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Brass: Birmingham box art

Brass: Birmingham

Game ID: GID0052774
Game Info
Year
2018
Players
2-4
Age
14+
Playtime
120 min
Collection
Ratings
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Brass: Birmingham is an economic strategy game sequel to Martin Wallace's 2007 masterpiece, Brass. Brass: Birmingham tells the story of competing entrepreneurs in Birmingham during the industrial revolution between the years of 1770 and 1870.

It offers a very different story arc and experience from its predecessor. As in its predecessor, you must develop, build and establish your industries and network in an effort to exploit low or high market demands. The game is played over two halves: the canal era (years 1770-1830) and the rail era (years 1830-1870). To win the game, score the most VPs. VPs are counted at the end of each half for the canals, rails and established (flipped) industry tiles.

Each round, players take turns according to the turn order track, receiving two actions to perform any of the following actions (found in the original game):

1) Build - Pay required resources and place an industry tile.
2) Network - Add a rail / canal link, expanding your network.
3) Develop - Increase the VP value of an industry.
4) Sell - Sell your cotton, manufactured goods and pottery.
5) Loan - Take a £30 loan and reduce your income.

Brass: Birmingham also features a new sixth action:

6) Scout - Discard three cards and take a wild location and wild industry card. (This action replaces Double Action Build in original Brass.)

Description

Brass: Birmingham is an economic strategy game sequel to Martin Wallace's 2007 masterpiece, Brass. Brass: Birmingham tells the story of competing entrepreneurs in Birmingham during the industrial revolution between the years of 1770 and 1870.

It offers a very different story arc and experience from its predecessor. As in its predecessor, you must develop, build and establish your industries and network in an effort to exploit low or high market demands. The game is played over two halves: the canal era (years 1770-1830) and the rail era (years 1830-1870). To win the game, score the most VPs. VPs are counted at the end of each half for the canals, rails and established (flipped) industry tiles.

Each round, players take turns according to the turn order track, receiving two actions to perform any of the following actions (found in the original game):

1) Build - Pay required resources and place an industry tile.
2) Network - Add a rail / canal link, expanding your network.
3) Develop - Increase the VP value of an industry.
4) Sell - Sell your cotton, manufactured goods and pottery.
5) Loan - Take a £30 loan and reduce your income.

Brass: Birmingham also features a new sixth action:

6) Scout - Discard three cards and take a wild location and wild industry card. (This action replaces Double Action Build in original Brass.)

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 251
This page: 50
Sentiment: pos 39 · mix 2 · neu 5 · neg 2
Mentions per page
Showing 201–250 of 251
Video nNcq31rYT8Q Board Game Design Lab Discussion at 3:14 sentiment: neutral
video_pk 10965 · mention_pk 95940
Board Game Design Lab - Brass: Birmingham video thumbnail
Click to watch at 3:14 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video btZncfi13OM BoardGameGeek Top List at 15:50 sentiment: positive
video_pk 10624 · mention_pk 115958
BoardGameGeek - Brass: Birmingham video thumbnail
Click to watch at 15:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • classic Brass DNA with new setting
  • rich, historical feel
Cons
  • complex for new players
Thematic elements
  • railways, oil, and steel production
  • 19th-century industrial Pittsburgh
  • economic strategy with logistical depth
Comparison games
  • Brass Birmingham
  • Brass Lancashire
Mechanics (from transcript analysis)
  • economic engine-building — railways, pipelines, oil refining with interlocking networks
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I really love this idea of designer diaries.
  • There are designer diaries actually at this point pretty much constantly on board game geek.
  • There's tons and tons of reviews coming out on BG. People are asking questions.
References (from this video)
No references stored for this video.
Video sDbegoDM-5c The Broken Meeple Discussion at 57:14 sentiment: negative
video_pk 10579 · mention_pk 31166
The Broken Meeple - Brass: Birmingham video thumbnail
Click to watch at 57:14 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • fantastic artwork and a strong table presence
  • deep economic engine-building when it clicks
Cons
  • theme felt boring to the speaker
  • card system is restrictive and can be punishing
  • some players feel the game is bloated or repetitive
Thematic elements
  • economic strategy, industry development, network building
  • Industrial Revolution-era Birmingham, England
  • historical economic simulation with heavy interaction
Comparison games
  • Nucleum
  • Barrage
Mechanics (from transcript analysis)
  • Card-driven actions — player actions are largely determined by a hand of cards; some cards are wild or versatile
  • engine/area control — players develop industries and build networks to generate income and VP
  • Resource Management — players juggle coal, iron, beer, steel, and other goods to optimize production and sales
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's an open world exploration and survival game
  • the rule book's just poorly laid out
  • Ticket to Ride Legacy is a legacy Ticket to Ride game
  • it's probably an eight out of ten for me at the moment
  • an event deck which does you know get added to and subtracted to as the games go on
  • nucleum does the job 6,000 views
  • this is mean and punishing Euro
  • I hate it, I want it to burn in hell
References (from this video)
No references stored for this video.
Video Jn5N-8aXoxU Board Game Hangover Other at 0:21 sentiment: neutral
video_pk 10513 · mention_pk 30928
Board Game Hangover - Brass: Birmingham video thumbnail
Click to watch at 0:21 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • Industrial Development
  • Industrial Era England
Comparison games
none
Mechanics (from transcript analysis)
  • Canal building — Involves constructing canal networks
  • Train Routes — Involves building train connections
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • You have 10 seconds to figure out which board game is hiding underneath this blanket
References (from this video)
No references stored for this video.
Video FjMMakwGbnU BigPasti Analysis at 12:37 sentiment: positive
video_pk 10508 · mention_pk 87011
BigPasti - Brass: Birmingham video thumbnail
Click to watch at 12:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • theme integrates with mechanics and alters strategic decisions
  • perceived authenticity of industrial mindset
Cons
  • emotional resonance or immersion can be limited
Thematic elements
  • Industrial capitalist economy; profit and networks
  • Industrial Britain (1770–1880)
  • Analytical, almost detached but thematically coherent
Comparison games
  • Dune
  • Spirit Island
Mechanics (from transcript analysis)
  • economic_networks — build and optimize rail/canal-based connections
  • era-transition — canal-to-rail shift changes connectivity and strategy
  • Hand Management — manage cards to optimize income and actions
  • hand_management — manage cards to optimize income and actions
  • Network/Route Building — build and optimize rail/canal-based connections
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The theme is fundamentally pasted on to the gameplay loop.
  • the mechanisms flow from a theme in a very natural way.
  • the theme and the mechanics are so tightly interwoven that if you try to reimagine this game with a different narrative, it just wouldn't create the same emotional resonance.
  • You're not just moving pieces on a board. You're enacting the power struggles, the betrayals, the alliances of Herbert's universe.
  • Great theming isn't about fancy art or impressive miniatures. It's about creating an experience where every card played, every token moved, and every decision feels like a natural extension of the world you've temporarily inhabited.
  • The best themes don't just look good, they make you forget that you're playing a game at all.
References (from this video)
No references stored for this video.
Video rMx-OXIT0_A Going Analog Game Show at 7:50 sentiment: positive
video_pk 10219 · mention_pk 30146
Going Analog - Brass: Birmingham video thumbnail
Click to watch at 7:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Rich strategic depth
  • Excellent production and pacing
Cons
  • Dense rule set; can be intimidating to new players
Thematic elements
  • economic development and network building
  • Industrial Revolution England
  • heavy economic strategy
Comparison games
  • Power Grid
  • Caverna
  • Age of Steam
Mechanics (from transcript analysis)
  • Engine Building — Develop a network of industries and capabilities to generate income.
  • engine-building — Develop a network of industries and capabilities to generate income.
  • resource/hand management — Gather and spend coal, iron, and goods to upgrade and score.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video 4m8x9i7xxHg BigPasti Analysis at 14:34 sentiment: positive
video_pk 10187 · mention_pk 119844
BigPasti - Brass: Birmingham video thumbnail
Click to watch at 14:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep strategic interaction
  • clever use of networks
Cons
  • long learning curve
  • rule complexity and setup overhead
Thematic elements
  • economic engine-building and networks
  • Industrial England
  • abstract economic simulation
Comparison games
  • Power Grid
  • Monopoly
Mechanics (from transcript analysis)
  • economic engine building — players build networks and industry to generate income
  • market dynamics — prices and demand influence profitability
  • Market Pricing/Manipulation — prices and demand influence profitability
  • Network/Route Building — players connect sites via canals and rails to supply demand
  • route/network building — players connect sites via canals and rails to supply demand
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Candyland there is no depth there really isn't even a game
  • it's a real puzzle that can be optimized
  • the depth is nine out of ten Blood on the Clock Tower is extremely deep and becomes progressively more skill dependent
  • Twilight Imperium is a big freaking game; it's got 25 factions
  • Dune Imperium Uprising pulls from a lot of prerequisite game knowledge which makes it something more complex than Settlers or Katan
  • Root is an excellent game it's deeply strategic and emergent
References (from this video)
No references stored for this video.
Video DQEts6RQY1E TableTop Wolf Top List at 31:48 sentiment: positive
video_pk 10087 · mention_pk 29721
TableTop Wolf - Brass: Birmingham video thumbnail
Click to watch at 31:48 · YouTube ↗
Overall sentiment (raw)
extremely positive
Pros
  • Simple to learn
  • Fast playing
  • Rich historical context
  • Challenging AI system
Cons
  • Complex strategic decisions
Thematic elements
  • Economic development
  • Industrial Revolution in Birmingham, UK
  • Historical simulation
Comparison games
none
Mechanics (from transcript analysis)
  • card-based action selection — Limited hand of cards with strategic placement
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Everything about this game you know the history and the fact that he can learn stuff
  • The actual playing of the game itself is just so simple
References (from this video)
No references stored for this video.
Video vztcik0ZZkU 3 Minute Board Games Rules Teach at 0:00 sentiment: mixed
video_pk 9992 · mention_pk 116255
3 Minute Board Games - Brass: Birmingham video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Deep strategic depth with high player interaction and dynamic tension
  • Markets and scoring opportunities shift across games, increasing replayability
  • Multiple routes to income and victory via links, buildings, and market timing
  • Encourages interaction by leveraging other players' assets and actions
  • Strong thematic coherence between setting and mechanics
Cons
  • Setup can be lengthy and fiddly due to many components and placements
  • Heavy weight and long playtime may deter casual players
  • Potential for analysis paralysis in groups that overthink turns
  • Basic coin components can be tedious unless upgraded or substituted
Thematic elements
  • economic competition driven by network building, resource markets, and city-scale development
  • Industrial Revolution era in Northern England, with coal, iron, canals and evolving urban centers
  • economic strategy simulation where players compete to optimize networks and income across eras
Comparison games
  • PowerGrid
  • Brass Lancashire
Mechanics (from transcript analysis)
  • Building placement — Players can construct buildings if connected by links with the matching industry or by possessing the appropriate city card; lowest tier must be built first.
  • card management — Actions are driven by spending cards from a hand of eight; drawing replenishes the hand unless the deck is exhausted.
  • Develop action — The develop action allows spending iron to remove buildings, enabling earlier access to higher-tier structures.
  • Loan and hand management — Loans provide large coin influx at the cost of reducing income steps, introducing risk-reward tradeoffs.
  • Market and resource flow — Coal and iron markets shift each game; precious metals and resources are detected through market availability and merchant connections.
  • Merchant interactions and beer as a resource — Selling and revenue depend on merchants and the beer resource; beer can be provided by players and affects income and actions.
  • network building — A core driver of victory is laying links to connect buildings and access markets; network reach unlocks income and sales.
  • Network/Route Building — A core driver of victory is laying links to connect buildings and access markets; network reach unlocks income and sales.
  • Resource Management — Coal and iron markets shift each game; precious metals and resources are detected through market availability and merchant connections.
  • Wild card draw — Discarding three cards yields one of each wild card, usable as any location or industry type, increasing flexibility.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Brass Birmingham is a pretty heavyweight game that would appeal to people who like a good amount of player interaction and thinking on their feet
  • it's the opportunism that makes brass really tick
  • you see the iron market is getting empty so you can make a quick buck by placing one
  • there's also different ways to score points you can get plenty from selling buildings but just as many if not more from well-placed links
  • the best thing about this game is that you want other players using your stuff
  • setup is also a bit of a pain getting all those buildings in place
  • it can grind to a crawl when groups suffer from analysis paralysis
References (from this video)
No references stored for this video.
Video d_dRquocL5U Meeple University Discussion at 0:36 sentiment: neutral
video_pk 9868 · mention_pk 94205
Meeple University - Brass: Birmingham video thumbnail
Click to watch at 0:36 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Rich economic engine and historically-inspired gameplay
  • Deep strategic decisions on timing and network expansion
  • High player interaction through shared markets and competition
Cons
  • Steep learning curve for new players
  • Rulebook complexity can slow first few plays
Thematic elements
  • Economic development, networks (canals and railways), industrial growth
  • Industrial Birmingham, England during the Industrial Revolution
  • Historical economic simulation with action-selection through cards
Comparison games
none
Mechanics (from transcript analysis)
  • Card-driven actions — Cards dictate possible actions and timing; players use cards to perform builds, develop industries, or score.
  • Economic engine / income management — Manage funds and demand to grow your network and maximize points.
  • Network/Route Building — Construct and connect canals and rail networks to optimize income and scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Better behaviors for happier board gamers.
  • This whole naughty list, nice list lock is finally paying dividends.
  • Tier 2 naughty list criteria.
  • H, you know, we didn't budget for this many nice players.
References (from this video)
No references stored for this video.
Video SR0IComvvgo Rolls in the Family Top List at 20:25 sentiment: positive
video_pk 9729 · mention_pk 122025
Rolls in the Family - Brass: Birmingham video thumbnail
Click to watch at 20:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Dynamic market shifts keep the table engaging
  • High replayability and strategic depth
Cons
  • Can feel open-ended; some players may want more guidance
Thematic elements
  • rail/industry network optimization
  • Industrial revolution Birmingham
  • economic strategy with evolving markets
Comparison games
  • Ticket to Ride
  • Feast for Odin
Mechanics (from transcript analysis)
  • Auction / Bidding — Supply-demand and timing influence choices and opportunities
  • auction / bidding dynamics — Supply-demand and timing influence choices and opportunities
  • Engine Building — Players build rail networks and upgrade buildings to score
  • engine-building / area control — Players build rail networks and upgrade buildings to score
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There's no turning back.
  • Race for the Galaxy is a contender for the best.
  • The dopamine rush of every chip you draw from that bag.
  • Quacks of Quedlinburg is such a pure fun game.
  • Feast for Odin is a big sandbox design.
  • Teach You is by far my favorite card game in terms of teaching and playing with new people.
References (from this video)
No references stored for this video.
Video ddk_6EOH9Kk Foster the Meeple Discussion at 14:40 sentiment: positive
video_pk 9525 · mention_pk 28178
Foster the Meeple - Brass: Birmingham video thumbnail
Click to watch at 14:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep, satisfying strategic engine
  • strong theme integration with industrial growth
  • great two-player play balance and space efficiency
Cons
  • rule complexity can be daunting for new players
  • table space can be tight with multiple players
Thematic elements
  • economic development, industry, transport infrastructure
  • Industrial Britain during the early development of the rail and canal networks
  • immersive strategy with thematic narration about markets and networks
Comparison games
none
Mechanics (from transcript analysis)
  • Compound Scoring — points depend on network depth, city development, and industry placement
  • economic engine — players develop industries and networks to generate income and score points
  • Network/Route Building — players lay rails and canals to connect industries and towns
  • Route Building — players lay rails and canals to connect industries and towns
  • set collection / market dynamics — cards and market boards influence availability and scoring
  • variable scoring — points depend on network depth, city development, and industry placement
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's happening
  • foster the meeple this is our board gaming table
  • it's my first one so it's a little rough
  • will dinosaur world fit
  • boats and hoes
  • it's a jazz game
  • surprise one of my new favorite games
  • i hate brass just kidding i love it
  • thank you for coming to my ted talk
  • and that's it for our new table thank you for watching and we hope to see you again soon
References (from this video)
No references stored for this video.
Video CBDnc5JMW98 Chairman of the Board Top List at 13:32 sentiment: positive
video_pk 9441 · mention_pk 96482
Chairman of the Board - Brass: Birmingham video thumbnail
Click to watch at 13:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep, sophisticated euro design
  • Offers long-term engagement and meaningful play with the same group
Cons
none
Thematic elements
Comparison games
  • Terraforming Mars
  • Industry/building sims
Mechanics (from transcript analysis)
  • economic engine building — Develop a network of industry and transport to generate income and points.
  • Engine Building — Develop a network of industry and transport to generate income and points.
  • Resource Management — Tight money economy drives strategic decisions about development.
  • Supply and demand/resource management — Tight money economy drives strategic decisions about development.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love how streamlined this game is.
  • it's a drafting style game as you're trying to build up the civilization of cards
  • one world worthy of all the hype
  • this engine builder
  • it's the crunchiness
  • this is widely considered to be one of the best if not the best economic style board game of all time
  • it's a joy to play
  • you are destined to love it
References (from this video)
No references stored for this video.
Video MIiFVyDZLUg The Brothers Murph Top List at 0:06 sentiment: positive
video_pk 9345 · mention_pk 27547
The Brothers Murph - Brass: Birmingham video thumbnail
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • oh dang I only got a minute to talk about some board games
  • let's blind rank five games I don't know what's coming next
References (from this video)
No references stored for this video.
Video 8OTPm2TWY6Y Foster the Meeple Top List at 10:56 sentiment: positive
video_pk 9145 · mention_pk 26972
Foster the Meeple - Brass: Birmingham video thumbnail
Click to watch at 10:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Complex but learnable
  • Heavy player interaction
  • Appeals to many game styles
  • Thematic implementation
  • Element of luck involved
  • Multiple paths to victory
  • Can be played suboptimally and still have fun
  • Relatively easy actions despite complexity
Cons
  • Some fiddly rules especially in Birmingham edition
  • Steep learning curve
Thematic elements
  • Building industrial networks and infrastructure
  • Industrial Revolution England
  • Economic card-driven worker placement
Comparison games
  • Gloomhaven
  • Blood Rage
Mechanics (from transcript analysis)
  • Area Control — Building networks across the board
  • card play for actions — Play cards to take actions instead of traditional worker placement
  • Economic gameplay — Managing resources and infrastructure for economic advantage
  • player interaction — Heavy player-to-player interaction and manipulation
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Overrated has a very negative connotation but if i say something's overrated it means to me this game is ranked something on bgg and i think it's higher than what it should be
  • Raiders of the north seas is just like has a really unique work replacement mechanism but all the actions are pretty boring
  • The crew is not necessarily like a heinous game i don't think it's a 0 out of 10. i just i'm shocked that it's in the top 50
  • Azul is the perfect entry-level game it's very easy to teach it's beautiful it's very quick to play
  • Viticulture should be about making the wine right you should be making wine you should be fulfilling wine contracts to to win the game
  • Gloomhaven is a dungeon crawler that was kind of a first adopter but it's almost been surpassed
  • Losing gloomhaven sucks it sucks so hard because if you lose you gotta replay that mission if you lose you just spent four hours
  • I think brass does things so well it's complex but it's not so complex that everybody can learn it
  • This is maybe more of a me problem but i get kind of quarterback-y in gloomhaven because i don't want to lose
References (from this video)
No references stored for this video.
Video q-CMWujMIIE Foster the Meeple Top List at 8:54 sentiment: positive
video_pk 8634 · mention_pk 91474
Foster the Meeple - Brass: Birmingham video thumbnail
Click to watch at 8:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep strategic engine
  • great theme for two players
Cons
  • heavy, complex rules for new players
Thematic elements
  • economic development, industry
  • industrial revolution, beer brewing, and production
  • historical economic simulation
Comparison games
  • Brass
  • Food Chain Magnate
Mechanics (from transcript analysis)
  • economic engine-building — develop production and networks to generate income and points
  • industry network chaining — build coalitions of industries and transport links
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i love mansions of madness every time we talk about this game you make me feel like you think i don't like it
  • i love this game it is a polyamino tile placement game where you are rescuing cats from this island
  • i have such a good time playing this game very thematic you're upgrading your character you're uncovering new planets and new storylines
  • my number seven brass birmingham
  • my number six favorite game of all time is dune imperium
  • vast crystal caverns is a purely asymmetrical game wherein you have one sole objective
  • my number one game of all time is root
  • my number one game is villainous this was my number one game last year as well
References (from this video)
No references stored for this video.
Video QFwa6limKSc Rolls in the Family Discussion at 15:23 sentiment: positive
video_pk 7789 · mention_pk 147943
Rolls in the Family - Brass: Birmingham video thumbnail
Click to watch at 15:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Classic Euro with strong engine-building
  • Highly replayable
Cons
  • Can be heavy and long
Thematic elements
  • Network optimization and resource logistics
  • Industrial revolution economics
  • Historical economic simulation
Comparison games
  • Gaia Project
  • Ark Nova
  • Terra Mystica
Mechanics (from transcript analysis)
  • Network/resource optimization — Build networks and upgrade industries
  • Simultaneous action selection / flow — Players optimize turns with economic decisions
  • Simultaneous Actions — Players optimize turns with economic decisions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think it might just be the most underrated feature on Board Game Geek.
  • I found it to be very very helpful for myself.
  • the analyze feature is actually built into every game page.
  • Lisboa might be one that I want to check out.
References (from this video)
No references stored for this video.
Video dFCjUEzz5Es The Secret Cabal Gaming Podcast Review at 0:24 sentiment: positive
video_pk 7613 · mention_pk 22574
The Secret Cabal Gaming Podcast - Brass: Birmingham video thumbnail
Click to watch at 0:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful production and artwork; some of the best aesthetics in euro games.
  • Deep, brain-burn style of strategy; high skill ceiling and replayability.
  • Rich interactivity; players influence each other’s resources and paths.
  • Two-era structure adds variety and long-term planning with mid-game and end-game scoring.
  • Flexible to play as both a full Brass system or as stand-alone with Lancashire; cohesive design.
Cons
  • Very heavy and complex; not approachable for casual players or newcomers.
  • Steep learning curve; teaching requires time and careful explanation.
  • Possibility of analysis paralysis; the board reads many possibilities and requires careful reading of opponents.
Thematic elements
  • industrialization, manufacturing, transportation networks, and urban growth
  • Industrial Revolution-era Birmingham, England
  • economic strategy with layered timing and adaptive competition
Comparison games
  • Brass: Lancashire
  • Puerto Rico
  • Through the Ages
  • Agricola
Mechanics (from transcript analysis)
  • building — construct industries by paying coins and sometimes building materials; coal/iron supply is location-dependent.
  • card_play — play a card from your hand to take actions; cards come with location or industry types and costs.
  • competitive_resource_take — players can take or steal resources from others or their own, creating interaction and potential disruption.
  • Compound Scoring — two eras (Canal and Rail) with separate scoring and removal of lower-level techs at Canal end.
  • era_transition_and_scoring — two eras (Canal and Rail) with separate scoring and removal of lower-level techs at Canal end.
  • Network/Route Building — lay links to connect industries to markets and other networks; scoring is influenced by end-links.
  • networking/links — lay links to connect industries to markets and other networks; scoring is influenced by end-links.
  • Resource Management — manage coal, iron, beer and other resources; supply/demand drives scoring opportunities.
  • resource_management — manage coal, iron, beer and other resources; supply/demand drives scoring opportunities.
  • technology_development — develop technologies by pushing to higher levels; costs and unlocks yield higher scoring.
  • tile_flipping_and_scoring — flip industry tiles to scoring sides when selling into connected markets, with scoring phases mid-game and end-game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • beautiful artwork
  • the most beautiful euro games that I have in my collection
  • this is a deep complex brain burning wonderful experience of a euro game
  • one of the best euro games ever designed
  • it's a race against the clock
  • you can flip your industry tiles to their scoring side
  • you have to read all the players and what their intentions are
  • there are some classic euro games ... must play
References (from this video)
No references stored for this video.
Video Vb8ipmEWIEA Rolls in the Family Discussion at 8:09 sentiment: positive
video_pk 7339 · mention_pk 123338
Rolls in the Family - Brass: Birmingham video thumbnail
Click to watch at 8:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep thematic integration
  • unique industrial design
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • economic engine-building — players build industrial networks and manage routes of production and distribution
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're just two guys who love playing board games and building a community
  • it's been a fun year and thank you everyone for watching
  • we've built a weekly cadence and launched a new site for game recommendations
  • go watch The Matrix then come back
References (from this video)
No references stored for this video.
Video sETGnEOD9o4 Board Game Hangover Playthrough at 9:43 sentiment: positive
video_pk 7189 · mention_pk 21284
Board Game Hangover - Brass: Birmingham video thumbnail
Click to watch at 9:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Tight, strategic euro with deep optimization
  • Great for longer game sessions with planning
  • Beautiful production and snack-friendly components
Cons
  • Steep learning curve
  • Richness can be overwhelming for newcomers
Thematic elements
  • economic engine-building through resource networks
  • Industrial England during the coal-and-iron expansion
  • economic simulation with historical flavor
Comparison games
  • Gloomhaven
  • Panamax
  • Terra Mystica
Mechanics (from transcript analysis)
  • economy/resource_management — Strategic resource timing governs income and scoring.
  • industrial_networks — Players build and optimize networks of mines, factories, and markets.
  • Network/Route Building — Players build and optimize networks of mines, factories, and markets.
  • Resource Management — Strategic resource timing governs income and scoring.
  • Tile Placement — Placement of teal/brown tiles to unlock income and actions.
  • tile_development — Placement of teal/brown tiles to unlock income and actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a beautiful and amazing game called cartographers
  • 100 players playing cartographers
  • Cash and Guns yes correct
  • one man's trash is another man's treasure
  • peasy lemon squeezy
References (from this video)
No references stored for this video.
Video Eui-a4-Smdw Foster the Meeple Discussion at 14:01 sentiment: positive
video_pk 7220 · mention_pk 21400
Foster the Meeple - Brass: Birmingham video thumbnail
Click to watch at 14:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight, interlocking strategy
  • satisfying economic decision points
  • high replay value and interaction
Cons
  • steep learning curve
  • heavy on-table maintenance
  • longer play sessions
Thematic elements
  • economic development, industry, and networks
  • Industrial Revolution-era Britain
  • economic simulation with engine-building tension
Comparison games
none
Mechanics (from transcript analysis)
  • economic_engine — Advance industries and optimize production to maximize income and scoring.
  • Engine Building: Efficiency — Advance industries and optimize production to maximize income and scoring.
  • Hand Management — Schedule actions and coordinate card play to time industry activations.
  • hand_management — Schedule actions and coordinate card play to time industry activations.
  • Market Pricing/Manipulation — Dynamic market forces affect commodity prices and profits.
  • market_pricing — Dynamic market forces affect commodity prices and profits.
  • network_building — Lay rails and canals to connect towns, enabling more profitable cycles.
  • Network/Route Building — Lay rails and canals to connect towns, enabling more profitable cycles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love a big box game
  • I hate these chairs I hate them so much
  • most anticipated by us like it has a video this is the video we've been excited to do
  • it's blue you've got literally the heat on Jamie
  • I love a there's no way I can say without you laughing
References (from this video)
No references stored for this video.
Video SM7Yz_JMzbk Our Family Plays Games Top List at 43:42 sentiment: positive
video_pk 6999 · mention_pk 93714
Our Family Plays Games - Brass: Birmingham video thumbnail
Click to watch at 43:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Quality coin tokens; travel options for players
Cons
  • Complex for new players; heavy components
Thematic elements
  • Industry and capital
  • Industrial Birmingham during the Industrial Revolution
  • Economic strategy
Comparison games
  • Brass Lancashire
Mechanics (from transcript analysis)
  • economic engine building — Players build engines to generate income over rounds.
  • Tile/market placement — Networked routes and industries.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these are holiday gift ideas for accessories
  • bit trays is our number one on the list
  • Die Hard is not a Christmas movie
  • quack bits are great
  • geeka bits are awesome
  • Elf Creek Games is having issues
References (from this video)
No references stored for this video.
Video QZC2ymGGzec Foster the meeple Discussion at 8:33 sentiment: positive
video_pk 6664 · mention_pk 19826
Foster the meeple - Brass: Birmingham video thumbnail
Click to watch at 8:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight optimization and planning
  • great player interaction via competition for routes
Cons
  • heavy
  • long setup and long sessions
Thematic elements
  • canal era economic development
  • Industrial England
  • economic strategy with route/network building
Comparison games
  • Kanban
  • Glenmore
Mechanics (from transcript analysis)
  • economic engine building — players develop industries and transport networks.
  • Tile Placement — building networks and factories in a city grid.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a fantastic engine building game
  • Rules are important for checking mine
  • cheater cheater pumpkin eater
  • I am crushing you like a grape
  • Town 66 going right above
  • that Lord of the Rings confrontation pack
  • this is the cube challenge
  • Calico fits perfectly in the cube with room to spare
References (from this video)
No references stored for this video.
Video cyxL4vpeQ4I Foster the Meeple Unboxing at 40:30 sentiment: neutral
video_pk 6631 · mention_pk 114604
Foster the Meeple - Brass: Birmingham video thumbnail
Click to watch at 40:30 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're selling our house and we wanted to do this before we had to pack everything up
  • we're just going to show you what we got probably won't have too many new games coming in
  • innovation is a game we adore
  • jamie's favorite game brass birmingham
  • gaia project tara mystic on space
  • we have root so the og base game
  • this is one of jamie's absolute favorites and that is innovation
  • we love it it's so good
References (from this video)
No references stored for this video.
Video coCU5T48jC4 The Secret Cabal Gaming Podcast Top List at 11:55 sentiment: positive
video_pk 6278 · mention_pk 103655
The Secret Cabal Gaming Podcast - Brass: Birmingham video thumbnail
Click to watch at 11:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • masterpiece level design
  • two distinct editions with unique flavor
  • beautiful production and depth
Cons
  • steep learning curve for new players
Thematic elements
  • economic development through rail and industry
  • Industrial Britain during the industrial revolution
  • historical economic simulation
Comparison games
  • Fortune and Glory
Mechanics (from transcript analysis)
  • economic engine building — build networks of industries and routes to generate income
  • Engine Building — build networks of industries and routes to generate income
  • market dynamics — manage supply and demand as you expand
  • Market Pricing/Manipulation — manage supply and demand as you expand
  • Simultaneous Actions — optimal timing yields the most efficient income
  • timing and dual-use actions — optimal timing yields the most efficient income
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Twilight Imperium is tops
  • the final dice roll is mitigated well in Black Orchestra
  • Through the Ages is a game that I don't play nearly enough
References (from this video)
No references stored for this video.
Video kCxeUEiNNww Drive Thru Games Review sentiment: positive
video_pk 5619 · mention_pk 16690
Overall sentiment (raw)
very positive
Pros
  • Complex economic gameplay
  • Highly interactive
  • Thematic depth
  • High replayability
  • Interesting player interactions
Cons
  • Can be overwhelming for new players
  • Relatively complex ruleset
Thematic elements
  • Economic development and industrial expansion
  • Industrial Revolution England
  • Economic simulation
Comparison games
  • Brass: Lancashire
  • Age of Industry
Mechanics (from transcript analysis)
  • Card-driven actions — Players use cards to build industries, develop technologies, and take actions
  • network building — Connecting industries through canals and railways
  • Resource Management — Managing iron, coal, and beer resources
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Capitalism is a theory on paper, and then capitalism in practice
  • Finding that little hole and then exploiting it for profit - that's really all business ever is
References (from this video)
No references stored for this video.
Video kP8L-5iCX08 No Rolls Barred Top List at 8:37 sentiment: positive
video_pk 5466 · mention_pk 84097
No Rolls Barred - Brass: Birmingham video thumbnail
Click to watch at 8:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Richly thematic industrial-era strategy
  • Layered decisions with inter-player interaction
  • Engaging map and networking complexity
Cons
  • Can be quite complex with many rules
  • Steep learning curve for new players
Thematic elements
  • canals and trains network building
  • Industrial Birmingham canal/rail era
  • economic engine with shared market mechanics
Comparison games
  • Castles of Burgundy
  • Food Chain Magnate
  • Concordia
Mechanics (from transcript analysis)
  • hand-management with cards — play cards to develop infrastructure and transport links
  • multi-phase scoring — end-of-phase scoring based on built structures
  • shared resource line mechanic — goods lines can be used by multiple players; flip tiles when used
  • tile/route building — build canals/rails and connect towns
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • they're easily the most dominant form of proper board games in the hobby
  • we've covered some fantastic heavier euros and past lists like Alchemists Wingspan and Robertson Crusoe so just for the sake of an all-new list we're putting those as honorable mentions
  • this is a collection starter and here are the 10 best euro games for experienced gamers
References (from this video)
No references stored for this video.
Video AdLxZju6SJU Watch It Played Top List at 7:01 sentiment: positive
video_pk 5364 · mention_pk 110784
Watch It Played - Brass: Birmingham video thumbnail
Click to watch at 7:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight engine with satisfying progression
  • strong historical flavor
  • two eras add depth
Cons
  • steep learning curve for newcomers
  • hostile competition at times
Thematic elements
  • economic engine-building and market competition
  • industrial revolution with canal and rail eras
  • historical simulation with strategic opposition
Comparison games
  • Brass Pittsburgh
  • Pittsburgh expansion previews
Mechanics (from transcript analysis)
  • economic engine-building — develop canals and later rail networks to generate income
  • Engine Building — develop canals and later rail networks to generate income
  • Era Progression — two distinct eras change available actions and strategies
  • network optimization — build and connect networks to maximize revenue
  • Network/Route Building — build and connect networks to maximize revenue
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hours of epic exploration and a world waiting to be discovered from the comfort of our own home planet
  • cooperative fight against superpowered villains
  • This is currently the number one ranked game on Board Game Geek
References (from this video)
No references stored for this video.
Video 4Rp8ElOyFhQ TableTop Wolf Playthrough sentiment: positive
video_pk 5133 · mention_pk 15240
Overall sentiment (raw)
extremely positive
Pros
  • Perfect internal balance
  • Tactical depth
  • Thematic richness
  • High replay value
  • Exceptional component quality
Cons
  • Potentially complex for new players
  • Requires strategic planning
Thematic elements
  • Industrial Development
  • Industrial Revolution Midlands, UK
  • Economic Strategy
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Limited actions per turn, strategic decision making
  • Economic Development — Building and upgrading industries, managing resources
  • network building — Connecting cities and industries via canals and railways
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • One mistake or misplay at the highest level and you'll be toast
  • It's not often games come along which meld that fine line so precisely
References (from this video)
No references stored for this video.
Video lounB_Yf1N8 BoardGameBollocks Top List at 5:22 sentiment: positive
video_pk 4885 · mention_pk 89979
BoardGameBollocks - Brass: Birmingham video thumbnail
Click to watch at 5:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • beautiful production; improved from original
  • streamlined yet deep
Cons
  • can be heavy for new players
  • some balance discussions compared to Lancashire
Thematic elements
  • canals, rails, and industry
  • Industrial Revolution in Birmingham
  • economic development with network building
Comparison games
  • Brass Lancashire
Mechanics (from transcript analysis)
  • Network/Route Building — build canal and railway links to unlock resources
  • networking — build canal and railway links to unlock resources
  • Set Collection — produce and trade resources for points
  • set_collection — produce and trade resources for points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's very very simple it's a move attack attack move game
  • prepainted Miniatures which is awesome cuz I can't paint
  • Hasbro did try and bring this back on two occasions
  • Beyond the Sun this has been described as Tech Tree the board game essentially
  • the board is very Bland it's sort of like a white and blue aesthetic
  • it's skull and roses an insanely simple concept
  • the meta game that appears out of blue in this game
  • Brass Birmingham has done the unenviable task of converting an already classic game and actually making it better
  • Project Elite is like shooting a load of cocaine coming down off of it and then shooting another load of cocaine
  • the player that spends the most money automatically loses the game
References (from this video)
No references stored for this video.
Video 75QuD2hl418 3 Minute Board Games Top List at 13:26 sentiment: positive
video_pk 4922 · mention_pk 14604
3 Minute Board Games - Brass: Birmingham video thumbnail
Click to watch at 13:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • high interactivity and player agency
  • dynamic market effects
Cons
  • steep learning curve
  • apparent dryness to non-Euro players
Thematic elements
  • economic strategy, industrial networks
  • Industrial England during the early phase of the Industrial Revolution
  • economic simulation with high interaction
Comparison games
none
Mechanics (from transcript analysis)
  • economic negotiation and resource management — timing and opportunism drive scoring
  • engine-building — players develop production networks and cities
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Spirit Island my all-time favorite game
  • Arkham Horror holds a special place of my heart
  • it's joy in a box
  • Leaving Earth is my favorite in that space
  • this is one of those few games where I'm like yeah I think the streamlined version is the way to go
  • June is the original game for this spot
References (from this video)
No references stored for this video.
Video P5urKDgUjWA Board Game Coffee Unboxing at 0:57 sentiment: positive
video_pk 4665 · mention_pk 13637
Board Game Coffee - Brass: Birmingham video thumbnail
Click to watch at 0:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Premium production quality and components (heavy boxes, embossed branding, wooden components)
  • Beautiful, thick boards with strong artwork and dual-era concept
  • Thoughtful packaging and organization (punch boards, trays, and labeled bags) that enhance setup and play
  • Two distinct map faces (day vs night) add thematic depth and replayability
  • Rulebook presentation and layout are accessible for new players while preserving depth for experienced players
Cons
  • Very large and heavy product can be cumbersome to transport and store
  • Setup involves many components and layers of packaging, which may feel daunting to new players
  • Some edition-specific details (Kickstarter exclusives) can cause confusion about what is included in a standard release
Thematic elements
  • Economic development through industrialization, with a two-era progression (canals then rail) and a shifting urban landscape
  • Industrial England during the late 18th to early 19th century, focusing on industrial expansion and market development
  • historical economic simulation with evolving infrastructure and market networks across two eras
Comparison games
  • Rising Sun
  • Brass (original edition)
Mechanics (from transcript analysis)
  • Action Drafting — Actions are determined through playing action cards that encode both action type and timing, guiding industrial development, network building, and selling.
  • area/market access and end-game scoring — Final scoring rewards efficient network placement, connected markets, and the density of productive industries.
  • Card-driven action selection — Actions are determined through playing action cards that encode both action type and timing, guiding industrial development, network building, and selling.
  • engine-building and resource management — Players collect and convert resources (coal, iron, etc.) and currency to develop industries and optimize income over the course of the game.
  • network development (canal and rail) — Players construct and expand networks to connect industries to markets, with different era rules shaping strategy.
  • Network/Route Building — Players construct and expand networks to connect industries to markets, with different era rules shaping strategy.
  • tile/board-driven spatial layout — The board layout and dual-sides (day/night themed sections) influence placements and potential revenue opportunities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is the prettiest brown box we've had to date
  • Brass is ugly that's what everybody tells me
  • it's awesome
  • these are heavy these are like legit poker chips
  • it's embossed I just love the detail
  • wow done
References (from this video)
No references stored for this video.
Video dmvFUPyzk14 The Broken Meeple Top List at 11:13 sentiment: negative
video_pk 4339 · mention_pk 12680
The Broken Meeple - Brass: Birmingham video thumbnail
Click to watch at 11:13 · YouTube ↗
Overall sentiment (raw)
extremely_negative
Pros
  • Gorgeous artwork
Cons
  • Luke hates this game
  • Card system introduces unwanted luck
  • Can be very mean
  • Players can be shut out early
  • Too predictable after playing once
  • Expansion doesn't help
Thematic elements
  • 19th Century Industrial Revolution
  • Coal and Cotton
  • British History
Comparison games
  • Great Western Trail
  • Lancashire
Mechanics (from transcript analysis)
  • historical simulation
  • network building
  • Network/Route Building
  • Stock Holding
  • Stock trading
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm one of these people that just likes to play the game for fun I'll try to win and if I don't win then whatever doesn't matter
  • as soon as you start putting cash prizes ranking statistics and things like that into board gaming I find that some people take it a little bit too far and you lose that sense of fun
  • I don't even like the ranking system on board game arena frankly
  • I give reviews top tens and my honest opinions regardless of the consequences
  • it's still only a game so remember to have fun that's the main thing
  • I certainly wouldn't be very good if I played it in the tournament
  • Love 10 out of 10 game
  • I hate this game I hate it I hate it
  • it's one of those ones where I'm in the minority
  • this is a speed run through the world series of board games main games
References (from this video)
No references stored for this video.
Video 39s27DZFjEI Beyond Solitaire Discussion at 27:00 sentiment: positive
video_pk 3897 · mention_pk 113858
Beyond Solitaire - Brass: Birmingham video thumbnail
Click to watch at 27:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep strategic decisions
  • strong solo/expert support
Cons
  • steep learning curve
  • tight player interaction can be intense
Thematic elements
  • economic engine-building and rail networks
  • Industrial Revolution, United Kingdom
  • historical-industrial
Comparison games
  • Brass: Birmingham
Mechanics (from transcript analysis)
  • economic engine-building — players optimize industry and connections
  • network/rail development — building routes and coal/iron supply chains
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I really enjoy the solo mode of it with the integrated app
  • it's also great in the app for solo
  • Mansion of Madness Edition it's a game that needs to be in the top 100 of everything
  • Baseball Highlights 2045 which I think it's a fantastic solo mode
  • Pathfinder the Card Game... still on the top 200
  • Brass Birmingham... dropped 62 spots to 174
References (from this video)
No references stored for this video.
Video eAf9BpsDZBk Board Game Hangover Discussion at 1:32 sentiment: positive
video_pk 3198 · mention_pk 9400
Board Game Hangover - Brass: Birmingham video thumbnail
Click to watch at 1:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep strategic euro with tight optimize-or-collapse decisions
Cons
  • high learning curve
  • merges heavy tech with long playtime
Thematic elements
  • economic development and market optimization
  • industrial revolution-era Britain
  • economic strategy with historical flavor
Comparison games
  • Gloomhaven
  • Pandemic: Season One
  • Power Grid
Mechanics (from transcript analysis)
  • economic engine-building — Players build an economic network, connecting cities and scaling industry.
  • route/rail expansion — Rail/industry network expansion to maximize income and routes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • gloomhaven well everybody knows that right
  • pandemic season one is a cooperative game
  • it's the crew
  • code names
  • magic maze
  • the correct answer is sheriff of Nottingham
  • subscribe like and comment on this video
  • time stories isn't it but time stories isn't as well so one point for you
  • you don't know board games
  • Terraforming Mars
References (from this video)
No references stored for this video.
Video RMLWb4LJd-Y The Dice Tower Top List at 7:59 sentiment: positive
video_pk 2765 · mention_pk 112329
The Dice Tower - Brass: Birmingham video thumbnail
Click to watch at 7:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep, satisfying engine with tight competition
  • Excellent production and components
Cons
  • Steep learning curve for new players
  • Missed turns can feel punishing
Thematic elements
  • Industry, network-building, and economics
  • Industrial revolution in Birmingham, UK
  • Macro-economic strategy with competitive tension
Comparison games
  • St. Petersburg
  • Concordia
Mechanics (from transcript analysis)
  • Economic engine / resource management — Run industries, build networks, and optimize infrastructure.
  • Resource Management — Run industries, build networks, and optimize infrastructure.
  • Tile Placement — Place industry tiles and connect networks for points
  • tile placement / network building — Place industry tiles and connect networks for points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is Mind Management, the best hidden movement game I’ve played in a long time.
  • The central mechanism of ruby on that around that mala… it’s simple but deliciously clever.
  • This is Aridia. I love this game from the first playthrough.
  • This is a game system that’s incredibly versatile and has staying power—Marvel United.
References (from this video)
No references stored for this video.
Video D_-XavWVh_M Chairman of the Board Top List at 9:07 sentiment: positive
video_pk 2579 · mention_pk 110741
Chairman of the Board - Brass: Birmingham video thumbnail
Click to watch at 9:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • shared infrastructure creates a tight, competitive economy
  • strong sense of escalation and engine building that scales with player count
  • balanced yet cutthroat late game with clever timing
Cons
none
Thematic elements
  • resource management with a focus on infrastructure and flow
  • network building and shared economy in an industrial era
  • engine building with a strong shared resource layer
Comparison games
none
Mechanics (from transcript analysis)
  • engine tension and flooding — players can flood the board with resources to force others to use them and create strategic momentum
  • network building — players lay out networks and connect resources to buildings
  • resource engine timing — as resources are depleted from buildings, they flip to point generation and ongoing engine improvement
  • shared resource economy — resources can be used by others once they connect to your buildings, creating a dynamic flow
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love the fact that the game itself is so simple but the action selection system is just that compelling
  • this is one of the best games of all time I could have argued to have this from higher on the list
  • there is an amazing level of interaction here where the more you collect these Noble tokens on the map will not only score your points but give you voting power
  • the level of interaction here is very high and the dynamics around kicking off spots are interesting
  • on paper I should not like this game because I do not like terribly cutthroat games but this one is logical
  • El Grande is the forefather of the area control genre and still the best among its peers
References (from this video)
No references stored for this video.
Video VQBA5LlihA0 3 Minute Board Games Discussion at 11:59 sentiment: positive
video_pk 2552 · mention_pk 7472
3 Minute Board Games - Brass: Birmingham video thumbnail
Click to watch at 11:59 · YouTube ↗
Overall sentiment (raw)
positive_intent
Pros
  • Highly acclaimed
  • Beautiful design
Cons
  • Point salad mechanics
  • Steph resistance
Thematic elements
  • economic
  • industrial
  • network_building
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the fastest-growing boardgame community in the world
  • I'm a big fan of Kitchen rush
  • why isn't this an everybody toy store this should be sold alongside uno
  • I think one of the best low-complexity games over the plate
  • my favorite board game reviewer is a channel called alas board games
  • so bloody good game
  • wow this is I should have played at ages ago
  • reckoners is really cool game
  • this is a fabulous looking game real-time submarine warfare game
References (from this video)
No references stored for this video.
Video pYW1owSPSqc Rolls in the Family Discussion at 17:45 sentiment: positive
video_pk 2137 · mention_pk 84442
Rolls in the Family - Brass: Birmingham video thumbnail
Click to watch at 17:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep inter-player interactions and strategic depth
  • clear directional cues from hand management and network planning
  • strong sense of tactical advancement and progression
Cons
  • heavy for many groups and can be long
  • scaling to very large groups may introduce friction
Thematic elements
  • Economic development and connectivity through canal-building, industry tiles, and markets.
  • Industrial Britain during the canal era, with growing networks and industry.
  • strategic, interdependent, and tightly synchronized with opponents' moves
Comparison games
  • Brass: Birmingham
Mechanics (from transcript analysis)
  • Engine Building — Creating networks and industries that produce goods and income.
  • engine_building — Creating networks and industries that produce goods and income.
  • Hand Management — Managing a hand of cards to trigger actions and build networks.
  • hand_management — Managing a hand of cards to trigger actions and build networks.
  • market_interaction — Interdependencies and competition for resources through shared markets and contracts.
  • player_interaction — Direct and indirect interaction through connections and the timing of builds.
  • Positive Player Interaction — Direct and indirect interaction through connections and the timing of builds.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is the card game for me.
  • it's a great system.
  • the collector's edition is amazing.
  • this is the best party-dungeon hybrid we've played.
  • it's old now at this point in the board game world but I will always down to play a game of Seven Wonders.
  • I still am surprised that this is the game that's ranked number one on BoardGameGeek.
  • There is nothing like it that I've played.
  • the way the dice, cups, and cards interact creates moments of suspense that are unforgettable.
  • you could not have made this easier for me to select.
References (from this video)
No references stored for this video.
Video YNx5h_-wupw BoardGameCo Analysis at 2:56
video_pk 2080 · mention_pk 106577
BoardGameCo - Brass: Birmingham video thumbnail
Click to watch at 2:56 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The two by the way was Kingdoms for Lauren which is actually I think liked by others but I felt that you had to break your teeth on the rules to get to a game that was a whole lot of messiness.
  • I really did not love Kingdoms for Lauren but I respect that it's a game that will work for others.
  • The highest the highest individual score given out in 2022. So that's the 3.5 is the most common rating given.
References (from this video)
No references stored for this video.
Video sroUH8dVxws Our Family Plays Games Discussion at 9:00 sentiment: positive
video_pk 2056 · mention_pk 114691
Our Family Plays Games - Brass: Birmingham video thumbnail
Click to watch at 9:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Standalone take on a classics-influenced system with a fresh setting
  • Rich thematic flavor with color and components look appealing
Cons
  • Heavier to teach and play for newcomers
  • Potential for proto-Gray aesthetic in certain editions
Thematic elements
  • rail, steel, oil, and urban development
  • Gilded Age United States, Pittsburgh industrial boom
  • engine-building economic simulation
Comparison games
  • Brass Birmingham
  • Brass: Birmingham (previous edition)
Mechanics (from transcript analysis)
  • engine-building — players develop an industrial network that generates revenue and future actions
  • networking and resource management — balancing coal, iron, and other resources to unlock actions
  • tile/area building — placing structures and improving districts to optimize yields
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "Brass Pittsburgh is a standalone take on Martin Wallace's system set in America's Gilded Age."
  • "Bruce Lee returns with a new mini and two new Battlefields."
  • "float like a butterfly, sting like a bee."
  • "Dark Quarter is heavy. It’s a noir-ish detective game with occult overlays."
  • "Deep Regrets. We love this game."
  • "The best part of worker placement is the satisfaction of putting out your worker and getting something in return."
References (from this video)
No references stored for this video.
Video KJkZkY6I040 Adam in Wales - Board Game Design Analysis at 0:00 sentiment: neutral
video_pk 1966 · mention_pk 121534
Adam in Wales - Board Game Design - Brass: Birmingham video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • industrial development and economic engine-building
  • Industrial Revolution-era Birmingham, United Kingdom
  • historical economic simulation
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — players develop an economic engine by producing and trading goods.
  • engine-building — players develop an economic engine by producing and trading goods.
  • Network/Route Building — players connect coal, iron, and other goods through a regional network.
  • Resource Management — players manage limited resources to optimize production and market demand.
  • route/network construction — players connect coal, iron, and other goods through a regional network.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Gloom Haven is a portmanto two emotive words combined to make an intriguing new one
  • terraforming Mars is a straightup descriptor literal to the point tells you exactly what you're going to be doing in the game
  • Arc Nova translates as new arc employing Latin presumably to give the game an air of sophistication and complexity it's an approach foil land used previously with Terror mystica or mystical land
  • the original game was simply called brass and the subtitle Birmingham indicates that this is just one entry in a larger family of games
  • the Latin has the advantage of being moderately understandable across the globe
  • short it has some pleasing alliteration with both words starting with the letter B
  • there's long been a tendency to add an O to the end of the word to make a unique sounding title
References (from this video)
No references stored for this video.
Video D1bKjbCHP8E Discussion at 1:00:28 sentiment: positive
video_pk 2031 · mention_pk 98775
Brass: Birmingham video thumbnail
Click to watch at 1:00:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep, satisfying strategic puzzle
  • great group dynamics and interaction
Cons
  • can be long; pacing can drag with heavier groups
Thematic elements
  • economic network building; production and distribution
  • Industrial England, canal era
  • system-driven with thematic flavor
Comparison games
  • Brass Lancashire
Mechanics (from transcript analysis)
  • end-game scoring via lowest color — Scores are driven by the color with the lowest tally, creating diversification pressure.
  • network/building and flipping tiles — Build a canal network; flip tiles to realize production flows.
  • Resource Management — Goods are produced and sold through a city network; resources are contested by others.
  • resource management and trading — Goods are produced and sold through a city network; resources are contested by others.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Luigi is the word that you'll want to enter on that survey form for the giveaway.
  • Earth is … simultaneous play … triggers something for everyone else.
  • Ticket to Ride puts a beautiful tension of trying to lay trains and manage tickets.
  • Quacks … the pulling out of the bag and kind of push your luck is so fun.
  • Brass Birmingham is an economic network builder with canal era mechanics.
References (from this video)
No references stored for this video.
Video 3p6Svet1zBE Getting Games Discussion at 6:18 sentiment: positive
video_pk 1713 · mention_pk 4956
Getting Games - Brass: Birmingham video thumbnail
Click to watch at 6:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep strategic decisions, tight feedback loops, strong theme integration
Cons
  • Rules complexity can be intimidating for newcomers
  • High planning commitment required
Thematic elements
  • economic development, networks, industry growth
  • Industrial England during the early 19th century
  • economic engine-building with development and upgrade choices
Comparison games
none
Mechanics (from transcript analysis)
  • economic engine-building — Develop industries and networks to generate income and scoring opportunities.
  • Hand Management — Use and time cards to optimize actions and timing.
  • Route Building — Construct rail and canal networks to connect towns and unlock production.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's almost like you're playing a video game
  • nothing was automated and it was a real chore moving every single coin back and forth
  • TableTopia has seen a lot of play for me because of the variety
  • John gets games is 100% of my income
  • it's really fun to hang out with a bunch of friends and laugh together
  • sheltering in place has shifted how we game and how we connect with people
References (from this video)
No references stored for this video.
Video FMjAlu5F1WA Tabletop Turtle Discussion at 7:27 sentiment: positive
video_pk 1816 · mention_pk 5243
Tabletop Turtle - Brass: Birmingham video thumbnail
Click to watch at 7:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep, engaging engine-building
  • High replayability
Cons
  • Steep learning curve
  • Complex to teach
Thematic elements
Comparison games
  • Brass: Birmingham (title variant)
Mechanics (from transcript analysis)
  • Economic development / network building — Player-driven industrial development with resource and interaction management.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm very bold in my opinions, I hate it but I'm still willing to give it a second and third try because it's better it's an expensive game
  • America blue shell is when you brace Mario Kart and then if you're in last place you get rewarded the blue shell
  • it's a shared objective, you really pay attention to what other people are doing
  • canvas... what a stinker... you're a pile of poops I love that game
  • Rise of X added ... I had the Dreadnought portion and it replaced the main board
  • I'll take it from me, I think he's French no he's Jamaican
References (from this video)
No references stored for this video.
Video JjSuaci2bNo Foster the Meeple Top List at 20:24 sentiment: mixed
video_pk 1572 · mention_pk 4536
Foster the Meeple - Brass: Birmingham video thumbnail
Click to watch at 20:24 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • deep economic engine
  • great with experienced players
Cons
  • complex to learn
  • may be intimidating for new players
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • economic simulation / route-building — industrial-era economic engine with network building
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • our top 50 is like a living breathing thing that changes every day by the day by the minute
  • these games are all incredible even if something's like a number 600 from 700 it's probably still a good game
  • ranking is subjective; it's hard to compare a 18 card game to a heavy Euro
  • we rank in the moment based on our gut feeling and that's just how the chips fall sometimes
References (from this video)
No references stored for this video.
Video N2MTuvjhc8k Adam in Wales - Board Game Design Analysis at 38:16 sentiment: positive
video_pk 1475 · mention_pk 4270
Adam in Wales - Board Game Design - Brass: Birmingham video thumbnail
Click to watch at 38:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful, moody cover with detailed industrial feel
Cons
  • The art direction might feel very brown/palette-specific
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's iconic. It is at least eye-catching; it's a classic.
  • The box should tell us what we're doing in the game and how we're going to feel.
  • This is top-notch stuff.
  • I actually just ordered my copy, so this is obviously working for me.
  • The cover sells the game, it screams what you're going to do.
References (from this video)
No references stored for this video.
Video bBRQJ4-Ipng Board Stupid Top List at 9:40 sentiment: positive
video_pk 1230 · mention_pk 106361
Board Stupid - Brass: Birmingham video thumbnail
Click to watch at 9:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • highly regarded engine-builder with strong table presence
  • rich inter-player competition and planning
Cons
none
Thematic elements
  • economic expansion, network building, and industrial growth
  • Industrial-era engine-building in Britain
  • historical Euro with mechanical depth
Comparison games
  • Brass Pittsburgh
Mechanics (from transcript analysis)
  • area_control — cities and routes create scoring opportunities
  • auction_or_bid_actions — actors and actions are selected and contested via bidding
  • economic_engine — builds network and industries to generate points and income
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hang is such a masterpiece of a game.
  • It's so interactive. It's so engaging. It's so kind of mean in that con mean.
  • I love it I love it
  • What a game.
  • What a pick.
  • The game looks dry AF. But there is a lot there is a lot of meat in the game.
  • There is this little mini game in the game that is super cool.
  • We absolutely love it. It's one of the best games from Ludus Magnus.
  • Zia, Legends of a Drifter is a fantastic game.
  • Secret Legendary. It's the ultimate version of Secret.
References (from this video)
No references stored for this video.
Video 4msTcjLyQuI The Dice Tower Discussion at 25:32 sentiment: positive
video_pk 1254 · mention_pk 116090
The Dice Tower - Brass: Birmingham video thumbnail
Click to watch at 25:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • one of the most kick-ass trophies I think I've ever seen built in the world.
  • The real winners are all of us because lying to us.
  • Mortal enemies, lifetime friends.
References (from this video)
No references stored for this video.
Video D5fZofqCeDs The Dice Tower Discussion at 24:18
video_pk 1083 · mention_pk 112177
The Dice Tower - Brass: Birmingham video thumbnail
Click to watch at 24:18 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Industry, railways, and economic development
  • Industrial England
Comparison games
  • Gaia Project
  • Ark Nova
  • Great Western Trail
Mechanics (from transcript analysis)
  • economic engine building — players build an economy via networks of towns and industries
  • Engine Building — players build an economy via networks of towns and industries
  • Time Track — phases determine actions and timing of developments
  • time tracks / phases — phases determine actions and timing of developments
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Speaking of Terraforming Mars, there's going to be several live games where we're just playing them for your entertainment.
  • The best thing about the World Series is the family atmosphere.
  • It's the trailer before the trailer.
  • You never know. Ticket to Ride on Saturday, you can find out maybe Ticket to Ride is back in 2025.
  • I guarantee you you'll have the greatest experience on earth when you come.
  • Dune Imperium has changed to Dune Uprising, which is a pretty substantial change in many ways.
References (from this video)
No references stored for this video.
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