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El Grande box art

El Grande

Game ID: GID0111007
Game Info
Year
1995
Players
2-5
Age
12+
Playtime
90 min
Collection
Ratings
Expansions & Family
El Caballero
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

In this award-winning game, players take on the roles of Grandes in medieval Spain. The king's power is flagging, and these powerful lords are vying for control of the various regions. To that end, you draft caballeros (knights) into your court and subsequently move them onto the board to help seize control of regions. After every third round, the regions are scored, and after the ninth round, the player with the most points is the winner.

In each of the nine rounds, you select one of your 13 power cards to determine turn order as well as the number of caballeros you get to move from the provinces (general supply) into your court (personal supply).

A turn then consists of selecting one of five action cards which allow variations to the rules and additional scoring opportunities in addition to determining how many caballeros to move from your court to one or more of the regions on the board (or into the castillo - a secretive tower). Normally, you may only place your caballeros into regions adjacent to the one containing the king. The one hard and fast rule in El Grande is that nothing may move into or out of the king's region. One of the five action cards that is always available each round allows you to move the king to a new region. The other four action cards vary from round to round.

The goal is to have a caballero majority in as many regions (and the castillo) as possible during a scoring round. Following the scoring of the castillo, you place any cubes you had there into the region you secretly indicated on your region dial. Each region is then scored individually according to a table printed in that region. Two-point bonuses are awarded for having sole majority in the region containing your Grande and in the region containing the king.

Description

In this award-winning game, players take on the roles of Grandes in medieval Spain. The king's power is flagging, and these powerful lords are vying for control of the various regions. To that end, you draft caballeros (knights) into your court and subsequently move them onto the board to help seize control of regions. After every third round, the regions are scored, and after the ninth round, the player with the most points is the winner.

In each of the nine rounds, you select one of your 13 power cards to determine turn order as well as the number of caballeros you get to move from the provinces (general supply) into your court (personal supply).

A turn then consists of selecting one of five action cards which allow variations to the rules and additional scoring opportunities in addition to determining how many caballeros to move from your court to one or more of the regions on the board (or into the castillo - a secretive tower). Normally, you may only place your caballeros into regions adjacent to the one containing the king. The one hard and fast rule in El Grande is that nothing may move into or out of the king's region. One of the five action cards that is always available each round allows you to move the king to a new region. The other four action cards vary from round to round.

The goal is to have a caballero majority in as many regions (and the castillo) as possible during a scoring round. Following the scoring of the castillo, you place any cubes you had there into the region you secretly indicated on your region dial. Each region is then scored individually according to a table printed in that region. Two-point bonuses are awarded for having sole majority in the region containing your Grande and in the region containing the king.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 89
This page: 39
Sentiment: pos 34 · mix 0 · neu 4 · neg 1
Mentions per page
Showing 51–89 of 89
Video VbXJdza8dwQ Board Stupid Analysis at 13:28 sentiment: positive
video_pk 36758 · mention_pk 110342
Board Stupid - El Grande video thumbnail
Click to watch at 13:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep strategic depth with relatively few mechanics
  • Elegant rule set and teachability
Cons
  • Older design; some modern audiences expect more width
  • Limited interaction compared to heavier games
Thematic elements
  • area majority with political influence
  • Medieval Iberia, power struggles
  • abstract-to-semi-themed
Comparison games
  • Raw
  • Ra
Mechanics (from transcript analysis)
  • Area Majority — Players vie for control of regions via influence cards.
  • Card-driven actions — Actions driven by hand management and timing.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Twilight Imperium is over four (weight) and a lot of people still find it rewarding.
  • heavy doesn't mean good, and should never be assumed to be better.
  • we should have a graph rather than just a chart for weight, depth, and breadth.
  • mom threshold: anything below that is considered very simple.
  • it's a messy but fun game—Nemesis is a mess with too many rules.
References (from this video)
No references stored for this video.
Video IEdlF7HmTRw Board Stupid Top 5 List at 17:27 sentiment: positive
video_pk 36240 · mention_pk 108530
Board Stupid - El Grande video thumbnail
Click to watch at 17:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep, balanced, and elegant design
  • plays well with five players
  • clear yet strategic with a compact action set
Cons
  • older components and production can feel dated
  • some players may prefer more modern mechanisms
Thematic elements
  • court influence and regional control
  • medieval Iberia, Spain
  • classic eurogame elegance; deep but approachable
Comparison games
  • Risk
Mechanics (from transcript analysis)
  • Area Majority — placing and moving pieces to secure control of regions
  • area majority control — placing and moving pieces to secure control of regions
  • Castillo scoring — periodic scoring via a Castillo track and regional distribution
  • hidden bidding on actions — players bid for action cards each round to influence plays
  • King mechanic — a king piece in a territory blocks actions there
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Wolves is such a phenomenal phenomenal game
  • it's a tremendous game
  • each one with a different twist but we stay with the alternative to Risk
  • Twilight Struggle... absolute classic at this point
  • Inish is a tremendous game... area control done very wonderfully using card drafting
  • the political layer goes over this game which is very intriguing
  • the king is in whichever territory... you cannot do any action on that
  • this is the OG majority
References (from this video)
No references stored for this video.
Video cJXWL10DVvs Board Stupid Top List at 32:07 sentiment: positive
video_pk 36261 · mention_pk 108598
Board Stupid - El Grande video thumbnail
Click to watch at 32:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • elegant, tense control game
  • clear yet deep strategic pathways
  • replayable with compelling endgame choices
Cons
  • can feel heavy for new players
  • fiddliness in early setup
Thematic elements
  • Area majority with a king and Castillo twist
  • Spain, regional influence and court politics
  • Classic euro with dramatic endgame tension
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority — score points by controlling regions on the map
  • area_majority — score points by controlling regions on the map
  • Auction / Bidding — select actions and influence placement through bidding
  • card_selection_and_bidding — select actions and influence placement through bidding
  • king_and_castillo — king tiles and the Castillo mechanic alter endgame scoring
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a Space Opera you go in with your race
  • the production is fantastic
  • the best two-player game to win the YIS
  • Cascadia is fantastic game, I love it
  • Western Legends is the best Western game you can buy
  • Undaunted Normandy or North Africa if you've played those a lot
References (from this video)
No references stored for this video.
Video 21F05yOwxnM Board Stupid Top 10 List at 13:40 sentiment: positive
video_pk 36139 · mention_pk 108211
Board Stupid - El Grande video thumbnail
Click to watch at 13:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Classic, deeply strategic design with enduring appeal
  • Rich depth with bidding and regional control
  • Strong, graceful scoring with surprising twists
Cons
  • Older design can feel slower to teach to new players
  • Less flashy production by modern standards
Thematic elements
  • Area majority and bidding for command tokens
  • Spanish court / royal intrigue
  • Classic, elegant strategy with surprise elements (Castillo)
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority — Place workers to influence board regions for points.
  • Area majority / voting — Place workers to influence board regions for points.
  • Auction / Bidding — Strategic card-based bidding to shape end-game scoring.
  • Bidding / Castillo mechanic — Strategic card-based bidding to shape end-game scoring.
  • Card-driven positioning — Cards influence action options and scoring opportunities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • What a great game.
  • This blends those different mechanisms together beautifully.
  • It is a flagship game.
  • It's the sweet spot of advance.
  • Stunning product.
  • This is so finely tuned.
References (from this video)
No references stored for this video.
Video bK5Ojj1UUDk Board Stupid Discussion at 10:48 sentiment: positive
video_pk 33700 · mention_pk 100224
Board Stupid - El Grande video thumbnail
Click to watch at 10:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • classic, influential design with enduring appeal
Cons
  • older design compared to newer two-player specialists
Thematic elements
  • kingly power and influence in a feudal setting
  • classic area-control
  • abstract, strategically dense
Comparison games
  • Western Legends
  • Ra
Mechanics (from transcript analysis)
  • Area Control — control territories on a grid to maximize influence and scoring
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The industry is in a healthy state which is great to see.
  • Long may it continue; it means me and Matt can play them on the train.
  • Time flies when you're having fun.
  • We're in 4K now; it's a new era for the channel.
  • This is a thank you to you guys; we have giveaways and more to come.
References (from this video)
No references stored for this video.
Video fd667SFWRWw Board Stupid Analysis at 18:06 sentiment: positive
video_pk 31075 · mention_pk 91623
Board Stupid - El Grande video thumbnail
Click to watch at 18:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Lauded as one of the finest abstract/Euro designs
  • Clean, tight design with excellent interaction
Cons
  • Can be fiddly or heavy for casual players
  • Requires player count balance to shine
Thematic elements
  • area majority with grand meeples
  • medieval Spain-inspired arena of nobles and provinces
  • classic, elegant
Comparison games
  • Settlers of Kat(an)
  • Manhattan
  • Tikal
Mechanics (from transcript analysis)
  • Area Majority — players use cards to determine where grande meeples are placed; most points in districts wins those regions
  • area majority with card-driven placement — players use cards to determine where grande meeples are placed; most points in districts wins those regions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's the Noble Prize for ball games
  • one of the biggest hits of all time in Settlers of Katan
  • El Grande is one of the finest area majority games ever made
  • there is not a spare bit of fat on that game
  • a tremendously Eternal game
  • The current score is 6.5 on BGG
References (from this video)
No references stored for this video.
Video DgsALyE6m3M Board Stupid Discussion at 8:35 sentiment: positive
video_pk 29991 · mention_pk 88033
Board Stupid - El Grande video thumbnail
Click to watch at 8:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight player interaction
  • elegant design
  • clear strategic depth
Cons
  • older theme
  • learning curve for new players
Thematic elements
  • feudal power struggles
  • medieval Iberia
  • historical strategy
Comparison games
  • Katan
  • Carcassonne
  • Brass Birmingham
Mechanics (from transcript analysis)
  • Area Majority — Players compete for control of regions by placing influence and scoring at the end of the round.
  • area_majority — Players compete for control of regions by placing influence and scoring at the end of the round.
  • Auction — Players bid for actions/influence and placement advantages each round.
  • Auction / Bidding — Players bid for actions/influence and placement advantages each round.
  • shared_system — Players operate within a common framework of regional scoring and political influence.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Everything is hybrid. Everything that is what you see in uh in music and you see in movies tend a certain point just to mix up together and create and create something else that is new that is simply taking stuff from from the old stuff.
  • I suppose, these days Eurogame is more of a vibe than anything else.
  • Euro is banned.
  • PhD games.
References (from this video)
No references stored for this video.
Video htxCgrRnYPg Board With Steve Top List at 9:28 sentiment: positive
video_pk 28811 · mention_pk 84568
Board With Steve - El Grande video thumbnail
Click to watch at 9:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • beautiful tension between action and counteraction
  • great five-player experience
Cons
  • newer versions tighten the player count balance
Thematic elements
  • power, influence, and tactical placement
  • medieval Iberia with region control
  • elegant, strategic, with a touch of unpredictability
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — dominate regions via card-driven actions
  • Card-driven actions — cards determine turn order and available actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This pseudo tileing auction game is an absolute banger.
  • Spirit Island is the best cooperative experience you will ever have.
  • A Feast for Odin is my number one, but other games in his catalogue are almost as good.
  • In a two-player game, this is one of the tightest board games you can play.
  • The push your luck aspect in RAW is absolutely wonderful.
References (from this video)
No references stored for this video.
Video lqIhJmvymYI Adam in Wales - Board Game Design Analysis at 7:21 sentiment: positive
video_pk 13712 · mention_pk 40040
Adam in Wales - Board Game Design - El Grande video thumbnail
Click to watch at 7:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • pioneering area control mechanic
  • high player interaction
Cons
  • can be unforgiving for new players
Thematic elements
  • area control and counter dominance
  • fantasy-medieval kingdom
  • strategic, abstracted
Comparison games
  • Tikal
  • Glen More
Mechanics (from transcript analysis)
  • Area Control — placing pieces to control zones and scoring majorities
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't know very much about wargames I haven't played many war games
  • these games are for adults
  • these are the vast majority these are available easily
  • abstract strategy games don't really look like that anymore
  • these are not children's items they're for adults to have a serious time together
References (from this video)
No references stored for this video.
Video ntwCRbk3z5k Going Analog Top List at 14:43 sentiment: positive
video_pk 13302 · mention_pk 38991
Going Analog - El Grande video thumbnail
Click to watch at 14:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • classic, tight gameplay
  • deep strategy with accessible rules
Cons
  • older artwork may feel dry
Thematic elements
  • territory control through influence
  • medieval Spain
  • abstracted, strategic
Comparison games
  • Lords of Vegas
  • Castles of Burgundy
Mechanics (from transcript analysis)
  • Area Control — claim territories via guards and influence
  • Card-driven action order — cards determine when and how actions trigger
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we call him a beige gamer because the color of my skin
  • it's basically monopoly with cows
  • beige is fine I like beige
  • Rising Sun is the behemoth of modern euros
References (from this video)
No references stored for this video.
Video sz5Dmz7xpbw Chairman of the Board Discussion at 24:13 sentiment: positive
video_pk 13314 · mention_pk 39043
Chairman of the Board - El Grande video thumbnail
Click to watch at 24:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • classic, influential design
  • highly competitive and strategic
Cons
  • older design may feel dated to some
Thematic elements
  • area majority control
  • medieval Spain
  • classic euro with direct competition
Comparison games
  • Puerto Rico
  • Tigua? (contextual placeholder for euro classics)
Mechanics (from transcript analysis)
  • action_selection — players choose actions from a fixed set
  • Area Majority — score over regions based on ruler influence
  • area_majority — score over regions based on ruler influence
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • probably my favorite tire placement game of all time
  • this one is like a companion game to el grande
  • Arc Nova certainly the hotness at the moment
References (from this video)
No references stored for this video.
Video OUNghnQV_LI Chairman of the Board Discussion at 0:34 sentiment: positive
video_pk 11908 · mention_pk 34930
Chairman of the Board - El Grande video thumbnail
Click to watch at 0:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • considered the host's favorite game of all time
  • close four-player experience
  • top-tier design and tension
Cons
  • high learning curve for new players
  • older design may feel heavy to newcomers
Thematic elements
  • political influence and regional control
  • Medieval Iberian kingdoms
  • abstract-with-theme-flavor
Comparison games
  • Talisman
  • Twilight Imperium
Mechanics (from transcript analysis)
  • Area Majority — Players vie for regional control using a king token placement mechanic.
  • king deck/initiative control — Managing initiative to influence scoring and region control.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • my favorite game of all time
  • Head and Shoulders Above the Rest as my favorite game of all time
  • the solo mode might be one of the best renditions of a solo mode I've ever played
  • a quite nice filler game that flew under the radar
  • definitely got a nice flow
  • it's breezy and quick
  • the artwork is fantastic
  • Hidden Gem treats
References (from this video)
No references stored for this video.
Video btL7Sz6MXbM The Broken Meeple Discussion at 46:57 sentiment: neutral
video_pk 11883 · mention_pk 34851
The Broken Meeple - El Grande video thumbnail
Click to watch at 46:57 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • card mechanism sounds interesting
Cons
  • bare bones area control game
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Remember it's only a game
  • I am very much one of these people that if you go after my family or friends there will be hell to pay
  • Five out of ten is average, it's a game that I would still play if you put it on the table
  • I do really like closed drafting in games
  • I love the way that you plan for this sort of stuff
  • Power Grid is the worst contender for this, auctions in this just refuse to freaking end
  • I want to see it more - the typewriter mechanic
  • Area control is just kind of meh
  • It's just so many of these games are just like oh we need to make a quick buck
References (from this video)
No references stored for this video.
Video AI1omwj64kE Going Analog Discussion at 24:35 sentiment: positive
video_pk 10964 · mention_pk 32306
Going Analog - El Grande video thumbnail
Click to watch at 24:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • classic, deeply strategic, and compact with a clean system
  • recent updates preserved its core while modernizing visuals
Cons
  • some players find the realism and beige theme off-putting
  • older graphic design may feel dated to new gamers
Thematic elements
  • feudal competition with central and local influence
  • traditional European theme; classic area-control euro
  • classic, beige Euro style but timeless in strategy
Comparison games
  • Quo Vadis
  • Quo Vadis (Quovadis) as a historical negotiation comparison
Mechanics (from transcript analysis)
  • area majority and influence — control the Grande territories for points and strategic advantage
  • card-driven action bidding — cards are used for one-time powerful actions; players bid for the next move
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Silos is all about area majority and being in the right spot at the right time because the UFO is moving around the board and you have to predict where it's going.
  • It's basically a meeting of a strategy game and a pure party game; it's hilarious.
  • The Cosmic Silos Trilogy—Silos, Ego, Orbits—launched as a bundled Kickstarter with big box content.
  • El Grande is a classic; Silos flips the idea by making the card actions feel like a slot machine, more frequent and dynamic.
  • I love the retro Quan Moria art; it's quirky and visually striking.
References (from this video)
No references stored for this video.
Video D8M5ZOC-o98 Chairman of the Board Top List at 28:36 sentiment: positive
video_pk 10795 · mention_pk 31873
Chairman of the Board - El Grande video thumbnail
Click to watch at 28:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Timeless, elegant area-control system
  • Subtle but deep decision-making with deployment and king position
  • Flawless core design; smooth and timeless
Cons
  • Older design; some players may crave newer mechanics
  • Strategy can be very cutthroat
Thematic elements
  • king influence and secret deployment of troops
  • Medieval Iberia with grand scale area control
  • timeless, elegant control
Comparison games
none
Mechanics (from transcript analysis)
  • blind/deployed troop placement — Blinded or hidden placements drive strategy and bluffing.
  • castle/deployment tuning — Castillo-like features for deployment add tactical depth.
  • Compound Scoring — King location and surrounding regions affect point values and deployment options.
  • Hidden Deployment — Blinded or hidden placements drive strategy and bluffing.
  • king dynamic scoring — King location and surrounding regions affect point values and deployment options.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love the sense of urgency when it comes to rushing to these islands and getting them populated as quickly as you can.
  • This game is the absolute best of the best. You know, the top 1% of the top 1% of the games that I've played.
  • I could not speak more highly of this design.
  • The dice-driven twist, the engine-building, the tension—this is why I play board games.
References (from this video)
No references stored for this video.
Video tEXrEHKppGY Chairman of the Board Top List at 9:19 sentiment: positive
video_pk 9011 · mention_pk 125142
Chairman of the Board - El Grande video thumbnail
Click to watch at 9:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • El Grande is my favorite game of all time; it is the original area control game and the cream of the crop.
  • Only your best round will count in Coliseum, which is a cool twist on scoring.
  • El Grande and the King, with simultaneous selection and Castillo, harmonize to create a rich gameplay experience.
References (from this video)
No references stored for this video.
Video tEXrEHKppGY Chairman of the Board Top List at 17:44 sentiment: positive
video_pk 9011 · mention_pk 26573
Chairman of the Board - El Grande video thumbnail
Click to watch at 17:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • El Grande is my favorite game of all time; it is the original area control game and the cream of the crop.
  • Only your best round will count in Coliseum, which is a cool twist on scoring.
  • El Grande and the King, with simultaneous selection and Castillo, harmonize to create a rich gameplay experience.
References (from this video)
No references stored for this video.
Video XF17e6woWKI Chairman of the Board Top List at 14:05 sentiment: positive
video_pk 8755 · mention_pk 25833
Chairman of the Board - El Grande video thumbnail
Click to watch at 14:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • classic, faultless area-control experience
  • tight card-driven initiative creates compelling tension
Cons
  • some players may find it approachable yet its depth is fully realized with repetition
Thematic elements
  • classic area-control with dramatic initiative and card play
  • Spain with regional control and area scoring
  • elegant, timeless design with deep tactical play
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — play higher cards for first dibs and lower cards to bring more troops into play
  • area control with card-driven initiative — play higher cards for first dibs and lower cards to bring more troops into play
  • Betting and Bluffing — decisions about when to sit back and when to push for control
  • bluff and positional play — decisions about when to sit back and when to push for control
  • castle/CASTILLO system — blind deployment into a Castillo, with later redemption for scoring and repositioning
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • board gaming Perfection such a an intricate and nuanced design
  • the best negotiation game out there
  • fast so engaging
  • I can't find a fault with this game it is just so much fun
  • one of the original area control style games
  • the time track system I've ever seen
References (from this video)
No references stored for this video.
Video 46pNaqmHgvc Drive Thru Games Top List at 10:16 sentiment: positive
video_pk 8456 · mention_pk 24859
Drive Thru Games - El Grande video thumbnail
Click to watch at 10:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Considered the godfather of area-control games
  • Elegant design with lasting influence on later titles
Cons
  • Older design; may feel dated to some players
Thematic elements
  • Area control through card-driven drafting and influence
  • Noble power struggle in historical Iberia
  • classical abstract strategy with thematic veneer
Comparison games
  • Blood Rage
  • Chaos in the Old World
  • Ankh
Mechanics (from transcript analysis)
  • Area Control — Players vie for dominance on a grid-like layout via placement and influence cards.
  • card play / drafting — Drafting and timing of influence for strategic control.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • El Grande is the Godfather of the area control games
  • the longevity of Pandemic uh this can't be denied
  • it's basically descent with Star Wars slapped on
References (from this video)
No references stored for this video.
Video YOjcTcMIAxE Chairman of the Board Discussion at 11:22 sentiment: positive
video_pk 7761 · mention_pk 22924
Chairman of the Board - El Grande video thumbnail
Click to watch at 11:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • depth and strategic planning
  • ambition for keeping track of opponent moves
Cons
  • older design may feel heavy for newcomers
Thematic elements
  • memory of actions and placements to secure points
  • area control in a Spanish fantasy realm
Comparison games
  • Keyflower
Mechanics (from transcript analysis)
  • area_control — players place and move pieces to control regions
  • Memory — remembering opponent placements to anticipate moves
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the game is super fast
  • I highly recommend that one
  • Witness used memory in quite an interesting way
  • it's really good family weight game where the actual lack of memory skills can actually make the game better
  • Extremely charming and I think um very underrated actually
  • This is a cool party game because even if your trivia knowledge isn't very good, you can still get the answers correct based on the previous clues given
References (from this video)
No references stored for this video.
Video mZ7RMmW4Rrs Chairman of the Board Top List at 12:56 sentiment: positive
video_pk 7469 · mention_pk 22139
Chairman of the Board - El Grande video thumbnail
Click to watch at 12:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • my personal favorite game of all time
  • dynamic tactical and strategic depth
Cons
  • older design may feel heavier to new players
Thematic elements
  • classic area-control euro with dynamic scoring
  • Spain, area control map with influence markers
  • elegant and strategic
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — influence markers are moved to score regions on a map
  • card play and initiative — cards drive actions and command initiative shifts
  • Resource Management — manage coffers and troops to maintain presence on regions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's one of the best filler games out there. It's absolutely evergreen.
  • El Grande... the best area control game of all time.
  • Resistance Avalon, this was actually my number one in my top 50.
  • I can't quite actually answer why I don't play Age of War as regularly as I should because whenever I do play it, I thoroughly enjoy it.
  • This is actually the original version of a party game which is now called Good Critters.
  • This is one of the best filler games that you will play.
References (from this video)
No references stored for this video.
Video cEooPFaIhtU No Pun Included Discussion at 2:29 sentiment: positive
video_pk 7336 · mention_pk 21681
No Pun Included - El Grande video thumbnail
Click to watch at 2:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Elegant, classic design with balanced mechanics
  • Art refresh adds appeal
Cons
  • May feel dated to some players compared to modern designs
Thematic elements
  • ruthless and satisfying area-control
  • medieval European kingdom conflict and regional influence
  • Array
Comparison games
  • Tigris & Euphrates
  • Ra
Mechanics (from transcript analysis)
  • Area Control — control regions through influence cards and strategic placement
  • area_control — control regions through influence cards and strategic placement
  • Hand Management — manage action cards to determine order and actions taken
  • hand_management — manage action cards to determine order and actions taken
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Thank God you said that! Honestly, I was just winging that last bit - I had no idea where I was going.
  • You know what I love? Giving a game of the year to a game that didn't win game of the year.
  • This is the best jumping in point into the series and if you want to see what the older version was like, the app version on Steam is pretty spiffy for that.
References (from this video)
No references stored for this video.
Video _CH652PtXac BoardGameBollocks Top List at 3:06 sentiment: positive
video_pk 7082 · mention_pk 20971
BoardGameBollocks - El Grande video thumbnail
Click to watch at 3:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Classic design with elegant mechanics
  • High strategic depth for a medium weight game
Cons
  • Can feel repetitive after many plays
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Area majority via cube placement — Place influence cubes to control regions and score points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Dominant species is a truly awful game that I really really dislike
  • this is a very very light worker placement game
  • the seventh continent for us
References (from this video)
No references stored for this video.
Video T-A_dwDb07Y Chairman of the Board Top List at 13:49 sentiment: positive
video_pk 6911 · mention_pk 20474
Chairman of the Board - El Grande video thumbnail
Click to watch at 13:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • one of the best tile-placement/area-control experiences
  • loaded with interactive decisions
Cons
  • rules can be ambiguous; no single canonical rule set
Thematic elements
  • area control with tile placement; deployable edges
  • medieval region control; tile placement
Comparison games
  • El Grande
Mechanics (from transcript analysis)
  • Area Majority — compete for control of regions with tile placement and edge manipulation
  • Tile Placement — place tiles to manipulate land/water edges and mass on board
  • variant rules — two variations and optional rules for additional complexity
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these games range from being decent to pretty damn excellent
  • it's a very clever game
  • criminally underrated
  • it's a quick 20 minute game that is a lot of fun
  • I cannot even understand why that is rated so low
References (from this video)
No references stored for this video.
Video bGz0HZsD7Ds The Dice Tower Top List at 41:08 sentiment: positive
video_pk 7012 · mention_pk 20774
The Dice Tower - El Grande video thumbnail
Click to watch at 41:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Classic, elegant classic design
  • Dense strategic decisions
Cons
  • Older theme may feel dated
  • Components vary by edition
Thematic elements
  • Area majority through political influence
  • Spanish noble court
  • Tension-driven strategy
Comparison games
  • Bombbusters
  • Torus
Mechanics (from transcript analysis)
  • Area Control — Players vie for influence in regions via card-driven actions.
  • area_control — Players vie for influence in regions via card-driven actions.
  • simultaneous_planning — Players plan moves with limited visibility and bluff.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a Splender Killer.
  • Ticket to Ride destroyed Katon.
  • All the covers are changing.
References (from this video)
No references stored for this video.
Video ewofyrGqdZk Peaky Boardgamer Rules Teach at 0:02 sentiment: neutral
video_pk 6530 · mention_pk 19347
Peaky Boardgamer - El Grande video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Strategic turn order mechanism
  • Multiple action options
  • Interesting region control dynamics
Cons
none
Thematic elements
  • Regional dominance and political control
  • 15th century Spain
  • Historical strategy
Comparison games
none
Mechanics (from transcript analysis)
  • Action Card Selection — Players choose action cards with specific movement and scoring options
  • Area Control — Players place caballeros to dominate nine regions and the castle region
  • Power Card Selection — Players choose power cards that determine turn order and caballero allocation
  • Secret Scoring — Players secretly choose regions to score majority points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • In the game, players take the role of grandes fighting for supremacy by dispatching their loyal cabayeros to dominate regions in the 15th century Spain.
References (from this video)
No references stored for this video.
Video _kELUXinzn4 BoardGameBollocks Review at 0:14 sentiment: positive
video_pk 6164 · mention_pk 18264
BoardGameBollocks - El Grande video thumbnail
Click to watch at 0:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Brisk, fast rounds with meaningful decisions
  • Castillo adds memory, mystery, and excitement
  • Elegant core mechanics with minimal fluff
  • King mechanic provides strategic depth and forecasting
  • Rules are approachable and easy to teach
Cons
  • Late-game board can become chaotic and hard to read
  • Production values feel dated; artwork and components could use refresh
  • Fixed, non-random scoring spots reduce variability and replayability
Thematic elements
  • area control with king-driven scoring and Castillo intrigue
  • Medieval Iberian Peninsula / Castile region, king-centric territory control
  • abstract/elegant
Comparison games
  • Kemah
  • Rising Sun
  • Blood Rage
Mechanics (from transcript analysis)
  • Area Control — Players place caballeros and contest regions; control is determined by power cards and placement
  • Card Drafting — Each round, players choose one power card (numbers 1-13) that sets move priority and effects
  • Card drafting / power cards — Each round, players choose one power card (numbers 1-13) that sets move priority and effects
  • Castillo (castle) mechanic — Cabalos are stored in the Castillo and later revealed; adds memory and surprise elements to scoring
  • King mechanic — A king figure influences scoring regions; players must anticipate king movement to optimize scoring
  • Scoring phases with home region bonus — Three scoring phases (rounds 3, 6, and 9) with special Castillo scoring and home region bonuses
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • granddaddy of area control
  • one of the best era control games that you can get your hands on today
  • the Castillo adds that sort of mystique and a sort of memory game as well
  • we can't recommend it highly enough
  • it's a basic but still really meaty going to get your teeth into
  • not got the flash order pizazz of games like Kemah or Rising Sun or blood rage
References (from this video)
No references stored for this video.
Video 5gHHUMPmroY Chairman of the Board Top List at 26:42 sentiment: positive
video_pk 5295 · mention_pk 15764
Chairman of the Board - El Grande video thumbnail
Click to watch at 26:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep tile-placement with interesting twists
  • strong strategic depth
Cons
  • older game with potential accessibility barrier for new players
Thematic elements
  • tile placement with initiative-driven scoring
  • Medieval Spain-like setting
  • grand strategy with tile-driven twists
Comparison games
  • Kramer’s El Grande
  • Isle of Skye
Mechanics (from transcript analysis)
  • initiative-driven tile drafting — draft tiles to influence order, scoring and caballeros tokens
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this one might be the most diverse one
  • i thought this game had some really tacked on mechanisms that just did not need to be there
  • this is basically a kids game
  • it's striking, but not everything lands
  • a very solid gateway game
  • goa is a great example of classic euro design
References (from this video)
No references stored for this video.
Video qVEwuNosr2c No Pun Included Top List at 19:34 sentiment: positive
video_pk 4753 · mention_pk 13892
No Pun Included - El Grande video thumbnail
Click to watch at 19:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • precise, lean, ruthless design
  • maximizes fun from simple rules over decades
Cons
  • can feel dry to new players
  • older edition aesthetics may be dated
Thematic elements
  • area control, political maneuvering
  • Medieval Spain regional power struggles
  • tight, precise, ruthless euro abstraction
Comparison games
  • Tigris & Euphrates
  • Control and conquest type games
Mechanics (from transcript analysis)
  • Card-driven actions — Each card choice dictates action options and timing.
  • Direct area majority — Players vie for control of regions using Grande and cards.
  • Negotiation — The macro tension comes from deliberate, precise play.
  • Tense negotiation and tension — The macro tension comes from deliberate, precise play.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Be excellent to each other.
  • Sidereal Confluence is grand. It is so grand it will not be contained by such trivialities as a table.
References (from this video)
No references stored for this video.
Video BGlXxhta6d0 No Pun Included Analysis at 0:39 sentiment: positive
video_pk 3219 · mention_pk 9457
No Pun Included - El Grande video thumbnail
Click to watch at 0:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Iconic flagship components (king and Castillo) centralize tension and player interaction
  • Deep, readable area majority decisions with strong psychological read of opponents
  • High replayability with varying player counts and card draws
  • Clean, elegant scoring system tied to flagship mechanics
  • Strong, classic production design with a visually appealing centerpiece
Cons
  • Steep learning curve for newcomers
  • Aging production aesthetics in some printings
  • Teaching the game can be lengthy due to complex interactions
  • Best results require 4–5 players; lower counts feel less dynamic
Thematic elements
  • area majority control and political maneuvering
  • Castile, Spain during the late medieval period
  • abstract strategy with emphasis on flagship components
Comparison games
  • Katan
  • Twilight Imperium
  • Dark Tower
  • Wingspan
Mechanics (from transcript analysis)
  • action cards / special actions — dramatic, game-altering actions that can warp the board and disrupt opponents.
  • Area Majority — players compete to have the most influence (caballeros) in regions to score points.
  • flagship components as tension drivers — the Castillo and king concentrate the game's conflict and scoring drama.
  • Hand Management — each round, players select a power card that shapes turn order and reinforcements.
  • hand management / power cards — each round, players select a power card that shapes turn order and reinforcements.
  • king move / Castillo — a king action shifts where pieces can be placed and can affect scoring and blocking.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is one of the best games ever made
  • El Grande is my favorite area majority game
  • the king and the Castillo are the definitive flagship components
  • it's 30 years old
References (from this video)
No references stored for this video.
Video aM3wjZUXDHE No Rolls Barred Playthrough at 0:00 sentiment: positive
video_pk 2759 · mention_pk 8083
No Rolls Barred - El Grande video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep strategic bidding and placement decisions
  • Tension from power-card bidding and turn order
  • Dynamic Castillo and king mechanics create swingy but controlled scoring
Cons
  • Rule complexity can be intimidating
  • Downtime can spike with many players
  • Cluttered components for new players
Thematic elements
  • area control, political influence, and kingly strategy
  • Spain, nine regional kingdoms vying for control
  • competitive, strategic
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Players place cavaleros across nine Spanish regions; scoring based on who has most in each region during scoring phases
  • Castillo — Castillo track and discs create a multi-stage scoring twist; the Castillo turn influences which regions will score and how meeples are moved
  • hand management and bidding — Power Cards 1–13 determine action order and reinforcement; lower cards grant more cavaleros but go later in the turn order
  • king token and restricted placement — A king token sits in a region, constraining where players can place meeples; the king's region is locked from changes
  • multi-phase scoring — Three scoring phases per round, with extra points for meeting region-specific bonuses and for Grande or king presence
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I like this game a lot
  • this is an area control game which we're going to be vying over the different regions of Spain
  • the bidding begins with the power cards; 13 is very powerful
  • it's a crazy swingy game with a lot of tactical depth
  • I love it I love this game
References (from this video)
No references stored for this video.
Video ZxV4mZdbTUk Chairman of the Board Discussion at 0:45 sentiment: positive
video_pk 2616 · mention_pk 7735
Chairman of the Board - El Grande video thumbnail
Click to watch at 0:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • A personal all-time favorite for the host
  • Elegant and approachable for heavier Euros
Cons
none
Thematic elements
Comparison games
  • Wallenstein
  • Marrakesh
Mechanics (from transcript analysis)
  • Area Majority — Players compete for control of different regions each round.
  • area majority control — Players compete for control of different regions each round.
  • Hidden actions / bluffing — Tactical placement of big movers without always revealing intent.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these are all like nines or 10 out of ten for me
  • I'm going to stand up now because I'm in a very uncomfortable position but um yeah you can see that I have cut down on the heavier style games
  • museum is fine I think it's a gorgeous looking game probably one of the most attractive games I have actually
  • you can lie about what's in your bag the last one there which is where I keep all of my sleeves
  • I have a nice library that I can always pick and choose from
References (from this video)
No references stored for this video.
Video D_-XavWVh_M Chairman of the Board Top List at 19:57 sentiment: positive
video_pk 2579 · mention_pk 7640
Chairman of the Board - El Grande video thumbnail
Click to watch at 19:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • forefather of area control games with a timeless feel
  • highly interactive and deeply strategic, with elegant balance between space control and card management
  • rich tactical choices around when to move the Grande and how to leverage regions
Cons
none
Thematic elements
  • maneuvering the Grande and control of regions through strategic placement
  • classic area control with Castillo style and card based initiative
  • interpretive and elegant interaction focused on board presence
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — control majorities across regions with strategic placement of influence tokens
  • Castillo mechanism — a blind bidding style to hijack majorities via the Grande moving across regions
  • initiative cards (order of play) — players use initiative cards to prioritize turns, with a tradeoff of caballeros
  • Simultaneous action selection — players select cards that determine actions, creating planning with hidden information
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love the fact that the game itself is so simple but the action selection system is just that compelling
  • this is one of the best games of all time I could have argued to have this from higher on the list
  • there is an amazing level of interaction here where the more you collect these Noble tokens on the map will not only score your points but give you voting power
  • the level of interaction here is very high and the dynamics around kicking off spots are interesting
  • on paper I should not like this game because I do not like terribly cutthroat games but this one is logical
  • El Grande is the forefather of the area control genre and still the best among its peers
References (from this video)
No references stored for this video.
Video 5p9Lfrw1kwY Chairman of the Board Discussion at 11:00 sentiment: neutral
video_pk 2485 · mention_pk 7264
Chairman of the Board - El Grande video thumbnail
Click to watch at 11:00 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • tiles, area control, map-like layout
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you start rich and you're trying to blow as much money as you can as quickly as possible by making bad investments
  • this one however has a quite a different feel to a lot of the other rolling rights
  • it's strictly two player puzzly abstract style game
  • this is the newest printing of the bunk
  • this one actually uses the between two cities mechanism where you're working with the people to your left and right except on this one
  • it's a game that's fascinated me
  • the idea of puzzle this stuff around get the ideal family photo
  • gamers bingo
References (from this video)
No references stored for this video.
Video lUnrbCsqs2U The Broken Meeple Discussion at 14:40 sentiment: positive
video_pk 2093 · mention_pk 6117
The Broken Meeple - El Grande video thumbnail
Click to watch at 14:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • classic game
  • area control excellence
  • interesting card system
Cons
  • hard to find copy
  • expensive megabox
  • cube tower not major feature
Thematic elements
  • spanish history
  • area control
  • themeless
Comparison games
  • Amerigo
  • Edge of Darkness
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you're listening to the broken meeple show a podcast that speaks passionately about board games
  • i'm trying to keep this episode a little bit shorter
  • i'm the sort of person who likes to play the sport not watch it
  • i started my new job what two weeks ago now and it's going well
  • all i hear about tsu is that if you play with anybody who knows how to play the game they're going to hate your guts afterwards
  • ryan lockett what are you on so what are you seriously on
  • this guy does not sleep this guy does not age
  • this is just way too much stuff for one single person to undertake it's crazy
  • i don't want to have to care anymore about sleep or aging
  • convert me into a machine and i'll join the robot uprising
  • it's only a game
  • i am mainly just a case of i'll wait and see
  • the amount of buzz that game has got has to put it at the top ten
  • so many games so little time well who'd be a content creator with a job anyway
References (from this video)
No references stored for this video.
Video pcBX9Jtrg-w Chairman of the Board Discussion at 0:31 sentiment: positive
video_pk 1836 · mention_pk 5309
Chairman of the Board - El Grande video thumbnail
Click to watch at 0:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • timeless area-control design
  • tight micro-decisions
  • strong thematic appeal
Cons
  • steeper learning curve for new players
Thematic elements
  • Area control and political maneuvering
  • Medieval Spain
  • abstract strategy
Comparison games
none
Mechanics (from transcript analysis)
  • area-control — players vie for control of regions by placing pieces to maximize regional scoring
  • card-drafting — action cards determine initiative and available actions each turn
  • region-scoring — regions score and contribute to the final tallies
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is the best area control game out there
  • a perfect 10
  • I adore El Grande
  • really nice game I taught this to a complete non-gamer
  • I love Feld games this one is just an absolutely brilliant one
  • it's one of the best two-player games ever made
  • overproduced to say the least
  • one of my favorite dice games and it's actually just broken into my top 100 for the first time
  • the sudden death mechanism where if you are the first player to collect three buildings then you'll instantly win
  • really cool decisions
References (from this video)
No references stored for this video.
Video 8dRk-3uWzqo BoardGameCo Top List at 11:21 sentiment: neutral
video_pk 1557 · mention_pk 4497
BoardGameCo - El Grande video thumbnail
Click to watch at 11:21 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There's no real order.
  • There are ties on the dates.
  • The 12 oldest and the 12 newest.
  • There's just brownie points.
  • I haven't played Age of Innovation.
References (from this video)
No references stored for this video.
Video gj0I9y7ysVo BoardGameBollocks Top List at 9:24 sentiment: positive
video_pk 1186 · mention_pk 3456
BoardGameBollocks - El Grande video thumbnail
Click to watch at 9:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • classic foundational area control
  • smooth, well-balanced mechanics
Cons
  • older design may feel dated to some players
Thematic elements
  • area control and competitive region domination
  • Medieval Spain
  • rustic, pub-with-sawdust vibe
Comparison games
  • Risk
Mechanics (from transcript analysis)
  • Area Control — play cards and place caballeros to claim regions
  • area_control — play cards and place caballeros to claim regions
  • Compound Scoring — three rounds with different scoring phases
  • scoring_rounds — three rounds with different scoring phases
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a brutal game
  • this is a wonderful six player game, it's really meaty
  • the rule book sucks go down to a certain nasty little website and download the new rule book
  • el grande has started all for a lot of people with area control
  • it's not really like Twilight Imperium or Eclipse
References (from this video)
No references stored for this video.
Video Ttpw1MBgVjc Adam in Wales - Board Game Design Analysis at 7:17 sentiment: negative
video_pk 133 · mention_pk 380
Adam in Wales - Board Game Design - El Grande video thumbnail
Click to watch at 7:17 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Good font on title
Cons
  • Bored-looking characters
  • Outdated artwork
  • Needs modern reprinting
  • Doesn't convey game experience
Thematic elements
  • Majority control
  • Spain
  • Historical
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority — Classic majority game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The box cover makes a promise to the customer
  • Every box cover tells me what I'm going to be doing and how I'm going to be feeling
  • This artist is one of the best board game artists working in the industry right now
  • This is how you do it
  • This cover is a mess
  • Striking iconic design
  • The box cover is not selling the game
References (from this video)
No references stored for this video.
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