Game Info
Year
2026
Players
1-6
Age
15+
Playtime
75 min
Collection
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description
Worker-placement Euro game where 1-6 players compete as board game manufacturers using a central warehouse rondel to gather components and build over 300 real licensed board games
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Images
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment:
pos 3 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–3 of 3
Video J03Nk4UMuUo
Event Coverage at 2:10 sentiment: positive
video_pk 68527 · mention_pk 164797
Click to watch at 2:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- About making board games
- Cool spinning component
- Licenses popular board games
Cons
none
Thematic elements
- Making board games
Comparison games
- Nikoima
- Nucleium
- Wingspan
Mechanics (from transcript analysis)
- set collection — Implied by making games and licensing existing ones.
- worker placement — Uses 'forklifts' to unlock new placement spots.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- We're going to show you some cool things to check out on the floor.
- They literally brought a fully functional tattoo booth with professional tattoo artists.
- We love Crokinol.
- This game is so satisfying
- This is the new game that pits giant Godzilla monsters against each other in big epic battles.
- This is coming out at Gen Con, but we got a hands-on preview of this really, really cool dexterity game with kind of a sad theme.
- which is sad, but the game is awesome.
- It's really kind of a board that can be used in a lot of different ways.
- This is a brand new game about making board games with this awesome component in the middle that actually kind of spins to unlock new placement spots for your forklifts.
- They licensed all of your favorite board games
- So, that is everything we have to show you on the floor here at Origins.
References (from this video)
No references stored for this video.
Video myWFSI48ob4
Board Gaming Doctor Review at 0:08 sentiment: positive
video_pk 36812 · mention_pk 110553
Click to watch at 0:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Unique meta-theme representing real-world games
- Engaging spatial rondelle mechanic with resource placement
- Accessible to new players; scalable to up to six players
- Rich opportunities for thematic discussion and nostalgia
- Potential for expansions and new content representing more games
Cons
- Solo mode description is unclear and potentially underdeveloped
- Some rules and interactions rely on external sources (video) for clarity
- Simultaneous play can feel chaotic for players who prefer strict turn-taking
- Not the deepest strategic depth compared to some peers
Thematic elements
- metafictional celebration of board game publishing and real-world games
- board game industry context with real-life game contracts and publishing
- meta and industry-insight oriented
Comparison games
- Fromage
- Chimera Station
- Earth
- Race for the Galaxy
- Galaxy Trucker
Mechanics (from transcript analysis)
- board assembly area puzzle — tiles form a pattern (diamond) that grants one-time bonuses
- dice-driven resource shaping — dice can be used as components or to influence marketing tracks
- drafting and expansion choices — draft area and markets allow for branching options and score multipliers
- resource drafting and prioritization — edge-annotated resources on the rondelle; arrangement affects value
- rondelle with forklifts — a rotating board section where worker placement choices determine resource access
- set collection and contract fulfillment — cards represent contracts; components are needed to fulfill them to earn rewards
- Simultaneous action selection — all players act in parallel each round until all have resolved
- Simultaneous Actions — all players act in parallel each round until all have resolved
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Here's my final rating. It's a 7.2 out of 10.
- This game will have legs because of its theme.
- I would play this game over Fromage.
- The solo mode is hard for me to grade.
- The game Makers I feel like has a more chaotic nature.
References (from this video)
No references stored for this video.
Video g7F3rrTCodg
The Dice Tower Playthrough at 0:00 sentiment: positive
video_pk 31018 · mention_pk 91447
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- tutorial on Board Game Arena makes learning accessible
- co-production with publishers yields real-game integration
- thematic meta about game design and publishing
- solo mode eliminates wait times
- dense engine-building and set-collection depth
- visual components and shelf/shelf-like mechanics provide depth
Cons
- dice rolls can be unpredictable ('janky dice rolls')
- complex rules and many moving parts may deter beginners
- early playtest notes and potential balance changes
- network hiccup during play can disrupt recording
Thematic elements
- Making games
- Board game production industry
- live-playthrough with commentary
Comparison games
- Civil Evolution
- Loyang
- Gates of Loyang
- Deep Regrets
- Lisboa
- Tobago
- Tainted Grail
- Meadow
- Dinosaur Island
- Istanbul
- Feast for Odin
Mechanics (from transcript analysis)
- assembly line discounts — Unlock discounts by placing components on assembly-line tracks.
- contract drafting and shelf placement — Choose starting contracts that become components and place completed cards on the shelf for scoring.
- dice actions / dice-driven multipliers — Roll dice and either place as components or apply to marketing multipliers to boost scoring.
- engine building — Build engines using buildings, tiles, workers, and dice to unlock ongoing bonuses.
- Resource management — Manage wood, dye, plastic, cardboard, and other resources to meet contract requirements.
- Rondel — Rotating dial that drives the sequence of actions.
- rondelle action selection — Rotating dial that drives the sequence of actions.
- set collection — Collect sets across cabinets, trees, and tracks for endgame points.
- worker placement — Assign workers to improve actions and access higher-tier resources.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is the first kind of co-production and the reason why it's cool and it makes sense is that it's about making games as you see in the name.
- There are real games in this game that you're going to be making.
- I learned the game here on Board Game Arena through playing the tutorial.
- It's coming at some point this year.
- I love the meta of the theme on it.
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–3 of 3