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Brass: Birmingham box art

Brass: Birmingham

Game ID: GID0052774
Game Info
Year
2018
Players
2-4
Age
14+
Playtime
120 min
Collection
Ratings
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Brass: Birmingham is an economic strategy game sequel to Martin Wallace's 2007 masterpiece, Brass. Brass: Birmingham tells the story of competing entrepreneurs in Birmingham during the industrial revolution between the years of 1770 and 1870.

It offers a very different story arc and experience from its predecessor. As in its predecessor, you must develop, build and establish your industries and network in an effort to exploit low or high market demands. The game is played over two halves: the canal era (years 1770-1830) and the rail era (years 1830-1870). To win the game, score the most VPs. VPs are counted at the end of each half for the canals, rails and established (flipped) industry tiles.

Each round, players take turns according to the turn order track, receiving two actions to perform any of the following actions (found in the original game):

1) Build - Pay required resources and place an industry tile.
2) Network - Add a rail / canal link, expanding your network.
3) Develop - Increase the VP value of an industry.
4) Sell - Sell your cotton, manufactured goods and pottery.
5) Loan - Take a £30 loan and reduce your income.

Brass: Birmingham also features a new sixth action:

6) Scout - Discard three cards and take a wild location and wild industry card. (This action replaces Double Action Build in original Brass.)

Description

Brass: Birmingham is an economic strategy game sequel to Martin Wallace's 2007 masterpiece, Brass. Brass: Birmingham tells the story of competing entrepreneurs in Birmingham during the industrial revolution between the years of 1770 and 1870.

It offers a very different story arc and experience from its predecessor. As in its predecessor, you must develop, build and establish your industries and network in an effort to exploit low or high market demands. The game is played over two halves: the canal era (years 1770-1830) and the rail era (years 1830-1870). To win the game, score the most VPs. VPs are counted at the end of each half for the canals, rails and established (flipped) industry tiles.

Each round, players take turns according to the turn order track, receiving two actions to perform any of the following actions (found in the original game):

1) Build - Pay required resources and place an industry tile.
2) Network - Add a rail / canal link, expanding your network.
3) Develop - Increase the VP value of an industry.
4) Sell - Sell your cotton, manufactured goods and pottery.
5) Loan - Take a £30 loan and reduce your income.

Brass: Birmingham also features a new sixth action:

6) Scout - Discard three cards and take a wild location and wild industry card. (This action replaces Double Action Build in original Brass.)

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 251
This page: 50
Sentiment: pos 33 · mix 1 · neu 4 · neg 3
Mentions per page
Showing 51–100 of 251
Video e4tN8jkV834 Board Gaming Ramblings Top List at 14:26 sentiment: positive
video_pk 86773 · mention_pk 225774
Board Gaming Ramblings - Brass: Birmingham video thumbnail
Click to watch at 14:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very very good game
  • Fantastic card play
  • Very tactical
  • Cool two-stage play
  • Very interactive
  • One of my favorite games of all time
  • A classic game everyone should own
Cons
  • Need to be careful about building if you don't want others to use it.
Thematic elements
Comparison games
  • Brass
Mechanics (from transcript analysis)
  • Card Drafting — Fantastic card play which is very tactical.
  • network building — Building infrastructure and economy.
  • Resource Management — Managing economy to build more things.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's one of those games where I could just play it forever.
  • This is a game that really quickly rose up to be one of my favorite uh games in general and I think it's wonderful.
  • Jaws of the lion has this fantastic way of learning a Gloom Haven basically.
  • It's no means a Gateway game it still has the meat and potatoes which is the intricate card play that you have to manage.
  • You can play it in like 20 minutes with six players.
  • It has a very tactical map game where you place pieces, you move them around.
  • so hard to get is like the perfect game in that genre for me and so I think every everybody should play it.
  • it's just pure fun.
  • they are like the ultimate work placement games because you have so many reasons for where you want to place.
  • it's the best game it's not the best but it's almost the best game.
References (from this video)
No references stored for this video.
Video 9IOqYZI-5Ck Get into games Top 5 List at 1:02:39 sentiment: positive
video_pk 86439 · mention_pk 223563
Get into games - Brass: Birmingham video thumbnail
Click to watch at 1:02:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep, highly replayable
  • Strong strategic tension
Cons
  • Steep learning curve for new players
Thematic elements
  • economic engine-building and industry expansion
  • Industrial Britain during the 19th century
  • historical economic simulation
Comparison games
  • Brass Birmingham (variant context)
Mechanics (from transcript analysis)
  • economic engine-building — Connect industries, supply chains and infrastructure.
  • Engine Building — Connect industries, supply chains and infrastructure.
  • network building — Create networks to maximize production and income.
  • Network/Route Building — Create networks to maximize production and income.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • What is nice about Blood On the Clock Tower is it does allow us to play with our friends who otherwise we wouldn't see for ages
  • ARX seems more oath to me
  • this version is all about needing energy to keep Society moving and growing
  • it's really mean, Paris is all the City of Lights
  • Mythwind Valley anthropomorphic animals again oh we do love an anthropomorphic animal
References (from this video)
No references stored for this video.
Video 4fUskrJWUkc Heavy Cardboard Top List at 233:15:32 sentiment: positive
video_pk 85982 · mention_pk 221599
Heavy Cardboard - Brass: Birmingham video thumbnail
Click to watch at 233:15:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Economic gameplay
  • Strategic depth
  • Network building
  • Resource management
Cons
none
Thematic elements
  • building industries
  • Industrial Revolution England
Comparison games
none
Mechanics (from transcript analysis)
  • network building — Ken states Brass: Birmingham has network building.
  • Resource Management — Ken mentions resource management in Brass: Birmingham.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Dez & Seagull is an intriguing concept. It's a deck building game, it's an area control game.
  • The Expanse is a deck building game, it's an area control game. It's a very cinematic experience. It's a challenging game.
  • Dice Throne is exciting. It plays quickly. It's satisfying.
  • Spirit Island is a challenging game. It's very thematic. It has a lot of complexity. It's cooperative. It has deck building and area control.
  • Root is a strategic game. It's asymmetrical. It has area control and variable player powers. It's got a charming theme.
  • Terraforming Mars is an engine-building game. It's strategic. It's a long game. It has tile placement.
  • Gloomhaven is an epic game. It's a campaign game. It's challenging. It's a dungeon crawl. It has card drafting.
  • Twilight Imperium is an epic game. It's a very long game. It's a grand strategy game. It has area control, negotiation, and is a 4X game.
  • Scythe is beautiful. It's strategic. It's an engine-building game with area control. It has a unique theme.
  • Brass: Birmingham is an economic game. It's strategic and deep. It has network building and resource management.
  • Ark Nova is a complex game. It's strategic and engaging. It has action selection and set collection.
References (from this video)
No references stored for this video.
Video I74K9QFv5-s Heavy Cardboard Analysis at 1:14:16 sentiment: positive
video_pk 85914 · mention_pk 221100
Heavy Cardboard - Brass: Birmingham video thumbnail
Click to watch at 1:14:16 · YouTube ↗
Overall sentiment (raw)
Very positive; considered a strong game, possibly benefiting from recency bias.
Pros
  • Pretty good.
  • Number two overall if you want to.
  • On more people's lists than Lancashire.
  • Quite high on a lot of people's lists.
  • Another Golden Elephant award winner.
Cons
  • Recency bias is a potential factor.
Thematic elements
none
Comparison games
  • Brass: Lancashire
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's Dominoes Ah
  • based on reviewing the Wikipedia for dominoes um that doesn't that seem that year seems wrong. That seems way late.
  • but anything that is like a Domino's game we would recognize doesn't occur until the very end of the 18th or beginning of the 19th century.
  • and tomorrow night at 7:00 p.m., we're finishing up with Antiquity, which is pictured behind Ken's head over there.
  • Of our 402 games, only 13 are published before 1990.
  • So you got Spirit Island, you got Lizboa, you got Quest for Elorado, and 22 other games that are on one person's list.
  • 2019, PAX Premiere, Crystal Palace, and 24 other games.
  • 2015, Gallerist, Trickarion, Food Chain Magnate, 16 other games.
  • Brass, Birmingham, Obsession, Root.
  • John Company, sure. Weather Machine, Carnegi, 19 other games from 2022.
  • Age of steam. Age of steam, right? Yeah. Yeah. Obviously, right. Yeah.
  • Like trying to narrow it down is a hard thing when you when you have maybe the newer you are, the less hard that is.
  • there's going to be another one tomorrow where we go through tutorial number four of Atlantic Chase.
  • I might have a latest greatest version of Crossrox. I'm so excited about this game after hearing you guys talk about it.
  • Every game that you guys play, you're playing. It's oath.
References (from this video)
No references stored for this video.
Video I74K9QFv5-s Heavy Cardboard Analysis at 1:44:43
video_pk 85914 · mention_pk 221125
Heavy Cardboard - Brass: Birmingham video thumbnail
Click to watch at 1:44:43 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's Dominoes Ah
  • based on reviewing the Wikipedia for dominoes um that doesn't that seem that year seems wrong. That seems way late.
  • but anything that is like a Domino's game we would recognize doesn't occur until the very end of the 18th or beginning of the 19th century.
  • and tomorrow night at 7:00 p.m., we're finishing up with Antiquity, which is pictured behind Ken's head over there.
  • Of our 402 games, only 13 are published before 1990.
  • So you got Spirit Island, you got Lizboa, you got Quest for Elorado, and 22 other games that are on one person's list.
  • 2019, PAX Premiere, Crystal Palace, and 24 other games.
  • 2015, Gallerist, Trickarion, Food Chain Magnate, 16 other games.
  • Brass, Birmingham, Obsession, Root.
  • John Company, sure. Weather Machine, Carnegi, 19 other games from 2022.
  • Age of steam. Age of steam, right? Yeah. Yeah. Obviously, right. Yeah.
  • Like trying to narrow it down is a hard thing when you when you have maybe the newer you are, the less hard that is.
  • there's going to be another one tomorrow where we go through tutorial number four of Atlantic Chase.
  • I might have a latest greatest version of Crossrox. I'm so excited about this game after hearing you guys talk about it.
  • Every game that you guys play, you're playing. It's oath.
References (from this video)
No references stored for this video.
Video U11v8pu0gEo Board Gaming Ramblings Top List at 18:35 sentiment: positive
video_pk 85080 · mention_pk 217395
Board Gaming Ramblings - Brass: Birmingham video thumbnail
Click to watch at 18:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • never get tired of them
  • beautifully crafted
Cons
  • didn't like it when we played it the first time
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • For me, this is an S. This is one of the better games ever. I love it.
  • Um Tor Mars I've spoken about this many times. Hate love it. H I love to hate it and I hate to love it.
  • It's just like F plus for me. This is boring.
  • If this wasn't Marvel, if it was just called Champions, wouldn't be the same same wouldn't be a top 100.
  • We like lordas but like boa and kban ee is my favorite ones.
  • And then we're going to have Mara Kybo. Oh, Marbo is good. Uh I really like it still. Even though that Pirates of Marbo kind of did the same goodness in shorter amount of time.
  • I would place Marbo in B or C.
  • What? D.
  • And uh lastly for this part of the video, we're going to have come down EV S S. Yeah, that's an easy one to end on. We like lordas but like boa and kban ee is my favorite ones.
  • That was way more fun than I thought it would be.
  • I think this is fun because well we kind of have this thing in top 10 or especially in top uh when we make top 100 and top 50 because she's like oh you picked this so low or this is so high and we get like to kind of see our differences a little more clearly.
  • Also when we do the keep and we disagree we kind of I think that is fun and I thought that we we're going to agree more. So, but but it's nice that we don't.
References (from this video)
No references stored for this video.
Video -K1ATsBmrgI Man vs Meeple News at 0:08 sentiment: positive
video_pk 84702 · mention_pk 215439
Man vs Meeple - Brass: Birmingham video thumbnail
Click to watch at 0:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • It's number one on BGG.
  • Considered the better version of the original Brass game.
  • The addition of the beer mechanic is well-liked.
Cons
  • Can be a big game to wrap your head around for the first play.
  • The first play experience was not great due to the table, not the game itself.
Thematic elements
  • 1770 to 1870 range
Comparison games
  • Brass: Lancashire
  • Gloomhaven
  • Nucleum
Mechanics (from transcript analysis)
  • Beer production — adding that whole beer mechanic that you're then not when you're actually producing the beer.
  • Card Drafting — The card system will be there.
  • network building — connecting the different markets
  • Resource Management — You have to get it. You have to buy it.
  • Set Collection — managing like a set of steel mills
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Brass Pittsburgh has been announced from Roxley Games.
  • Brass Birmingham, which is the biggie
  • Brass Birmingham definitely feels more like a traditional game for the BG top 10 and it's maintained its top number one spot.
  • Well, they were beautiful.
  • It really it took me from like thinking Brass was okay to like really liking Brass. I really like Birmingham.
  • made steel manufacturing possible.
  • It should be said said too this is effectively it sounds like another version of brass.
  • it does promise new mechanisms.
  • cutthroat industrialists.
  • I think it will be my favorite of the three.
  • The economic system will probably still be the same.
  • Will this ultimately replace Brass Birmingham?
References (from this video)
No references stored for this video.
Video dkViBAwawoY The Brothers Murph Top List at 10:40 sentiment: positive
video_pk 84712 · mention_pk 215612
The Brothers Murph - Brass: Birmingham video thumbnail
Click to watch at 10:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • excellent positive player interaction
  • is objectively a board game
Cons
none
Thematic elements
  • industry
  • Industrial Revolution England
Comparison games
  • Brass: Lancashire
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Through the Ages: A New Story of Civilization is the engine builder to end all engine builders.
  • In Twilight Struggle, one of the more interesting times in history is played out. And I love that each card is a real event that happened.
  • Gaia Project built on Terrammystica and perfected the form. It's the best one.
  • Gloom Haven: Jaws of the Lion has the best tutorial system I have ever seen in a game, and I think it legitimately creates new board gamers constantly because of the way they make it so approachable.
  • Each Spirit in Spirit Island can be played over and over as you learn how to master their abilities, and there are so much content in the box. It also just plays amazing solo.
  • Dune Imperium Uprising took Dune Imperium to a whole new level of scale and scope, and it's got them worms.
  • It's impossible to have a bad time playing Star Wars Rebellion, especially if you love Star Wars. Okay, mostly only if you love Star Wars, but it's really fun. It's Lord of the Rings in a box, and it's perfect.
  • For a solid like 6 years, Terraforming Mars was absolutely the king of the board game hobby. Unreal staying power.
  • Dune Imperium uses art based on the movies, but it doesn't feel at all like a movie tie-in cash grab.
  • The scale and epic stories that come out of Twilight Imperium fourth edition make it everlasting. Every time you play, you get a permanent memory and story. It's truly impressive.
  • The sheer amount of content in Gloom Haven and the card play makes this dungeon crawler a Eurogamer's delight.
  • Ark Nova takes Terraforming Mars' cardplay in Civilization's action card mechanisms and put it into a theme we're just way more interested in. just the absolute pinnacle of mashing up mechanisms into a masterpiece.
  • Pandemic Legacy Season 1 has deserved every single ounce of acclaim and accolades it's received over the years. It was an absolute phenomena when it came out.
  • I don't want to say anything nice about this game. I don't want to say anything nice about this game. I don't like this game though.
  • Fine. Fine.
  • Brass Birmingham is objectively a board game. Done. Easy. That was nice. Words that are written.
  • Brass rhymes with ass. Got him. You're done.
  • Brass Birmingham has one of the best examples of positive player interaction and a game I'd actually seek out to play for a player. Was that so hard?
  • So, that was one nice thing about every single game in the Board Game Geek top 100. Many games that we actually don't even really like, but there's always something nice to say. Exactly.
  • Just engage.
  • We had a lot of fun making it.
References (from this video)
No references stored for this video.
Video dkViBAwawoY The Brothers Murph Top List at 13:16 sentiment: positive
video_pk 84712 · mention_pk 215630
The Brothers Murph - Brass: Birmingham video thumbnail
Click to watch at 13:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Is objectively a board game.
  • Has one of the best examples of positive player interaction.
  • A game I'd actually seek out to play for a player.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Through the Ages: A New Story of Civilization is the engine builder to end all engine builders.
  • In Twilight Struggle, one of the more interesting times in history is played out. And I love that each card is a real event that happened.
  • Gaia Project built on Terrammystica and perfected the form. It's the best one.
  • Gloom Haven: Jaws of the Lion has the best tutorial system I have ever seen in a game, and I think it legitimately creates new board gamers constantly because of the way they make it so approachable.
  • Each Spirit in Spirit Island can be played over and over as you learn how to master their abilities, and there are so much content in the box. It also just plays amazing solo.
  • Dune Imperium Uprising took Dune Imperium to a whole new level of scale and scope, and it's got them worms.
  • It's impossible to have a bad time playing Star Wars Rebellion, especially if you love Star Wars. Okay, mostly only if you love Star Wars, but it's really fun. It's Lord of the Rings in a box, and it's perfect.
  • For a solid like 6 years, Terraforming Mars was absolutely the king of the board game hobby. Unreal staying power.
  • Dune Imperium uses art based on the movies, but it doesn't feel at all like a movie tie-in cash grab.
  • The scale and epic stories that come out of Twilight Imperium fourth edition make it everlasting. Every time you play, you get a permanent memory and story. It's truly impressive.
  • The sheer amount of content in Gloom Haven and the card play makes this dungeon crawler a Eurogamer's delight.
  • Ark Nova takes Terraforming Mars' cardplay in Civilization's action card mechanisms and put it into a theme we're just way more interested in. just the absolute pinnacle of mashing up mechanisms into a masterpiece.
  • Pandemic Legacy Season 1 has deserved every single ounce of acclaim and accolades it's received over the years. It was an absolute phenomena when it came out.
  • I don't want to say anything nice about this game. I don't want to say anything nice about this game. I don't like this game though.
  • Fine. Fine.
  • Brass Birmingham is objectively a board game. Done. Easy. That was nice. Words that are written.
  • Brass rhymes with ass. Got him. You're done.
  • Brass Birmingham has one of the best examples of positive player interaction and a game I'd actually seek out to play for a player. Was that so hard?
  • So, that was one nice thing about every single game in the Board Game Geek top 100. Many games that we actually don't even really like, but there's always something nice to say. Exactly.
  • Just engage.
  • We had a lot of fun making it.
References (from this video)
No references stored for this video.
Video DeUaIaPOWms UndeadVikingVideos Discussion at 3:20:30 sentiment: positive
video_pk 84709 · mention_pk 215512
UndeadVikingVideos - Brass: Birmingham video thumbnail
Click to watch at 3:20:30 · YouTube ↗
Overall sentiment (raw)
Strongly Positive
Pros
  • Number one on BGG
  • Considered a better game than original Brass by some
Cons
  • Some believe it's not played by many people (contradicted by BGG ranking)
Thematic elements
none
Comparison games
  • Brass: Lancashire
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It was just a big scammy Mc Scammerton thing.
  • Kickstarter did not complete a thorough review of the game before long on their platform.
  • The established ones definitely have just such a strong foothold uh that it's it's hard to
  • This sucks.
  • It was an interesting idea, but poor execution.
  • Birmingham is number one on BGG.
  • It is a phenomenal game.
  • I don't know. This isn't information on it. I just saw the thing and I was like, 'Okay.'
  • The upcoming edition of Arkrite from Capstone is absolutely gorgeous.
  • I liked Merlin.
  • It's just like, 'Oh, we're going to sit down. we're going to create a narrative together and it and and and it sounds like I'm bashing on prep'
  • Don't call me a criminal. Don't call me a liar.
  • The reason why most stretch goals work is that they aren't they don't work like they used to
  • If you don't like it, don't back it.
  • Well, maybe you should have been uh on time.
  • Just like, 'Oh, another TMG release. I wonder how late this one's going to be.'
  • It's like the expectation. Well, you're not a month ahead of schedule, so therefore I consider you to be behind schedule, Andy, and I'm very disappointed in you.
  • I I've thought since day one that that is a cool ass looking game.
  • Why change the nice cover of the box?
  • I wish all the artwork was like that cover then I would maybe potentially get it because I really do like Merlin.
  • It's a story that allows you to take money upfront to make the thing that you want to sell people and make a little bit more money.
  • Nearly impossible to win the game.
  • Quantum was great.
References (from this video)
No references stored for this video.
Video DeUaIaPOWms UndeadVikingVideos Discussion at 3:20:38 sentiment: positive
video_pk 84709 · mention_pk 215489
UndeadVikingVideos - Brass: Birmingham video thumbnail
Click to watch at 3:20:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Highly rated on BoardGameGeek.
  • Deep strategy and economic elements.
  • Beautiful new artwork in updated editions.
  • Considered a great game by multiple speakers.
Cons
  • Some dislike the art style of certain editions.
  • The 'Birmingham' version is less played than 'Lancashire' by some, despite its high ranking.
Thematic elements
  • Industry and economic development during the Industrial Revolution.
Comparison games
  • Brass: Lancashire
  • Brass: Pittsburgh
Mechanics (from transcript analysis)
  • Area management — Players manage industries and develop areas on the board.
  • economic — The game involves managing money, resources, and investments.
  • economic engine building — It's a great way for uh companies to get more direct money from their customers.
  • Route Building — Players build networks to connect industries.
  • Set Collection — Collecting sets of industries or cards can be a strategy.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It was just a big scammy Mc Scammerton thing.
  • Kickstarter did not complete a thorough review of the game before long on their platform.
  • The established ones definitely have just such a strong foothold uh that it's it's hard to
  • This sucks.
  • It was an interesting idea, but poor execution.
  • Birmingham is number one on BGG.
  • It is a phenomenal game.
  • I don't know. This isn't information on it. I just saw the thing and I was like, 'Okay.'
  • The upcoming edition of Arkrite from Capstone is absolutely gorgeous.
  • I liked Merlin.
  • It's just like, 'Oh, we're going to sit down. we're going to create a narrative together and it and and and it sounds like I'm bashing on prep'
  • Don't call me a criminal. Don't call me a liar.
  • The reason why most stretch goals work is that they aren't they don't work like they used to
  • If you don't like it, don't back it.
  • Well, maybe you should have been uh on time.
  • Just like, 'Oh, another TMG release. I wonder how late this one's going to be.'
  • It's like the expectation. Well, you're not a month ahead of schedule, so therefore I consider you to be behind schedule, Andy, and I'm very disappointed in you.
  • I I've thought since day one that that is a cool ass looking game.
  • Why change the nice cover of the box?
  • I wish all the artwork was like that cover then I would maybe potentially get it because I really do like Merlin.
  • It's a story that allows you to take money upfront to make the thing that you want to sell people and make a little bit more money.
  • Nearly impossible to win the game.
  • Quantum was great.
References (from this video)
No references stored for this video.
Video qZGXYSx79zA Man vs Meeple Top List at 26:18 sentiment: other
video_pk 84579 · mention_pk 215053
Man vs Meeple - Brass: Birmingham video thumbnail
Click to watch at 26:18 · YouTube ↗
Overall sentiment (raw)
respectful (despite personal reservations)
Pros
  • Consistently ranked #1 on BoardGameGeek
  • Beautiful and rich artwork/production
  • Deep and strategic gameplay
Cons
  • Can be a 'heavy competitive game'
  • May not be for everyone's personal taste
Thematic elements
  • Industry, Trade
  • Industrial Revolution
Comparison games
  • Brass: Lancashire
  • Santorini
Mechanics (from transcript analysis)
  • economic — Implied by the discussion of industry and trade.
  • network building — Implied by the discussion of canals and the overall theme of industrial expansion.
  • Worker Placement — Implied by the discussion of actions and strategic placement on the board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a expansion that's coming out for Dark Tower.
  • Brass Birmingham is the number one game on BG and has been for now what, a couple years?
  • It is a heavy game. Heavy competitive game.
  • Maybe at the time the most beautiful Euro board I'd ever seen and just completely changed the game for like what we expected a Euro game to look like.
  • Everybody's talking about this game right now.
  • This is probably right now the single most anticipated campaign in board gaming.
References (from this video)
No references stored for this video.
Video 5j0haaP0B9A Tim Chuon Playthrough at 3:05 sentiment: positive
video_pk 84447 · mention_pk 214580
Tim Chuon - Brass: Birmingham video thumbnail
Click to watch at 3:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep strategic engine with historical flavor
  • Clear path of progression through industry and networking
  • Good teaching potential when introducing factions
Cons
  • Steep learning curve for new players
  • Long play time
  • Rule complexity can be intimidating
Thematic elements
  • economic expansion through industries and rail networks
  • Industrial England during the Industrial Revolution
  • historical economic simulation
Comparison games
  • Root
Mechanics (from transcript analysis)
  • economic engine-building — Players develop industries and infrastructure to generate income.
  • Engine Building — Players develop industries and infrastructure to generate income.
  • Network/Route Building — Players connect towns to unlock revenue and game progression.
  • resource/hand management — Money, workers, and goods are managed to optimize operations and timing.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this will be our heavy game of the day to start off with
  • Okay, and here is the final setup for brass
  • we have brass on top. We have Roths on the bottom.
  • Root is going to be our third and final game of the day.
References (from this video)
No references stored for this video.
Video b25KZNFADR8 Board Gaymes James Review at 0:00 sentiment: positive
video_pk 84299 · mention_pk 214122
Board Gaymes James - Brass: Birmingham video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Mechanics are smooth and solid
  • Deep engine-building and network strategy
  • Interesting tile-flipping to create connections
  • Clear scoring through connections
  • Flavorful Birmingham edition with beer management
Cons
  • Teach (learning curve) can be tough, especially with what's in your network
Thematic elements
  • Network/route-building, industrial development, market-based economy
  • Industrial Britain, Midlands during the Industrial Revolution
  • Economic strategy with engine-building flavor
Comparison games
  • Lancashire version of Brass
Mechanics (from transcript analysis)
  • Beer management flavor — The theme includes managing beer as part of gameplay flavor
  • Engine Building — Develop a growing engine to generate income to expand your network
  • Market/shipments fulfilment — Produce goods (iron/coal) and fulfill market shipments to earn income
  • Network/Route Building — Build routes and connect cities to enable shipments and scoring
  • Route building / network expansion — Build routes and connect cities to enable shipments and scoring
  • Tile flipping / linking — Flip tiles to gain links; the more connections, the more points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I give it a seven out of 10.
  • The mechanics are smooth and solid.
  • However, the teach can be a little bit tough, especially with what's in your network.
References (from this video)
No references stored for this video.
Video IaBMVA2W7Rc Gaming Rules! Discussion at 7:33 sentiment: neutral
video_pk 84207 · mention_pk 213797
Gaming Rules! - Brass: Birmingham video thumbnail
Click to watch at 7:33 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card Play — The host mentions that in Brass, players cannot do exactly what they want because they have cards in their hand that dictate their actions, suggesting this is a core part of its gameplay.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The rule books for those games which were co-written by Vlarger and Jason. Uh those are really really good rule books. very very well written, absolutely perfect in terms of teaching you the game. Zero questions afterwards.
  • Well, Mage Knight, but only just Mage Knight is my number one favorite game of all time.
  • Elder Scrolls is very likely in my top 10 or top 20, but yeah. Um, it depends how much time I've got. If I had 12, 14 hours free, I'd play Elder Scrolls. If I had four or five hours free, I'd play Mage Knight.
  • Okay. Well, let's say Voidfall because the last two times that I've played Voidfall, I have specifically said I don't want to play this with people who haven't played before.
  • It's a great game. It's from QuinnD Games. They always do really good games and I'm doing a giveaway and it's not had many entries.
References (from this video)
No references stored for this video.
Video bacV44nZDYk Board Game Critique Discussion at 9:31 sentiment: positive
video_pk 83404 · mention_pk 210074
Board Game Critique - Brass: Birmingham video thumbnail
Click to watch at 9:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep strategic planning and economic interplay
  • Rich thematic grounding
Cons
  • Very heavy rules and setup can be intimidating
Thematic elements
  • economic development and industrialisation
  • industrial-age Britain with canals and rail networks
  • historical/economic simulation
Comparison games
  • Scythe
  • Wingspan
  • Scythe
Mechanics (from transcript analysis)
  • Area Control — Placement and development of industries across a map with competitive positioning.
  • economic engine-building — Players develop networks, industries, and supply chains to maximize income and points.
  • Engine Building — Players develop networks, industries, and supply chains to maximize income and points.
  • tile/area control — Placement and development of industries across a map with competitive positioning.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Tell them how to win before you explain anything else.
  • Don’t read rules. Paraphrase, demonstrate, and explain.
  • Reading the rule book aloud creates passive listening, induces boredom, and creates zero cognitive engagement.
  • What you win by discovering cures for all four diseases.
  • Phase one is pre-eaching preparation, and this is where most people fail immediately.
References (from this video)
No references stored for this video.
Video QnlEKXu5r6I The Board Gaming Doctor Top 10 List at 13:24 sentiment: positive
video_pk 83269 · mention_pk 209503
The Board Gaming Doctor - Brass: Birmingham video thumbnail
Click to watch at 13:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Intuitive for Euro players with strong thematic integration.
  • Elegant and mechanically sound system that supports competitive play.
Cons
  • Some players view Brass line variants as distinct experiences; the ecosystem can be a bit complex.
Thematic elements
  • Economic development, industry, and network competition
  • Industrial Britain during the late 18th/early 19th century
  • Thematic yet mechanically tight economic strategy
Comparison games
  • Lancaster
  • Pittsburgh
Mechanics (from transcript analysis)
  • Competitive building / network placement — Players compete for map areas and resources.
  • economic engine — Production, infrastructure, and market interactions drive scoring.
  • Hand Management — Card play governs actions and strategic options.
  • Network/Route Building — Players compete for map areas and resources.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The auction is present for special powers each round.
  • Money is very tight, especially when you begin out in the game.
  • It stays relevant throughout the game as to what you bid and spend.
  • It is highly interactive with a route-building map and is very strategic.
  • This is Brass Birmingham.
  • it's intuitive, elegant, economic, and thematic.
  • Having been able to play this more recently, I'm in awe of how relatively straightforward this game can be if you're used to Euro games.
  • I love how you can integrate different decks, mix and match them to draw a bunch of cards that have different focuses to make combos.
References (from this video)
No references stored for this video.
Video -Ct_ab4bRiw Board Games UnLocked Top List at 31:22 sentiment: positive
video_pk 83017 · mention_pk 208715
Board Games UnLocked - Brass: Birmingham video thumbnail
Click to watch at 31:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Good refresh compared to the original Brass
  • The scout action adds a unique element
  • Stands out visually compared to the original
  • Good for strategic engine building
Cons
  • Resources can be stolen by other players
  • Not considered a number one game by the speaker
Thematic elements
  • Increasing industry and building networks
  • Industrial Revolution era
Comparison games
  • Brass: Pittsburgh
  • Brass: Lancashire
Mechanics (from transcript analysis)
  • action selection — Players get two actions per turn, choosing from placing tiles, adding links, increasing industry, selling goods, or taking a loan.
  • Industry placement — Players place industry tiles to increase production and potential income.
  • Loans — Players can take loans to reduce income, likely to gain immediate funds.
  • network building — Players expand their network by adding links (canals and rails).
  • Resource Management — Managing resources is crucial for placing tiles, links, and increasing industry effectiveness.
  • scouting action — A unique action allowing players to discard three cards to take a wild location and industry card.
  • selling goods — Players can sell manufactured goods.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this one um I've said this before when this has come up.
  • Um, this one's modern day and you are um actually you have like a you know it's you have a ocean um it's like a science building kind of thing. You're in the open ocean and you're like exploring the ocean. You're doing different stuff like that.
  • This one is a scenario-based game as well.
  • This is pretty to look at.
  • It has a good solid solo mode as well
  • I love that.
  • this would be a game though if we did the two top 100s and average it out be higher for me.
  • one of the best, if not the only game that I can think of where you're actually meant to sneak in and not actually fight uh the the enemies.
  • one of the coolest things about this game is the the sheer amount of scenarios that you pick based off of the corporations.
  • The way it handles the enemies is very very clean.
  • So uh this game and stalker I think do do NPC movement very very well.
  • the brass mags were an awesome addition to this. too to give that 3D effect.
  • Burn Cycle is a fantastic game. Very unique uh from a lot of games that are out there.
  • The network board was always a cool little mini game because that was like a mini game itself.
  • this was my favorite game of of the uh Garfield games and that is Raiders of the North Sea.
  • this one is one of the first games I played back in the day that had that interesting worker placement because you have there's three colored workers out there, uh, black, white, and gray.
  • You get two actions every round.
  • But you have to be weary about what you're picking up because you may be opening up something for somebody else, you know.
  • This one also has the solo variant.
  • it's so simple to set up and play and it's just it's an easy teach.
  • Um, and uh, and yeah, I mean, that's cool.
  • Madara is is a very interesting game because it's one that I absolutely love the story and it's the epitome of like the best kind of character build game um in my opinion for campaign games.
  • But its dice system and its bosses are so bad.
  • But really why this game why I love this game is is the story and just the sheer amount of items and uh ways to actually build your character.
  • There's nothing out there that's like that's that really even comes close to this.
  • So the writing is superb for this one.
  • So, that is my 41.
  • This is what I want every time I'm a campaign game comes out and it's like you can build your characters it's like right but can I or can I have two items equipped and that's it, you know,
References (from this video)
No references stored for this video.
Video LPVVezMwl9U Board Gaming Ramblings Top List at 24:12 sentiment: positive
video_pk 82231 · mention_pk 206598
Board Gaming Ramblings - Brass: Birmingham video thumbnail
Click to watch at 24:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Both Lancashire and Birmingham versions are loved.
  • Every time you play one, you think it's the best.
  • Elegant design.
  • Very interactive.
  • Strategic turn order advantage.
Cons
  • The Pittsburgh version has not been played yet.
Thematic elements
  • Building industries and networks during the canal and railroad eras.
  • Industrial Revolution era in England (Lancashire/Birmingham).
  • The game involves playing cards to interact with buildings or places, creating networks, and fulfilling market demand.
Comparison games
  • Brass: Lancashire
  • Brass: Birmingham
  • Brass: Pittsburgh
  • Age of Innovation
Mechanics (from transcript analysis)
  • Card Drafting — Players play cards to interact with buildings or places.
  • Market manipulation — Fulfilling demand for goods like steel.
  • network building — Players build a network and connect locations.
  • Resource Management — Managing resources like steel and coal is crucial.
  • Route Building — Building canals and later railroads.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the end of the top 50 games of all time.
  • These lists are a snapshot of the time how we feel right now.
  • Age of Innovation for me just made it better.
  • It's Shackleton base.
  • This is kind of a Forex kind of game.
  • Grand Austria Hotel.
  • Brass: Birmingham.
  • My number three is Lisboa.
  • The castles of Burgundy.
  • It is a broadening.
  • It's one of your biggest mistakes in board games is that it's not in your top 10.
  • This game gives me joy.
References (from this video)
No references stored for this video.
Video MhsohveGAjc Stonemaier Games Discussion at 0:00 sentiment: positive
video_pk 82113 · mention_pk 206195
Stonemaier Games - Brass: Birmingham video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Discussed in context of crowdfunding and pricing dynamics
  • Mentioned with no glare tech as a feature of production
Cons
none
Thematic elements
Comparison games
  • Brass Birmingham
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the last live cast that will be with this background in my current condo.
  • I'm backing Garden Club right now.
  • For the amount of game that you get, Vantage is a steal.
  • The no glare technology on Brass Pittsburgh is something I need to check out.
  • Crowdfunding being used for really expensive games? And is that economy for the rich?
References (from this video)
No references stored for this video.
Video wsEozm3nLxg The Dice Tower Discussion at 6:20 sentiment: neutral
video_pk 82102 · mention_pk 206084
The Dice Tower - Brass: Birmingham video thumbnail
Click to watch at 6:20 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • They ended really strong in book three. It was a good ending of sorts and I really liked it.
  • I don't care about it.
  • They have multiple multiple uh points of view which I was fine following the one person.
  • I just found it to be maybe the last book will bring everything back together, but I doubt it. I just don't care anymore.
  • Look, I'm okay with characters dying and things that you need that to progress a story sometimes, but good grief. Does it have to be that bad all the time?
  • The mobs are out there and the mobs are going to hunt you down and no matter what you say.
  • It has definitely become a witch hunt in many ways where people like as soon as they hear the word the letters AI, they're like, 'I'm out.'
  • I think the backlash is and people going and rating games one on BoardGameGeek is kind of ridiculous.
  • That has nothing to do with the game. It really doesn't. That's that's just nonsensical.
  • I'm kind of mind-boggled with how much people complain about prices of games.
  • Yes, games are expensive. They're really expensive to make.
  • You don't go yell at your gas station attendant, you shouldn't when gas goes up. That's not them who are doing it.
  • It should be a friendly place to go to.
  • I always try to put some monkeys in my zoo, period. Just so I can say I have some monkeys.
  • I dislike the cat character a lot and I found it to be okay.
  • But I will warn you, I noticed that a lot of people when they do this, they also forget about the part where they you should make money.
  • Wash it in the shower?
  • If I ran BoardGameGeek, if I saw someone rate a one with a comment of 'I hate what they did here.' I would just delete that rating instantly.
  • I think are you kidding me? This is so nonsensical.
  • I love going to bookstores.
  • Any place that has unique interesting thing, a hot sauce store, a a beef jerky store, whatever.
References (from this video)
No references stored for this video.
Video wsEozm3nLxg The Dice Tower Discussion at 55:05 sentiment: negative
video_pk 82102 · mention_pk 206116
The Dice Tower - Brass: Birmingham video thumbnail
Click to watch at 55:05 · YouTube ↗
Overall sentiment (raw)
Negative (due to external factors)
Pros
none
Cons
  • Rated low due to price and stretch goal decisions, not game mechanics.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • They ended really strong in book three. It was a good ending of sorts and I really liked it.
  • I don't care about it.
  • They have multiple multiple uh points of view which I was fine following the one person.
  • I just found it to be maybe the last book will bring everything back together, but I doubt it. I just don't care anymore.
  • Look, I'm okay with characters dying and things that you need that to progress a story sometimes, but good grief. Does it have to be that bad all the time?
  • The mobs are out there and the mobs are going to hunt you down and no matter what you say.
  • It has definitely become a witch hunt in many ways where people like as soon as they hear the word the letters AI, they're like, 'I'm out.'
  • I think the backlash is and people going and rating games one on BoardGameGeek is kind of ridiculous.
  • That has nothing to do with the game. It really doesn't. That's that's just nonsensical.
  • I'm kind of mind-boggled with how much people complain about prices of games.
  • Yes, games are expensive. They're really expensive to make.
  • You don't go yell at your gas station attendant, you shouldn't when gas goes up. That's not them who are doing it.
  • It should be a friendly place to go to.
  • I always try to put some monkeys in my zoo, period. Just so I can say I have some monkeys.
  • I dislike the cat character a lot and I found it to be okay.
  • But I will warn you, I noticed that a lot of people when they do this, they also forget about the part where they you should make money.
  • Wash it in the shower?
  • If I ran BoardGameGeek, if I saw someone rate a one with a comment of 'I hate what they did here.' I would just delete that rating instantly.
  • I think are you kidding me? This is so nonsensical.
  • I love going to bookstores.
  • Any place that has unique interesting thing, a hot sauce store, a a beef jerky store, whatever.
References (from this video)
No references stored for this video.
Video cH-UxTUcl_4 Neon Gorilla Interview at 58:20
video_pk 82063 · mention_pk 205938
Neon Gorilla - Brass: Birmingham video thumbnail
Click to watch at 58:20 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • You gotta keep throwing spaghetti at the wall, man.
  • I would love to make content, but it's that where does it fall on the gaming? I'd rather game personally.
  • That is what I wish I would have done from the get-go.
  • Clip that.
References (from this video)
No references stored for this video.
Video a7ZKbtnJWQk Tantrum House Analysis at 6:14 sentiment: positive
video_pk 82045 · mention_pk 205837
Tantrum House - Brass: Birmingham video thumbnail
Click to watch at 6:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Continues Brass lineage
  • Deep economic gameplay
  • Really tight networks
  • For experienced strategy gamers
  • Highly competitive
  • Thinky gameplay
Cons
none
Thematic elements
  • Economic
Comparison games
  • Brass
Mechanics (from transcript analysis)
  • economic — deep economic gameplay
  • network building — really tight networks.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It is structured, methodical, and rewarding for long-term planners.
  • This is going to expand the popular deck-building game with new content, new challenges.
  • It's going to probably be easy to teach, fast to play, you know, that sort of thing.
  • this one, in my opinion, is going to be a good fit for players who enjoy immersive themes without heavy rules overhead.
References (from this video)
No references stored for this video.
Video 2fPvDjtBODs UndeadVikingVideos Discussion at 39:53 sentiment: positive
video_pk 82011 · mention_pk 205535
UndeadVikingVideos - Brass: Birmingham video thumbnail
Click to watch at 39:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Blows my mind
  • Enjoyable, but not essential
  • Good game
Cons
  • Too expensive (contested)
  • Metal coins are too heavy
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players choose from available actions to develop industries, build networks, or take loans.
  • economic engine building — Players build an economic engine through industrial development and network building.
  • network building — Players develop industries and build canals or railways to connect locations.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm not an image guy.
  • Oh, my God, me and I look so freaking young.
  • We're innovators.
  • I don't know how to like talk about the game without like It's It's incredibly complicated.
  • I don't know how to win that game.
  • The raw and write is really good. Which is and it's really simple.
  • It's a trading card game where the sizzle is more than the steak there.
  • Harvest now, decrypt later.
  • I feel like I've talked about it for a long time.
  • You got to watch The Blues Brothers.
  • He's the second coolest guy of all time.
  • We're only on two We've only done two slides.
  • This is a super super deep cut.
  • I don't know what the name of this thing.
  • This is a movie that was on HBO or Cinemax all the time when we were kids.
  • My favorite movie of all time.
  • You don't know what you're talking about, man.
  • There's not that many laughs.
  • This is a deep deep deep deep cut.
  • We're trying to throw our goblins cuz like tossing goblins is the only thing I could think of.
  • It's it's a little it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a 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it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh it's a little uh
References (from this video)
No references stored for this video.
Video coqp-V9ABTk All You Can Board Discussion at 1:06:06 sentiment: positive
video_pk 81995 · mention_pk 205461
All You Can Board - Brass: Birmingham video thumbnail
Click to watch at 1:06:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the goal is to win but it is the goal that is important not the winning
  • Fromage is a game where it seems like to me in the design of it that it's intended to very much be played in a sense where like you're doing your own thing and spinning
  • the simultaneous nature is just that whatever action card you see on the table, you're going to get to develop
  • Moon Colony Blood Bath will never feel good to win
  • winning just feels like an accomplishment
References (from this video)
No references stored for this video.
Video W8JuWmcIl8I Stonemaier Games Discussion at 36:27 sentiment: positive
video_pk 81891 · mention_pk 204933
Stonemaier Games - Brass: Birmingham video thumbnail
Click to watch at 36:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't know if I have a you know, I actually am treating myself today a little bit because I just opened So, this this is a ChocXO love chocolate hazelnut chocolate that that I opened yesterday.
  • Are you still collecting data for Tapestry?
  • I love Game Changer.
  • I would say no for nine pretzels. I would much rather have just gone to a bakery and and gotten them.
  • Clank is definitely up there for me.
  • I do think Magic Maze Magic Maze is a is a heist-themed game.
  • It's on the edge. I can see why you thought of it. I don't feel like I'm doing a heist when I play for I feel like I'm uh feel like it's more of a bribery game, but you are sneaking things in, which is definitely heist adjacent.
  • Colt Express, great pick there. Yeah, a train heist.
  • I do I love heist fiction. I really love heist fiction.
  • I think Charterstone is definitely a step up from Cozy Sticker Ville.
  • This is a heist-themed game that I am playing this Friday morning before I record my podcast episode with Mitchell.
  • It's a slower burn heist movie.
  • It was actually quite entertaining. The action was quite good. There was a good amount of humor in it. It's definitely outlandish. It's It's cartoonish in a way even though it's live action, but Kung Fu Hustle I I enjoyed returning to that.
  • My favorite heist-themed game.
  • My favorite head-to-head game.
  • I do really like the standing desk. This is in an Uplift standing desk.
  • I only recently picked up Viticulture and Euphoria, loving them both as two-player games
  • I I don't care about dings and dents on them. I'm I'm totally fine with that.
  • the solo mode they added to Brass Brass: Birmingham gave me the idea.
References (from this video)
No references stored for this video.
Video PYEdyEFb_eM The Dice Tower Discussion at 6:58 sentiment: positive
video_pk 81758 · mention_pk 204293
The Dice Tower - Brass: Birmingham video thumbnail
Click to watch at 6:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Rich economic engine with deep strategy
  • Satisfying upgrade path and interaction
Cons
  • Can be heavy and long
  • Not ideal for casual players
Thematic elements
Comparison games
  • Raw
  • Brass
  • Airlines Europe
Mechanics (from transcript analysis)
  • economic engine building — Players build industries and connect networks to generate income and victory points.
  • Engine Building — Players build industries and connect networks to generate income and victory points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the grooviest weekend in board gaming.
  • Sometimes you just hit a wall as you're trying to do something new.
  • I'm excited to go see Sabaton in Europe this fall.
  • I would love Airlines Europe to be reprinted.
  • Soda Jerk is a great game to play with my daughter.
  • I enjoy making videos and improving the Dice Tower's setup.
References (from this video)
No references stored for this video.
Video rFKZmY87K-0 Tim Chuon Discussion at 0:06 sentiment: positive
video_pk 81625 · mention_pk 203590
Tim Chuon - Brass: Birmingham video thumbnail
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Yo, I am not backing any more games.
  • Yo, I went all in on Brass Birmingham.
References (from this video)
No references stored for this video.
Video vgvcbIWzUPk Shelfside Analysis at 30:19
video_pk 81589 · mention_pk 203375
Shelfside - Brass: Birmingham video thumbnail
Click to watch at 30:19 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • They're all about honor before anything else.
  • easy to learn, hard to master.
  • the ends justify the means no matter what.
  • this is space opera.
  • I'm happy to be tricked.
  • Crane games are very satisfying to play.
References (from this video)
No references stored for this video.
Video iwC5j81p2ys UndeadVikingVideos Discussion at 3:43:15 sentiment: positive
video_pk 81595 · mention_pk 203433
UndeadVikingVideos - Brass: Birmingham video thumbnail
Click to watch at 3:43:15 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Amazing game
  • Martin Wallace is a great designer
Cons
  • High backer count may mean many won't play it
  • Might be too complex for casual players
  • Hasn't hit the table in over a year for some owners
Thematic elements
none
Comparison games
  • Age of Industry
  • Mega Empires
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • in my opinion is the better game between Champions of Midgard and Reavers of Midgard.
  • I have a hand in the creation of you know, I mean, it's close to 100 games, you know, between all the stuff that TMG published and all the stuff Grey Fox has published.
  • It's just it's it's they're they're trying to Like what's it cost for a WrestleMania?
  • I literally thought I was going to have to throw down.
  • When I die, it's going to be because I was sarcastic or mouthy to the wrong person.
  • My favorite By the way, it is Jack Nicholson's birthday today. He is 89 years old.
  • And then, you know, you get to the end of the movie, it's like, 'Oh my god, I have watched something.'
  • You can’t handle the truth.
  • We're going to use you as the We're going to use you as the decoy.
  • The thing that always gets me is when Gandalf comes over the mountain.
  • This is the best image I could get for this scene.
  • I know, but I I feel like it's like I I'm I'm stumbling upon the truth of the situation.
  • What I think this this what this administration is doing has nothing to do with anything.
  • I mean, it's like, you know, my kids will never grow up in a world where they can't just turn on whatever they want to watch at any given time.
  • It's like, you know, we had landlines. We had...
  • Don't don't trust it. 100% don't trust it.
  • Do you think that's like the entirety of all the heavy gamers in the country?
  • For yeah, 37,000 Nobody's going to and and how many of those are they're never going to play it?
  • It's like you know, because they And that and it's like they'll cut they'll do super short cuts to commercial. And when they come back, they'll just recap the last minute or so that you've watched.
  • I mean, was that show actually legit, though?
  • He's like, "What is this? Beethoven's piano? I'll give you $100."
  • So, the only reason I actually And this is I'm I'm probably wrong here, but I all I always feel like the Antiques Roadshow is more real because of the fact that it's like what Cuz wasn't it on PBS to start with?
  • I mean, once we whitebeard out and go away, like I think I think physical media stuff like that will not be
  • It's like, okay, you buy it's like you pay you pay $25 for a pack of these like digital cards. They give you then it's like, oh, and it's completely random. Yeah, I'm sure it's [ __ ] random.
References (from this video)
No references stored for this video.
Video 9hgw4bgyg6s Zilla Blitz Other at 35:33:20 sentiment: positive
video_pk 81619 · mention_pk 203582
Zilla Blitz - Brass: Birmingham video thumbnail
Click to watch at 35:33:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deeply strategic
  • high player interaction
  • beautiful components
Cons
  • can be intimidating for new players
Thematic elements
  • developing industries during the Industrial Revolution
  • Industrial Revolution England
Comparison games
  • Brass: Lancashire
Mechanics (from transcript analysis)
  • network building — Creating links between industries and markets.
  • Resource Management — Managing coal, iron, beer, and goods.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There's a lot of designers and company representatives that are there, like GMT Games is there, uh Uwe from Sound of Drums was there coming in from Europe.
  • So, if you're looking at a chance to play up-and-coming games with some of the designers that are designing on them, it's quite an experience.
  • You really get some insight into the design process, into how historical board games are created as you're playing them and giving feedback to the designers.
  • In this game, you take on the role of companies that are trying to win military contracts uh from the US
References (from this video)
No references stored for this video.
Video gX9jLCb3MNk Stonemaier Games Top 10 List
video_pk 81483 · mention_pk 329987
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Don't worry, there's nothing to really remember here. Just reveal the card and then take an action.
References (from this video)
No references stored for this video.
Video gX9jLCb3MNk Stonemaier Games Top 10 List
video_pk 81483 · mention_pk 393156
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Don't worry, there's nothing to really remember here. Just reveal the card and then take an action.
References (from this video)
No references stored for this video.
Video EzoPa092Oe8 All You Can Board Discussion at 22:34 sentiment: neutral
video_pk 81438 · mention_pk 202226
All You Can Board - Brass: Birmingham video thumbnail
Click to watch at 22:34 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
  • El Grande
  • Libertalia
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Be curious, not judgmental.
  • For me spirit of the game I think there's two things at play.
  • There is no real right or wrong; it is group dependent.
  • We are all at the table for the same reason.
  • This is outside the spirit of the game.
References (from this video)
No references stored for this video.
Video KBFAOKgiby0 BoardGameCo Discussion at 1:27
video_pk 81409 · mention_pk 201909
BoardGameCo - Brass: Birmingham video thumbnail
Click to watch at 1:27 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm going to set up to learn it solo and see what happens.
  • which is definitely not solo.
  • Isaac Childres is stepping down as CEO to focus on game design for the company
  • I do a rankings breakdown covering my own opinion of what I'm most excited about from those from those games.
References (from this video)
No references stored for this video.
Video 2XRpbHyf9Pg Get into games Discussion at 58:01 sentiment: positive
video_pk 81414 · mention_pk 201940
Get into games - Brass: Birmingham video thumbnail
Click to watch at 58:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Considered the number one board game of all time by some.
  • Thematic depth is good.
  • When taught well, it clicks into place.
  • Playing with people who teach it well makes it accessible.
Cons
  • Overwhelming board and complexity.
  • Confusing rules, especially regarding resource usage and connections.
  • Rulebook and complexity do not lend themselves to easy accessibility.
  • The complexity can put people off games if not taught correctly.
Thematic elements
  • industrial revolution, trade
  • Victorian England / London
Comparison games
  • Trarion
  • Seti
Mechanics (from transcript analysis)
  • action selection — Players select from a limited set of actions.
  • network building — Players build networks to connect industries and resources.
  • Resource Management — Players manage resources like coal and iron.
  • Worker Placement — Players place workers on the board to take actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Accessible board gaming.
  • Board games are fun for everyone, aren't they?
  • The PJ effect. The PJ effect is what?
  • Cards.
  • Steal money bags. Colt Express.
  • Board game nights are only as good as the games you bring to the table.
  • Not as in how accessible colorblind friendly a board game is, but how how accessible a game is to games night.
  • It is the perfect step up from a Monopoly
  • I think Forks is possibly the greatest game of all time. The greatest card game of all time.
  • you get Play-Doh, tubs of Play-Doh. You have to make things.
  • gamers might sort of cast aside because they're not heavy enough. They're not crunchy enough. Actually, sometimes that is the perfect game.
  • it's not about necessarily winning.
  • The rule book is a little bit comp.
  • I don't know how to play Brass Birmingham. I am so confused of what I'm doing or how I'm doing any of this.
  • It's flanking and flipping.
  • it doesn't need a theme. Like it doesn't have a theme.
References (from this video)
No references stored for this video.
Video iqXIc2ljEyE Tim Chuon Discussion at 8:55 sentiment: neutral
video_pk 81346 · mention_pk 201432
Tim Chuon - Brass: Birmingham video thumbnail
Click to watch at 8:55 · YouTube ↗
Overall sentiment (raw)
Neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Probably the most complex game I have in my collection, which is Lisboa.
  • Wild Garden, super fun, but the group I played it with just took so long in their turn so I'm like, I need a break from this game for a second.
  • Thunder Road: Vendetta continues to be a game that I introduce to brand new players and people just have so much fun with this game.
  • I played and I love this game.
  • this was so much fun.
  • This game slaps.
  • It feels like a 2D arcade scrolling game and we're looking for it.
  • I've had so much fun with Street Fighter and I've always kept it around because I just love the miniatures
  • This is a really fun building game.
  • This plays so different from other Lacerda games of course, because it's way easier.
  • I just think the style overall just feels a lot more like flowy, a lot more straightforward than his other games
  • Snow Planner, really love this game.
  • Thank you to Leder Games for sending this one over. Of course, I cannot wait to play this.
  • With that in mind, the final count is 160 games.
References (from this video)
No references stored for this video.
Video OvZScU450Bk The Brothers Murph Unboxing at 120:37:20 sentiment: negative
video_pk 81313 · mention_pk 201174
The Brothers Murph - Brass: Birmingham video thumbnail
Click to watch at 120:37:20 · YouTube ↗
Overall sentiment (raw)
Strong Negative
Pros
none
Cons
  • Second least favorite game. Maybe third. Maybe second. Hate this game. Sorry y'all. I just don't like brass that much. I tried it again with Pittsburgh and I just don't like it.
Thematic elements
Comparison games
  • Brass: Pittsburgh
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Our board game collection has surpassed the 1,000 board game mark.
  • It feels like it's time to do another collection tour.
  • This is Tiny Epic Galaxies. It's a really fun dice rolling, resource management, engine building kind of game.
  • Terraforming Mars. This is a classic.
  • The feeling of terraforming Mars is just epic.
  • Too Many Bones. This game has some of the coolest dice I've ever seen.
  • It's a cooperative adventure game with really satisfying combat.
References (from this video)
No references stored for this video.
Video qc48EbZ0ITo The Brothers Murph Analysis at 12:33
video_pk 81168 · mention_pk 200228
The Brothers Murph - Brass: Birmingham video thumbnail
Click to watch at 12:33 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is my worst pick. This is actually the pick my lowest pick on this whole list.
  • I feel like this one's going to be pretty good.
  • That dropping down to your eighth pick is wild.
  • Oh my god, that's not good.
  • Again, that is what I expected. That is your lowest pick of your draft.
  • For a nine pick, that's a gift.
  • That's a solid score for a nine.
  • Wow, that's low for your nine.
  • That's a really great Your nine and 10 were really solid.
  • For a total of 54,000.
  • Helge, if you're watching this, you screwed me over, damn it.
  • Multiple in the top 100, yeah.
  • It came down to three.
  • The worst designer? Yeah, who's got the worst bottom seven?
References (from this video)
No references stored for this video.
Video 32whXAhpbxg Stonemaier Games Top List at 4:21 sentiment: positive
video_pk 81122 · mention_pk 199964
Stonemaier Games - Brass: Birmingham video thumbnail
Click to watch at 4:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Has two distinct halves related to the first half of the game being where you can use the canals, the second half of the game being where you can use the railroads.
  • This really changes the shape of the game based on the route building that you're doing and that how you move around resources.
Cons
none
Thematic elements
  • Industry and trade
  • Industrial era
Comparison games
none
Mechanics (from transcript analysis)
  • Canal Era — The first half of the game utilizes canals.
  • Railroad Era — The second half of the game utilizes railroads.
  • Route Building — Changes the shape of the game based on route building and moving resources.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Not necessarily exactly 50/50, but games where you're doing one thing for most of the game or part of the game, all players are doing the same thing and then something changes.
  • This is something that came to mind a long time ago when I played a game called Forale, which I'll talk about a little bit later, but in Forale, you are uh acquiring properties in the first half of the game and then you are auctioning off those properties in the second half of the game.
  • This game is a delight as you get to build a shared narrative and often spectacular failure is even more fun than winning.
  • The first half is simultaneous chaos as you assemble your absurdly shaped ship that in the second half of the game goes on a voyage through a series of adventure cards that test the ship you build in the first half of the game.
  • The game can often feel hopeless, and you can sometimes find a way to overcome it.
  • I think it also shines in that you normally lose if a player is defeated, but that loss condition is waved after the ritual is disrupted and you've become begun the phase to simply defeat the monster.
  • This is the two halves of the game that that Dylan is talking about.
  • I enjoyed both phases of the game and I really like that one thing is leading to another.
  • The first game half of the game where you are bidding to gain certain properties and oftentimes bidding to not gain weaker properties.
  • two distinct halves, both very connected, very, very closely connected to one another.
  • The first game is a little bit like a teaching game.
  • So, those are the two halves of the game, giving clues versus working together to solve the clues.
  • One where you're working privately to be clever, the other half where you're trying to be clever together with other players cooperatively.
  • The first half is a drafting game where you are planning a trip to Japan.
  • And in the second half of the game, day by day, players show what they have chosen to do for that day.
  • So, there are important decisions that you're making in the second half of Let's Go to Japan as you actually go on the trip.
  • I love the planning, but I also love the executing and the storytelling that emerges as you are going through these days one by one.
  • players don't fully understand the consequences of their decisions in the first half of the game if they're playing for the first time.
  • And so I think if in in a longer version of these games or longer games like this uh you have to give players a little bit of a taste of what is to come so they understand what they are building towards.
References (from this video)
No references stored for this video.
Video -lXN6UMxHA8 Neon Gorilla Interview at 53:13 sentiment: positive
video_pk 80981 · mention_pk 198918
Neon Gorilla - Brass: Birmingham video thumbnail
Click to watch at 53:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Consistently popular and discussed
  • Relevant even for older games
Cons
none
Thematic elements
  • Industry and commerce
  • Industrial Revolution era England
Comparison games
  • Twilight Struggle
Mechanics (from transcript analysis)
  • economic simulation — The theme of industry and commerce points to this.
  • network building — Implied by the economic and industrial theme and the need to connect industries.
  • Route Building — Connecting industries likely involves building routes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Eldritch Horror was the first like really serious board game that I got into and just uh blew my mind.
  • Magic is is is a rich person's game.
  • It's just it's it's I think it's just not exciting for uh people who might even be wondering about the game.
  • Our community on Patreon and YouTube members is honestly the reason why we're still doing it.
  • We never thought about that. It's It's It always feels great when someone recognizes you, right? On the street or or or an accent.
  • I would not trust myself to be 100% impartial if I have a close relationship with the publisher.
  • We're we're we feel good if our community feels good, right?
  • It's it's more of an art than a science.
  • The audience is the most important in all all of this. So, it's important that you uh present the game accurately, cuz they will be the ones then playing that game, right?
  • I'm afraid to go buy Lords of Vegas cuz I don't think it'll ever be like that again.
References (from this video)
No references stored for this video.
Video aPd9KN04hFI Board Game Critique Top List at 17:37 sentiment: negative
video_pk 80702 · mention_pk 197392
Board Game Critique - Brass: Birmingham video thumbnail
Click to watch at 17:37 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • masterpiece of interlocking systems
  • quiet stroke of genius turn order mechanism
Cons
  • gap between admiration and enjoyment never closed
  • mid-era reset feels like the rug being pulled out
  • spending entire first half constructing a network only to watch it disappear
  • shared resource economy is frustrating
  • opponent consuming resources before player can use them
  • round shifts against player through actions they had no part in or defense against
  • poorly positioned players get strangled by geography with little room to recover
  • no comeback arc
  • efficient players extend lead in silence
  • final scoring confirms what was already decided
Thematic elements
  • Economic strategy
  • Industrial Revolution
Comparison games
  • Dune: Imperium
Mechanics (from transcript analysis)
  • action selection — The turn order mechanism, where the player who spent the least money goes first next round, is a quiet stroke of genius.
  • economic strategy — Economic strategy set in the Industrial Revolution
  • network building — connect them with canal and rail networks.
  • Resource Management — The shared resource economy
  • Set Collection — build coal mines, iron works, cotton mills, and potteries
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • A game can top every ranking, win every award, sell out every print run, and still sit on your table and leave you completely cold.
  • A game being widely loved does not mean it was built for you.
  • Your table is not our table.
  • If we are hard on a game you adore, that is a data point about us, not a verdict on you.
  • Race for the Galaxy instead.
  • It delivers the same engine-building tableau satisfaction, the same thematic richness of building a galactic civilization card by card in under 45 minutes.
  • Brass: Birmingham.
  • It is a game I admire far more than I enjoy.
  • Dune Imperium again.
  • Two of our 11 alternatives are the same game. I think that tells you something honest about what our table actually wants out of an evening.
References (from this video)
No references stored for this video.
Video 6Y56Qy1Er_U Neon Gorilla Interview at 1:35:49 sentiment: other
video_pk 80661 · mention_pk 197110
Neon Gorilla - Brass: Birmingham video thumbnail
Click to watch at 1:35:49 · YouTube ↗
Overall sentiment (raw)
Highly Rated (historically)
Pros
  • Consistently rated highly over time by many players.
Cons
  • Ratings may be outdated or based on initial plays rather than long-term engagement.
  • Its historical top ranking might be due to hitting a 'critical mass' and being released when few other games offered similar depth.
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Secret Hitler to me is essentially social deduction at its most baby. It's a baby game.
  • I absolutely detest it. I think it's one of the most uh maybe the sin of our uh decade. You know, the 2020s is a decade of FOMO.
  • Yeah. I hate the fact that we're that we're uh essentially manipulated into giving an interestfree loan and build as somehow saving money or getting the thing that nobody will ever be able to get. All of it feels bad.
  • Zombicide to me is flavorless. like the core game is essentially like the most generic unimagin uh uninteresting kind of gameplay and then you stack things on until uh it appeals to you by some uh crossmarket appeal like you know I think there's a DC or a Marvel zombicide I can't remember which one now there's you know zombicide uh white death or white plague or something like that and you just keep stacking things on until you find something you like and then the person's like oh I like Danny Tjo let me buy Jasicide so I can play as Danny Treyo. And I'm like, it's it's just functionless or formless. There's no interest in mechanics behind it. It's just like here's product after product after product and it's like Funko Pops. It's like you're collecting Funko Pops with your goddamn board games. I'm like, I don't want to collect any more Funko Pops for this [ ] board game, you know? Like that's how I feel.
  • Earth to me is like the ultimate ultimate feelgood game. Like you are going to find success in Earth no matter what you do.
  • Um, and to me, uh, the feeling of progress without any kind of uh counterbalance to any kind of like feeling of uh impediments, it's ultimately hollow. It feels like there's no actual thought being put into my actions as much as there is just actions being taken for the sake of an action being taken to hit my little dopamine in my head and then I walk away feeling like, "Oh, I did something with my little [ ] Sahara Desert and I put [ ] bamboo leaves in here and now I feel good because I have this environment." There's it's it's just literally it's numbers in a spreadsheet that you're just playing with until you get an output that makes you feel good. And to me, that's not really an enjoyable experience.
  • >> Phil Uckland is a [ ] idiot for some of his uh political beliefs and you know his anti- u uh uh uh climate change uh positions that man-made climate change isn't uh real I believe and also his essay on uh British imperialism that was in the first PAX uh premiere if I remember correctly. Uh those are [ ] idiotic things to say uh and I disagree with them vehemently. Um, but he's a [ ] genius when it comes to game design. Like he might be like one of the greatest minds of game design of our time.
  • I I think the the thing is like I care more about people thinking about like the process of religion being created. That's what I care about. I don't care about what the end result is necessarily. Like I don't care about like the the the morality of religious doctrine. I care about how it's been implemented and created and used as a tool. You know, that's what I care about.
  • It is. It's the Wikipedia of board games
  • You can't be afraid to like say something that's going to make people mad.
  • It's not going to be a game that you're going to be able to play with your grandpa and your like, you know, your whole family around the table after a nice Christmas dinner.
  • I I don't want to collect any more Funko Pops for this board game.
  • I I feel like those ones are like kind of like they're indicators of quality again, you know, like I'm like when I see an AI thumbnail, I'm like I I get like a little icky, you know?
  • I I think thumbnails are like an art of itself and I'm trying to perfect it.
References (from this video)
No references stored for this video.
Video Tr361w2KfMs BoardGameCo Top List at 7:50 sentiment: positive
video_pk 79992 · mention_pk 193826
BoardGameCo - Brass: Birmingham video thumbnail
Click to watch at 7:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • excellent game
  • more Brass with its own flavor and changes to it
  • great game
Cons
  • not new to the system
  • still don't know what my favorite Brass is though
Thematic elements
Comparison games
  • Brass: Lancashire
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The five out of fives I've played in 2026 so far.
  • there's been a good year for board games, although it does come with like this weird pressure.
  • I feel like I'm being too cavalier if there's a whole bunch of them.
  • I do kind of consider five out of fives different categories.
  • Recall gives me a lot of the feeling that Revive does, but with more variance to the gameplay and the power combinations and the ways you're trying to build and expand across the board.
  • It is such a clever experience as far as how it all comes together.
  • Six Susurrus surprised me.
  • it is so simple and easy to play.
  • Every decision you make is so fraught with what is the right economy here.
  • It is such a good clever system that rewards every single choice with such a huge degree of thinkingness behind it.
  • I want to play a nice heavy thinky experience, but I don't actually want a nice heavy thinky long game.
  • If a game deserves a five out of five, it's going to get it.
  • For me, a five out of five is a game that I will sit down and play any single time that I am down.
References (from this video)
No references stored for this video.
Video Tr361w2KfMs BoardGameCo Top List at 20:02 sentiment: positive
video_pk 79992 · mention_pk 193838
BoardGameCo - Brass: Birmingham video thumbnail
Click to watch at 20:02 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Absolutely excellent
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The five out of fives I've played in 2026 so far.
  • there's been a good year for board games, although it does come with like this weird pressure.
  • I feel like I'm being too cavalier if there's a whole bunch of them.
  • I do kind of consider five out of fives different categories.
  • Recall gives me a lot of the feeling that Revive does, but with more variance to the gameplay and the power combinations and the ways you're trying to build and expand across the board.
  • It is such a clever experience as far as how it all comes together.
  • Six Susurrus surprised me.
  • it is so simple and easy to play.
  • Every decision you make is so fraught with what is the right economy here.
  • It is such a good clever system that rewards every single choice with such a huge degree of thinkingness behind it.
  • I want to play a nice heavy thinky experience, but I don't actually want a nice heavy thinky long game.
  • If a game deserves a five out of five, it's going to get it.
  • For me, a five out of five is a game that I will sit down and play any single time that I am down.
References (from this video)
No references stored for this video.
Video LEs0NoDYaP4 Rules Teach at 0:12 sentiment: positive
video_pk 79809 · mention_pk 193368
Brass: Birmingham video thumbnail
Click to watch at 0:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The night side of the board looks more thematic.
  • Victory points are scored for links and flipped industry tiles.
Cons
none
Thematic elements
  • Becoming the best entrepreneur
  • England's Industrial Revolution
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players choose from six possible actions: build, network, develop, sell, loan, and scout.
  • Hand Management — Players discard cards to perform actions.
  • Income Track — Players have an income marker that advances based on certain actions.
  • network building — Players build links (canals and rails) to create a network.
  • Resource Management — Players manage coal, iron, and beer resources.
  • Route Building — Players establish canals and rails to connect industries and expand their network.
  • scoring — Victory points are awarded for links and flipped industry tiles at the end of each era.
  • Tile Placement — Players place industry tiles on the board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you take the role of one of the Industrial Revolution historical figures trying to expand your empire
  • you are competing to be the best entrepreneur
  • how do you become the best entrepreneur during England's industrial revolution and when brass Birmingham by having the most victory points at the end of the second era
References (from this video)
No references stored for this video.
Video ZB1ZGggmatA Top 10 List at 5:21 sentiment: positive
video_pk 78877 · mention_pk 192208
Brass: Birmingham video thumbnail
Click to watch at 5:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • brilliantly brings beer and birmingham's boom to brass
  • amazing
Cons
none
Thematic elements
  • Competing entrepreneurs developing and building industries
  • Birmingham during the Industrial Revolution
Comparison games
  • Brass
Mechanics (from transcript analysis)
  • Market Demand — Exploit low or high market demands.
  • network building — Players must develop build and establish their industries and network.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game only gets better and better with each playthrough and has one of the best communities i've ever seen
  • some things don't need to be changed and we're fine just the way they were like people's choice videos it's always been the people's choice video it was it's never been changed before
  • you may want to play distilled in moderation after seeing tony case slurred assessment of the game whiskey booze board games three wonderful words
  • this game brilliantly brings beer and birmingham's boom to brass bestowing a bonus boost in the board game rankings
  • i love coffee who doesn't love coffee
  • it seems to be abound with complex decisions without being over complicated to learn
  • a lot of people claim this game continues to rise in their ranking the more they play so adding an expansion just made sense to continue this hype
  • gloomhaven is my favorite game of all time and as i sit here twiddling my thumbs waiting for frosthaven i'd love to get in some fresh gloomhaven gameplay and its compact nature count me in
  • gloom holding sounds gloriously ridiculous
References (from this video)
No references stored for this video.
Video bfwQXgJ58TM it's live live show Discussion at 47:58 sentiment: positive
video_pk 78879 · mention_pk 192227
it's live live show - Brass: Birmingham video thumbnail
Click to watch at 47:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Considered a favorite 'brain sweating' game.
Cons
  • May not be suitable for all groups or situations.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • economic — Considered a 'brain sweating' game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hello and welcome to the it's live live show
  • if you want to ask questions it's very easy to do because we will be answering questions later
  • our sponsor is board game arena
  • the happiest camel is a camel that's wild the camel that's living their own best life akimbo that's a and Yolo and running around the desert with whatever number ups they feel like having because they get to choose their wild
  • the best camel is the superior of the camels the bactrian camel
  • three two one Nisha yes exactly well done points
  • I will say I do really like Everdell yeah and I really like that aspect of it where you are able to take actions on the other turns as well it keeps you engaged
  • my favorite game is always situational
  • traditionally historically my answer to this has been heroscape
  • Magic the Gathering is probably my other pick
  • The rulebook was difficult to understand, making the host feel like the writer didn't care if the player understood how to play.
References (from this video)
No references stored for this video.
Video NBiugoNxm7U People University Top 10 List at 10:18 sentiment: mixed
video_pk 74197 · mention_pk 178566
People University - Brass: Birmingham video thumbnail
Click to watch at 10:18 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • fun on BGA
  • easy to see game elements on BGA
  • playable
  • shows valid actions
Cons
  • not that well suited for BGA in personal opinion
  • so much changes
  • every player has a very similar optimum often
  • takes a long time to pick brain back up to where things are
  • on the tougher end of the BGA scale
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a long game, but I feel like Terforming Mask is longer.
  • I enjoy Arknova on BJ as much as I do in person, I think.
  • It's a game that on paper shouldn't actually work as a turnbased game because of how much you have to remember from turn to turn, but it's always been a nice one.
  • it's a very very great game on board game arena because there's less maintenance like because otherwise there are some maintenance there are some icons that can be just explained easily on board game arena mouse hovering action
  • Such a great game. Like it's such a great game in real but then the maintenance also less. So in board game arena.
  • A two-player cooperative game of limited communication which is that's what happened in Board Game Arena.
  • We pretty much had a game of The Crew going non-stop for a year, a year and a half.
  • BGA gives us the chance, even in slow turn-based version, to play those tough scenarios. I've had a lot of fun with many of those scenarios.
References (from this video)
No references stored for this video.
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