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The Game Makers box art

The Game Makers

Game ID: GID0452096
Game Info
Year
2026
Players
1-6
Age
15+
Playtime
75 min
Collection
Ratings
Creator Score
Mechanic profile
Percentile rank vs. all games
Vibe profile
Not enough video data yet
Description

Worker-placement Euro game where 1-6 players compete as board game manufacturers using a central warehouse rondel to gather components and build over 300 real licensed board games

Description

Worker-placement Euro game where 1-6 players compete as board game manufacturers using a central warehouse rondel to gather components and build over 300 real licensed board games

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 40
This page: 40
Sentiment: pos 30 · mix 4 · neu 1 · neg 2
Mentions per page
Showing 1–40 of 40
Video s3KTpBGbYRg Board Game Dad Review at 0:00 sentiment: mixed
video_pk 122027 · mention_pk 351060
Board Game Dad - The Game Makers video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Simultaneous action rondel
  • Engaging decision space regarding resource use
  • Implementation of mechanics from many other games, paying tribute to them
Cons
  • Lack of interaction (feels like six-player solitaire)
  • Doesn't offer anything new for its price compared to cheaper engine builders
Thematic elements
  • manufacturing board games
Comparison games
none
Mechanics (from transcript analysis)
  • contract fulfillment — The game ends after a player makes their 12th contract.
  • Engine Builder — The game is described as an engine builder where players use resources to manufacture board games or upgrade their factory.
  • objectives — Mentioned as one of the mechanics contributing to the score sheet.
  • Resource Management — Players use resources to manufacture board games or upgrade their factory.
  • Rondel — A brilliantly crafted rondel is used for resource acquisition, where players advance a forklift and resource value increases with distance, but the forklift isn't retrieved until the steering wheel rotates.
  • Tableau Building — Mentioned as one of the mechanics contributing to the score sheet.
  • Tile Placement — Mentioned as one of the mechanics contributing to the score sheet.
  • Track Advancement — Mentioned as one of the mechanics contributing to the score sheet.
  • Worker Placement — Simultaneous worker placement is a core mechanic, particularly on a rondel.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The real ingenuity of this game is how the resources are acquired.
  • So much going on, it really feels like it's paying tribute to all of the games that you find inside of it.
  • This really is six-player solitaire.
  • for an engine builder worth $200, it just isn't doing anything that another 30 or $40 engine builder can't do.
References (from this video)
No references stored for this video.
Video ZloFE-tRJhg Gaming Rules! Rules Teach at 0:03 sentiment: positive
video_pk 116697 · mention_pk 329514
Gaming Rules! - The Game Makers video thumbnail
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Offers variety with additional card decks in the completionist version.
  • Deluxe components enhance the base game experience.
Cons
none
Thematic elements
  • Games manufacturer
Comparison games
  • Underwater Cities
  • Void Fall
  • Keyflower
  • Catan
  • Agricola
  • Galactic Cruise
  • Suburbia
  • Rococo
  • Codenames
Mechanics (from transcript analysis)
  • contract fulfillment — Players complete contracts by gathering specific components and gain rewards.
  • Drafting — Structures can be drafted for setup in games with more than two players.
  • Engine Building — Upgrading the factory with workers unlocks ongoing benefits.
  • Resource Management — Players collect and use various resources (wood, plastics, cards, dice, tiles) to fulfill contracts.
  • Set Collection — Matching icons on machinery tiles in the assembly line provide discounts.
  • Simultaneous action selection — Players move their forklifts on their turns, and the process repeats until a condition is met.
  • Worker Placement — Workers are used to perform tasks or enhance the factory.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I hope you found this video useful in learning how to play The Game Makers.
  • The tied player with the highest ranked game on BGG is the winner.
  • If you have any questions about the game, please leave them in the comments.
References (from this video)
No references stored for this video.
Video ux49hR5RmE0 Gaming Rules! Rules Teach at 0:04 sentiment: positive
video_pk 116696 · mention_pk 329512
Gaming Rules! - The Game Makers video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The solo game rules are explained, building upon a previous multiplayer explanation.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players draw cards to form their starting hand, and when drawing event cards from the main deck, they have the option to keep them as a contract or a component.
  • Deck Building — The game involves creating a deck of cards consisting of yellow, blue, purple, and red games, shuffling them, and dividing them into four piles, with event cards also shuffled into these piles.
  • Set Collection — Scoring involves comparing the number of red games and purple games manufactured by the player to the opponent's.
  • Variable player powers — The game uses double-sided scenario cards that offer different setups and rules, and players can choose difficulty levels which affect the number of modifier cards used.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • A big thank you to Bezier Games for sponsoring this video, but I also rely on the financial support of my Patreon campaign to keep the channel going.
  • You will find a link to that in this video.
  • If you have any questions about the game, please leave them in the comments.
  • And as mentioned earlier, I do rely on the support of my patron to keep the channel going.
References (from this video)
No references stored for this video.
Video ggaiQjD2olw The Dice Tower Discussion at 27:41 sentiment: positive
video_pk 108857 · mention_pk 314317
The Dice Tower - The Game Makers video thumbnail
Click to watch at 27:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Gen Con is just a buying convention.
  • If that's what you get out of Gen Con, I think you're doing it wrong.
  • There is more to Gen Con than just the exhibitor hall.
  • Getting there early also it's kind of like the calm before the storm.
  • It's really good. It's really good.
  • The whole thing is seeing designers These designers are fantastic.
  • It's so great to see. And year after year you get to see different designers.
  • Cosplayers this year did not disappoint.
  • My watch would die because I had done so many steps each day.
  • It's fantastic. So anyway, exhibit hall was fantastic as usual.
  • The games kind of I'm like oh, like you know, whatever. But, I don't even mind what they play. But, I love to play together, something together.
  • The food trucks And then also Steak 'n Shake.
  • Swing for the fences. Give me weird.
  • The games were great this year.
  • You know what? There's no judgement.
References (from this video)
No references stored for this video.
Video uSSwLwc4bLg Game Night Picks - Pair Of Dice Paradise Top List at 7:23 sentiment: positive
video_pk 105883 · mention_pk 305112
Game Night Picks - Pair Of Dice Paradise - The Game Makers video thumbnail
Click to watch at 7:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Manufactures over 300 real-world titles from over 100 publishers
  • Turns board game collection into an industrial supply chain
Cons
none
Thematic elements
  • manufacturing board games
  • competing factories manufacturing board games
Comparison games
  • Wingspan
  • Brass Birmingham
  • Terraforming Mars
  • Arkham Horror
  • Twilight Imperium 4th Edition
Mechanics (from transcript analysis)
  • action selection — Players decide what to produce and how to use components like plastic, workers, dice, cards, and punch boards.
  • production — Competing factories manufacturing more than 300 real-world titles.
  • Resource Management — Dale determines which components are available while players simultaneously decide what to produce and how to use it.
  • Worker Placement — Workers can manufacture products or operate abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It may look like a nature documentary on the surface, but it often feels more like a knife fight over the last bag of trail mix.
  • The result is an engine builder where your engine is temporary, and the workplace is structurally unsound.
  • Players still need to fit cats into their boats, complete lessons, and manage awkward shapes without leaving too many empty spaces. But now you're not only rescuing cats, you are rescuing the particular cats that leave your opponent staring at an island and reconsidering your friendship.
  • French Toast plays with two to 10 people in about 15 minutes, and it creates a peculiar kind of teamwork where everyone is cooperating, everyone is communicating, but no one is entirely certain if they're using language correctly.
  • I am fascinated by any game that is confident enough to combine area control, professional wrestling, and treacherous shellfish treacherous shellfish in the same box.
References (from this video)
No references stored for this video.
Video X6mBPuVVoDY The Dice Tower Discussion at 17:57 sentiment: positive
video_pk 105888 · mention_pk 305139
The Dice Tower - The Game Makers video thumbnail
Click to watch at 17:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • huge box
  • builds games within the game
  • see your favorite games
Cons
none
Thematic elements
  • making games
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Um let's see here. Phantom Ink is again, I love that game. All Play is releasing a smaller box version of it.
  • Um Star Trek Space Hunt. This is one that at Dice Tower East is Captain Sonar, but it's Star Trek version, right?
  • This game is incredible. I'm a huge fan of this game. I'm going to pick up a copy of that.
  • 10 Penny Parks has a collector's edition. Sold.
  • So, I mean, if you have played Codenames, even if you bounced off of it, if you're like cuz Codenames a lot of people were like very hot and then they're like I won't really play it much. But man, this one is different.
  • This is one to definitely definitely check out.
  • but we are looking forward to seeing you at Gen Con. Come by our booth, the Dice Tower booth, which is two What did I say? 249? Two 249.
References (from this video)
No references stored for this video.
Video ze0RVAo0_7M The Dice Tower Discussion at 4:46 sentiment: positive
video_pk 105435 · mention_pk 303867
The Dice Tower - The Game Makers video thumbnail
Click to watch at 4:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really well produced
  • Really enjoyable
  • Like the system
  • Really solid mechanics
  • Amazing production with incredible pieces
  • Not a lot of downtime due to simultaneous play
  • Fun to play and build games
  • Meta stuff works
Cons
  • Some would say over produced
  • The journey is better than the destination
Thematic elements
  • Making board games
Comparison games
  • Fromage
Mechanics (from transcript analysis)
  • Simultaneous action selection — There's a lot of simultaneous play in this, so there's not a lot of downtime.
  • Worker Placement — Cool ideas of moving your worker forward will get you a more powerful action, but you'll have to wait longer to get that worker back.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a video that we do and we just tell you all the videos we put out over the past week.
  • If you're interested in that, you can check it out. And then getting to the reviews.
  • This is a game that is definitely meta, where it's about making board games.
  • This is my favorite trick-taking game of all time.
  • This is a really, really clever Eurogame, where you are going to be managing uh resources, but mostly what you're going to be doing is using those resources to move up this tower that is constantly falling, building buildings that are going to give you you know some benefits.
  • Constant dopamine hits,
  • What a fantastic game. Final Titan is King of Tokyo esque where we have all these there's a hundred titans in this box and you draft them and then fight.
  • This is a mix between puzzles and games. Not for everybody, but if you like competitive little puzzles trying to beat other people, you'll enjoy this.
  • Dried mixed citrus. Sounds great, right?
  • This is nasty. This I'm going to open one. This is nasty. This is like someone wanted to make money off of the stuff in their garbage disposal.
  • Take the most disgusting thing you've ever eaten, drag it through sewage, really get it in there, right?
  • That's exactly what this is.
References (from this video)
No references stored for this video.
Video ze0RVAo0_7M The Dice Tower Discussion at 7:43 sentiment: positive
video_pk 105435 · mention_pk 303872
The Dice Tower - The Game Makers video thumbnail
Click to watch at 7:43 · YouTube ↗
Overall sentiment (raw)
very positive
Pros
  • Really, really solid mechanics
  • Amazing production
  • Gameplay is solid
  • A lot of simultaneous play
  • Could go up in rating with more plays
Cons
  • A little bit of overproduction
Thematic elements
  • making board games
Comparison games
none
Mechanics (from transcript analysis)
  • Meta-game — The game's theme revolves around the creation of board games.
  • Simultaneous Play — Features a lot of simultaneous play, minimizing downtime.
  • Worker Placement — Moving workers forward grants more powerful actions but requires a longer wait time to retrieve the worker.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a video that we do and we just tell you all the videos we put out over the past week.
  • If you're interested in that, you can check it out. And then getting to the reviews.
  • This is a game that is definitely meta, where it's about making board games.
  • This is my favorite trick-taking game of all time.
  • This is a really, really clever Eurogame, where you are going to be managing uh resources, but mostly what you're going to be doing is using those resources to move up this tower that is constantly falling, building buildings that are going to give you you know some benefits.
  • Constant dopamine hits,
  • What a fantastic game. Final Titan is King of Tokyo esque where we have all these there's a hundred titans in this box and you draft them and then fight.
  • This is a mix between puzzles and games. Not for everybody, but if you like competitive little puzzles trying to beat other people, you'll enjoy this.
  • Dried mixed citrus. Sounds great, right?
  • This is nasty. This I'm going to open one. This is nasty. This is like someone wanted to make money off of the stuff in their garbage disposal.
  • Take the most disgusting thing you've ever eaten, drag it through sewage, really get it in there, right?
  • That's exactly what this is.
References (from this video)
No references stored for this video.
Video _l8Hd-fZiWY TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews Top List at 12:31 sentiment: other
video_pk 104873 · mention_pk 302565
TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews - The Game Makers video thumbnail
Click to watch at 12:31 · YouTube ↗
Overall sentiment (raw)
Fantastic
Pros
  • Includes hundreds of licensed games
  • Interesting action selection mechanism
  • Simultaneous play keeps the game moving fast
  • Multi-use components offer tactical choices
  • Beautiful component display
  • Specializes in various game genres
  • Crunchy mediumweight euro
Cons
none
Thematic elements
  • Game Development
Comparison games
  • Fromage
  • Search for Planet X
  • Between Two Cities
  • Between Two Castles of Mad King Ludwig
  • Power Grid
  • Code Names
Mechanics (from transcript analysis)
  • action selection — Uses an interesting action selection mechanism that mimics Fromage.
  • Area Majority — Players try to drive themselves up tracks to multiply scores for genres.
  • Multi-use Cards/Components — Components can be used for building games or upgrading the factory.
  • Set Collection — Players specialize in types of games like set collecting.
  • Simultaneous Play — Players play simultaneously.
  • Worker Placement — Players move workers (forklifts) to get resources.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is going to be a top 10 games at Gen Con. This means I have played all of these.
  • Container is an economic game which is mostly a closed economic game where you are creating goods from a factory that other people will buy.
  • It's a mediumweight euro. It's crunchy.
  • This is a pure abstract game, two-player that takes like 15 or 20 minutes.
  • Do not run. Do not run.
References (from this video)
No references stored for this video.
Video cC9mF45luOk Game Night Picks - Pair Of Dice Paradise Review at 15:31 sentiment: positive
video_pk 104874 · mention_pk 302580
Game Night Picks - Pair Of Dice Paradise - The Game Makers video thumbnail
Click to watch at 15:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Depicts a large number of real-world board games and publishers.
  • Acts as a love letter to the board gaming industry.
Cons
none
Thematic elements
  • board game manufacturing
Comparison games
none
Mechanics (from transcript analysis)
  • contract fulfillment — Players gain and fulfill contracts.
  • Engine Building — Implied by building an assembly line and infrastructure.
  • Rondel — Powered by a Warehouse Rondel.
  • Set Collection — Players choose game components to manufacture and decide how to use them to fulfill contracts or gain points.
  • Worker Placement — Implied by hiring staff and building an assembly line.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • That's right. It is time for us to throw off the shackles of workaday life and become the greatest board game manufacturer that the world has ever seen.
  • The Game Makers is, in many ways, a love letter to the board gaming industry.
  • players continue the journey started in Cascadia to create the most diverse Pacific Northwest environment that they can by drafting new double-hexagon habitat tiles and wildlife tokens to expand their landscape outward and also, get ready for it, ready? Here we go. Upward.
  • where we find that the local zoo has broken into chaos. All the animals have escaped and now they need us to help them back to their respective homes.
  • a single player card and dice game where the legendary hero strives to ascend into godhood.
  • where the courageous new owner of a magical inn builds their bewitching B&B to best suit an eccentric host of guests, while also cultivating the ivy that's covering the walls.
  • Now, Entropy is a big old rondel-powered universe-building Eurogame where scientists bend creation to their will as they create a brand new solar system, coax stars to life, and fuel new biomes all towards the ultimate goal of seeding planets with life.
References (from this video)
No references stored for this video.
Video 1D_QDbqf7Gg Rahdo Runs Through Top List at 24:02 sentiment: positive
video_pk 104297 · mention_pk 300729
Rahdo Runs Through - The Game Makers video thumbnail
Click to watch at 24:02 · YouTube ↗
Overall sentiment (raw)
Extremely Positive
Pros
  • Lives up to the hype, considered the best game.
  • Brilliant dual-use components are the secret sauce.
  • Features 300 different real-world games.
  • Phenomenal and top-notch components.
  • Engaging rondel mechanism with unique forklift pieces.
Cons
  • Absurdly expensive.
  • Absurdly huge box size.
Thematic elements
  • Manufacturing and publishing real-world board games
  • Board game manufacturing factory
Comparison games
  • Concordia
  • Camel Up
  • Blood Rage
  • Earth
  • Viticulture
  • Wild Tile West
Mechanics (from transcript analysis)
  • action selection — Utilizes a rondel mechanism with forklift pieces, drawing parallels to Concordia.
  • Engine Building — Resources can be used as upgrades for the player's operation, including marketing and logistics.
  • Licensing — Features 300 different real-world licensed games.
  • Production Movement — Players act as factories bidding to build and ship games to market.
  • Resource Management — Players collect resources like plastics, cardboard, and cardstock needed for manufacturing.
  • Set Collection — Implied by collecting resources to fulfill contracts for manufacturing specific games.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a worker placement game about the famous Orloj astronomical clock in Prague.
  • It is a deck building game from CGE all about we are running sci-fi jalopy broken down um mining equipment trying to build the best deck to go deeper and deeper into the mine to find the minerals and bring them back all the way up so we can sell them so we can buy more cards deck builder style to upgrade our operation as we race to be the first to make the most progress and clear out the most corridors and whatnot to trigger the end of the game.
  • Your draw pile in this deck builder, you always see the next card that is coming. It is always face up.
  • This was the best game of last year.
  • I don't like train games. I am so sick and tired of train games.
  • it totally lives up to the hype.
  • this game is absurdly expensive.
  • And um it is also its box is absurdly huge.
  • The real secret sauce here is the dual use components.
References (from this video)
No references stored for this video.
Video zJ6Rl_cD7Ek Board Gaymes James Top List at 3:51 sentiment: negative
video_pk 104154 · mention_pk 300507
Board Gaymes James - The Game Makers video thumbnail
Click to watch at 3:51 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Host likes the designer Ben Rosset.
Cons
  • Art and overproduction make it difficult to buy at Gen Con.
  • Huge box size (a foot by a foot by a foot) takes up too much space at a convention.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is probably my contender for a game of the year kind of thing.
  • It is a reprint though which feels like cheating.
  • Very very good game. Highly recommend.
  • Very light plays real quick.
  • Gashapon trick is really cool.
  • This is a really cool game where you actually want to leave gaps in your tile lane because when you leave gaps you're going to put in more pieces that are going to give you scores.
  • I love Bruno's games.
References (from this video)
No references stored for this video.
Video hJLYIoDxU4I Rob's Gaming Table Other at 18:24 sentiment: neutral
video_pk 103682 · mention_pk 299398
Rob's Gaming Table - The Game Makers video thumbnail
Click to watch at 18:24 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
  • Did not sell as many as they thought.
  • Never seen giant pallets of games in the exhibit hall just sitting on the floor before.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, as you can see way far down there, it keeps going and going on forever.
  • All the new Arkham Horror scenario being played. Very nice. Very nice.
  • People also just sitting around resting. It is Sunday so less people are in here.
  • So, yeah, this is like the Asthma area as you can see from the little Asay hidden room there. Uh, people are playing games. That's all that's happening in here pretty much.
  • Look at this stuff. Going to walk down this little this little row here. No one's around, so I can kind of get close up to some of these terrain setups that look better than anything I could ever put together.
  • The con closes in like 2 and 1 half hours. So there's less people in here right now.
  • So, pro tip, uh that that one was given to me by Janet uh shout out to Janet uh from our community for passing that one on to us a few years back.
  • It's one of those things. Sometimes it happens at the con where like Thursday and Friday, no one cares about a certain game or a certain publisher and then by the end word gets out and then everyone needs to try it before they leave.
  • So they did not sell as many as they thought, but I've never seen giant pallets of games in the exhibit hall just sitting on the floor before.
  • The Emperor's Promise.
  • It's like a tradition to see that here at the con. I don't know how old that thing is, but when I see them lugging CRT monitors, I kind of think it's old. But uh still here. People still come and do it.
References (from this video)
No references stored for this video.
Video 5DT0O-_JUrQ The Dice Tower Event Coverage at 18:41
video_pk 100806 · mention_pk 279839
The Dice Tower - The Game Makers video thumbnail
Click to watch at 18:41 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It is effervescent. It's an effervescent energy in the room.
  • The tension is palpable. It can be palped. Let's palp some tension.
  • You You earn these cards.
  • I love the details on there.
  • I love that you can super build a deck around that.
  • The wait is over.
  • Joey has something that he wants to say to you guys.
  • If you're not here to buy, it's time to keep walking, boy. Keep walking.
  • Super excited about it.
  • I'm just another brick in the wall.
  • Fun is being had by all.
  • This right here's my shopping list.
  • Check. Check. And done.
  • Oh, it's so beautiful.
  • Look at what type of a display they put on here. This is amazing.
  • What a setup. Look at this.
  • Tom is unreasonably excited about uh Crossfire coming back.
  • I will say these two gentlemen are lovely when one of them left. I did beat both of them.
  • Looks absolutely amazing.
  • These are the tables where the award nominees are going to sit and the award winners are going to be panned to with these uh with these cameras these panable panable cameras. That's that's the best description I've got for you.
  • Podiums are pieces of crap. Do you understand me? That's a lectern.
  • Eric's blocking is a thing of beauty. He spends 80 plus hours on his blocking.
  • If there's one thing that Eric Summer is known for, it's blocking.
  • This award show is as the result of hours and hours of preparation by people who have obviously mastered jazz hands.
  • This piece of equipment here, very specialized piece of equipment, is a catalytic converter.
  • He did it. I kind of need to do jazz hands. Success.
  • Tom Vassel has turned into his inner Michael Jackson. He's now going to spin move crotch grab. Let's see it.
  • This is a side of Tom I've never seen either.
References (from this video)
No references stored for this video.
Video qV_uPMXIQ3k Grant Lyon Top List at 1:05 sentiment: positive
video_pk 100385 · mention_pk 279029
Grant Lyon - The Game Makers video thumbnail
Click to watch at 1:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • literally meant for board game nerds
  • big impressive game that's not hard to teach
  • every turn is pretty fast
  • still feels big and impressive
Cons
none
Thematic elements
  • making board games
Comparison games
none
Mechanics (from transcript analysis)
  • Resource Management — Every resource you get in the game can either be used for an upgrade or can be used to build more board games.
  • upgrade building — Every resource you get in the game can either be used for an upgrade or can be used to build more board games.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Here are my top five board games in the month of July out of the 25 new games I played.
References (from this video)
No references stored for this video.
Video h576yxPSVio Board Games UnLocked Review at 0:16 sentiment: negative
video_pk 100016 · mention_pk 278089
Board Games UnLocked - The Game Makers video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Cover featuring many game titles is visually appealing (though actual cover design is 'really bad')
  • Initial interest in seeing what games are included in the deck
  • Unique ways of scoring, worker replacement spots, and passive abilities from A, B, and C cards (although easy to get resources for)
Cons
  • Extremely expensive for what it is ($200 for the big box version)
  • Overproduced components do not translate to engaging gameplay
  • Gameplay is 'absolutely mid' and 'runs probably about 30 minutes too long'
  • Lacks depth and meaningful choices, described as 'too approachable'
  • Tableau building lacks spatial awareness and challenge; it's 'easy to get what you need'
  • Worker placement has no competition or strategic depth ('no second level of thinking')
  • Game-making theme falls flat as game cards are generic and interchangeable, not reflecting actual games
  • The core 'gimmick' of recognized games wears off quickly
  • Not appealing to a general audience or even non-hobbyist family members, despite being 'family weight'
  • The meta aspect of scanning a QR code for BGG rankings is for hobbyists but doesn't enhance gameplay
Thematic elements
  • Making games
Comparison games
none
Mechanics (from transcript analysis)
  • Card drafting/drawing — Players 'fish through the deck' for specific game cards, often just looking for a color rather than a particular game.
  • Resource Management — Players collect resources (like plastic, dice, cards, tiles, workers) to create games. Resources are easy to obtain, leading to a lack of challenge.
  • rondelle worker placement — Players move forklifts (workers) around a rondelle to get resources to make games. The system is initially interesting but overstays its welcome.
  • Tableau Building — Players build a 3x4 or 4x3 tableau of games. The mechanic is criticized for being too simple and lacking spatial awareness or challenge.
  • Worker Placement — Different levels of workers can be placed, but there is 'no competition at all' for spots, making it a 'very light worker placement game'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It is not a terrible game, but it pretty much confirmed my suspicions on it.
  • This game unfortunately has easy access to everything you would ever need without having any type of variety.
  • The most fun part about this game was the fact of just kind of looking through the deck and seeing what games they had. But that was it. It just reminded me of better games.
  • This feels kind of like a cash grab. Like clearly they're using the title as as an eyecatcher and be like, 'Hey, look at all these games. They're all in here.'
  • It literally you could swap any any of the games that none of none of them matter. They might as well just not even be. They could be madeup games.
  • I hate games like that. You definitely go through the motions in this game.
References (from this video)
No references stored for this video.
Video sY2G6-94VAE TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews Review at 0:26 sentiment: positive
video_pk 100034 · mention_pk 278127
TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews - The Game Makers video thumbnail
Click to watch at 0:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Amazing production and looks great on the table.
  • Lots of attention to detail, including the storage solution.
  • The action selection wheel mechanism is awesome and clever.
  • Simultaneous play makes the game speed along quickly.
  • Multi-use components are interesting and provide player choice.
  • The spatial puzzle of placing games in the display case is fun.
  • The theme is crazy cool.
  • It's a game that deserves a space in the collection and will be an heirloom.
  • Scoring in the game is great, though takes a while.
Cons
  • No guide for setup or putting everything back in the box initially.
  • Sleeved cards don't fit in the completionist version without extra deck boxes.
  • The iconography for purple (co-op) scoring could be clearer.
  • The game takes up a ton of table space.
  • A minor misprint on the player aid regarding engine building icons.
Thematic elements
  • running your own game factory, using components to build games or upgrade things inside your game factory
Comparison games
  • Formage
  • Wingspan
  • Scythe
  • Code Names
  • Canvas
  • Calico
  • Carnegie
  • Cgraphers
  • D-Day
  • Chronicles of Crime
  • Fractured Sky
  • Ark Nova
  • Brass Birmingham
  • Castles of Mad King Ludwig
  • Everdell
  • Hombra
  • Potion Explosion
  • Black Orchestra
  • Dominant Species
  • Eclipse
  • Green Team Wins
  • Forbidden Island
  • The Seventh Continent
  • Mechs vs. Minions
  • Acquire
  • Search for Planet X
  • Between Two Castles
Mechanics (from transcript analysis)
  • action selection — Uses a wheel mechanism where players place workers (forklifts) to take actions, with a cool-down period before workers are retrieved. This is compared to Fromage.
  • Area Control/War Games — Mentioned as one of the game genres with red swords, like in Dominant Species or Eclipse.
  • cooperative play — Mentioned as one of the game genres with specific scoring based on other players.
  • Drafting — Players draft goal tiles at the start of the game.
  • Engine Building — Mentioned as one of the game genres with orange gears, like in Ark Nova or Brass Birmingham.
  • Multi-use components — Components like workers, dice, structures, and tiles can be used as resources for building games or for other abilities/scoring.
  • Set Collection — Mentioned as one of the game genres with blue banners, like in Everdell or Potion Explosion.
  • Tile Placement — Tiles can be placed in an assembly line, with bonuses for forming rows or diamond shapes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Game Makers is all about making these games, and there's all sorts of games in here like Canvas and Calico and Carnegie, and you know, Cgraphers, D-Day, Chronicles of Crime, Code Names, Fractured Sky, and many, many more of all different genres.
  • This uses the same action selection mechanism. And hey, it's designed by the same designer, Ben Rosset, one of my favorites.
  • Everything is a multi-use component.
  • This is I call this Fromage on steroids because it does share one main mechanism with that game, which is the action selection wheel, which is just awesome.
  • Simultaneous play is this g one of this game's best assets because it doesn't matter how many players there are. Everyone's doing things simultaneous.
  • Well, we all love multi-use cards, right? This another big key thing with this game that makes it really stand out are the multi-use components.
  • The spatial puzzle that uh of putting those games in your display case is just fun.
  • This game, I'd say, is definitely heavier than Fromage.
  • The game is just an amazing production.
  • It's it is gonna be one of those heirlooms in my in my in my game collection.
  • The game is a table. This thing takes up a ton of room on your table.
References (from this video)
No references stored for this video.
Video wITFbErTZNk Meeple University Top List at 7:24 sentiment: positive
video_pk 99461 · mention_pk 276535
Meeple University - The Game Makers video thumbnail
Click to watch at 7:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really enjoy the game.
  • Cool mechanism with the rondel.
  • Good for gamers who love to see games represented.
Cons
none
Thematic elements
  • Producing board games
Comparison games
  • Arnova
  • Terform
  • Wingspan
  • SM 2013
Mechanics (from transcript analysis)
  • Objective Fulfillment — Trying to complete objectives based on games in certain rows and columns.
  • resource collection — Collecting resources to make games.
  • Rondel — Uses a rondel-like mechanism for action selection.
  • simultaneous action — Features simultaneous action selection.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hi everyone, Stella here from Mele University and that's Tarant and we are doing our Gen Con anticipated games which are the games that we are anticipating and wanting to play or de buy a demo and we haven't played them yet.
  • So um, again, we're going to talk about these 10 games in no particular order. And game number one is called Falling.
  • So, that makes for an interesting point of decision tension.
  • And it is beige. So, it's going to be a good game, right? A good Euro game.
  • And if that doesn't sound like a classic Euro theme we say with nothing else
  • So, this is for demo and it's recently on crowdfunding. So, I think just finished.
  • Yes. Well- loved game and given a redo. Yeah, must be a a reason I mean people there want to be a demand for this game right like container they redo that and a few other games these days is more of a trend
  • So those are our 10 anticipated games genon if you see me please say hello even even though I'm in a meeting that's okay you can just I'm happy for people to interrupt me no problems and hopefully I'll see you there soon.
References (from this video)
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Video qck5XpyFit0 Grant Lyon Top List at 14:44 sentiment: positive
video_pk 99386 · mention_pk 276337
Grant Lyon - The Game Makers video thumbnail
Click to watch at 14:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Big crowdfunding campaign game delivering now
  • Game that won't be in retail if you didn't back it
  • Really enjoyed the play
  • Surprisingly easy teach and play
  • Central system with forklifts is cool
  • Balancing choices is interesting
  • Love letter to the board game hobby
  • Fun game if you are already deep into the hobby
  • Impressed with how big it is but how simple it is to jump in and play and teach
  • Plays pretty quickly
Cons
  • Not recommended for someone that doesn't really care about board games
Thematic elements
  • Board game hobby
Comparison games
  • Foundations of Rome
  • Fromage
Mechanics (from transcript analysis)
  • action selection — A central system involves sending forklifts out, with choices affecting resource acquisition and forklift availability.
  • Resource Management — Players manage resources, balancing the cost of acquiring them with their usefulness.
  • Set Collection — Players collect resources to build games and fulfill requirements on cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Gen Con is upon us. The largest tabletop game convention in all of North America is here.
  • This video is about the 10 games I am most excited about at Gen Con.
  • These are all games that you can get for the first time at Gen Con, which is why I'm excited about them and why I think you should check them out.
  • One of the most underrated mechanisms in board games, I think, is the mechanism I split, you choose.
  • The Game Makers is a love letter to the board game hobby.
  • If you like deck building If you like card games, if you like fun, check out Flip Tunes season 2.
References (from this video)
No references stored for this video.
Video XEeI5602H-I The Dice Tower Review at 1:02 sentiment: positive
video_pk 99357 · mention_pk 276210
The Dice Tower - The Game Makers video thumbnail
Click to watch at 1:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The journey of playing the game is fun and entertaining.
  • Simultaneous play leads to almost no downtime.
  • Satisfying end result of a shelf full of built games.
  • The game is not bloated and feels streamlined.
  • Reasonable playtime due to simultaneous actions.
  • Great thematic connection to making games.
  • Excellent job with the overall design and theme.
  • Solid gameplay that is enjoyable.
  • Licensing of popular and highly-rated games.
  • Clever use of custom dice.
  • Fun choices with dice, tiles, and cards.
  • The production suits the theme.
  • Storage insert is clever.
Cons
  • Bags for tiles are janky and difficult to fit in the tray.
  • Storage in the box requires remembering a specific setup.
  • Putting the whole thing back in the box is a pain.
  • There are some errors on components.
  • Takes up a lot of table space, especially for six players.
  • End-game scoring can be complex to explain (especially co-op).
  • Co-op scoring is less exciting than war game scoring.
  • Requires using scoring sheets for each player, which will run out quickly.
  • The 'tweeners' component name is disliked.
  • Plastic buildings and their scoring are the weakest part for some.
Thematic elements
  • Making board games
Comparison games
  • Foundations of Rome
  • Viticulture
  • Gloomhaven
Mechanics (from transcript analysis)
  • Area Control (on player board) — Placing tiles and buildings on specific spots on player boards can grant discounts or bonuses.
  • Dice Rolling — Dice can be rolled to increase marketing or used as components, with custom dice offering a unique strategic choice.
  • Engine Building — Players build engine-building games that score points based on columns and track progression.
  • Resource Management — Players collect resources like wood, plastic, and dice based on where they place pieces, which are then used to build games.
  • Set Collection — Players collect sets of components to build specific games, with different game types requiring different combinations.
  • Simultaneous action selection — Players simultaneously take pieces from wedges and place them on their board, leading to minimal downtime.
  • Worker placement (implied) — Workers can be spent to move up tracks or gain bonuses, suggesting a worker placement element.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Guess what? You'll still know nothing when this is over.
  • This is a meta game about making board games.
  • The journey is better than the destination, by far.
  • This game feels like it's not bloated. It's It's been pretty streamlined.
  • The gameplay is really solid.
References (from this video)
No references stored for this video.
Video qWXihFLDHcs Meeple University Top 10 List at 9:26 sentiment: positive
video_pk 85032 · mention_pk 217187
Meeple University - The Game Makers video thumbnail
Click to watch at 9:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • board game manufacturing
  • manufacturing games; turning a factory into a board game factory; inheritance
Comparison games
none
Mechanics (from transcript analysis)
  • factory-building / manufacturing — Turn a factory into a board game factory to manufacture games.
  • Rondell action selection — Rondell action selection mechanism.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This one is a card shedding game.
  • you'll be upgrading cards to create combos which you can then use to shed.
  • you basically uncover some ruins and finding treasure.
  • This was a trick taking game where you're trying to avoid taking tricks.
  • it's a modern take on Microsoft Hearts.
  • There is something nostalgic and classy feeling about wine-themed games.
  • This is a small box worker placement game.
  • you'll be placing workers to go and get pollen as resources.
  • Think oron alipo but with trains instead of llamas.
  • one person playing as Hal, refusing to open pod bay doors and the other players are trying to disable HAL.
References (from this video)
No references stored for this video.
Video 1dNEZzRzurs Rolling Dice & Taking Names Event Coverage at 161:34:56 sentiment: positive
video_pk 84736 · mention_pk 215808
Rolling Dice & Taking Names - The Game Makers video thumbnail
Click to watch at 161:34:56 · YouTube ↗
Overall sentiment (raw)
Positive (with price concern)
Pros
  • Unique and engaging theme.
  • Innovative rotating worker placement mechanic.
  • High component count and production quality.
  • No downtime due to simultaneous actions.
  • Clever tiebreaker system involving BGG rankings.
Cons
  • High price point ($150-$200).
  • Takes up significant table space.
Thematic elements
  • Manufacturing board games
  • Board game factory
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — Collected resources (meeples, dice, cards) can be used to upgrade the factory for more efficient production.
  • Set Collection — Players collect components to manufacture board games.
  • Simultaneous action selection — Players resolve their workers at the same time, leading to no downtime.
  • Tableau Building — Manufactured games are placed on a player's board shelf, creating a collection.
  • Worker Placement — Utilizes a unique rotating circular board with windows to select worker placement spots.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Zombie Princess is brutal. Like, it's just brutal.
  • The horde is coming. You just gotta do your best to try and survive.
  • It's another one of those train games where you're building routes and delivering goods.
  • The economic engine in this game is really satisfying.
  • Lost Ruins of Arnak is just gorgeous.
  • It's a really interesting mix of worker placement and deck-building.
References (from this video)
No references stored for this video.
Video Uo3JY1FvKNM Meeple University Top 10 List at 2:16 sentiment: positive
video_pk 84653 · mention_pk 215257
Meeple University - The Game Makers video thumbnail
Click to watch at 2:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • very fun
Cons
none
Thematic elements
  • manufacturing games
Comparison games
none
Mechanics (from transcript analysis)
  • Rondel — Unique mechanic in the middle with action spaces that the rondel moves around and eats up.
  • Worker Placement — Move your worker, a little forklift, to do the action.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Games are getting coming out thick and fast.
  • It's raining games now.
  • It is very multiplayer solitaire, but then again, most deck builders.
  • The game flexes up and down between rounds of plenty and rounds of scarcity which makes for all these different there's always an offset.
  • It's going to get your brain working, but it's going to get your heart pumping and it's going to create a fun atmosphere for a nice little filler.
References (from this video)
No references stored for this video.
Video TjHgnPhDow0 Tim Chuon Discussion at 10:29 sentiment: positive
video_pk 84556 · mention_pk 214937
Tim Chuon - The Game Makers video thumbnail
Click to watch at 10:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • huge breadth (300+ publishers) as selling point
  • conceptual focus on the game development and publishing process
Cons
none
Thematic elements
  • mass production and game development
  • game-design factory-style theme; publishing pipeline
  • meta-board game design experience
Comparison games
none
Mechanics (from transcript analysis)
  • design-to-market production — mass-producing games with publishers; marketing multipliers
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • what if we just enjoy what we have?
  • we bash on a game, people get upset.
  • there's a ton of crowdfunding stuff coming this month
  • Genesis adds in so many interesting dynamics to the game
  • shrines are added to the sides of the board
  • it's super easy to introduce to groups
  • this game is a ton of fan service
  • you are playing as two fighters, hence tag team
References (from this video)
No references stored for this video.
Video yfyyXUuPwKs Sir Thecos Analysis at 3:01 sentiment: mixed
video_pk 84228 · mention_pk 213870
Sir Thecos - The Game Makers video thumbnail
Click to watch at 3:01 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • The theme is just amazing.
  • It has some nice thematic touches.
  • It has a lot of potential to be like a really huge games with loads of board games that you can build.
Cons
  • Loads of like little small parts that are just not optimal.
  • It takes quite some time to get into.
  • It is not as intuitive as you would hope.
Thematic elements
  • Seeing all your board games that you know, that you can build those in the game.
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — The idea of seeing like all your board games that you know, right, that you can like build those uh in the game that is really cool.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is just my opinion, right? Yours may differ from mine, and if it does, that's great.
  • It's a nice little abstract game for two players um trying to like again get like uh like the largest or smallest difference um between your own tableau and the one in the middle um that is shared.
  • Really really nice tableau builder.
  • I think I personally for my collection would put it in B, but um that wouldn't be quite fair because I need to like evaluate the game as it is.
  • Um, but I find it has like a loads of like little small parts um that are just not optimal.
  • It's one of my most favorite smallbox games, not just of last year, but ever.
  • Come on. Please, please release the physical version. I'm begging you, man.
  • I would say like the components are amazing. You actually build like up 3D terrain which is pretty amazing.
  • But it's still not it's not one of my most favorite dungeon crawlers because I just think like these scenarios are like a little bit too long almost.
  • But I think Unmatched is like way superior.
  • That may change because I'm playing a lot of dungeon crawlers at the moment, but currently it is definitely S my my favorite one.
  • So, you see, I this was a strong month. I didn't play a whole lot of games, but I played a lot of really good games.
  • Let me know in the comments which were the best and worst games you played last month.
  • Especially want to give a shout out to my generous patrons. The big thanks go out to Thagon for supporting me at the highest tier.
References (from this video)
No references stored for this video.
Video H5wNAb7hp94 Board Games UnLocked Top List at 18:20 sentiment: mixed
video_pk 83588 · mention_pk 210861
Board Games UnLocked - The Game Makers video thumbnail
Click to watch at 18:20 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Unique concept of manufacturing games
  • Extensive use of real-world game IPs
  • Central rondelle mechanic
Cons
  • High cost due to licensing
  • Concern about potential lack of innovation or being "painfully mediocre"
Thematic elements
  • Creating and developing games
  • Game manufacturing
Comparison games
  • Lost Ruins of Arnac
  • Netrunner
Mechanics (from transcript analysis)
  • Multi-Use Cards — Mentioned as a mechanic in the game, exemplified by Netrunner.
  • Rondelle — Features a large plastic rondelle for action selection.
  • Set Collection — Players collect resources and components to develop games.
  • Worker Placement — The game involves collecting resources and using workers properly.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • On Trust Odyssey is a 10 out of 10 game for me. there was no reality where any of these other games were gonna surpass this.
  • It'll I probably won't even [ __ ] get to it next year when it comes out because I still haven't finished my atto stuff
  • This game is is the replacement. Like it's so it's it it is Netrunner. They just changed the terms.
  • So in the uh in this game, you're both doing the same thing. They they found a way to merge the corp and the runner for each person to control at the same time.
  • Michael Bogs is the creator of this and he was the one doing the last like third of Netrunner.
References (from this video)
No references stored for this video.
Video iXhW8gzscK4 Grant Lyon Top List at 19:27 sentiment: positive
video_pk 83354 · mention_pk 209783
Grant Lyon - The Game Makers video thumbnail
Click to watch at 19:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Excellent for board game enthusiasts
  • Strong mechanics independent of theme
  • Interesting rondel system
  • Strategic worker timing
  • High replayability
  • Unique theme of making games
Cons
  • Can be played sub-optimally due to emotional investment in theme
Thematic elements
  • Board Game Hobby
Comparison games
  • Fromage
Mechanics (from transcript analysis)
  • action selection — And the you can do actions at different strengths and abilities.
  • Board building — There's a lot of ways to upgrade your boards, to upgrade what you're doing.
  • Manufacturing (in-game) — in the end you will be actually manufacturing cards. You need resources to make cards and then you're going to put those cards. Those cards are board games.
  • Rondel — At the central system of the of the game is this rondel where you are going to be dropping off uh little fort glyphs on this rondel.
  • Worker Placement — The further you go ahead with the your worker, the better the action is going to be, but the longer it's going to take you to get that worker back.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's really cool and it's a you know, it's a feels very uh strategic and still plays in like 30 minutes.
  • I mean I I love that when a game feels like it has some strategic depth, but still plays pretty quickly.
  • So yeah, Flintlock is awesome for that.
  • I love this duel trend that we have right now because of a couple of things. I think that they're doing a great job distilling these bigger games into faster experiences, which I really love.
  • It's also got wonderful artwork, wonderful production design. Everything looks awesome on the table and it's just yeah, it's it's all the things I love about Wonderland's War, but in like half of the time.
  • And so I love that now I just need one other player and I can get this to the table as well.
References (from this video)
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Video A_D2gIZTV0Y BoardGameCo Top 10 List at 11:34 sentiment: mixed
video_pk 81480 · mention_pk 202639
BoardGameCo - The Game Makers video thumbnail
Click to watch at 11:34 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Enjoyed the delayed action system.
  • Enjoyed the worker placement on the rondelle.
Cons
  • Scored horribly on the first play.
Thematic elements
  • Making Games
Comparison games
none
Mechanics (from transcript analysis)
  • Delayed Action — Refers to the system of placing workers.
  • Set Collection — Gathering components to make games and putting them into a display case to score.
  • Worker Placement — Placing workers on a rondelle, with benefits increasing the further ahead you place.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • But you're basically gathering movies. That's what you're doing. You're kind of a you're taking a turn to either buy better seats for your theater or buying movies to play in your theaters.
  • The first game on its own would have been like a 2.5, maybe a three. Without the cards that make the game interesting, it's a forgettable yatsi-ish game where you get one reroll, not two. It's an okay game. Nothing bad about it, just like it's been done before. The cards made it interesting. and the Cars made it fun.
  • It's straightforward. It's straightforward. It's fine. I don't think again definitely didn't wow me. Like the more I talk about it, the more I'm like, I will never buy this game. Nothing against it. I just I think it's a fun enough game to play on boardame arena. I don't think it does anything particularly special to make it a game that I feel the need to own in my collection.
  • Overall, you're going around a rondell. You're kind of working around this map. It's basically it's it's a rondelle, but it's a map. You move around the board. You stop at various locations. You place down your crew. You buy various cards. You engage in combat. It's kind of reminiscent to Pirates of Marbo, just less fun so far. It really feels like Pirates of Marabo is just a straightup better game
  • It's just such a good game of just trying to figure out how to optimize.
  • My most favorite game on this list is Darwin's Journey.
  • It is not the easiest game to learn, but it's also not the hardest game to learn. one of my favorite games of all time. Incredible game. Absolutely amazing.
References (from this video)
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Video 5VcmeuF_f6g Neon Gorilla Interview at 1:49:32 sentiment: positive
video_pk 81119 · mention_pk 199905
Neon Gorilla - The Game Makers video thumbnail
Click to watch at 1:49:32 · YouTube ↗
Overall sentiment (raw)
Very Positive
Pros
  • People love it once they play it.
  • Strong tactile component experience.
  • Huge table presence.
  • The meta aspect of players reacting to and building specific games is a unique hook.
  • Captures the feeling of wanting to include favorite games.
  • Brings back memories and encourages game discovery.
  • Includes a spinning lazy Susan for components.
  • Releases at Gen Con.
Cons
  • The digital version on BGA is very different from the physical copy.
  • Required extensive research to match components to existing games, sometimes needing to look at pictures because rulebooks didn't list components.
  • Getting publisher permissions was challenging and time-consuming.
  • Games with large IPs (like War of the Ring, Disney, Star Wars) were impossible to include due to complex licensing.
Thematic elements
  • Manufacturing board games
  • Board game manufacturing
Comparison games
  • Zombie Prince
  • War of the Ring
Mechanics (from transcript analysis)
  • contract fulfillment — The core gameplay involves fulfilling contracts by acquiring specific components to build named board games.
  • Resource Management — Players collect resources like wood, plastic, and dice to fulfill contracts.
  • Set Collection — Collecting specific combinations of components (cards, metal, punch board, dice) is required to build games.
  • table presence — The game is noted for its large and impressive table presence.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The cover and the title of the game are more important than the gameplay.
  • The powers are very different though. Like in Rebel Princess, it's all about shot and fraud, throwing another princess under the bus because that's what Hearts like thrives on, right? ... But for a bidding game, you you can't do that at all because it's bidding is so difficult in itself.
  • All the princess powers are more about uh information, sharing information, and gaining information. So that way you can make more accurate bids.
  • If you don't use your princess power in zombie princess, you get uh you get points. You get something.
  • We wanted all the princesses to have weapons. And that is still my favorite day that I've ever worked for Bez was our pitch meeting where like I think Cinderella should have pumpkin bombs.
  • The hook is the meta aspect of the game, right?
  • People love a game so much that they want to include it no matter what, even if it doesn't do anything for their strategy.
  • I love collusion. this that that is controversial. I think that would be that's a little divisive. Some people hate that. But I love kind of like going against the you know king making or at least tearing down the king.
  • The dopamine hits of that game are pretty fun. It's like, 'Oh, I can do this and this and this and this and this.' So it's Comboastic.
  • It's gorgeous. It's gorgeous. Like, there are games where you open up and you're like, did I really get my money's worth? ... You just see it. You're like, 'Yeah, I got my money's worth. This game is gorgeous.'
  • Everyone has like this little action board with like these little check marks and you take a little check mark and you stick it in that little recessed area. ... But then you're going to pass that around the table and then someone to your left will give you theirs and then you'll take another action. But you can't take the action that they took. You'll have to take another action. You do take the action that they took, but you have to pay them money to do it.
  • I think that saying that these are bad games or not games in a way like you're we're putting a gate where you don't really need one because at ultimately at the end of the day we want more gamers. We want more people in this board game cafes. We want more people showing up to game nights. We want to because we want more people to game with.
  • It is lighter than Sweetlands um, but more complicated than Oia.
  • The last place gets a whole bunch of debt, which is negative victory points. Uh, which is brutal in a two-player game because it's either you win or you lose, right?
References (from this video)
No references stored for this video.
Video 5VcmeuF_f6g Neon Gorilla Interview at 1:49:36 sentiment: positive
video_pk 81119 · mention_pk 199900
Neon Gorilla - The Game Makers video thumbnail
Click to watch at 1:49:36 · YouTube ↗
Overall sentiment (raw)
very positive
Pros
  • People love it after playing.
  • Great meta aspect where players build games they are passionate about.
  • Has a huge table presence.
  • The engineering of the lazy Susan and warehouse works perfectly.
  • It's on Board Game Arena (BGA), but the physical version is preferred for its tactile experience.
Cons
  • The digital version on BGA loses a lot of the tactile experience.
  • Requires looking up components for 400 different games.
Thematic elements
  • board game manufacturing and creating games
Comparison games
  • Zombie Princess
  • Kingdom Death Monster
  • Tuah
Mechanics (from transcript analysis)
  • Component Management — Players manage a variety of components like wooden pieces, plastic buildings, and dice.
  • contract fulfillment — Players fulfill contracts by gathering specific game components (metal, punch board, dice) to build other games.
  • Engine Building — Players build up their ability to create more complex games.
  • Set Collection — Players collect components needed for specific game contracts.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The cover and the title of the game are more important than the gameplay.
  • The powers are very different though. Like in Rebel Princess, it's all about shot and fraud, throwing another princess under the bus because that's what Hearts like thrives on, right? ... But for a bidding game, you you can't do that at all because it's bidding is so difficult in itself.
  • All the princess powers are more about uh information, sharing information, and gaining information. So that way you can make more accurate bids.
  • If you don't use your princess power in zombie princess, you get uh you get points. You get something.
  • We wanted all the princesses to have weapons. And that is still my favorite day that I've ever worked for Bez was our pitch meeting where like I think Cinderella should have pumpkin bombs.
  • The hook is the meta aspect of the game, right?
  • People love a game so much that they want to include it no matter what, even if it doesn't do anything for their strategy.
  • I love collusion. this that that is controversial. I think that would be that's a little divisive. Some people hate that. But I love kind of like going against the you know king making or at least tearing down the king.
  • The dopamine hits of that game are pretty fun. It's like, 'Oh, I can do this and this and this and this and this.' So it's Comboastic.
  • It's gorgeous. It's gorgeous. Like, there are games where you open up and you're like, did I really get my money's worth? ... You just see it. You're like, 'Yeah, I got my money's worth. This game is gorgeous.'
  • Everyone has like this little action board with like these little check marks and you take a little check mark and you stick it in that little recessed area. ... But then you're going to pass that around the table and then someone to your left will give you theirs and then you'll take another action. But you can't take the action that they took. You'll have to take another action. You do take the action that they took, but you have to pay them money to do it.
  • I think that saying that these are bad games or not games in a way like you're we're putting a gate where you don't really need one because at ultimately at the end of the day we want more gamers. We want more people in this board game cafes. We want more people showing up to game nights. We want to because we want more people to game with.
  • It is lighter than Sweetlands um, but more complicated than Oia.
  • The last place gets a whole bunch of debt, which is negative victory points. Uh, which is brutal in a two-player game because it's either you win or you lose, right?
References (from this video)
No references stored for this video.
Video CNl2wKKbDWE BoardGameCo Analysis at 113:05:20 sentiment: positive
video_pk 80733 · mention_pk 197639
BoardGameCo - The Game Makers video thumbnail
Click to watch at 113:05:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • In the middle of playing it again right now
  • Going well
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I made three videos earlier this year. Three videos where I cover the different games I want to play, some games, some expansions, some games in 2024, all the various categories.
  • Now, I've shown off some of the things they have in the past. I have this kind of messily over here right now. Just the various uh bits and bobs of various ways you can track 10 by 10 lists or you know uh the 5x5 lists or any different kind of challenges using fun little uh blanks that go in here and then you use little meeples to track the various uh scores you the various games you've played in order to see how well you're doing on your personal challenges.
  • Um, I mean, I've played a bunch of games and I have various games I will want to play, but stick around to the end of this video and you'll see me uh put together on the fly with subject to change a challenge board for me to go through separate from my uh current challenge.
  • Speaking of my current challenge, I have a package from him that just showed up over here.
  • As much as Vegas Geek 3D does fun little magnetic boards, if you want a fun place to put your fun little magnetic board, check out these shelves behind me from Allplay, the table from AllPlay.
  • Long story short, uh he saw that I have this challenge for myself of games I want to play. And so he said, "Hey, what if I think a challenge board for you?" And I was like, "That would be awesome."
  • Do I actually have 35? 1 2 3 4 5 6 7 8 9 10. No, this is a 50 challenge board. Oh no, I need to add 50 games to the mix.
  • I'm going to go ahead and open up the tokens and simply see how well we've been doing.
  • Middle Ages is one of the games that I wanted to play and I have played Middle Ages.
References (from this video)
No references stored for this video.
Video ZxOrmb5zcnE Top List at 5:40 sentiment: positive
video_pk 79460 · mention_pk 192879
The Game Makers video thumbnail
Click to watch at 5:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Celebration of the hobby
  • Good gameplay
  • Smooth once learned
  • Great introduction to mechanics
  • Thematically introduces game titles to new gamers
Cons
  • May look intimidating to newer casual gamers
Thematic elements
  • board game production
Comparison games
none
Mechanics (from transcript analysis)
  • Resource Management — Acquiring resources to make board games and allocate towards objectives.
  • Rondel — Action selection involves moving a worker forward on a rondel to acquire resources and determine scoring.
  • Set Collection — Implied through allocating resources towards objectives for scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Medium-weight games tend to blend a quicker experience with a rule set that offers interesting decisions to make, and to me, that's what makes a great medium-weight game.
  • Lowlands is an amazing game.
  • The social tension of interacting with that mechanism is really interesting, and that's why it's so high on this list, as well.
  • It has to be Wingspan.
  • This game is such a great bridge between light and heavy gaming and I and I've seen it being proved time and time again in my own experiences.
  • It's one that can be played competitively or casually and still be great.
  • It's always a very comforting game to play.
References (from this video)
No references stored for this video.
Video J03Nk4UMuUo Event Coverage at 2:10 sentiment: positive
video_pk 68527 · mention_pk 164797
The Game Makers video thumbnail
Click to watch at 2:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • About making board games
  • Cool spinning component
  • Licenses popular board games
Cons
none
Thematic elements
  • Making board games
Comparison games
  • Nikoima
  • Nucleium
  • Wingspan
Mechanics (from transcript analysis)
  • Set Collection — Implied by making games and licensing existing ones.
  • Worker Placement — Uses 'forklifts' to unlock new placement spots.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're going to show you some cool things to check out on the floor.
  • They literally brought a fully functional tattoo booth with professional tattoo artists.
  • We love Crokinol.
  • This game is so satisfying
  • This is the new game that pits giant Godzilla monsters against each other in big epic battles.
  • This is coming out at Gen Con, but we got a hands-on preview of this really, really cool dexterity game with kind of a sad theme.
  • which is sad, but the game is awesome.
  • It's really kind of a board that can be used in a lot of different ways.
  • This is a brand new game about making board games with this awesome component in the middle that actually kind of spins to unlock new placement spots for your forklifts.
  • They licensed all of your favorite board games
  • So, that is everything we have to show you on the floor here at Origins.
References (from this video)
No references stored for this video.
Video x4YRrlqe0x4 BoardGameCo Top 10 List at 4:58 sentiment: other
video_pk 38769 · mention_pk 116838
BoardGameCo - The Game Makers video thumbnail
Click to watch at 4:58 · YouTube ↗
Overall sentiment (raw)
intrigued
Pros
  • availability on Board Game Arena
  • thematic meta approach
Cons
  • crowdfunding-heavy background
  • uncertainty about depth
Thematic elements
  • hobby meta-game about board games
  • meta-board game hobby ecosystem
  • meta/hobby-centric
Comparison games
  • Terror of Melee City
  • Meeples and Monsters
  • Rampage (the Rampage/MeMees family)
Mechanics (from transcript analysis)
  • meta-game/board-game industry commentary — themes around crowdfunding and game development
  • Player Board | Main Board — themes around crowdfunding and game development
  • wheel/tulken-like wheel — rotation/triggering actions with a wheel-based mechanism
  • Worker Placement — placement and timing around hobby-themed actions
  • worker-placement-lite — placement and timing around hobby-themed actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a deck building game that kind of gives me vibes of like let's go to Japan, like you're building your deck, but you're playing through your story and your life as you go through it.
  • The art looks great. I'm very intrigued by the art.
  • A 7.2 rating does not make me think it's going to fall into the need to add.
  • This is a meta game around the hobby that we're in featuring all these various games as you deal with the worker placement.
  • I love chaining rewards.
  • Keyflower... I thought it was absolutely brilliant.
  • Production holds it back a bit; I hope for a deluxeified version.
References (from this video)
No references stored for this video.
Video myWFSI48ob4 Board Gaming Doctor Review at 0:08 sentiment: positive
video_pk 36812 · mention_pk 110553
Board Gaming Doctor - The Game Makers video thumbnail
Click to watch at 0:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique meta-theme representing real-world games
  • Engaging spatial rondelle mechanic with resource placement
  • Accessible to new players; scalable to up to six players
  • Rich opportunities for thematic discussion and nostalgia
  • Potential for expansions and new content representing more games
Cons
  • Solo mode description is unclear and potentially underdeveloped
  • Some rules and interactions rely on external sources (video) for clarity
  • Simultaneous play can feel chaotic for players who prefer strict turn-taking
  • Not the deepest strategic depth compared to some peers
Thematic elements
  • metafictional celebration of board game publishing and real-world games
  • board game industry context with real-life game contracts and publishing
  • meta and industry-insight oriented
Comparison games
  • Fromage
  • Chimera Station
  • Earth
  • Race for the Galaxy
  • Galaxy Trucker
Mechanics (from transcript analysis)
  • board assembly area puzzle — tiles form a pattern (diamond) that grants one-time bonuses
  • dice-driven resource shaping — dice can be used as components or to influence marketing tracks
  • drafting and expansion choices — draft area and markets allow for branching options and score multipliers
  • resource drafting and prioritization — edge-annotated resources on the rondelle; arrangement affects value
  • rondelle with forklifts — a rotating board section where worker placement choices determine resource access
  • set collection and contract fulfillment — cards represent contracts; components are needed to fulfill them to earn rewards
  • Simultaneous action selection — all players act in parallel each round until all have resolved
  • Simultaneous Actions — all players act in parallel each round until all have resolved
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Here's my final rating. It's a 7.2 out of 10.
  • This game will have legs because of its theme.
  • I would play this game over Fromage.
  • The solo mode is hard for me to grade.
  • The game Makers I feel like has a more chaotic nature.
References (from this video)
No references stored for this video.
Video PQ6kzRAlVKI JestaThaRogue Top 10 List at 8:35 sentiment: positive
video_pk 36792 · mention_pk 110482
JestaThaRogue - The Game Makers video thumbnail
Click to watch at 8:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Intriguing meta-theme; recognizable Bezier style; weight around 2.9 suggests mid-to-heavy gameplay
Cons
  • Bezier has history of new editions; final release version may shift
Thematic elements
  • bureaucratic competition between game publishers
  • in-universe meta-board game about manufacturing classic modern games
  • engineered competition with meta-commentary
Comparison games
  • Android: Netrunner
Mechanics (from transcript analysis)
  • assembly line — Sequential action flow to simulate product development.
  • dice enhancements — Improve dice capabilities to boost actions and yields.
  • Resource gathering — Acquire resources to manufacture and display games.
  • Resource Management — Acquire resources to manufacture and display games.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a DC version of Marvel United, which is one of my favorite games of all time.
  • I think it does look okay.
  • You're a mad scientist. Use your laboratory robots and trusty assistant eager to gather the resources and inventions you need.
  • you draft dancers from the central dance floor to train their own personal dance troop.
  • The board looks very involved. Lots of symbology.
References (from this video)
No references stored for this video.
Video rSDMS-mCm6o The Board Gaming Doctor Top 10 List at 9:28 sentiment: positive
video_pk 32625 · mention_pk 96590
The Board Gaming Doctor - The Game Makers video thumbnail
Click to watch at 9:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Thematic celebration of beloved classics
  • Potential for expansions that honor other games
Cons
  • Mechanics integration could be uneven; unclear how well gel together
Thematic elements
  • Homage to Wingspan, Brass, GrofZ? (Gricola) and other classics
  • Racing to assemble a collection of iconic classic games
  • Celebratory and thematic homage to classic games
Comparison games
  • Rolling Realms
  • Wingspan
  • Brass
  • Gricola
Mechanics (from transcript analysis)
  • component-driven theme — Mechanisms referenced through tables and components imitating classics
  • Set Collection — Collect components and motifs that evoke classic games
  • set-collection / thematic collection — Collect components and motifs that evoke classic games
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This will be a top 10 list of games that I'm excited about for Gen Con 2025 as well as for this year in general.
  • I'm hopeful that Finsspan delivers for me in a way that Wingspan almost does in my anecdotal testing.
  • I love pulling this out and playing.
  • a tiny epic, you know, quote unquote type of game, a small box edition of a space 4X.
References (from this video)
No references stored for this video.
Video g7F3rrTCodg The Dice Tower Playthrough at 0:00 sentiment: positive
video_pk 31018 · mention_pk 91447
The Dice Tower - The Game Makers video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tutorial on Board Game Arena makes learning accessible
  • co-production with publishers yields real-game integration
  • thematic meta about game design and publishing
  • solo mode eliminates wait times
  • dense engine-building and set-collection depth
  • visual components and shelf/shelf-like mechanics provide depth
Cons
  • dice rolls can be unpredictable ('janky dice rolls')
  • complex rules and many moving parts may deter beginners
  • early playtest notes and potential balance changes
  • network hiccup during play can disrupt recording
Thematic elements
  • Making games
  • Board game production industry
  • live-playthrough with commentary
Comparison games
  • Civil Evolution
  • Loyang
  • Gates of Loyang
  • Deep Regrets
  • Lisboa
  • Tobago
  • Tainted Grail
  • Meadow
  • Dinosaur Island
  • Istanbul
  • Feast for Odin
Mechanics (from transcript analysis)
  • assembly line discounts — Unlock discounts by placing components on assembly-line tracks.
  • contract drafting and shelf placement — Choose starting contracts that become components and place completed cards on the shelf for scoring.
  • dice actions / dice-driven multipliers — Roll dice and either place as components or apply to marketing multipliers to boost scoring.
  • Engine Building — Build engines using buildings, tiles, workers, and dice to unlock ongoing bonuses.
  • Resource Management — Manage wood, dye, plastic, cardboard, and other resources to meet contract requirements.
  • Rondel — Rotating dial that drives the sequence of actions.
  • rondelle action selection — Rotating dial that drives the sequence of actions.
  • Set Collection — Collect sets across cabinets, trees, and tracks for endgame points.
  • Worker Placement — Assign workers to improve actions and access higher-tier resources.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the first kind of co-production and the reason why it's cool and it makes sense is that it's about making games as you see in the name.
  • There are real games in this game that you're going to be making.
  • I learned the game here on Board Game Arena through playing the tutorial.
  • It's coming at some point this year.
  • I love the meta of the theme on it.
References (from this video)
No references stored for this video.
Video nahvsi_ox5Q The Dice Tower Top 10 List at 6:59 sentiment: positive
video_pk 30190 · mention_pk 88758
The Dice Tower - The Game Makers video thumbnail
Click to watch at 6:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong meta-theme with recognizable production-heavy IPs
  • Appealing for board game collectors and publishing fans
Cons
  • Prototype exposure noted; gameplay quality to be proven in final product
Thematic elements
  • Industry, publishing, and IP collaborations
  • A meta-board game about producing board games
  • Self-referential, production-focused
Comparison games
none
Mechanics (from transcript analysis)
  • Rondel — Circular action selection mechanism used to choose actions.
  • Rondelle (round action selection) — Circular action selection mechanism used to choose actions.
  • Set Collection — Players collect sets of components/resources.
  • Tech Trees — Tech tree progression to unlock abilities or actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • An asymmetric game. Everyone's playing slightly differently.
  • The mix looks to have a very different kind of style and aesthetic.
  • I adore that theme so much.
  • I'm optimistic that 2026 will be a fantastic year in board games.
References (from this video)
No references stored for this video.
Video xGT1sTNxUoQ TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews Review at 0:24 sentiment: positive
video_pk 11913 · mention_pk 34955
TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews - The Game Makers video thumbnail
Click to watch at 0:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Plays 1-6 players
  • Simultaneous play reduces downtime
  • Multi-use components
  • Strategic decision-making
  • Features real-world board games
Cons
none
Thematic elements
  • Creating and marketing board games
  • Board game manufacturing factory
  • Strategic simulation
Comparison games
  • Wingspan
  • Brass Birmingham
  • On Mars
  • Terraforming Mars
  • Ark Nova
  • Forbidden Island
  • Power Grid
  • Age of Steam
Mechanics (from transcript analysis)
  • Resource Management — Managing components, workers, and marketing tracks
  • Set Collection — Collecting game components and tiles
  • Simultaneous worker placement — Players choose components and actions simultaneously
  • Worker Placement — Players choose components and actions simultaneously
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • You'll be making tough decisions whether to use the components to build the games for scoring or use them for special abilities
References (from this video)
No references stored for this video.
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