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Ra box art

Ra

Game ID: GID0257952
Game Info
Year
1999
Players
2-5
Age
12+
Playtime
60 min
Collection
Ratings
Expansions & Family
Ratzia Ra: The Dice Game Priests of Ra
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Ra is an auction and set-collection game with an Ancient Egyptian theme. Each turn players are able to purchase lots of tiles with their bidding tiles (suns). Once a player has used up his or her suns, the other players continue until they do likewise, which may set up a situation with a single uncontested player bidding on tiles before the end of the round occurs. Tension builds because the round may end before all players have had a chance to win their three lots for the epoch. The various tiles either give immediate points, prevent negative points for not having certain types at the end of the round (epoch), or give points after the final round. The game lasts for three "epochs" (rounds). The game is easy to learn.

From the Box:
The game spans 1500 years of Egyptian history in less than an hour!
The players seek to expand their power and fame and there are many ways to accomplish this: Influencing Pharaohs, Building monuments, Farming on the Nile, Paying homage to the Gods, Advancing the technology and culture of the people. Ra is an auction and set collecting game where players may choose to take risks for great rewards or... And all this is for the glory of the Sun God Ra!

Description

Ra is an auction and set-collection game with an Ancient Egyptian theme. Each turn players are able to purchase lots of tiles with their bidding tiles (suns). Once a player has used up his or her suns, the other players continue until they do likewise, which may set up a situation with a single uncontested player bidding on tiles before the end of the round occurs. Tension builds because the round may end before all players have had a chance to win their three lots for the epoch. The various tiles either give immediate points, prevent negative points for not having certain types at the end of the round (epoch), or give points after the final round. The game lasts for three "epochs" (rounds). The game is easy to learn.

From the Box:
The game spans 1500 years of Egyptian history in less than an hour!
The players seek to expand their power and fame and there are many ways to accomplish this: Influencing Pharaohs, Building monuments, Farming on the Nile, Paying homage to the Gods, Advancing the technology and culture of the people. Ra is an auction and set collecting game where players may choose to take risks for great rewards or... And all this is for the glory of the Sun God Ra!

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 418
This page: 18
Sentiment: pos 14 · mix 1 · neu 0 · neg 2
Mentions per page
Showing 401–418 of 418
Video asPaDvRXqUE BoardGameGeek Discussion at 2:52 sentiment: positive
video_pk 2161 · mention_pk 130563
BoardGameGeek - Ra video thumbnail
Click to watch at 2:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cards with numbers
  • Good for casual gamers
  • Minimal rules
  • Fits with play group
Cons
  • Nine thumbs on listing
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card Play — Play cards in order to score points, get to 99 to win
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is so much to my taste and I played it a half dozen times really dig it and it's got fewer than 100 thumbs on the preview it's just like your tastes are not necessarily going to match up with anyone else's
  • The perfect thing is something you're only going to find through repeated play. It's not going to hit you instantaneously
  • It's more about playing something, liking it, you play it again, you play with different people, you want to introduce it to people, and over time it becomes the thing you love
  • The good and bad of this job is that you play something, review it, do a video, and then never touch it no matter how much I like it
  • You can do anything in games
  • I value sleep there more than I value getting a post out
  • It's just the cover the cover seems pretty funny to have around and just show people
References (from this video)
No references stored for this video.
Video Nc1uGooIBiE Our Family Plays Games Discussion at 48:50 sentiment: positive
video_pk 1870 · mention_pk 127458
Our Family Plays Games - Ra video thumbnail
Click to watch at 48:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • easy to learn
  • quick play sessions
Cons
  • light interaction
  • low depth for some players
Thematic elements
  • Abstract strategy with card-based drafting
  • Abstract, flavor text referencing a 'tin' universe
  • Non-narrative, mechanical
Comparison games
  • Katon
  • Time to Panic
Mechanics (from transcript analysis)
  • Card Drafting — Players draft small cards to build potential effects; scoring depends on card combinations.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We ain't doing our top 10 lists this year, we still play those games.
  • Board Game Queens said they appreciate us talking about what's going on instead of ignoring it.
  • We got the WHOLE HOTEL for OGC, 24-hour gaming, y'all.
  • Woke is the opposite of being asleep, you gotta keep your eyes open.
  • Terraforming Mars on the table finally—playthrough was rough, but it's done.
  • I threw down the gauntlet this year—I'm tracking wins and losses.
  • We want to hit 50,000 subscribers this year.
References (from this video)
No references stored for this video.
Video SIDJ8hH5Y6c Adam in Wales - Board Game Design Top List at 0:39 sentiment: positive
video_pk 1772 · mention_pk 126275
Adam in Wales - Board Game Design - Ra video thumbnail
Click to watch at 0:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Classic auction tension
  • Elegant reuse of Ra mechanics
Cons
none
Thematic elements
Comparison games
  • Ra
  • High Society
Mechanics (from transcript analysis)
  • Auction — Bidding on auctioned cards/resources; value-based decision making.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This list is all about hopefully it'll give you some ideas of games that you might want to pick up yourself.
  • Auctions are challenging; the more you play, the more you start to feel how much those power stations are worth.
  • Not everybody is going to have totally accurate general knowledge and it welcomes players in to just have a go.
  • I split you choose is a mechanism that could be used more broadly; it creates delicious tension and stress at the table.
References (from this video)
No references stored for this video.
Video lISpRLFaVrw Board Games With B7 Discussion at 15:15 sentiment: positive
video_pk 1384 · mention_pk 100421
Board Games With B7 - Ra video thumbnail
Click to watch at 15:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Relaxing yet thoughtful strategy
  • Family-friendly with straightforward rules
  • Beautiful thematic cohesion
Cons
  • End-game scoring requires careful long-term planning
Thematic elements
  • pattern-building and habitat connection
  • Costa Rica biodiversity and national parks
  • calm, serene
Comparison games
none
Mechanics (from transcript analysis)
  • open drafting — choose tiles with open information
  • Pattern Building — score by linking patterns across the tableau
  • Tile Placement — place habitat tiles to form a Tableau
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love the original release of Drur and Ruber from Hansenlug.
  • The gameplay is simply amazing and a lot of fun with a competitive edge that can be quite mean.
  • Rainforest City is a brilliant game.
  • It's an excellent choice for family game night and classroom environments.
  • Chow Chow is fast-paced, easy to learn, and typically takes around 20 minutes to play.
  • I absolutely love Tonga Banga. The gameplay is incredibly entertaining and the way money functions in this game is pure genius.
  • Cat Blues is truly a hidden gem, and I absolutely love this game.
  • Genius Idea has exceeded my expectations and I've thoroughly enjoyed every session.
  • Indigo is a 2012 Spiel Jarus recommended game.
  • The artwork in this version is mesmerizing.
References (from this video)
No references stored for this video.
Video bBRQJ4-Ipng Board Stupid Top List at 2:45 sentiment: positive
video_pk 1230 · mention_pk 106356
Board Stupid - Ra video thumbnail
Click to watch at 2:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • highly interactive and engaging
  • deep strategic thinking
  • mean-spirited competitive tension that keeps players sharp
Cons
none
Thematic elements
  • Cultural empire-building with area control and scoring based on multiple resources
  • Competitive tile-laying, territory control with temples and districts
  • abstract strategic with direct interaction and cutthroat scoring
Comparison games
  • Blood Rage
  • Rising Sun
  • Ankh: Gods of Egypt
  • Cthulhu: Death May Die
Mechanics (from transcript analysis)
  • area_control — territory influence and majority control drive scoring and board tension
  • kitia_scoring — points awarded based on achieving balance across resource types, emphasizing equalization
  • tile_laying — players place and merge tiles to expand territories and build temples
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hang is such a masterpiece of a game.
  • It's so interactive. It's so engaging. It's so kind of mean in that con mean.
  • I love it I love it
  • What a game.
  • What a pick.
  • The game looks dry AF. But there is a lot there is a lot of meat in the game.
  • There is this little mini game in the game that is super cool.
  • We absolutely love it. It's one of the best games from Ludus Magnus.
  • Zia, Legends of a Drifter is a fantastic game.
  • Secret Legendary. It's the ultimate version of Secret.
References (from this video)
No references stored for this video.
Video IVDLQ9oVyfs The Dice Tower Top List at 7:45 sentiment: positive
video_pk 1164 · mention_pk 102930
The Dice Tower - Ra video thumbnail
Click to watch at 7:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • surprisingly rich engine for a small footprint
  • interesting timing decisions in endgame
Cons
  • not as heavy as some engine builders
  • scales for larger groups can be variable
Thematic elements
  • Viking exploration and expedition logic
  • Viking era explorations and banners
Comparison games
none
Mechanics (from transcript analysis)
  • destination exploration — choose routes/destinations and manage resources to gain rewards
  • engine_building — timing and sequencing of actions that unlock future benefits
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Nar is a Viking themed whole thing, but the whole timing, the sequencing when you get to fire off those banners, when you're actually making that, it's one of those games that is a small footprint, but I think it builds really well.
  • With the expansion, I think it's fantastic. And they integrated some of that stuff in the new version, Sakura Slam.
  • I love Clask so much.
References (from this video)
No references stored for this video.
Video Kh6Su8mceno Drive Thru Games Top List at 9:15 sentiment: mixed
video_pk 1085 · mention_pk 107911
Drive Thru Games - Ra video thumbnail
Click to watch at 9:15 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • high potential with tech choices
Cons
  • too much luck, insufficient mitigation
Thematic elements
  • planning and risk management
  • space sector exploration with sci-fi elements
  • story-driven but strategic
Comparison games
  • Tales of the Arabian Nights
Mechanics (from transcript analysis)
  • combat/dice — combat with dice and upgrades
  • mission cards — draw three, choose one, often unrelated to board state
  • space sector exploration — tile/sector exploration with mining/salvage decisions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's got a very sort of whimsical frenzy dice rolling card play kind of thing.
  • it's sort of a team game but you don't know who's on your team and you're doing deck building and there's some area control.
  • I hate the card play and the card play just drives me bananas.
  • Cooperative Deck Builder.
  • the actual mechanics of moving around in the combat was just mind-numbing for me.
  • I feel like they're really careless with the theme.
References (from this video)
No references stored for this video.
Video D5fZofqCeDs The Dice Tower Discussion at 25:18
video_pk 1083 · mention_pk 112183
The Dice Tower - Ra video thumbnail
Click to watch at 25:18 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • press-your-luck / risk management — players push luck with outcomes to score points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Speaking of Terraforming Mars, there's going to be several live games where we're just playing them for your entertainment.
  • The best thing about the World Series is the family atmosphere.
  • It's the trailer before the trailer.
  • You never know. Ticket to Ride on Saturday, you can find out maybe Ticket to Ride is back in 2025.
  • I guarantee you you'll have the greatest experience on earth when you come.
  • Dune Imperium has changed to Dune Uprising, which is a pretty substantial change in many ways.
References (from this video)
No references stored for this video.
Video 4B_lv0UK_xA Chairman of the Board Top List at 15:30 sentiment: positive
video_pk 899 · mention_pk 120024
Chairman of the Board - Ra video thumbnail
Click to watch at 15:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fast, entertaining bluffing and payoff
  • Simple rules with deep strategic choices
Cons
  • Luck-based balance due to unknown card strength
Thematic elements
  • economic negotiation with risk and dice multipliers
  • commodity speculation, bluffing and bidding using cards and dice
  • fast, bluff-driven, high-tension bidding
Comparison games
none
Mechanics (from transcript analysis)
  • Auction / Bidding — players bid to push along the track and collect points
  • bidding/auction — players bid to push along the track and collect points
  • Dice Rolling — dice results multiply card values
  • dice-rolling for card strength — dice results multiply card values
  • set-collection with multipliers — cards' values scale with dice results
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hidden Gem
  • I think this one's going to have his audience if you can kind of dabble with Euro games but Euro games aren't your main focus
  • it's a fantastic job of being so broadly appealing
References (from this video)
No references stored for this video.
Video rtZb6svD6Ms Good Time Society Discussion at 0:52 sentiment: positive
video_pk 770 · mention_pk 121314
Good Time Society - Ra video thumbnail
Click to watch at 0:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique theme
  • High stakes bidding
Cons
none
Thematic elements
  • Soul Collection
  • Supernatural Realm
  • Bluffing and Bidding
Comparison games
none
Mechanics (from transcript analysis)
  • Betting and Bluffing — Players bluff and bid with souls as currency
  • bluffing — Players bluff and bid with souls as currency
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • me and my skellies want to tell you about five spooky games to get you in the spirit
  • don't get tricked into having a gameless Halloween
References (from this video)
No references stored for this video.
Video 3jPDOXc95SA Chairman of the Board Discussion at 8:23 sentiment: negative
video_pk 829 · mention_pk 88686
Chairman of the Board - Ra video thumbnail
Click to watch at 8:23 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Solid core push-your-luck idea
  • Engaging when it works, with tense decision points
Cons
  • Introduces every few minutes disruptive wild cards
  • Auction phase and rule interruptions feel jarring
Thematic elements
  • Numbers, risk, and growth
  • Push-your-luck card game with a numerical theme
  • Tactical, fast-paced
Comparison games
none
Mechanics (from transcript analysis)
  • auction/phase with tokens — Occasionally triggers an auction-like sequence that disrupts flow.
  • hand management / card drafting — Players draft and manage cards to extend their runs and values.
  • push your luck / risk management — Aim to build runs while avoiding busting beyond a limit.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the twist on this game was that these are animals not only do they move in different ways when you landed on them on the board which means you could plan turns ahead
  • Meadow is kind of this little Tableau building game as you're playing cards out in front of you
  • no rules overhead in this one
  • this was almost enough for me to keep this one around
  • there was no real interesting decisions to be made and it became quite frustrating at times
  • less is more
References (from this video)
No references stored for this video.
Video 6T4fwVl5IY4 Our Family Plays Games Review at 10:31 sentiment: negative
video_pk 663 · mention_pk 100451
Our Family Plays Games - Ra video thumbnail
Click to watch at 10:31 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Beautiful card art and high-quality components
  • Generally clean production aesthetics
Cons
  • Mechanics feel fiddly and less intuitive in play
  • Rule book challenges and pacing can hinder engagement
Thematic elements
  • card collection and set-building
  • Contemporary family game night with a focus on card drafting
  • light, playful, mildly competitive
Comparison games
  • Globe Trotting
  • The Great Split
Mechanics (from transcript analysis)
  • Set Collection — Players aim to collect cards to form sets that score, with scoring tied to card groupings and availability.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Black History Month yes in addition to Black History Month but the thing is with MRA you know the king cake is in the New Orleans MRA colors of green yellow and purple.
  • Sea Salt and Paper so I I got my hopes up okay Sea Salt and Paper so I got my hopes up.
  • This is the cutest little game yes it is I love it so much we had a lot of fun with it.
References (from this video)
No references stored for this video.
Video 6T4fwVl5IY4 Our Family Plays Games Review at 22:07 sentiment: positive
video_pk 663 · mention_pk 100457
Our Family Plays Games - Ra video thumbnail
Click to watch at 22:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Tight scoring and clean components
  • Accessible for a wide audience
Cons
  • Artwork is nice but not the most distinctive
  • Theme is fairly generic
Thematic elements
  • set-building with color-coded cards
  • Competitive card game night with sleek aesthetic
  • polished, competitive, accessible
Comparison games
  • Point Salad 2.0
  • River Wild
Mechanics (from transcript analysis)
  • set collection / hand management — Players collect cards to hit scoring objectives while managing a hand.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Black History Month yes in addition to Black History Month but the thing is with MRA you know the king cake is in the New Orleans MRA colors of green yellow and purple.
  • Sea Salt and Paper so I I got my hopes up okay Sea Salt and Paper so I got my hopes up.
  • This is the cutest little game yes it is I love it so much we had a lot of fun with it.
References (from this video)
No references stored for this video.
Video CSjUhUKJaeM The Broken Meeple Discussion at 29:25 sentiment: positive
video_pk 641 · mention_pk 110086
The Broken Meeple - Ra video thumbnail
Click to watch at 29:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep strategy in sports theme
  • appeals to football fans
  • engaging with multiple strategic options
Cons
  • heavy for non-sports fans
Thematic elements
  • sports management
  • Football club management
  • simulation with strategic depth
Comparison games
  • Football Manager
Mechanics (from transcript analysis)
  • league progression — play through seasons to improve standings
  • team management — you manage players, budgets, and match strategies
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is look at the broken meeple watching live and streaming from my channel best wishes to you all
  • Portal does a good job with story-driven board games
  • 11 is a redone club stories
  • the book of adventures just giving us more scenarios could be really cool
  • the vienna connection is right now on the pre-order
References (from this video)
No references stored for this video.
Video Ttpw1MBgVjc Adam in Wales - Board Game Design Analysis at 5:05 sentiment: positive
video_pk 133 · mention_pk 106118
Adam in Wales - Board Game Design - Ra video thumbnail
Click to watch at 5:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Distinctive medieval art style
  • Looks like Bayeux tapestry
  • Gives game personality and uniqueness
  • Stands out from other games
Cons
  • Brown color may turn off some players
  • Limited commercial appeal
  • Art style is polarizing
Thematic elements
  • Feudal
  • Medieval
  • Historical
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Medieval strategy game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The box cover makes a promise to the customer
  • Every box cover tells me what I'm going to be doing and how I'm going to be feeling
  • This artist is one of the best board game artists working in the industry right now
  • This is how you do it
  • This cover is a mess
  • Striking iconic design
  • The box cover is not selling the game
References (from this video)
No references stored for this video.
Video bFejmp9yuGo Actualol Top List at 10:58 sentiment: positive
video_pk 215 · mention_pk 584
Actualol - Ra video thumbnail
Click to watch at 10:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Intense bidding
  • Psychological gameplay
  • Limited bidding opportunities
  • Pressure-filled auctions
Cons
none
Thematic elements
  • Auction and kingdom building
  • Ancient Egypt
  • Epoch-based progression
Comparison games
none
Mechanics (from transcript analysis)
  • Auction — Players bid using numbered tiles
  • Auction / Bidding — Players bid using numbered tiles
  • Set Collection — Collecting tiles to build kingdom
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If I was on death row because I'd murdered an anthropomorphic animal and the guards asked me what my final request was, I'd ask them to let me out and then I'd go home and play these awesome games.
References (from this video)
No references stored for this video.
Video Rh1e_J2MN1c No Pun Included Analysis at 1:32 sentiment: positive
video_pk 112 · mention_pk 284
No Pun Included - Ra video thumbnail
Click to watch at 1:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Elegant closed-economy bidding with meaningful consequences
  • High drama and tension as auctions unfold
  • Clear components (sun disks) and intuitive scoring
  • Strong interdependence between tiles, epochs, and player decisions
  • Replayability across multiple editions and setups
Cons
  • Can be punishing if resources are mismanaged
  • Thematic flavor may feel abstract to players seeking explicit theme
  • Iconography and edition differences can affect visual readability
Thematic elements
  • Auction and set-collection of monuments in an abstract Egyptian tableau
  • Ancient Egypt during the Pharaonic era
  • historical yet abstract
Comparison games
  • Other auction games (not named) in the same genre
Mechanics (from transcript analysis)
  • Auction / Bidding — Players bid using a limited pool of sund disks; the highest bid wins the available tiles.
  • auction/bidding with sund disks — Players bid using a limited pool of sund disks; the highest bid wins the available tiles.
  • Closed Economy — Winning bids spend disks to the center; currency circularly drains from the players and is not replenished by wins.
  • disaster tiles and consequences — Disaster tiles can negate or alter what you won, forcing recalibration of strategy.
  • epochs and persistence — The game is organized into epochs; some tiles persist into later epochs while others do not.
  • forced auctions and dynamic play — Drawing new tiles can trigger auctions, creating surprise shifts in player plans.
  • Set Collection — Tiles represent monuments and Nile-related elements; scoring rewards diverse sets and strategic acquisition.
  • tile-based set collection — Tiles represent monuments and Nile-related elements; scoring rewards diverse sets and strategic acquisition.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • RA is an auction game from Dr rer Knizia
  • it's the feeling of teetering on the edge of a wrong decision but not knowing where the line is
  • this is the best auction game period
  • the sandwich is now complete but this final layer just begins to highlight what's so magical about this game
References (from this video)
No references stored for this video.
Video IszlYvzL5TI Chairman of the Board Review at 8:02 sentiment: positive
video_pk 111 · mention_pk 120981
Chairman of the Board - Ra video thumbnail
Click to watch at 8:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • quick, satisfying card game that rewards clever moves
  • highly swingy, but great when you pull off the right plays
Cons
  • luck can dominate, which may frustrate some players
Thematic elements
  • building runs and managing suits to maximize points
  • card-drawing and row/column management
  • short, quick, swingy
Comparison games
none
Mechanics (from transcript analysis)
  • card shedding — shed cards when conditions fail or to optimize future turns
  • row/column scoring — maximize points by optimizing column and suit distribution
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's such a wonderfully implemented tug-of-war game, and I love the way you do not have to focus 100% on the tug-of-war
  • the replayability and just the elegance of this brilliant dice-driven Euro
  • this is Mandala, the original one here
  • it's so quick and it's just a delight to play
  • Captain Flip, evergreen family style game
References (from this video)
No references stored for this video.
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