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Dead of Winter: A Crossroads Game box art

Dead of Winter: A Crossroads Game

Game ID: GID0088189
Game Info
Year
2014
Players
2-5
Age
13+
Playtime
210 min
Collection
Ratings
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

"Crossroads" is a game series from Plaid Hat Games that tests a group of survivors' ability to work together and stay alive while facing crises and challenges from both outside and inside. Dead of Winter: A Crossroads Game, the first title in this series, puts 2-5 players in a small, weakened colony of survivors in a world in which most of humanity is either dead or diseased, flesh-craving monsters. Each player leads a faction of survivors, with dozens of different characters in the game.

Dead of Winter is a meta-cooperative psychological survival game. This means players are working together toward one common victory condition, but for each individual player to achieve victory, they must also complete their personal secret objective, which could relate to a psychological tick that's fairly harmless to most others in the colony, a dangerous obsession that could put the main objective at risk, a desire for sabotage of the main mission, or (worst of all) vengeance against the colony! Games could end with all players winning, some winning and some losing, or all players losing. Work toward the group's goal, but don't get walked all over by a loudmouth who's looking out only for their own interests!

Dead of Winter is an experience that can be accomplished only through the medium of tabletop games, a story-centric game about surviving through a harsh winter in an apocalyptic world. The survivors are all dealing with their own psychological imperatives, but must still find a way to work together to fight off outside threats, resolve crises, find food and supplies, and keep the colony's morale up.

Dead of Winter has players making frequent, difficult, heavily-thematic, wildly-varying decisions that often have them deciding between what's best for the colony and what's best for themselves. The rulebook also includes a fully co-operative variant in which all players work toward the group objective with no personal goals.

Description

"Crossroads" is a game series from Plaid Hat Games that tests a group of survivors' ability to work together and stay alive while facing crises and challenges from both outside and inside. Dead of Winter: A Crossroads Game, the first title in this series, puts 2-5 players in a small, weakened colony of survivors in a world in which most of humanity is either dead or diseased, flesh-craving monsters. Each player leads a faction of survivors, with dozens of different characters in the game.

Dead of Winter is a meta-cooperative psychological survival game. This means players are working together toward one common victory condition, but for each individual player to achieve victory, they must also complete their personal secret objective, which could relate to a psychological tick that's fairly harmless to most others in the colony, a dangerous obsession that could put the main objective at risk, a desire for sabotage of the main mission, or (worst of all) vengeance against the colony! Games could end with all players winning, some winning and some losing, or all players losing. Work toward the group's goal, but don't get walked all over by a loudmouth who's looking out only for their own interests!

Dead of Winter is an experience that can be accomplished only through the medium of tabletop games, a story-centric game about surviving through a harsh winter in an apocalyptic world. The survivors are all dealing with their own psychological imperatives, but must still find a way to work together to fight off outside threats, resolve crises, find food and supplies, and keep the colony's morale up.

Dead of Winter has players making frequent, difficult, heavily-thematic, wildly-varying decisions that often have them deciding between what's best for the colony and what's best for themselves. The rulebook also includes a fully co-operative variant in which all players work toward the group objective with no personal goals.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 102
This page: 2
Sentiment: pos 1 · mix 1 · neu 0 · neg 0
Mentions per page
Showing 101–102 of 102
Video Zye05MGF6A8 No Rolls Barred Playthrough at 1:06 sentiment: mixed
video_pk 1828 · mention_pk 5275
No Rolls Barred - Dead of Winter: A Crossroads Game video thumbnail
Click to watch at 1:06 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Rich theme and tense, high-stakes decisions
  • Crossroads storytelling adds replay value
  • Hidden traitor mechanic creates paranoia and social deduction elements
  • Bantery, entertaining watch even when losing
Cons
  • Complex rules and heavy planning required
  • Long play sessions; downtime between turns
  • Risk of stalemate or rapid collapse in some scenarios
Thematic elements
  • Cooperative survival with traitor dynamics and crossroads storytelling
  • Post-apocalyptic winter wasteland; survivors in a zombie-infested colony
  • Crossroads-driven branching stories; secrets and betrayals
Comparison games
  • Age of Angra
  • Deception: Murder in Hong Kong
Mechanics (from transcript analysis)
  • action_dice — Each survivor rolls a die to perform actions; dice values determine success in tasks like searching, fighting, and barricading.
  • colony_phase — Each round ends with a colony phase where food, waste, and crisis are managed; zombies can overrun spaces.
  • combat_cards_and_medicine — Characters can confer with medicine cards to heal or to kill multiple zombies; special weapons improve damage.
  • crossroads — Story cards triggered by actions, secretly controlled by players, shaping the narrative.
  • morale_and_round_tracks — Morale and round tracks determine game over conditions; managing morale is critical.
  • outsiders_and_helpless_survivors — New followers and helpless survivors join or are forced to the colony, affecting resources and danger.
  • zombie_mechanics — Zombies spawn, attack and affect locations; exposure risks and infection dynamics create tension.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's just a game
  • this is dead of winter in a nutshell
  • the fate of the world is at stake, it's just a game
  • Crossroads cards are little bits of story that are added to the game
  • this is not a game it's an intervention
References (from this video)
No references stored for this video.
Video dHpVtR26JqY Actualol Top List at 19:22 sentiment: positive
video_pk 93 · mention_pk 237
Actualol - Dead of Winter: A Crossroads Game video thumbnail
Click to watch at 19:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tension of hidden traitor; story-driven decisions
Cons
  • can be punishing; heavy to manage
Thematic elements
  • moral choices; hidden objectives; survival
  • zombie apocalypse colony
  • semi-cooperative with hidden traitor
Comparison games
none
Mechanics (from transcript analysis)
  • crossroad cards — story-driven events with moral decisions
  • hidden objectives — each player has a personal objective
  • Hidden Roles — each player has a personal objective
  • semi-coop — group must survive but some players may sabotage
  • Semi-Cooperative — group must survive but some players may sabotage
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • there's no game out there that I would be happy to play it as much as this one
  • it's all about money changing hands it's all about making deals and backstabbing
  • this is the quintessential party game for me
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 101–102 of 102
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