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Pandemic box art

Pandemic

Game ID: GID0239061
Game Info
Year
2008
Players
2-4
Age
14+
Playtime
45 min
Collection
Ratings
Expansions & Family
Pandemic: The Cure Pandemic: Contagion Pandemic Legacy: Season 1
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

In Pandemic, several virulent diseases have broken out simultaneously all over the world! The players are disease-fighting specialists whose mission is to treat disease hotspots while researching cures for each of four plagues before they get out of hand.

The game board depicts several major population centers on Earth. On each turn, a player can use up to four actions to travel between cities, treat infected populaces, discover a cure, or build a research station. A deck of cards provides the players with these abilities, but sprinkled throughout this deck are Epidemic! cards that accelerate and intensify the diseases' activity. A second, separate deck of cards controls the "normal" spread of the infections.

Taking a unique role within the team, players must plan their strategy to mesh with their specialists' strengths in order to conquer the diseases. For example, the Operations Expert can build research stations which are needed to find cures for the diseases and which allow for greater mobility between cities; the Scientist needs only four cards of a particular disease to cure it instead of the normal five—but the diseases are spreading quickly and time is running out. If one or more diseases spreads beyond recovery or if too much time elapses, the players all lose. If they cure the four diseases, they all win!

The 2013 edition of Pandemic includes two new characters—the Contingency Planner and the Quarantine Specialist—not available in earlier editions of the game.

Pandemic is the first game in the Pandemic series.

Description

In Pandemic, several virulent diseases have broken out simultaneously all over the world! The players are disease-fighting specialists whose mission is to treat disease hotspots while researching cures for each of four plagues before they get out of hand.

The game board depicts several major population centers on Earth. On each turn, a player can use up to four actions to travel between cities, treat infected populaces, discover a cure, or build a research station. A deck of cards provides the players with these abilities, but sprinkled throughout this deck are Epidemic! cards that accelerate and intensify the diseases' activity. A second, separate deck of cards controls the "normal" spread of the infections.

Taking a unique role within the team, players must plan their strategy to mesh with their specialists' strengths in order to conquer the diseases. For example, the Operations Expert can build research stations which are needed to find cures for the diseases and which allow for greater mobility between cities; the Scientist needs only four cards of a particular disease to cure it instead of the normal five—but the diseases are spreading quickly and time is running out. If one or more diseases spreads beyond recovery or if too much time elapses, the players all lose. If they cure the four diseases, they all win!

The 2013 edition of Pandemic includes two new characters—the Contingency Planner and the Quarantine Specialist—not available in earlier editions of the game.

Pandemic is the first game in the Pandemic series.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 526
This page: 50
Sentiment: pos 27 · mix 5 · neu 4 · neg 2
Mentions per page
Showing 201–250 of 526
Video 2EwauOPvJJ4 Ryan and Bethany Board Game Reviews Top List at 20:30 sentiment: positive
video_pk 85944 · mention_pk 221311
Ryan and Bethany Board Game Reviews - Pandemic video thumbnail
Click to watch at 20:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • classic cooperative game
  • provides enjoyable stress
  • feels winnable but challenging
  • highly customizable difficulty
  • many expansions available
Cons
none
Thematic elements
  • Disease outbreak and cure
Comparison games
none
Mechanics (from transcript analysis)
  • Action Point Allowance — you are going around the board trying to prevent these diseases
  • cooperative play — you are all working together
  • Set Collection — trying to create cures for them
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is so streamlined it's so easy
  • it is a really cool game each time you play it is different because of the way the cubes drop out
  • this is a much lighter Feld it's a very cute game
  • this is just such a classic Cooperative game
  • there's never a time where I've played this game and there hasn't been some event that's come out of it that gets brought up years and years and years to come
  • we're not going for a high scoore anymore we are simply going for having the most amount of fun talking through these cases in a funny British accent
References (from this video)
No references stored for this video.
Video 81sOHE-7BGQ Chairman of the Board Analysis at 15:31 sentiment: other
video_pk 85651 · mention_pk 220103
Chairman of the Board - Pandemic video thumbnail
Click to watch at 15:31 · YouTube ↗
Overall sentiment (raw)
Lukewarm
Pros
  • Appreciated for its contribution to the hobby
  • Had some good/memorable games
Cons
  • Too susceptible to quarterbacking
  • Host prefers competitive games
  • Host has no interest in playing it anymore
Thematic elements
  • Disease Control
  • Modern World
Comparison games
none
Mechanics (from transcript analysis)
  • Action Point Allowance — Players perform actions using a set number of action points.
  • cooperative play — the OG godfather of um of cooperative games.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Took me a long time to learn.
  • the more I think that kind of the cleanliness of rules, the streamlining of rules, for me, that is real good game design.
  • I still give it like a six out of 10.
  • When I play this one, I kind of feel very cold on it to be honest.
  • I just prefer competitive games in general. I can't explain why.
  • Still good game. Again, an absolute classic, but completely numb on it now. I'm not really interested in playing it anymore.
  • And yeah, I absolutely love and advocate this one non-stop.
  • It's actually a lot of fun.
  • I think this game is so genius.
  • For me, this is always the measuring stick when it comes to social deduction.
References (from this video)
No references stored for this video.
Video LXnh-ZgpgT4 UndeadVikingVideos Discussion at 1:01:05
video_pk 85661 · mention_pk 220141
UndeadVikingVideos - Pandemic video thumbnail
Click to watch at 1:01:05 · YouTube ↗
Pros
none
Cons
  • fell out with the the people that own the game
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I liked Heat Pedal to the Metal more than I have previously.
  • Texas Showdown was surprisingly fun.
  • Cockroach Poker was of course still awesome.
  • And Hacker Lackin is great.
  • the one that I have played in the past but played again that just reiterated to me like how slick I like just how much I enjoy the design was Crusaders. Thy will be done.
  • It's a super solid game, too.
  • I don't envy publishers right now trying to figure out what the heck to do.
  • My favorite part about 51st state was you you you'd hire you'd hire a leader and your leader would give you bonuses or whatever and do your things. That's not in the new version.
  • I like the original much more than the new one.
  • The guy just felt the need to come back in every three or four minutes and talk about quite literally [ __ ] nothing.
  • Small talk is just my kryptonite.
  • I don't know how to make small talk. I only make big talk.
  • My wife hates bugs. Which is why I'm trying to make the camper nicer.
  • It's just like, Oh, you got your camper nice and like you could charge 50 bucks a night. It's lakefront.
  • I will be the president of the Sparta Conservation Society bookmark one day.
  • My dad might get to prison.
  • I just hope I can make money off of it.
  • Don't knock until you try it, man.
  • It's a good chunk of voting power.
  • My son is 13 and he wears size 13 wide shoes.
  • He's just like, 'Oh, can I do it too, Dad?'
  • I'm going to name it. I'm naming that chunk of road.
  • It's just exciting when your parents be like, 'Oh, which way are you going to go?'
  • It's just like, 'Oh, yeah, we got the robot. The robot broke down.'
  • My daughter still enjoys going out there and summer's starting soon.
  • Yeah, but you could just have the Airbnb and be like, 'All right, I'm going to be here what four weekends out of the summer?'
  • It's just like, 'Oh, yeah, dad might get to prison.'
  • I was like, 'Okay.' Just went back to playing Marvel Rivals.
References (from this video)
No references stored for this video.
Video RlGqkhXQz-A UndeadVikingVideos Discussion at 313:40:00 sentiment: neutral
video_pk 85128 · mention_pk 217571
UndeadVikingVideos - Pandemic video thumbnail
Click to watch at 313:40:00 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It is weekly alaboom. The year of Our Lord uh no 2nd of July, The Year of Our Lord 2025 weekly album is the longest running weekly video cast on YouTube and and I don't know if that means anything, but I'll keep doing this until they plant me in the ground so I can hold that record forever.
  • What is up with the crowns?
  • Thanks for the fans out in the community. Top three. Get special badges and live chat. It resets every stream so you can always try again.
  • The more you chat, the more XP you get.
  • I don't even know how that works. I I get emails about it all the time saying, "Do you want to enable super chats or whatever?"
  • It's a classic for a reason, the depth is incredible.
  • You really feel like a railroad tycoon making big decisions.
  • The stock market part of the game is surprisingly tense.
  • It’s one of those games that you can play hundreds of times and still discover new strategies.
  • It may be gucha.
References (from this video)
No references stored for this video.
Video U11v8pu0gEo Board Gaming Ramblings Top List at 9:21 sentiment: positive
video_pk 85080 · mention_pk 217382
Board Gaming Ramblings - Pandemic video thumbnail
Click to watch at 9:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • really good game
  • plot twists
  • story things
Cons
  • sadly will never experience
  • would never play it with someone else
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • For me, this is an S. This is one of the better games ever. I love it.
  • Um Tor Mars I've spoken about this many times. Hate love it. H I love to hate it and I hate to love it.
  • It's just like F plus for me. This is boring.
  • If this wasn't Marvel, if it was just called Champions, wouldn't be the same same wouldn't be a top 100.
  • We like lordas but like boa and kban ee is my favorite ones.
  • And then we're going to have Mara Kybo. Oh, Marbo is good. Uh I really like it still. Even though that Pirates of Marbo kind of did the same goodness in shorter amount of time.
  • I would place Marbo in B or C.
  • What? D.
  • And uh lastly for this part of the video, we're going to have come down EV S S. Yeah, that's an easy one to end on. We like lordas but like boa and kban ee is my favorite ones.
  • That was way more fun than I thought it would be.
  • I think this is fun because well we kind of have this thing in top 10 or especially in top uh when we make top 100 and top 50 because she's like oh you picked this so low or this is so high and we get like to kind of see our differences a little more clearly.
  • Also when we do the keep and we disagree we kind of I think that is fun and I thought that we we're going to agree more. So, but but it's nice that we don't.
References (from this video)
No references stored for this video.
Video U11v8pu0gEo Board Gaming Ramblings Top List at 23:18 sentiment: negative
video_pk 85080 · mention_pk 217402
Board Gaming Ramblings - Pandemic video thumbnail
Click to watch at 23:18 · YouTube ↗
Overall sentiment (raw)
Negative
Pros
  • Floats on the success of Season 1
  • It was fine
  • I enjoyed my time with it
Cons
  • Wasn't like a mindblowing experience
  • Maybe it would be different if we played it with more players
  • Kind of rushed through it, played like like binging a TV series
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative play — Mentioned as a factor in player experience.
  • legacy — Explicitly mentioned as part of the game's title and nature.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • For me, this is an S. This is one of the better games ever. I love it.
  • Um Tor Mars I've spoken about this many times. Hate love it. H I love to hate it and I hate to love it.
  • It's just like F plus for me. This is boring.
  • If this wasn't Marvel, if it was just called Champions, wouldn't be the same same wouldn't be a top 100.
  • We like lordas but like boa and kban ee is my favorite ones.
  • And then we're going to have Mara Kybo. Oh, Marbo is good. Uh I really like it still. Even though that Pirates of Marbo kind of did the same goodness in shorter amount of time.
  • I would place Marbo in B or C.
  • What? D.
  • And uh lastly for this part of the video, we're going to have come down EV S S. Yeah, that's an easy one to end on. We like lordas but like boa and kban ee is my favorite ones.
  • That was way more fun than I thought it would be.
  • I think this is fun because well we kind of have this thing in top 10 or especially in top uh when we make top 100 and top 50 because she's like oh you picked this so low or this is so high and we get like to kind of see our differences a little more clearly.
  • Also when we do the keep and we disagree we kind of I think that is fun and I thought that we we're going to agree more. So, but but it's nice that we don't.
References (from this video)
No references stored for this video.
Video BgDl33BNWs8 The Brothers Murph Discussion at 1:05:02 sentiment: negative
video_pk 85005 · mention_pk 217081
The Brothers Murph - Pandemic video thumbnail
Click to watch at 1:05:02 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • Played wrong for a long time because rulebook was read once a long time ago and never again.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Telestrations is one of the greatest games ever made.
  • Legitimately, I think probably the greatest party game ever made. And one of the greatest games ever made.
  • Telestrations, which is just telephone with drawing, is in terms of pure fun, might be the funnest game ever made.
  • So good. Tiny Towns kind of plays a rage con. I love this game. I'm playing a butt ton on BGA right now.
  • Verdant such a good game, man.
  • Verdant of the Calico Verdant Cascadia line Verdant always feels like the one that gets left behind and I think it's my favorite of the three.
  • Viticulture I taught Viticulture I would play Viticulture Tuscany. It was great freaking love Viticulture.
  • The White Castle absolute banger.
  • The rule I and maybe this changed from the original version and the version we have, but in the version we are playing, when you take the action where you collect the blue meeples, and you're multiplying the amount of blue meeples you you collect times the amount of blue building spaces in the nine, including the space you're on, spaces, you can add cards to that.
  • YES. I DID NOT KNOW these things.
  • There were multiple rules in like Pandemic we used to play wrong cuz we read the rulebook once a long time ago, but just never read it again.
  • Someone in the comments is like looking at these cards Murph might be OP I'm like I don't know I don't know I don't think so I think we're I don't think they're that I don't think they're that great. I think we're fun and interesting but I don't think we're the strongest characters ever made.
  • I love the theme of it a lot it looks really cool it looks really cool.
  • I picked up Alhambra all time classic for me. $20 here.
  • You don't really seem to like solo games that much. I really like it. I think you'd find the card play interesting.
  • I enjoyed it. I think I enjoyed it. Me and Paula enjoyed it. Or no, Paula was just watching. Was it just you and me playing?
  • I just feel like Dinosaur World, they had the opportunity to clean up Dinosaur Island, and they just made it bigger. And I feel like it was a it was a very big missed opportunity.
  • Necessary is such an interesting question.
  • However, the game is a lot better.
  • We're not going to play without the expansion.
  • literal everyone says no one says essential. I don't think it's essential. I think it's if you got the money and you like A Feast for Odin, definitely do it. You'll never go back.
  • it levels up the game.
  • And then they just redid it again. It's it's very confusing what they're doing with that.
  • I really like Onirim. I really like Castellion.
  • A lot of other people don't like that game. It's like one of the lowest rated Oniverse games.
  • The general plan is that every year we do a Kickstarter there will be a new game.
  • I really like Onirim.
  • So, naturally being at a resort has got me thinking about like a game centered around like a resort and stuff
References (from this video)
No references stored for this video.
Video id120VRVqfA Watch It Played Discussion at 10:36 sentiment: neutral
video_pk 84772 · mention_pk 215950
Watch It Played - Pandemic video thumbnail
Click to watch at 10:36 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Ticket to Ride Legacy, it's not designed to be played hundreds of times.
  • I personally find the more thematic the game the lower the replayability and the more abstract the game the higher the replayability.
  • I've recently played White Castle 50 times this year.
  • The White Castle remains one of my all-time bangers.
  • Not many. I would say Castle Burgundy I've played over 100 times.
  • This is a dice placement kind of set collection game. It's quick, it's fast, the artwork is just top tier.
  • Shakespeare. Oh, Shakespeare. What a fantastic game.
  • Arboritum. One of my favorite card games that exists. It's been remade. The second edition is equally beautiful.
  • Nippon, big economic game, but truly a beautiful system.
  • Viticulture Essential Edition came out in 2015. Viticulture was my favorite game of all time for a very long time. I love Viticulture.
  • Seven Wonders Duel came out in 2015.
  • a wild card because that's a little game called Daxu.
  • Blood Rage, Code Names, Pandemic Legacy Season 1.
  • This is a sequel to Just Lewis and Clark, I think it was called.
  • Is it playing Carcasson in Carcasson? You know, going to Gen Con?
References (from this video)
No references stored for this video.
Video dkViBAwawoY The Brothers Murph Top List at 4:26 sentiment: positive
video_pk 84712 · mention_pk 215567
The Brothers Murph - Pandemic video thumbnail
Click to watch at 4:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Following up Pandemic Legacy Season 1 is no small feat, and they not only made this a great game, but they didn't just copy the first one.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Through the Ages: A New Story of Civilization is the engine builder to end all engine builders.
  • In Twilight Struggle, one of the more interesting times in history is played out. And I love that each card is a real event that happened.
  • Gaia Project built on Terrammystica and perfected the form. It's the best one.
  • Gloom Haven: Jaws of the Lion has the best tutorial system I have ever seen in a game, and I think it legitimately creates new board gamers constantly because of the way they make it so approachable.
  • Each Spirit in Spirit Island can be played over and over as you learn how to master their abilities, and there are so much content in the box. It also just plays amazing solo.
  • Dune Imperium Uprising took Dune Imperium to a whole new level of scale and scope, and it's got them worms.
  • It's impossible to have a bad time playing Star Wars Rebellion, especially if you love Star Wars. Okay, mostly only if you love Star Wars, but it's really fun. It's Lord of the Rings in a box, and it's perfect.
  • For a solid like 6 years, Terraforming Mars was absolutely the king of the board game hobby. Unreal staying power.
  • Dune Imperium uses art based on the movies, but it doesn't feel at all like a movie tie-in cash grab.
  • The scale and epic stories that come out of Twilight Imperium fourth edition make it everlasting. Every time you play, you get a permanent memory and story. It's truly impressive.
  • The sheer amount of content in Gloom Haven and the card play makes this dungeon crawler a Eurogamer's delight.
  • Ark Nova takes Terraforming Mars' cardplay in Civilization's action card mechanisms and put it into a theme we're just way more interested in. just the absolute pinnacle of mashing up mechanisms into a masterpiece.
  • Pandemic Legacy Season 1 has deserved every single ounce of acclaim and accolades it's received over the years. It was an absolute phenomena when it came out.
  • I don't want to say anything nice about this game. I don't want to say anything nice about this game. I don't like this game though.
  • Fine. Fine.
  • Brass Birmingham is objectively a board game. Done. Easy. That was nice. Words that are written.
  • Brass rhymes with ass. Got him. You're done.
  • Brass Birmingham has one of the best examples of positive player interaction and a game I'd actually seek out to play for a player. Was that so hard?
  • So, that was one nice thing about every single game in the Board Game Geek top 100. Many games that we actually don't even really like, but there's always something nice to say. Exactly.
  • Just engage.
  • We had a lot of fun making it.
References (from this video)
No references stored for this video.
Video dkViBAwawoY The Brothers Murph Top List at 6:03 sentiment: positive
video_pk 84712 · mention_pk 215578
The Brothers Murph - Pandemic video thumbnail
Click to watch at 6:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cool campaign with a spy setting.
  • Wish for a standalone Cold War espionage version.
Cons
none
Thematic elements
  • Espionage
  • Cold War
  • Campaign
Comparison games
  • Pandemic
Mechanics (from transcript analysis)
  • legacy — A legacy game with a spy setting.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Through the Ages: A New Story of Civilization is the engine builder to end all engine builders.
  • In Twilight Struggle, one of the more interesting times in history is played out. And I love that each card is a real event that happened.
  • Gaia Project built on Terrammystica and perfected the form. It's the best one.
  • Gloom Haven: Jaws of the Lion has the best tutorial system I have ever seen in a game, and I think it legitimately creates new board gamers constantly because of the way they make it so approachable.
  • Each Spirit in Spirit Island can be played over and over as you learn how to master their abilities, and there are so much content in the box. It also just plays amazing solo.
  • Dune Imperium Uprising took Dune Imperium to a whole new level of scale and scope, and it's got them worms.
  • It's impossible to have a bad time playing Star Wars Rebellion, especially if you love Star Wars. Okay, mostly only if you love Star Wars, but it's really fun. It's Lord of the Rings in a box, and it's perfect.
  • For a solid like 6 years, Terraforming Mars was absolutely the king of the board game hobby. Unreal staying power.
  • Dune Imperium uses art based on the movies, but it doesn't feel at all like a movie tie-in cash grab.
  • The scale and epic stories that come out of Twilight Imperium fourth edition make it everlasting. Every time you play, you get a permanent memory and story. It's truly impressive.
  • The sheer amount of content in Gloom Haven and the card play makes this dungeon crawler a Eurogamer's delight.
  • Ark Nova takes Terraforming Mars' cardplay in Civilization's action card mechanisms and put it into a theme we're just way more interested in. just the absolute pinnacle of mashing up mechanisms into a masterpiece.
  • Pandemic Legacy Season 1 has deserved every single ounce of acclaim and accolades it's received over the years. It was an absolute phenomena when it came out.
  • I don't want to say anything nice about this game. I don't want to say anything nice about this game. I don't like this game though.
  • Fine. Fine.
  • Brass Birmingham is objectively a board game. Done. Easy. That was nice. Words that are written.
  • Brass rhymes with ass. Got him. You're done.
  • Brass Birmingham has one of the best examples of positive player interaction and a game I'd actually seek out to play for a player. Was that so hard?
  • So, that was one nice thing about every single game in the Board Game Geek top 100. Many games that we actually don't even really like, but there's always something nice to say. Exactly.
  • Just engage.
  • We had a lot of fun making it.
References (from this video)
No references stored for this video.
Video dkViBAwawoY The Brothers Murph Top List at 12:57 sentiment: positive
video_pk 84712 · mention_pk 215629
The Brothers Murph - Pandemic video thumbnail
Click to watch at 12:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Has deserved every ounce of acclaim and accolades it has received.
  • Was an absolute phenomenon when it came out.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Through the Ages: A New Story of Civilization is the engine builder to end all engine builders.
  • In Twilight Struggle, one of the more interesting times in history is played out. And I love that each card is a real event that happened.
  • Gaia Project built on Terrammystica and perfected the form. It's the best one.
  • Gloom Haven: Jaws of the Lion has the best tutorial system I have ever seen in a game, and I think it legitimately creates new board gamers constantly because of the way they make it so approachable.
  • Each Spirit in Spirit Island can be played over and over as you learn how to master their abilities, and there are so much content in the box. It also just plays amazing solo.
  • Dune Imperium Uprising took Dune Imperium to a whole new level of scale and scope, and it's got them worms.
  • It's impossible to have a bad time playing Star Wars Rebellion, especially if you love Star Wars. Okay, mostly only if you love Star Wars, but it's really fun. It's Lord of the Rings in a box, and it's perfect.
  • For a solid like 6 years, Terraforming Mars was absolutely the king of the board game hobby. Unreal staying power.
  • Dune Imperium uses art based on the movies, but it doesn't feel at all like a movie tie-in cash grab.
  • The scale and epic stories that come out of Twilight Imperium fourth edition make it everlasting. Every time you play, you get a permanent memory and story. It's truly impressive.
  • The sheer amount of content in Gloom Haven and the card play makes this dungeon crawler a Eurogamer's delight.
  • Ark Nova takes Terraforming Mars' cardplay in Civilization's action card mechanisms and put it into a theme we're just way more interested in. just the absolute pinnacle of mashing up mechanisms into a masterpiece.
  • Pandemic Legacy Season 1 has deserved every single ounce of acclaim and accolades it's received over the years. It was an absolute phenomena when it came out.
  • I don't want to say anything nice about this game. I don't want to say anything nice about this game. I don't like this game though.
  • Fine. Fine.
  • Brass Birmingham is objectively a board game. Done. Easy. That was nice. Words that are written.
  • Brass rhymes with ass. Got him. You're done.
  • Brass Birmingham has one of the best examples of positive player interaction and a game I'd actually seek out to play for a player. Was that so hard?
  • So, that was one nice thing about every single game in the Board Game Geek top 100. Many games that we actually don't even really like, but there's always something nice to say. Exactly.
  • Just engage.
  • We had a lot of fun making it.
References (from this video)
No references stored for this video.
Video IaBMVA2W7Rc Gaming Rules! Discussion at 7:48 sentiment: neutral
video_pk 84207 · mention_pk 213808
Gaming Rules! - Pandemic video thumbnail
Click to watch at 7:48 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The rule books for those games which were co-written by Vlarger and Jason. Uh those are really really good rule books. very very well written, absolutely perfect in terms of teaching you the game. Zero questions afterwards.
  • Well, Mage Knight, but only just Mage Knight is my number one favorite game of all time.
  • Elder Scrolls is very likely in my top 10 or top 20, but yeah. Um, it depends how much time I've got. If I had 12, 14 hours free, I'd play Elder Scrolls. If I had four or five hours free, I'd play Mage Knight.
  • Okay. Well, let's say Voidfall because the last two times that I've played Voidfall, I have specifically said I don't want to play this with people who haven't played before.
  • It's a great game. It's from QuinnD Games. They always do really good games and I'm doing a giveaway and it's not had many entries.
References (from this video)
No references stored for this video.
Video fnZQzHTJN3E Ryan and Bethany Board Game Reviews Top List at 21:27 sentiment: positive
video_pk 84124 · mention_pk 213412
Ryan and Bethany Board Game Reviews - Pandemic video thumbnail
Click to watch at 21:27 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Interesting puzzly elements.
  • Engaging story arc.
  • Unique alias-switching mechanic.
  • A fresh take on the Pandemic formula.
Cons
none
Thematic elements
  • Undercover agents solving puzzles
  • Pre-Pandemic Season 1 timeline
  • Story arc progression
Comparison games
  • Pandemic Legacy: Season 1
  • Pandemic Legacy: Season 2
Mechanics (from transcript analysis)
  • cooperative play — Players work together to achieve a common goal.
  • legacy — Game elements change permanently over multiple plays as part of a story arc.
  • Puzzle solving — Requires solving puzzles within the game.
  • Role/Alias Management — Players use different aliases depending on their location.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • But that doesn't mean that board games didn't come out. So, what we're going to be talking about is the top 10 games that came out that year in 2020.
  • So, my number two is uh Vic Counts of the West Kingdom.
  • So, my number two, this is Sorcerer City. What a wild game.
  • All right, so, we're finally here. We're at our number ones of 2020, and this has been such a great list.
  • my number one is Pandemic Legacy Season Zero.
  • All right, so my number one game of 2020. Uh this is Conbon EV.
  • If you want us to continue these series as the years go on, so in 2026, we can do 2021 and all of that and even compare our lists from top 10 list in the past, let us know in the comments below.
  • And be sure to let us know what your favorite games are from 2020. What What was your board gaming experience like in 2020?
References (from this video)
No references stored for this video.
Video FjqANBmvh-o Board Game Critique Top 10 List at 6:56 sentiment: positive
video_pk 83980 · mention_pk 212709
Board Game Critique - Pandemic video thumbnail
Click to watch at 6:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • shared decision-making
  • immersive tension
  • scalable difficulty
Cons
  • could be lengthy
  • can be complex for absolute beginners
Thematic elements
  • cooperation, crisis management
  • global disease outbreaks
  • story-driven, scalable tension
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative Game — Players work together to cure diseases across the globe.
  • cooperative play — Players work together to cure diseases across the globe.
  • Player Board | Main Board — Actions affect a common game board.
  • Role-based actions — Different characters provide unique abilities.
  • shared board state — Actions affect a common game board.
  • Unique Player Powers — Different characters provide unique abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Deduction, timing, teamwork, engine building, and spatial planning.
  • The right first game can turn someone into a lifelong gamer.
  • It's gonna be spicy.
  • Forbidden Island delivers big, memorable moments with gentle rules.
  • If you're introducing someone new, start here and watch that magic moment happen.
References (from this video)
No references stored for this video.
Video mHRrXUF-img Quackalope Analysis at 9:06 sentiment: mixed
video_pk 83936 · mention_pk 212550
Quackalope - Pandemic video thumbnail
Click to watch at 9:06 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Paints interesting challenges.
  • Allows players to deal with challenges.
  • Provides practice at managing risk.
  • Helps with stress and frustration.
Cons
  • Host is not a fan.
  • Requires practicing being on teams more.
  • Can lead to surprise loss.
  • Can descend into chaos.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative — Players work together to solve problems.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • No matter what you do, how much you plan, everything you put exactly right, the one thing I can guarantee you in both life and board games is that eventually something will go wrong.
  • Board games give us a small abstraction, a little picture into the greater questions of life.
  • Board games teach us all of that. They teach us how to manage risks, deal with problems as they arrive, and handle some of the more complex but guaranteed situations in life.
  • Board games give us a chance to experiment.
  • The practice of actively engaging in challenge, of directing your mind in a way so that you problem solve, you think of alternative routes, you embrace the little mild bit of stress and chaos that board games throw at us.
  • In the cooperative game market, I can think of a lot of games, but some of the first ones that come to mind are games like Pandemic or the Forbidden Game series.
  • Forbidden games have each of you play your role, much like life, and then they allow each of you to tackle that role and rely on the other people to do so in order to mitigate the chaos that is sure to come and is going to continue descending until one of you either wins or loses.
  • Pandemic is another escalating failure system.
  • Games help with stress and frustration with a surprise loss that comes at the hands of a boss that just showed up to the table.
  • In cooperative games, it's pretty obvious to see where stress management might exist. And in solo games, you give yourself the opportunity to deal with challenges that you sometimes face when you're on your own because those happen as well, whether they're internal personal struggles or external ones like the road trip with my son without anyone else here to help.
  • Board games give us a tiny little micro version of that. and risks will show up at your door. Challenges will approach.
  • The more experiences you have making tough decisions when tough decisions are needed. to sacrifice one player in order to save the team, to push a little bit farther to get the resources you need, to extend the journey, to press your luck and hopefully score a little bit more.
  • Board games are a fantastic way to do that, but they're not enough on their own. You could learn a board game inside and out and still know nothing about life. And you could live your life inside and out and still not know how to play a board game. But if you're able to do both, you're able to lean into and focus on and perfect your skills or at least try.
  • You'll be better for it in both regards.
  • And you move forward using all the skills at your fingertips, even the ones you've learned from playing games.
References (from this video)
No references stored for this video.
Video mHRrXUF-img Quackalope Analysis at 10:01 sentiment: positive
video_pk 83936 · mention_pk 212552
Quackalope - Pandemic video thumbnail
Click to watch at 10:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Choices have consequences.
  • Encourages thinking about ripple effects.
  • Provides opportunity for thought.
  • Can help with stress and frustration.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative — Players work together.
  • legacy — Choices made have consequences that extend beyond the scenario.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • No matter what you do, how much you plan, everything you put exactly right, the one thing I can guarantee you in both life and board games is that eventually something will go wrong.
  • Board games give us a small abstraction, a little picture into the greater questions of life.
  • Board games teach us all of that. They teach us how to manage risks, deal with problems as they arrive, and handle some of the more complex but guaranteed situations in life.
  • Board games give us a chance to experiment.
  • The practice of actively engaging in challenge, of directing your mind in a way so that you problem solve, you think of alternative routes, you embrace the little mild bit of stress and chaos that board games throw at us.
  • In the cooperative game market, I can think of a lot of games, but some of the first ones that come to mind are games like Pandemic or the Forbidden Game series.
  • Forbidden games have each of you play your role, much like life, and then they allow each of you to tackle that role and rely on the other people to do so in order to mitigate the chaos that is sure to come and is going to continue descending until one of you either wins or loses.
  • Pandemic is another escalating failure system.
  • Games help with stress and frustration with a surprise loss that comes at the hands of a boss that just showed up to the table.
  • In cooperative games, it's pretty obvious to see where stress management might exist. And in solo games, you give yourself the opportunity to deal with challenges that you sometimes face when you're on your own because those happen as well, whether they're internal personal struggles or external ones like the road trip with my son without anyone else here to help.
  • Board games give us a tiny little micro version of that. and risks will show up at your door. Challenges will approach.
  • The more experiences you have making tough decisions when tough decisions are needed. to sacrifice one player in order to save the team, to push a little bit farther to get the resources you need, to extend the journey, to press your luck and hopefully score a little bit more.
  • Board games are a fantastic way to do that, but they're not enough on their own. You could learn a board game inside and out and still know nothing about life. And you could live your life inside and out and still not know how to play a board game. But if you're able to do both, you're able to lean into and focus on and perfect your skills or at least try.
  • You'll be better for it in both regards.
  • And you move forward using all the skills at your fingertips, even the ones you've learned from playing games.
References (from this video)
No references stored for this video.
Video BHProKdZ9ZU Board Games UnLocked Top List at 25:20 sentiment: positive
video_pk 83776 · mention_pk 211758
Board Games UnLocked - Pandemic video thumbnail
Click to watch at 25:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Radically changes over time, becoming something much more than its base game.
  • Considered the benchmark for legacy games.
  • Solid story.
  • Holds up incredibly well after 10 years.
  • Great value for money.
  • Offers unique player experiences with different choices.
  • Thematic and immersive.
  • The trilogy (Seasons 0, 1, and 2) is fantastic.
Cons
  • Some people do not like the base Pandemic game.
  • The legacy elements might not be for everyone.
  • The game's themes can be too close to reality for some.
Thematic elements
  • Cooperative game that radically changes over time, pioneering the legacy genre.
  • Story is solid, legacy elements kick off the craze that is now pretty much dead.
Comparison games
  • Pandemic Legacy Season 2
  • Pandemic Legacy Season Zero
  • Ticket to Ride Legacy
  • Aridia
Mechanics (from transcript analysis)
  • cooperative play — Players work together to achieve objectives.
  • legacy mechanics — Destruction of components and permanent changes to the game based on player choices.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is what Seventh Continent wanted to be.
  • Distant Skies is a cleaner, more streamlined system.
  • Primeial Apparel is like the the, you know, a third as long, like little it it it's done before it can get broken version.
  • The game kicks me in the nard sometimes.
  • Aon Trespass Odyssey to me does everything better.
  • So damn cool.
  • The rule book is awful.
References (from this video)
No references stored for this video.
Video bacV44nZDYk Board Game Critique Discussion at 1:43 sentiment: positive
video_pk 83404 · mention_pk 210075
Board Game Critique - Pandemic video thumbnail
Click to watch at 1:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Highly accessible entry into cooperative play
  • Clear victory condition with meaningful decisions
Cons
  • Needs good group dynamics to shine
Thematic elements
  • cooperative crisis management
  • global disease outbreak response
  • team-based, mission-driven
Comparison games
  • Ticket to Ride
  • Wingspan
  • King of Tokyo
Mechanics (from transcript analysis)
  • Cooperative Game — All players work together against the game to find cures.
  • cooperative play — All players work together against the game to find cures.
  • Hand Management — Managing cards and actions to treat diseases and discover cures.
  • hand management / pool resources — Managing cards and actions to treat diseases and discover cures.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Tell them how to win before you explain anything else.
  • Don’t read rules. Paraphrase, demonstrate, and explain.
  • Reading the rule book aloud creates passive listening, induces boredom, and creates zero cognitive engagement.
  • What you win by discovering cures for all four diseases.
  • Phase one is pre-eaching preparation, and this is where most people fail immediately.
References (from this video)
No references stored for this video.
Video -Ct_ab4bRiw Board Games UnLocked Top List at 1:19:07 sentiment: positive
video_pk 83017 · mention_pk 208722
Board Games UnLocked - Pandemic video thumbnail
Click to watch at 1:19:07 · YouTube ↗
Overall sentiment (raw)
Overwhelmingly Positive
Pros
  • Excellent cooperative gameplay
  • Thematic and engaging infection system
  • Exceptional legacy campaigns
  • Great entry point for new players
Cons
  • Rising Tide version is disliked by the speaker.
Thematic elements
  • Disease eradication, cooperative survival
  • Global
  • Campaign (Legacy), Scenario-based
Comparison games
  • Pandemic Iberia
  • Pandemic Fall of Rome
  • Pandemic Reign of Cthulhu
  • Pandemic Legacy 1
  • Pandemic Legacy 2
  • Pandemic Legacy 3
  • Defenders of the Realm
  • The Fate of the Fellowship
  • Pandemic the Cure
  • Lord of the Rings (game)
Mechanics (from transcript analysis)
  • Action Point Allowance — Players have a limited number of actions per turn.
  • cooperative play — Players work together against the game system.
  • Infection System — Diseases spread through the game, with a unique system where shuffled discard piles reintroduce infections.
  • Legacy Play — Several versions of the game (Legacy 1, 2, 3) feature a campaign with evolving rules and components.
  • Set Collection — Players collect five cards of the same color to cure diseases.
  • Variable player powers — Different roles have unique abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this one um I've said this before when this has come up.
  • Um, this one's modern day and you are um actually you have like a you know it's you have a ocean um it's like a science building kind of thing. You're in the open ocean and you're like exploring the ocean. You're doing different stuff like that.
  • This one is a scenario-based game as well.
  • This is pretty to look at.
  • It has a good solid solo mode as well
  • I love that.
  • this would be a game though if we did the two top 100s and average it out be higher for me.
  • one of the best, if not the only game that I can think of where you're actually meant to sneak in and not actually fight uh the the enemies.
  • one of the coolest things about this game is the the sheer amount of scenarios that you pick based off of the corporations.
  • The way it handles the enemies is very very clean.
  • So uh this game and stalker I think do do NPC movement very very well.
  • the brass mags were an awesome addition to this. too to give that 3D effect.
  • Burn Cycle is a fantastic game. Very unique uh from a lot of games that are out there.
  • The network board was always a cool little mini game because that was like a mini game itself.
  • this was my favorite game of of the uh Garfield games and that is Raiders of the North Sea.
  • this one is one of the first games I played back in the day that had that interesting worker placement because you have there's three colored workers out there, uh, black, white, and gray.
  • You get two actions every round.
  • But you have to be weary about what you're picking up because you may be opening up something for somebody else, you know.
  • This one also has the solo variant.
  • it's so simple to set up and play and it's just it's an easy teach.
  • Um, and uh, and yeah, I mean, that's cool.
  • Madara is is a very interesting game because it's one that I absolutely love the story and it's the epitome of like the best kind of character build game um in my opinion for campaign games.
  • But its dice system and its bosses are so bad.
  • But really why this game why I love this game is is the story and just the sheer amount of items and uh ways to actually build your character.
  • There's nothing out there that's like that's that really even comes close to this.
  • So the writing is superb for this one.
  • So, that is my 41.
  • This is what I want every time I'm a campaign game comes out and it's like you can build your characters it's like right but can I or can I have two items equipped and that's it, you know,
References (from this video)
No references stored for this video.
Video Fxanaz6YfJM Board Game Critique Top 10 List at 10:21 sentiment: positive
video_pk 82369 · mention_pk 206960
Board Game Critique - Pandemic video thumbnail
Click to watch at 10:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Introduced modern cooperative gameplay as a cornerstone
  • Asymmetric roles create strategic depth and tension
Cons
  • Scaling challenges with player counts
  • Thematic seriousness can affect accessibility for casual players
Thematic elements
  • Cooperation to beat a system rather than competing
  • Global disease outbreak response
  • Fully cooperative with distinct roles and shared goals
Comparison games
  • Forbidden Island
  • Gloomhaven
Mechanics (from transcript analysis)
  • asymmetric roles — Medic, Scientist, Dispatcher, etc. provide unique abilities
  • Asymmetric Teams — Medic, Scientist, Dispatcher, etc. provide unique abilities
  • Cooperative Game — All players work together against the game system
  • cooperative play — All players work together against the game system
  • Epidemic cards — Trigger outbreaks and reshuffle infection/discard piles to increase difficulty
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "The golden rule. When power contradicts the rules, the power wins."
  • "You're not just playing a game. You're exploring a multiverse where normal rules are optional guidelines."
  • "What if deck construction was the core gameplay loop instead of pregame preparation?"
  • "All players work together against a game system instead of against each other."
  • "What if board games could change permanently?"
References (from this video)
No references stored for this video.
Video Rt4srP3CtrY Gaming Rules! Interview at 1:26:02
video_pk 82273 · mention_pk 206711
Gaming Rules! - Pandemic video thumbnail
Click to watch at 1:26:02 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Legacy
Comparison games
none
Mechanics (from transcript analysis)
  • legacy — Physical alterations to the game that cannot be undone, such as destroying components or placing permanent stickers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't feel any pressure to create content.
  • This is my full-time job, right? I don't have another job to go to.
  • I'm producing all of this content and honestly, if I could produce more, I would because I love what I do.
  • The category here or the criteria here is massively popular, really well-respected, solid Euro games that have been around for a while and stood the test of time and are known as just really, really good games.
  • No games do. It doesn't need all of the bling and everything else.
  • I think most people in life are affected by what's called seasonally adjusted disorder.
  • Entering is absolutely free. It doesn't cost you anything whatsoever.
  • The secret word this month is haggis.
  • All of my advertising revenue from all of my videos goes to charity.
  • I don't make any money out of the videos themselves on YouTube. People call me crazy. They would be right.
  • It's only 70 to go.
  • I have not. No. Not Not even heard of that one.
  • I would strongly recommend you just do it because you want to do it. Don't go out and spend £4,000 on a fancy camera, lights, and everything else and think 'Right, I'm going to be the next big channel and I'm going to get 50,000 subscribers in 6 months.'
  • One thing that really annoys me is when the games come out at retail like the same time or even before and they're cheaper.
  • I personally believe it is fundamentally, morally, and ethically wrong for me to sell a pre-production prototype copy of a game.
  • It's International Unplayed Games Day. And the date that I've chosen... is the 1st of July.
  • I have already got two of them on my channel, if not three, and I'm doing another one next Wednesday.
References (from this video)
No references stored for this video.
Video 8wYTu8NS2uk BoardGameCo Top List at 14:21 sentiment: mixed
video_pk 82062 · mention_pk 205912
BoardGameCo - Pandemic video thumbnail
Click to watch at 14:21 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Still fun
  • Had that unlocking aspect
  • Built on a legacy system dear to the host's heart
Cons
  • Least favorite of the Pandemic Legacy series
  • Seasons one and two were significantly better
  • Felt like ending the series on a low point
Thematic elements
Comparison games
  • Pandemic Legacy Season 1
  • Pandemic Legacy Season 2
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I've been pushing this video off for a long time now because every single time that I was going to do this video, I had like one or two more games in my collection that I needed to just get to.
  • I got to a point where I realized if I keep waiting for that one more game I have to finish, I'm never going to do this video.
  • These are games that you have to theoretically destroy components in order to play them.
  • I really like Sagata Artisans.
  • Rise of Queensdale is like Charter Stone, just better in my opinion.
  • But My City Rolling Ball is delightful.
  • I think this was excellent and I will always wonder which game is better depending on your experience of which one you've played first.
  • I've played My City more times than any other game, period.
  • Ticket to Ride Legacy was the first game since Penel Legacy season 1 that gave me the highs of what a legacy game can in a system that was familiar and yet really opened up and explored this whole board as you went through it and just continued to unlock things.
  • This is my favorite Legacy game experience.
  • It's one of the perfect legacy games for me.
  • It's so good. It's so good.
References (from this video)
No references stored for this video.
Video 8wYTu8NS2uk BoardGameCo Top List at 19:21 sentiment: positive
video_pk 82062 · mention_pk 205917
BoardGameCo - Pandemic video thumbnail
Click to watch at 19:21 · YouTube ↗
Overall sentiment (raw)
Very Positive
Pros
  • Excellent experience.
  • Very close to Season 1 in quality.
  • Could be played a third time.
  • Fun experience.
Cons
  • Felt not as good as Season 1 (when played after Season 1).
Thematic elements
  • Pandemic
Comparison games
  • Pandemic Legacy Season 1
  • Pandemic Legacy Season Zero
Mechanics (from transcript analysis)
  • Cooperative — It gives you a challenge. You're working together.
  • legacy — It's not the first legacy game that ever existed.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I've been pushing this video off for a long time now because every single time that I was going to do this video, I had like one or two more games in my collection that I needed to just get to.
  • I got to a point where I realized if I keep waiting for that one more game I have to finish, I'm never going to do this video.
  • These are games that you have to theoretically destroy components in order to play them.
  • I really like Sagata Artisans.
  • Rise of Queensdale is like Charter Stone, just better in my opinion.
  • But My City Rolling Ball is delightful.
  • I think this was excellent and I will always wonder which game is better depending on your experience of which one you've played first.
  • I've played My City more times than any other game, period.
  • Ticket to Ride Legacy was the first game since Penel Legacy season 1 that gave me the highs of what a legacy game can in a system that was familiar and yet really opened up and explored this whole board as you went through it and just continued to unlock things.
  • This is my favorite Legacy game experience.
  • It's one of the perfect legacy games for me.
  • It's so good. It's so good.
References (from this video)
No references stored for this video.
Video 8wYTu8NS2uk BoardGameCo Top List at 23:10 sentiment: other
video_pk 82062 · mention_pk 205920
BoardGameCo - Pandemic video thumbnail
Click to watch at 23:10 · YouTube ↗
Overall sentiment (raw)
Masterpiece
Pros
  • Favorite legacy game experience.
  • Played twice, would happily go back for a third time.
  • Still feels like the best Pandemic Legacy game.
  • The story and twists matter.
  • Perfect legacy game.
  • Gives a challenge.
  • Working together is key.
  • Twists and turns.
  • Arc of difficulty is well done.
  • Familiar to core Pandemic while being very different.
  • Ruined regular Pandemic for me.
  • So good.
Cons
  • Unfairly contrasted with My City which has been played 10 times.
  • Not a game that could be played 10 times.
  • Would have to play with new players every single time.
Thematic elements
  • Pandemic
Comparison games
  • My City
  • Pandemic Legacy Season 2
  • Ticket to Ride Legacy: Legends of the West
  • Risk Legacy
  • Pandemic
Mechanics (from transcript analysis)
  • Cooperative — You're working together.
  • legacy — This is my favorite Legacy game experience
  • variable difficulty — The arc of difficulty is very well done.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I've been pushing this video off for a long time now because every single time that I was going to do this video, I had like one or two more games in my collection that I needed to just get to.
  • I got to a point where I realized if I keep waiting for that one more game I have to finish, I'm never going to do this video.
  • These are games that you have to theoretically destroy components in order to play them.
  • I really like Sagata Artisans.
  • Rise of Queensdale is like Charter Stone, just better in my opinion.
  • But My City Rolling Ball is delightful.
  • I think this was excellent and I will always wonder which game is better depending on your experience of which one you've played first.
  • I've played My City more times than any other game, period.
  • Ticket to Ride Legacy was the first game since Penel Legacy season 1 that gave me the highs of what a legacy game can in a system that was familiar and yet really opened up and explored this whole board as you went through it and just continued to unlock things.
  • This is my favorite Legacy game experience.
  • It's one of the perfect legacy games for me.
  • It's so good. It's so good.
References (from this video)
No references stored for this video.
Video FqrEb4ApFdI Game Night Picks - Pair Of Dice Paradise Top 10 List at 10:58
video_pk 81938 · mention_pk 205074
Game Night Picks - Pair Of Dice Paradise - Pandemic video thumbnail
Click to watch at 10:58 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Pandemic-engine expansion example
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Memories in the making.
  • Gloomhaven. Dah! Nope.
  • This is a delightful, story-focused, sticker-powered cooperative endeavor for one to six players who will use over 800 stickers to build a village that gradually shapes the countryside.
  • Inis has long blended area control, card drafting, and tense negotiation with a very particular sense of mythos where timing and positioning matter just as much as brute force.
  • It's fast, it's loud, it's easy to teach, and also a very good game at turning a roomful of otherwise sensible adults into reckless cackling gamblers.
  • The base game already built a really nice reputation for packing sharp tableau-building decisions into a really compact package.
References (from this video)
No references stored for this video.
Video FqrEb4ApFdI Game Night Picks - Pair Of Dice Paradise Top 10 List at 11:03
video_pk 81938 · mention_pk 205075
Game Night Picks - Pair Of Dice Paradise - Pandemic video thumbnail
Click to watch at 11:03 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Pandemic-engine expansion example
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Memories in the making.
  • Gloomhaven. Dah! Nope.
  • This is a delightful, story-focused, sticker-powered cooperative endeavor for one to six players who will use over 800 stickers to build a village that gradually shapes the countryside.
  • Inis has long blended area control, card drafting, and tense negotiation with a very particular sense of mythos where timing and positioning matter just as much as brute force.
  • It's fast, it's loud, it's easy to teach, and also a very good game at turning a roomful of otherwise sensible adults into reckless cackling gamblers.
  • The base game already built a really nice reputation for packing sharp tableau-building decisions into a really compact package.
References (from this video)
No references stored for this video.
Video F8ATL5u1nDA Gaming with Edo & Jessica Discussion at 6:33 sentiment: positive
video_pk 81867 · mention_pk 204726
Gaming with Edo & Jessica - Pandemic video thumbnail
Click to watch at 6:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great implementation of the Pandemic system
  • More enjoyable than I thought it would be
  • Enjoyable
  • Great puzzles to try to solve and win in different ways
Cons
  • Wasted a few turns building forts in places that did not matter
  • Didn't feel like the type of game that you play back to back to back
Thematic elements
  • Managing invasions during the fall of Rome
  • Historical
Comparison games
  • Pandemic
Mechanics (from transcript analysis)
  • Building forts — Involves building forts in strategic locations.
  • Managing invasions — More about managing all of these different invasions that are going on.
  • Pandemic system implementation — A great implementation of the Pandemic system.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My Book Nook cozy word building game.
  • looks like a really neat sort of game about creating bookshelves and lining up books.
  • the artwork lines up so as you stack cards, you sort of create this shelf of books with letters and it looks neat.
  • Flip Pick Towers, which just looks really neat. I was kind of drawn in by the art style of this one and how it is about creating these towers, but you're drawing and there's different um scoring conditions or objectives.
  • Mayor of Chicago, mostly because you've got animals but so in a in a not nature setting, which always interests me, but it looks like a a neat sort of puzzle of having these different cards that can be used in different ways.
  • It looks like the translated version or name of it is City of the Dancing Carp or Carp City. This one is very very different.
  • It has stickers, which if you know me, I'm not a big fan of stickers, but the way that they're used, it's sort of a a puzzle book, but it almost looks like a Where's Waldo or Where's Wally type situation with the the artwork and just the the big book of kind of going through and looking at stuff and solving puzzles, I think.
  • Voidfall expansion. I think it was Voidfall Resurgence. I have not technically played Voidfall solo. I've played it multiplayer. I am really excited about this one. It's just something that I need to kind of get into the right head space to learn and understand the complexity because this is a a heavier sort of game.
  • Another one is the Public Access RPG, which is based off of Brindlewood Bay, but it's sort of this horror sort of RPG about VHS tapes and some weird stuff going on.
  • the Old King's Crown. So I skipped this initially. I And honestly, I think that I thought Ascendancy, which I mentioned I played, was this game.
  • It just looks like a really interesting sort of puzzle. I'm really drawn to the artwork and I know artwork isn't everything, but this really looks like a a unique sort of game and I really always enjoy that concept of sort of traveling through the not necessarily generations, but the king has fallen, who's going to take up the helm and sort of building in a story, a little piece of history based on however I play.
References (from this video)
No references stored for this video.
Video 5PkO0EorDW0 Board Game Hangover Top 10 List at 6:41 sentiment: positive
video_pk 81872 · mention_pk 204750
Board Game Hangover - Pandemic video thumbnail
Click to watch at 6:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Long-term engagement
  • Dynamic campaign with consequences
Cons
  • One-time playthrough; replayability limited
Thematic elements
  • Array
  • Cold War era; global disease outbreak
  • Legacy campaign with evolving story
Comparison games
  • Gloomhaven
  • Frosthaven
  • Slay the Spire?
Mechanics (from transcript analysis)
  • Card management / deck-building-lite — Collect cards, destroy some cards as per scenario; manage resources to complete objectives.
  • legacy campaign — Campaign evolves with stickers, new rules, and decks across play sessions.
  • Legacy Game — Campaign evolves with stickers, new rules, and decks across play sessions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the top rated cooperative board game for casual players.
  • This game works at all ages, at all skill levels.
  • This is a legacy game. So everything here is secret and you can only open it up whenever the game lets you.
  • Just look at it. In this beautiful board game, one of you is dead.
  • I love it. This is one of the most satisfying board gaming experiences you can get, especially if you're playing cooperatively.
  • Frost Haven is the most epic dungeon crawler in the world.
  • Gloomhaven is more top rated than Frosthaven, but the word industry says that this is even better.
  • This insanity and monstrosity of a board game is an adventure with boss battling.
References (from this video)
No references stored for this video.
Video boV4_W4ztuc The Dice Tower Analysis at 20:44 sentiment: positive
video_pk 81649 · mention_pk 203762
The Dice Tower - Pandemic video thumbnail
Click to watch at 20:44 · YouTube ↗
Overall sentiment (raw)
Highly Positive
Pros
  • Changed the course of gaming for many people
  • Exploded in popularity
  • Changed the landscape of gaming
  • Shook everything up
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
  • legacy — cuz it's a legacy game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the nomination lists are more important than the awards because you can go out and just buy any of these and play them.
  • We're nominating them now, and as I always say, the nomination lists are more important than the awards because you can go out and just buy any of these and play them.
  • These are going to be games that are fantastic to teach to someone who is not necessarily part of our fantastic little world of games. Something to get them in the door, get them excited about board gaming, get them introduced to all these amazing things you can do on the tabletop now.
  • And so, we got together a group of 50 plus people, that's Dice Tower staff and the other reviewers, different reviewers, and we vote on the nominations, and so we're going to present them to you.
  • Well, too bad to each of those nominations because you have to go up against the other four. That is a tough slate.
  • if you enjoy heavy strategy games, you were eating well in 2024.
  • This is a category for games that play really well with two. It doesn't mean they are exclusively two, although that's usually what is nominated, but it's just a great game for two players.
  • This is something that for the last several, several years has become an increasingly large segment of the board gaming hobby.
  • Not only are those like pretty strong solo games, but they're also some of the games that were mentioned in top lists of last year. That shows where the category has come.
  • So, these are games that do something different. We see a lot of the same stuff, which isn't necessarily a bad thing because same can be good and comforting. But, something that does something unusual or different or feels fresh, here's some games that meet that category.
  • My goodness, you now have to ask every time you sit at the table, 'Wait, is this cooperative or competitive?' That's something that was unheard of, you know, a decade ago even.
  • I used to not really appreciate how good party games can be.
  • So, this is going to be just that implementation of the theme, really immersing you into this world and this setting, uh doing something cool, or maybe just showing you a different kind of light on a thing that you're familiar with.
  • I always find it odd how the new designer category often also every year seems to dominate best games of the year category, and I like that a lot.
  • Artwork is something that just walking by a table, you can convince me to play a game just by showing me a good box cover. And I think that it's something that can We talked about the theme, can really sell that, but it's that first entry point in the game, and can grab your attention.
  • Games are a total production, and what this category is about is saying, 'This is the most impressive full productions of a board game we've seen this year.'
  • Now, in this category, we have 10 um 10 nominees, and they kind of encompass the whole package here. You know, we're we're looking at the mechanisms, we're looking at the theme, we're looking at the artwork, just all of it. Which one brought its best to the table?
  • Games that are fantastic
  • Then our next one is Codenames, a game that really brought party games back into the light, especially word team party games.
  • This has sold a gazillion copies.
  • And that is Pandemic Legacy Season 1.
  • But this is the game. It wasn't the first legacy game, but it was definitely the one that people that kind of exploded and changed
  • changing the landscape.
  • Talk about a game that truly shook everything up.
References (from this video)
No references stored for this video.
Video r7INm8pZNPQ The Board Gaming Doctor Discussion at 7:37 sentiment: positive
video_pk 81575 · mention_pk 203309
The Board Gaming Doctor - Pandemic video thumbnail
Click to watch at 7:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • First cooperative experience in board gaming
  • Memorable origin for own collection
Cons
none
Thematic elements
  • cooperation to cure disease
  • puzzle-solving
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative play — Players work together to cure diseases and prevent outbreaks.
  • puzzle-like objective — Solving the disease curing puzzle before too many outbreaks occur.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The first time in the earliest that it dawned on me that I could do something strategic in a board game.
  • I enjoyed the simplistic roll and move mechanism.
  • This was my first cooperative experience in board gaming, I think, and in fact was one of the first games I purchased for our own collection.
  • Ark Nova was the next game that really stood out to me ... everything made total sense of how to play this game just from watching that video.
  • I discovered Wingspan as well, which felt very similar with like the card play, the theme of it as well is just really nice.
References (from this video)
No references stored for this video.
Video vgvcbIWzUPk Shelfside Analysis at 28:26
video_pk 81589 · mention_pk 203374
Shelfside - Pandemic video thumbnail
Click to watch at 28:26 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • They're all about honor before anything else.
  • easy to learn, hard to master.
  • the ends justify the means no matter what.
  • this is space opera.
  • I'm happy to be tricked.
  • Crane games are very satisfying to play.
References (from this video)
No references stored for this video.
Video fRrTkkfLzNY The Discriminating Gamer Playthrough at 0:00 sentiment: mixed
video_pk 81549 · mention_pk 203194
The Discriminating Gamer - Pandemic video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Strong thematic integration
  • Challenging gameplay
  • Cooperative experience
Cons
  • Can be brutal and difficult
  • Can be complex to track
  • Players occasionally struggle to remember rules
Thematic elements
  • Galactic conflict and Jedi missions
  • Star Wars: The Clone Wars era
Comparison games
  • Pandemic
  • Cthulhu
Mechanics (from transcript analysis)
  • Card Exhaustion — Cards are exhausted for actions and only refresh at the start of a player's turn. Some effects allow discarding exhausted cards.
  • character abilities — Each player character has a unique free action that influences gameplay.
  • Dice rolling for combat — Dice are rolled to determine damage output in combat, with specific symbols indicating damage points.
  • Hand Management — Players manage a hand of cards with a specific limit, needing to discard or play cards to avoid exceeding it.
  • Mission Completion — Players must complete a series of missions, often requiring specific card types or damage output, to progress.
  • Player actions — Players have a set number of actions per turn which include moving, attacking, reinforcing (drawing cards), or attempting missions.
  • Threat Escalation — The game features mechanics that increase the threat level, such as placing more droids, blockades, or advancing invasion markers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This game is brutal.
  • We were so close.
  • I need you guys to remember this for me.
  • We have to fight the bad guy.
References (from this video)
No references stored for this video.
Video iDobpksPRmQ The Cardboard Herald Interview at 14:04
video_pk 81502 · mention_pk 202784
The Cardboard Herald - Pandemic video thumbnail
Click to watch at 14:04 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're a little bit like a Swiss Army knife in in many ways.
  • Juno is very much like a support the arts town and a support the local business town.
  • Spirit Island Greater Than Games folded.
  • Spirit Island is one of the most beloved games of all time.
  • If you want this thing to exist in your community you have to support it.
  • The clapper.
References (from this video)
No references stored for this video.
Video 9v9Ir-aYjE0 The Discriminating Gamer Review at 0:12 sentiment: positive
video_pk 81452 · mention_pk 202332
The Discriminating Gamer - Pandemic video thumbnail
Click to watch at 0:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Love the Pandemic system and games in it
  • Cthulhu theme makes it evocative
  • Board design and top-down look is appealing
  • Seven investigators provide variety
  • Rulebook is short and seems comprehensive; artwork noted as good
Cons
  • Packaging issues (plastic not separating easily)
  • Camera focus issues during unboxing
  • Some miniatures have posing/base issues
  • Discussion about card art side preference
Thematic elements
  • Lovecraftian horror with a Pandemic-style cooperative system to seal gates and defeat eldritch threats
  • Top-down board showing locations Arkham, Innsmouth, Kingsport, and Dunwich; investigators exploring gates to stop Cthulhu
  • Cooperative, scenario-driven, investigator-based with chaos tokens and relics
Comparison games
  • Eldritch
Mechanics (from transcript analysis)
  • Action economy — Players take four actions per turn.
  • Combat / monsters — Encounter shoggoths and cultists; defeat them to progress.
  • Combat: Damage Based — Encounter shoggoths and cultists; defeat them to progress.
  • Combat: Deck/Hand — There are cultist spawn cards, relic cards, Evil Stirrings cards, and elder sign related items.
  • Decks and cards — There are cultist spawn cards, relic cards, Evil Stirrings cards, and elder sign related items.
  • hand size limit — Hand limit is seven at all times.
  • Movement via gates — Movement and actions are tied to gates/tokens on the map.
  • sanity mechanics — If insane, must roll a sanity die; sanity can be regained.
  • Set Collection — Goal is to seal all four gates; losing if gates fail or other loss conditions occur.
  • Set collection / Gates to seal — Goal is to seal all four gates; losing if gates fail or other loss conditions occur.
  • Turn structure with two card draws and an Evil Stirrings event — On a turn, players draw two cards and resolve an Evil Stirrings card.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Cannot wait to get this one played.
  • The board looks really cool.
  • I absolutely love Pandemic and several games in the Pandemic system.
References (from this video)
No references stored for this video.
Video -GxG16iKdq8 The Dice Tower Top List at 22:42 sentiment: positive
video_pk 81303 · mention_pk 201036
The Dice Tower - Pandemic video thumbnail
Click to watch at 22:42 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Doable within 60 minutes in its base form.
  • Clean and not overly complex in its base form.
Cons
  • Can be extended with expansions.
  • Players might alpha game or not play efficiently.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative play — The base game of Pandemic is described as a collaborative game. The panelists emphasize playing efficiently and not alpha gaming, suggesting a cooperative experience.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's tricky, right? Cuz you can't just go by what Board Game Geek says either.
  • You know, you got to pick it up.
  • I really like that. I think it's a fantastic game. It definitely one that people are sleeping on.
  • Baked in banter, okay.
  • It's just got a really nice forward momentum.
  • This game doesn't have banter, though the scoring might take a bit. But I think played at a reasonable pace, this game lasts close to an hour.
  • This is just a game that's a joy to teach, to play.
  • If you get to six gems, whatever it is, you win. It's a race.
  • It has a nice nice demanding sort of feel on the player. You you need to think carefully about what you're doing.
  • This is Ra, my favorite game of all time.
  • I think that Reiner Knizia, this is his wheelhouse is hour-long games that feel like a full experience.
  • it's you can knock this out in 60 and get a board game experience with highs and lows and drama and superheroes and all of that jazz.
  • Neta-Tete a L'air is just one of those games that just it feels so good how quickly this game plays.
  • We're We're halfway done already?
References (from this video)
No references stored for this video.
Video MxrXmoZ4Jkk The Dice Tower Analysis at 6:58 sentiment: neutral
video_pk 81255 · mention_pk 200745
The Dice Tower - Pandemic video thumbnail
Click to watch at 6:58 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
  • Host has not played the versions after the USA one.
  • They seem to have stopped making them.
Thematic elements
  • pandemic
Comparison games
  • Pandemic
Mechanics (from transcript analysis)
  • cooperative play — Implied by being a Pandemic game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Carcassonne: Over Hill and Dale, this is one of those expansions that I just missed.
  • This is a big, grandiose game with a lot going on, and it's too slow and too boring for me to enjoy it.
  • This is my least favorite Carcassonne game. I hate this game.
  • This is one of the biggest, longest games I've ever played.
  • It's the bad quality's bad.
  • This one is fine. Um this one is not as bad as the other one I played was that you go around and you find stuff. It doesn't look very good though, does it?
  • Leaders on the other hand are a great two-player game where you have a bunch of leaders and you're trying to capture your opponent's leader.
  • Of all the games I talked about today, I think my favorite is actually Leaders.
  • Leaders is a very, very excellent two-player game.
  • This is a re-implementation of Survive: Escape from Atlantis.
  • A little auction game. There was just some really neat like there wasn't many games like this. Now, there are many, many, many games like it.
References (from this video)
No references stored for this video.
Video ro6E0uATlw0 The Dice Tower Interview at 27:35 sentiment: positive
video_pk 81240 · mention_pk 200660
The Dice Tower - Pandemic video thumbnail
Click to watch at 27:35 · YouTube ↗
Overall sentiment (raw)
highly positive
Pros
  • Blew my mind.
  • Gateway into the board game hobby.
Cons
none
Thematic elements
  • Disease control
Comparison games
  • Robinson Crusoe
  • Spirit Island
Mechanics (from transcript analysis)
  • cooperative play — The core mechanic that impressed the speaker and led them further into the hobby.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • officially Castles of Burgundy has grown on me.
  • Betrayal at House on the Hill. Everyone's like that's not a party game. It's like a game night game. I'm like well, that's what I want.
  • Bad Bunnies.
  • It was it was it was really it was cute. I enjoyed that one.
  • Do you expect any more Kinfire Delve sets to be produced?
  • I don't expect any more to be produced, but I you know, and I can't even say that I want more to be produced. I'm very happy with what we have, and I like it. I think there's so much variety already. I don't need more. But if they produced it, I'd buy it because I'm a sucker and that's what I do.
  • the biggest thing that I I think still shocks me sometimes is how small the industry is. It is still very um just a bunch of friends in a lot of time in a lot of ways, you know?
  • It's um in a it's a well-established industry that still has that young excitement and and kind of um um, blood in it and I I I really like that.
References (from this video)
No references stored for this video.
Video ilxJ2Ev6lhA Board Games UnLocked Top 10 List at 1:22:06 sentiment: mixed
video_pk 81270 · mention_pk 200812
Board Games UnLocked - Pandemic video thumbnail
Click to watch at 1:22:06 · YouTube ↗
Overall sentiment (raw)
Mixed (Host dislikes it, but acknowledges its importance)
Pros
  • Pioneering cooperative game
  • Straightforward mechanics
  • Introduces cooperative play to new gamers
  • Highly expandable and re-implemented
Cons
  • One host strongly dislikes the game.
Thematic elements
  • curing diseases
Comparison games
  • Ticket to Ride
Mechanics (from transcript analysis)
  • action selection — Players have four actions per turn, like moving, curing, or discovering cures.
  • cooperative play — Players work together to cure diseases.
  • Deck construction — Players draw cards, including Epidemic cards which trigger negative effects.
  • Set Collection — Players collect cards to discover cures.
  • Unique Player Powers — Each player has a unique ability.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Well, a gateway game is some is a a game that you use to show non-gamers what the hobby is like and how you are you're trying to introduce them to the hobby and not blow their minds and like in a bad way and just like bury them.
  • Pandemic has done so much for the hobby.
  • this was kind of like the the kickstart of oh board games can be cooperative.
  • It's very very Stardew Valley.
  • I have not played a legacy game that I actually wanted to frame the final board.
References (from this video)
No references stored for this video.
Video iDmc2xLeXko Neon Gorilla Interview at 1:27:27 sentiment: positive
video_pk 81223 · mention_pk 200547
Neon Gorilla - Pandemic video thumbnail
Click to watch at 1:27:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • exciting from beginning to end
  • beautifully finely tuned to be a perfect solo experience
Cons
  • can have a boring ending where the player is doing all right and then suddenly wins
  • can ramp up on both sides and either side can ramp too quickly
Thematic elements
Comparison games
  • Spirit Island
  • Forbidden Island
Mechanics (from transcript analysis)
  • escalating tension — you're drawing more cards. Every time you get an epidemic card, that little track increases and you're drawing more cards every turn.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love Spirit Island. One of my top games of all time. Amazing design, but it's a game that will often have a boring ending...
  • if you make your game fun enough, like it's just a blast to play, you can forgive a lot.
  • Pandemic has a lot of problems with this. Alpha player will creep in.
  • I do think some games like you can design against alpha player without like totally hiding everything.
  • The biggest one is like the more your game is a puzzle and there are sudden must-win like moves that need to be made.
  • The only way the only reason it was uh beneficial was because of the asymmetry. If we both could do the same thing, it would just be kind of annoying to sit there and have a discussion on strategy past, you know, a couple minutes.
  • I love the idea that this is a new starting point. We're going to be going they yes yes they want me to keep buying more stuff but we're going to go through what seasons essentially
  • I mean Arkham is my favorite Arkham is my favorite game that I tell people not to buy.
References (from this video)
No references stored for this video.
Video iDmc2xLeXko Neon Gorilla Interview at 2:28:34
video_pk 81223 · mention_pk 200553
Neon Gorilla - Pandemic video thumbnail
Click to watch at 2:28:34 · YouTube ↗
Pros
none
Cons
  • Prone to alpha player issues due to critical moves
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Alpha player potential — Pandemic has a lot of problems with this. Alpha player will creep in. Like pandemic will often put you in a situation where like if you don't go and clear that disease cube right now, we're all going to lose. I'm telling you to do it because I don't want to lose the game even though I'm being an alpha player, you know, like it it gets you in those kind of things.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love Spirit Island. One of my top games of all time. Amazing design, but it's a game that will often have a boring ending...
  • if you make your game fun enough, like it's just a blast to play, you can forgive a lot.
  • Pandemic has a lot of problems with this. Alpha player will creep in.
  • I do think some games like you can design against alpha player without like totally hiding everything.
  • The biggest one is like the more your game is a puzzle and there are sudden must-win like moves that need to be made.
  • The only way the only reason it was uh beneficial was because of the asymmetry. If we both could do the same thing, it would just be kind of annoying to sit there and have a discussion on strategy past, you know, a couple minutes.
  • I love the idea that this is a new starting point. We're going to be going they yes yes they want me to keep buying more stuff but we're going to go through what seasons essentially
  • I mean Arkham is my favorite Arkham is my favorite game that I tell people not to buy.
References (from this video)
No references stored for this video.
Video qc48EbZ0ITo The Brothers Murph Analysis at 6:44
video_pk 81168 · mention_pk 200216
The Brothers Murph - Pandemic video thumbnail
Click to watch at 6:44 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is my worst pick. This is actually the pick my lowest pick on this whole list.
  • I feel like this one's going to be pretty good.
  • That dropping down to your eighth pick is wild.
  • Oh my god, that's not good.
  • Again, that is what I expected. That is your lowest pick of your draft.
  • For a nine pick, that's a gift.
  • That's a solid score for a nine.
  • Wow, that's low for your nine.
  • That's a really great Your nine and 10 were really solid.
  • For a total of 54,000.
  • Helge, if you're watching this, you screwed me over, damn it.
  • Multiple in the top 100, yeah.
  • It came down to three.
  • The worst designer? Yeah, who's got the worst bottom seven?
References (from this video)
No references stored for this video.
Video qc48EbZ0ITo The Brothers Murph Analysis at 7:46
video_pk 81168 · mention_pk 200218
The Brothers Murph - Pandemic video thumbnail
Click to watch at 7:46 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is my worst pick. This is actually the pick my lowest pick on this whole list.
  • I feel like this one's going to be pretty good.
  • That dropping down to your eighth pick is wild.
  • Oh my god, that's not good.
  • Again, that is what I expected. That is your lowest pick of your draft.
  • For a nine pick, that's a gift.
  • That's a solid score for a nine.
  • Wow, that's low for your nine.
  • That's a really great Your nine and 10 were really solid.
  • For a total of 54,000.
  • Helge, if you're watching this, you screwed me over, damn it.
  • Multiple in the top 100, yeah.
  • It came down to three.
  • The worst designer? Yeah, who's got the worst bottom seven?
References (from this video)
No references stored for this video.
Video qc48EbZ0ITo The Brothers Murph Analysis at 7:50
video_pk 81168 · mention_pk 200219
The Brothers Murph - Pandemic video thumbnail
Click to watch at 7:50 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is my worst pick. This is actually the pick my lowest pick on this whole list.
  • I feel like this one's going to be pretty good.
  • That dropping down to your eighth pick is wild.
  • Oh my god, that's not good.
  • Again, that is what I expected. That is your lowest pick of your draft.
  • For a nine pick, that's a gift.
  • That's a solid score for a nine.
  • Wow, that's low for your nine.
  • That's a really great Your nine and 10 were really solid.
  • For a total of 54,000.
  • Helge, if you're watching this, you screwed me over, damn it.
  • Multiple in the top 100, yeah.
  • It came down to three.
  • The worst designer? Yeah, who's got the worst bottom seven?
References (from this video)
No references stored for this video.
Video 6P1ADsUy7yo The Dice Tower Top List at 28:25 sentiment: positive
video_pk 81158 · mention_pk 200109
The Dice Tower - Pandemic video thumbnail
Click to watch at 28:25 · YouTube ↗
Overall sentiment (raw)
Very Positive
Pros
  • Fantastic experience
  • Loved it
  • Mind-blowing gameplay
  • Epic moments
  • Top tier legacy game
Cons
  • Not for replayability on a top 100 list as it's a one-and-done experience.
Thematic elements
  • Global pandemic
  • Legacy
Comparison games
  • Pandemic
  • Pandemic Season Zero
  • Pandemic Season Two
  • Pandemic-ish Cthulhu game
  • Pandemic Iberia
  • Pandemic Star Wars
  • Pandemic Warcraft
Mechanics (from transcript analysis)
  • cooperative play — the game plays cooperatively.
  • legacy — Pandemic Legacy Season 1
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The most carefully named top 10 we've ever done.
  • It is just kind of almost the game that I just keeps giving.
  • Every time I play it I'm like, 'Man, I just I love this game. I really, really enjoy it.'
  • Planet Unknown is great.
  • It's a lot of fun. It's silly fun but also it's very stressful.
  • This one if you have not played it because of how intimidating it looks, give this a try because this is a fantastic game.
  • It is a classic for a reason.
  • Oh my goodness, do I love this game? It's so good.
  • Everyone has a plan until you get punched in the mouth.
  • It is so chaotic, and you're right. Afterwards, you need to sit there and be like, 'I need to relax a little bit.'
  • It's it's it's fantastic. I love it.
References (from this video)
No references stored for this video.
Video 6P1ADsUy7yo The Dice Tower Top List at 47:55 sentiment: positive
video_pk 81158 · mention_pk 200119
The Dice Tower - Pandemic video thumbnail
Click to watch at 47:55 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Classic and enjoyable
  • Great thematic elements in some versions (e.g., Zero)
  • Impactful legacy experiences
Cons
  • Legacy versions are one-shot
Thematic elements
  • Disease control and eradication
  • Global
Comparison games
  • Pandemic: Zero
  • Pandemic Legacy
Mechanics (from transcript analysis)
  • Action Point Allowance — Players have a limited number of actions per turn.
  • cooperative play — Players work together to achieve a common goal.
  • Set Collection — Collecting sets of cards to cure diseases.
  • Variable player powers — Each player has a unique role with special abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The most carefully named top 10 we've ever done.
  • It is just kind of almost the game that I just keeps giving.
  • Every time I play it I'm like, 'Man, I just I love this game. I really, really enjoy it.'
  • Planet Unknown is great.
  • It's a lot of fun. It's silly fun but also it's very stressful.
  • This one if you have not played it because of how intimidating it looks, give this a try because this is a fantastic game.
  • It is a classic for a reason.
  • Oh my goodness, do I love this game? It's so good.
  • Everyone has a plan until you get punched in the mouth.
  • It is so chaotic, and you're right. Afterwards, you need to sit there and be like, 'I need to relax a little bit.'
  • It's it's it's fantastic. I love it.
References (from this video)
No references stored for this video.
Video jSpTNB4DDj0 BoardGameGeek Discussion at 8:48 sentiment: positive
video_pk 80995 · mention_pk 198977
BoardGameGeek - Pandemic video thumbnail
Click to watch at 8:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • So good
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Espresso, which is for two to five players, is a very fun, very small box card game about deduction, fulfilling contracts.
  • Pass the Buck, a game of corporate responsibility management, designed by Carol Mertz and art by Carol Mertz as well.
  • It's almost an engine builder. You're trying to do some set collection. It's very interesting You have to kind of play it twice.
  • Holiday Hijinks are a series of 18-card escape room games.
  • It's a lovely roll and write in a little small box. The menu or the boards fold out and looks like a traditional Asian old red and white menu that you might see.
  • Neko Syndicate for one to four players. Designers Danny Garcia, artist is Jennifer Gurner. Ginnie Geener? I don't know. I'm so sorry. I don't know how to say her name. But publisher is Combo Games and 25th Century Games.
  • It has broken my brain a little bit, but it's also quite a quick game.
  • Bandido by Helvetiq. Yeah, that one's just super fun.
  • Super Chunky is a fast card game of cats that just want to get fat. You're racing to eat the most kibble.
  • Good Kitties is a much bigger It's a cooperative game with eight different missions where you are house cats who perform missions at night while your humans are asleep in order to take over the house.
References (from this video)
No references stored for this video.
Video FKlALE7YrFc The Dice Tower Top List at 52:41 sentiment: positive
video_pk 80851 · mention_pk 198327
The Dice Tower - Pandemic video thumbnail
Click to watch at 52:41 · YouTube ↗
Overall sentiment (raw)
Highly Positive
Pros
  • Goes beyond typical roll and write boundaries.
  • Uses dice as thematic elements (animals, produce).
  • Includes engaging scratch-off mechanics.
  • Features a card river system for action selection.
  • Multiple viable paths to victory.
  • Stamp pens are a liked component.
  • Artist quality colored pencils in the retail edition are appreciated.
  • Lots of decisions to make.
  • Different sheets provide replayability.
  • Cargo hold scoring makes gameplay unique.
Cons
  • The 'tending' aspect, which the game is named after, is the least fun part.
  • The connection between actions and scoring can be unclear for new players.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — that card system, that kind of card river system where you are choosing your actions based on the cards.
  • dice as resources — the dice that are in the game, you're not using them as dice. You're using them as animals or produce or what have you.
  • Roll and Write — flip and right, rolling right games.
  • Scratch-off — the scratch offs for doing your uh the the mining or the the the digging.
  • Variable player powers — everyone has different sheets
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This one showed me what a rolling right could be.
  • This was kind of a game changer.
  • This is one of the most thematic rolling right games.
  • This game is good. So good.
  • This is a great game.
  • I really think this is I this get should get played more again.
  • This is a very small very very focused little flip and right game.
  • So, so fun. Very good scoring.
  • In my opinion, the best flipping right game that is Let's Make a Bus Route.
  • This is just such a charming game.
References (from this video)
No references stored for this video.
Video j_iVzwBbOQk 3 Minute Board Games Top List at 9:07 sentiment: positive
video_pk 80748 · mention_pk 197700
3 Minute Board Games - Pandemic video thumbnail
Click to watch at 9:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cooperative firefighting genre
  • Sense of urgency
  • Represents a genre well
Cons
none
Thematic elements
  • Fighting global pandemics, finding cures for diseases
  • Cooperative play against the board
Comparison games
  • Flashpoint: Fire Rescue
  • Horrified
  • Pandemic: The Cure
  • Alien: Fate of the Nostromo
  • The Captain Is Dead
  • Star Wars: The Clone Wars
  • Fate of the Fellowship
  • Arkham Horror Second Edition
Mechanics (from transcript analysis)
  • Action Point Allowance — you're members of the CDC fighting against a pandemic and you're trying to find four different cures for four different diseases.
  • Cooperative — you're playing against the board
  • Set Collection — you're trying to find four different cures for four different diseases.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This video is brought to you by the 3minut board game patrons.
  • Keep us independent by supporting us on Patreon.
  • So, the criteria these games need to fulfill are one, that they set up and pack away easily. Two, that you can fit them onto a kitchen table rather than a big gaming table. Three, that they are excellent for two-player, but not necessarily only good at two-player. and four, have a reasonably short play time, or at least the ability to save the game after a short amount of play so you can return to it later. Oh, and five, games you can play a heck of a lot.
  • I'm going to review the list, not from worst to best, but from smallest box to biggest box.
  • This is possibly the most competitive game on the list as well.
  • Calico is an absolute mindbreaker and one of those games that you'll be playing and as the game gets closer and closer to its end, steam will start coming out your ears.
  • This is one of the most popular couples games in the world right now, and for good reason.
  • And Pandemic is here both for itself, but because it represents a whole meu of other games. Games I call firefighting co-ops.
  • This whole genre is just full of great games for couples game night.
  • For me, this gives you all the benefits of a legacy game without it being a destroyable game as well.
  • 3minute Board Games does not do paid content. Keep us independent by supporting us on Patreon.
  • And if you have any other suggestions for great couples game night games, just let me know in the comments.
References (from this video)
No references stored for this video.
Video aPd9KN04hFI Board Game Critique Top List at 11:23 sentiment: mixed
video_pk 80702 · mention_pk 197384
Board Game Critique - Pandemic video thumbnail
Click to watch at 11:23 · YouTube ↗
Overall sentiment (raw)
Mixed
Pros
  • Landmark design
  • Accessible
  • Quick
  • Shared jeopardy creates real table emotion
  • Influence on co-op design is hard to overstate
Cons
  • Alpha player problem destroys it for any group that contains one strong strategic voice
  • Punishing pace makes playing suboptimally feel irresponsible
  • Tension deflates once epidemic cards cycle the discard back onto the top of the infection deck
  • Becomes a known equation
Thematic elements
  • Treating outbreaks, building research stations, and curing diseases
  • Global map of connected cities
Comparison games
  • Spirit Island
Mechanics (from transcript analysis)
  • cooperative play — The cooperative game that introduced millions of people to playing against the board.
  • role specialization — Each take a unique specialist role.
  • Set Collection — Treat outbreaks, build research stations, and cure four diseases.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • A game can top every ranking, win every award, sell out every print run, and still sit on your table and leave you completely cold.
  • A game being widely loved does not mean it was built for you.
  • Your table is not our table.
  • If we are hard on a game you adore, that is a data point about us, not a verdict on you.
  • Race for the Galaxy instead.
  • It delivers the same engine-building tableau satisfaction, the same thematic richness of building a galactic civilization card by card in under 45 minutes.
  • Brass: Birmingham.
  • It is a game I admire far more than I enjoy.
  • Dune Imperium again.
  • Two of our 11 alternatives are the same game. I think that tells you something honest about what our table actually wants out of an evening.
References (from this video)
No references stored for this video.
Video xwoYD9LwIZw The Dice Tower Analysis at 42:05 sentiment: positive
video_pk 80681 · mention_pk 197246
The Dice Tower - Pandemic video thumbnail
Click to watch at 42:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fantastic starting point
Cons
  • Not entirely language independent
Thematic elements
  • Pandemic scenario
  • Real world
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If we transform what's happening into a Q&A, maybe we this would be be what's happening.
  • Halfway through, if you guys don't entertain me enough, I will pull out a game and start playing. That's That's the threat.
  • I'll never understand it.
  • I understand it. I'm just kidding.
  • Please don't don't explain it to me.
  • Looks toxic.
  • Some of the stuff they put out definitely looks like nuclear runoff.
  • Okay, everybody. What's going on?
  • I hope you're having a fantastic Monday so far, folks.
  • Good morning, good afternoon to some of you.
  • I guess some of you are in places where it is already afternoon.
  • What is that about?
  • Question colon and then something that will help me spot your questions.
  • I'm also going to make this a little bit bigger here so I can see.
  • Volume is okay. You guys can see me
  • The area of the hobby I feel is being squeezed out is actually the middle. Those 45 minute to an hour and 15 minute family weight games are the ones that I think have a much harder time making a splash because they require a lot of production.
  • I can't review a prototype. So, no, I don't have the time.
  • It's not normally the math I'm concerned about because the the the arithmetic is not that complicated. I think it is the a a heavy rules dense euro game tends to be harder to reconstitute the abstractness into concrete thoughts.
  • I'm looking to buy an unmatched game, but I don't have much funds to buy multiples. If I had to invest in just one, which one would you recommend?
  • Donkey juice. You can really make a meal out of those two words. That's a big part of it.
  • It's part of the collective unconscious, says Mike Delisio.
References (from this video)
No references stored for this video.
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