degrees, changing routes and rewards.
  • tile orientation decisions — Players choose how to orient newly revealed tiles to maximize personal benefits.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Great to hear. This is so high on the list.
  • reminds me of almost Great Western Trail
  • The tiles are so fun and interesting.
  • incredible benefit to be able to have this exploration feel.
  • you get to decide and you have this decision of like how do I want to, you know, orient this.
References (from this video)
No references stored for this video.
Video a8sxpMzvyQc Actualol Discussion at 12:52 sentiment: positive
video_pk 4555 · mention_pk 94524
Actualol - CLANK! video thumbnail
Click to watch at 12:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • distinctive deck-building approach within an accessible theme
  • supports a fun, fast-paced dungeon crawl
Cons
  • can feel too long for some groups
  • not everyone wants it back in their collection
Thematic elements
  • deck-building with push-your-luck
  • fantasy dungeon crawl
  • board exploration with risk-reward choices and clank sounds
Comparison games
  • Arctic Scavengers
  • Burgle Brothers
Mechanics (from transcript analysis)
  • Deck Building — players build a deck to move through dungeon rooms
  • deck-building — players build a deck to move through dungeon rooms
  • exploration and encounter management — room reveals and encounters drive tension and pacing
  • Push Your Luck — taking risks to collect loot while avoiding noise and monsters
  • push-your-luck — taking risks to collect loot while avoiding noise and monsters
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the real disappointment is that it's a horror game you need the tension of a horror film you need to feel like you could die or lose it any minute and you could but you never feel like you're in with a fighting chance
  • I would recommend checking out burgle brothers
  • I would never play Dixit again
  • Mysterium is a game with all the wonderful artwork but it has a real game to it as far as I'm concerned
  • Burgle Brothers is a brilliant cooperative game where you're doing a bank heist together
  • I really love that game and that's because it does something very different that no other deck builder does
  • I would still play it but certainly don't want it in my collection anymore
References (from this video)
No references stored for this video.
Video rYHF41MGuyY Our Family Plays Games Discussion at 34:27 sentiment: positive
video_pk 4311 · mention_pk 124333
Our Family Plays Games - CLANK! video thumbnail
Click to watch at 34:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Modular boards for high replayability
  • Leaves original board behind
  • Multiple board configurations
  • Features Mr. Whiskers character
Cons
none
Thematic elements
  • dungeon
  • adventure
  • fantasy
  • cats
Comparison games
  • Clank! (original)
  • Clank! In! Space!
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video Vve_sl93jxE Rolls in the Family Top List at 15:15 sentiment: positive
video_pk 2879 · mention_pk 89960
Rolls in the Family - CLANK! video thumbnail
Click to watch at 15:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • variety through map randomness
  • family-friendly entry into deck-building
Cons
  • some player interactions can be limited
  • treasure race can skew balance for new players
Thematic elements
  • deck-building with a dungeon-crawl twist
  • fantasy dungeon-crawl in a modular tunnel system
  • shallow-to-moderate storyline embedded in a competitive race
Comparison games
  • Dune: Imperium
  • Mage Knight
  • Arcadia Quest
Mechanics (from transcript analysis)
  • competition with push-your-luck — collect treasures while avoiding dangers and Clank failures
  • deck-building — build a deck to gain better actions and gear
  • randomized map/paths — catacombs layout changes for each session
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • two-player Cooperative game dice game about trying to land planes this is Sky Team
  • reviews were great and glowing
  • it's such a unique game
  • the modular map... explores with base players
  • cooperative campaigns
  • this is the Nemesis experience that I'm going to want to have and play for years to come
References (from this video)
No references stored for this video.
Video PMnWyeuWLcg The Dice Tower Discussion at 1:11:37 sentiment: positive
video_pk 2094 · mention_pk 122706
The Dice Tower - CLANK! video thumbnail
Click to watch at 1:11:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • robust implementation in the Clank line
  • engaging dungeon crawl feel
Cons
  • can be long for the group if not careful
Thematic elements
  • treasure, dragon, and roguelike loot
  • fantasy dungeon crawl with clank risk
  • humorous, adventurous
Comparison games
  • Clank! In Space
  • Mansions of Madness
Mechanics (from transcript analysis)
  • deck_building — build a deck to enable moves and actions
  • Dungeon Crawl — reveal path tiles and navigate toward treasures
  • dungeon_exploration — reveal path tiles and navigate toward treasures
  • Take That — dragon wakes and player penalties trigger
  • take_that — dragon wakes and player penalties trigger
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Magic the Gathering is a fantastic card game. It's a very complex card game.
  • This is a rock solid game. It just has it has gone through some seriously tumultuous growth.
  • Sea Salt and Paper... a delightful little card game that has really adorable origami art.
  • Dune Imperium is a very stressful game. It's a game that after I'm done playing, I need a break.
References (from this video)
No references stored for this video.
Video sroUH8dVxws Our Family Plays Games Discussion at 1:16:56 sentiment: positive
video_pk 2056 · mention_pk 114705
Our Family Plays Games - CLANK! video thumbnail
Click to watch at 1:16:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fun family-friendly dungeon crawl with familiar mechanics
  • Accessible and engaging for groups
Cons
  • Can feel repetitive with many plays
  • Not as crunchy as other deck-builders
Thematic elements
  • deck-building / dungeon delving
  • fantasy dungeon crawl
  • lighthearted with hero antics
Comparison games
  • Clank! A Deck-Building Adventure
Mechanics (from transcript analysis)
  • deck-building — build a deck to collect cards with equipment and moves
  • Dungeon Crawl — crawl through a dungeon with risks and rewards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "Brass Pittsburgh is a standalone take on Martin Wallace's system set in America's Gilded Age."
  • "Bruce Lee returns with a new mini and two new Battlefields."
  • "float like a butterfly, sting like a bee."
  • "Dark Quarter is heavy. It’s a noir-ish detective game with occult overlays."
  • "Deep Regrets. We love this game."
  • "The best part of worker placement is the satisfaction of putting out your worker and getting something in return."
References (from this video)
No references stored for this video.
Video AWGJxG8Asd4 Quackalope Top List at 25:04 sentiment: positive
video_pk 1891 · mention_pk 5440
Quackalope - CLANK! video thumbnail
Click to watch at 25:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Memorable legacy arc with meaningful decisions
  • Card porium and customization create personal storylines
Cons
  • Long-term commitment required
  • Campaign administration can be time-consuming
Thematic elements
  • Memorable heists and evolving board/board components
  • Daring dungeon-crawl with a built-in legacy narrative
  • Legacy campaign with memory and customization
Comparison games
none
Mechanics (from transcript analysis)
  • Board customization — Sticker placement, town naming, and card augmentation
  • deck-building — Cards provide actions and resources for dungeon runs
  • legacy campaign — Permanent changes to the game world across sessions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • my number ten game is one of my oldest one of my deepest loves talisman
  • the board develops as you play—it's a novel instead of a book
  • the mythos deck heavy in the hp lovecraft theme
  • the drafting in this is the funnest part
  • it's a beautiful game, it's lovely, gorgeous
  • you really create your own clank based on your memories
References (from this video)
No references stored for this video.
Video gS2VvLI09JQ Board Game Hangover Top List at 6:25 sentiment: positive
video_pk 1490 · mention_pk 4310
Board Game Hangover - CLANK! video thumbnail
Click to watch at 6:25 · YouTube ↗
Overall sentiment (raw)
very positive
Pros
  • novel progression across sessions
  • dynamic campaign twists
Cons
  • require commitment across many sessions
Thematic elements
  • deck-building progression with evolving story
  • fantasy dungeon crawl turned legacy campaign
  • campaign-driven with persistent changes
Comparison games
none
Mechanics (from transcript analysis)
  • deck-building — players build and modify decks across sessions
  • legacy campaign — as games progress, changes accumulate on the board
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • in this video we're each gonna pick our 10 best board games of all time in our honest humble opinions objective opinions so it's complete truth
  • it's my favorite Story game
  • the best work replacement deck building, like combination, I have played
  • it's a really feel good game a massive game that feels light
  • the most thematic game I think in my top 10 just surviving horror sci-fi
  • Twilight Imperium is a historic epic
References (from this video)
No references stored for this video.
Video tTCQrHzMj6Y Board Game Coffee Discussion at 10:16 sentiment: positive
video_pk 1236 · mention_pk 83108
Board Game Coffee - CLANK! video thumbnail
Click to watch at 10:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deeply thematic progression
  • adds meaningful long-term decisions
Cons
  • requires commitment across multiple sessions
Thematic elements
  • story-driven dungeon exploration with evolving components
  • legacy campaign within the Clank universe
  • campaign arc with legacy progression
Comparison games
  • Clank! base game
  • Clank! Space
Mechanics (from transcript analysis)
  • cooperative-to-competitive balance — shared goals with individual progression
  • deck-building — build and improve your deck over the campaign
  • legacy mechanics — game evolves across sessions with permanent changes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • subscribe to borgon Coffee on YouTube
  • what is the craziest rule that you have on game nights in your house
  • it's late here we've we've done six
  • Copenhagen is a great game
  • Clank deck-building adventure it's that good
  • we're giving away Transformers
  • the matrix
  • have fun keep gaming be social
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 151–200 of 204
Game Deep Dive